Rust

Rust

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 39 47 68
1440p QHD 54 67 80 120
1080p Full HD 73 97 117 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 47
3840x2160 High 39
3840x2160 Ultra 32
2560x1440 Low 120
2560x1440 Medium 80
2560x1440 High 67
2560x1440 Ultra 54
1920x1080 Low 173
1920x1080 Medium 117
1920x1080 High 97
1920x1080 Ultra 73

Rust with Intel Core i7-14700K + AMD Radeon RX 6750 XT, In-Depth Analysis

Resolution Scaling

The measured frame rate data for Rust with the Intel Core i7-14700K and AMD Radeon RX 6750 XT reveals a predictable but telling curve as resolution climbs from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 96.5 FPS at 1080p to 67.1 FPS at 1440p, then further to 38.5 FPS at 4K. That represents a 30% decline from 1080p to 1440p, and a further 43% decline from 1440p to 4K. The pattern is consistent with a system that is progressively more GPU-bound at higher pixel counts.

The gap between Low and Ultra settings widens dramatically as resolution increases. At 1080p, the spread between Low (172.6 FPS) and Ultra (73.2 FPS) is 99.4 FPS. At 1440p, that spread narrows to 65.8 FPS (120.0 versus 54.2). At 4K, the spread compresses further to 35.6 FPS (67.8 versus 32.2). This compression indicates that at 4K, the GPU's shading and memory bandwidth become the dominant constraint, reducing the impact of quality preset changes that primarily affect CPU-side draw calls and scene complexity.

Looking at the Medium preset specifically, the scaling from 1080p (116.6 FPS) to 1440p (80.0 FPS) is a 31% reduction, while the drop from 1440p to 4K (47.2 FPS) is 41%. The 4K result for Medium is notably closer to the High preset's 4K number (38.5 FPS) than to Low (67.8 FPS), suggesting that the Radeon RX 6750 XT hits a hard performance wall in the 4K regime regardless of moderate quality adjustments. The data indicates that this combination is best suited for 1440p gaming, where High and Ultra settings remain playable, while 4K requires dropping to Low for a fluid experience.

CPU Role

The Intel Core i7-14700K brings substantial processing muscle to Rust, a game known for its server-side and simulation-heavy workloads. This CPU features 20 cores and 28 threads, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. The architecture is Raptor Lake-R on Intel's 10 nm process, with a shared L3 cache of 33 MB. In synthetic benchmarks, the chip posts a Cinebench R23 multi-core score of 44534 and a single-core score of 6287, placing it in the 96th percentile among all CPUs.

For Rust specifically, the CPU's role is most evident at lower resolutions and settings where the GPU is not the bottleneck. At 1080p Low, the system achieves 172.6 FPS, which is 79% higher than the 96.5 FPS seen at 1080p High. This large delta suggests that at Low settings, the CPU's thread scheduling and cache hierarchy are able to feed frames rapidly, while High settings introduce more GPU work that limits output. The 28 threads are particularly relevant for Rust's background simulation, which can spawn many concurrent tasks.

Comparing to nearest rivals, the i7-14700K's average benchmark score of 70074 sits effectively even with the Intel Core i7-14700KF (70104, 0% delta) and AMD EPYC 9115 (69887, 0.3% delta). It trails the AMD Ryzen 9 9950X by 0.5% and the Intel Xeon Platinum 8270 by 1.4%. These are marginal differences in synthetic workloads, but in Rust, the boost clock of 5.60 GHz provides the single-thread responsiveness that the game's core loop demands. The 33 MB L3 cache is also critical for keeping frequently accessed world data close to the cores, reducing memory latency in complex scenes.

GPU Role

The AMD Radeon RX 6750 XT is built on the RDNA 2.0 architecture with the Navi 22 chip at 7 nm, housing 17,200 million transistors on a 335 mm² die. It offers 12 GB of GDDR6 memory on a 192-bit bus, yielding 432.0 GB/s of bandwidth. The boost clock reaches 2600 MHz, with a game clock of 2495 MHz. Shading units number 2560, paired with 160 texture mapping units and 64 render output units. The GPU's FP32 throughput is 13.31 TFLOPS, and it supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6.

In Rust, the GPU's role becomes increasingly dominant as resolution and quality settings rise. At 1080p Ultra, the system produces 73.2 FPS, which is 28% lower than the 96.5 FPS at High and 37% lower than the 116.6 FPS at Medium. This scaling indicates that the 6750 XT's 64 ROPs and 432.0 GB/s bandwidth are sufficient for 1080p High but become strained at Ultra, where additional shading and texture work tax the GPU's compute units. The 12 GB VRAM is ample for Rust's asset streaming at all tested resolutions, but the 192-bit memory bus may limit fill-rate-heavy scenarios.

The GPU's percentile rank of 79 among all GPUs, with an average benchmark score of 35327, places it near the AMD Radeon RX 5600M (35264, 0.2% delta) and NVIDIA GeForce RTX 5070 Ti Mobile (35435, -0.3% delta). It slightly trails the AMD Radeon 880M (35646, -0.9%) and NVIDIA GeForce RTX 3080 (35787, -1.3%). In Rust, the 6750 XT's 40 ray accelerators are not directly stressed since the game does not employ ray tracing, but the raw rasterization throughput is what drives the measured frame rates. At 4K Ultra, the GPU's 13.31 TFLOPS are insufficient to maintain smooth gameplay, yielding only 32.2 FPS.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. Low settings produce 172.6 FPS, Medium reaches 116.6 FPS, High drops to 96.5 FPS, and Ultra bottoms out at 73.2 FPS. The spread from Low to Ultra is 99.4