Rust

Rust

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 31 35 53
1440p QHD 42 55 62 91
1080p Full HD 54 74 92 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 53
3840x2160 Medium 35
3840x2160 High 31
3840x2160 Ultra 23
2560x1440 Low 91
2560x1440 Medium 62
2560x1440 High 55
2560x1440 Ultra 42
1920x1080 Low 134
1920x1080 Medium 92
1920x1080 High 74
1920x1080 Ultra 54

Rust with Intel Core i7-14700K + Intel Arc B580, In-Depth Analysis

The Intel Core i7-14700K paired with the Intel Arc B580 presents a fascinating study in resolution scaling within Rust. The data shows a dramatic shift in performance characteristics as pixel count increases, moving from a heavily CPU-bound scenario at 1080p to a GPU-limited one at 4K. At 1920x1080 with Low settings, the combo delivers 134.3 FPS, but this plummets to 31 FPS at 3840x2160 with High settings, a 77% reduction that clearly illustrates where the bottleneck lies.

Resolution Scaling

The FPS curve across resolutions tells a clear story about component balance. At 1080p, the Arc B580 is not the limiting factor; the Core i7-14700K’s 20 cores and 28 threads handle the game’s simulation overhead, allowing the GPU to stretch its legs. The jump from 1080p Low (134.3 FPS) to 1440p Low (91.1 FPS) shows a 32% drop, which is significant but not catastrophic. However, moving from 1440p Low to 4K Low (53 FPS) represents a further 42% decline, indicating that the GPU’s rendering throughput is now the primary constraint.

The scaling pattern becomes more pronounced at higher graphical presets. At High settings, the transition from 1440p (54.7 FPS) to 4K (31 FPS) results in a 43% performance loss, while the Medium preset sees a similar 43% drop from 61.6 FPS to 35.3 FPS. The Ultra preset is the most demanding, with 1440p yielding 41.5 FPS and 4K dropping to 23.4 FPS, a 44% decrease. This consistent ~43-44% reduction across presets when moving from 1440p to 4K reveals that the Arc B580’s 456.0 GB/s memory bandwidth and 13.67 TFLOPS of FP32 compute are the decisive factors at higher resolutions.

Notably, the 1080p to 1440p transition is less punishing, with drops ranging from 26% at Low to 24% at Ultra. This suggests that at 1080p, the CPU’s single-thread performance, evidenced by its 6287 Cinebench R23 single-core score, is sufficient to keep the GPU fed, but the margin narrows as resolution increases. The data indicates that for competitive play at high refresh rates, 1080p is the sweet spot, while 4K is only viable for visually-rich but slower-paced scenarios.

FAQ

Q: Does this combo handle Rust at 1080p with High settings?

A: Yes, the measured average FPS at 1920x1080 with High settings is 74 FPS, which is playable for most users. This is well above the 54.3 FPS seen at Ultra, indicating that High is a more balanced choice for smoother gameplay.

Q: What is the best resolution for this pair in Rust?

A: Based on the data, 2560x1440 with Low settings provides 91.1 FPS, which is the highest 1440p figure recorded. For a better visual experience, Medium at 1440p (61.6 FPS) is a viable alternative, but 4K is limited to 53 FPS at Low and 31 FPS at High.

Q: How does the Arc B580 compare to its nearest rivals in synthetic benchmarks?

A: The GPU’s average benchmark score is 23021, which is 0.1% higher than the AMD Radeon 760M and 0.3% higher than the NVIDIA P106-100. It trails the NVIDIA GeForce RTX 4060 by 0.7%, placing it in a competitive mid-range tier.

Q: Is the Core i7-14700K a bottleneck for the Arc B580?

A: At 1080p Low, the CPU’s high single-core performance (6287 in Cinebench R23) allows the GPU to reach 134.3 FPS. However, at 4K Ultra (23.4 FPS), the GPU is clearly the limiting factor, so the CPU is not a bottleneck at higher resolutions.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: Low settings yield 134.3 FPS, while Ultra produces 54.3 FPS, a 60% reduction. This gap highlights the significant load that Ultra settings place on the GPU’s 2560 shading units and 80 ROPs.

Q: Where does this combo rank among all tested configurations?

A: The combo ranks 1319 out of 1717 tested combinations in Rust, placing it in the lower-middle tier. This indicates that while it is functional, many other CPU-GPU pairings deliver higher average frame rates in this specific game.

How This Combo Ranks

In the grand scheme of Rust performance, this pairing’s rank of 1319 out of 1717 combos places it near the bottom 23% of tested systems. This is a modest result, especially considering the CPU’s high percentile ranking of 96 among all processors. The Core i7-14700K’s average benchmark score of 70074 positions it nearly identically to the Intel Core i7-14700KF (0% delta) and slightly ahead of the AMD EPYC 9115 (0.3% faster for the rival). However, the GPU’s percentile of 66 among all GPUs holds the combo back.

The Arc B580’s average score of 23021 is comparable to the RTX 4060 (23181), but the delta of -0.7% means it is slightly slower on average. This GPU-centric limitation is evident in Rust’s measured FPS, where the combo’s best 1080p result (134.3 FPS) is strong, but the 4K High result (31 FPS) falls below the 60 FPS threshold that many users target. The data suggests that while the CPU is a top-tier performer, the GPU drags the overall ranking down, resulting in a combo that is better suited for 1080p gaming than for high-resolution, high-fidelity play.

Measured FPS Breakdown

The measured FPS data provides a granular view of performance across all tested settings and resolutions. At 1920x1080, the Low preset achieves 134.3 FPS, which is the highest recorded value for this combo. Medium drops to 91.5 FPS, High to 74 FPS, and Ultra to 54.3 FPS. This 80 FPS spread between Low and Ultra demonstrates the GPU’s sensitivity to graphical detail.

At 2560x1440, Low produces 91.1 FPS, Medium 61.6 FPS, High 54.7 FPS, and Ultra 41.5 FPS. The difference between Low and Ultra is 49.6 FPS, showing a similar pattern but with reduced absolute numbers. The 4K results are the most constrained: Low yields 53 FPS, Medium 35.3 FPS, High 31 FPS, and Ultra 23.4 FPS. The gap between Low and Ultra at 4K is 29.6 FPS.

Notably, the scaling from 1080p to 4K at Low settings (134.3 to 53 FPS) is a 60.5% reduction, while at Ultra (54.3 to 23.4 FPS) it is a 56.9% reduction. This indicates that at lower settings, the GPU’s fill-rate limits are more exposed, while at higher settings, other bottlenecks like shader complexity also play a role. The minimum FPS values are not provided, but the averages suggest that 1080p Low and Medium are the only configurations that consistently exceed 90 FPS, making them the most suitable for high-refresh-rate monitors.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. Its Cinebench R23 multi-core score of 44534 places it in the top tier of desktop CPUs, while its single-core score of 6287 is equally impressive. In Rust, a game known for its demanding simulation and physics, this CPU’s capabilities are crucial for maintaining high frame rates at lower resolutions where the GPU is not saturated.

The data shows that at 1080p Low, the combo achieves 134.3 FPS, a figure that likely relies on the CPU’s ability to process game logic quickly. The 33 MB of L3 cache and 2 MB per-core L2 cache help reduce memory latency, which is beneficial for the game’s entity-heavy environments. However, the CPU’s role diminishes as resolution increases. At 4K Ultra (23.4 FPS), the GPU’s 13.67 TFLOPS of FP32 performance is the clear constraint, and even a stronger CPU would not improve this result.

Compared to its nearest rivals, the i7-14700K’s average benchmark score of 70074 is 0.3% higher than the AMD EPYC 9115 and 0.5% lower than the AMD Ryzen 9 9950X. This places it in a competitive position, but the GPU pairing ultimately dictates the gaming experience. The CPU’s high single-thread performance, reflected in its 4472 Passmark single-thread score, ensures that Rust’s core game loop runs smoothly, but the measured FPS at higher resolutions shows that the Arc B580 is the limiting component in most scenarios.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 53.0
3840x2160 Medium 35.3
3840x2160 High 31.0
3840x2160 Ultra 23.4
2560x1440 Low 91.1
2560x1440 Medium 61.6
2560x1440 High 54.7
2560x1440 Ultra 41.5
1920x1080 Low 134.3
1920x1080 Medium 91.5
1920x1080 High 74.0
1920x1080 Ultra 54.3

Rust with ii7-14700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.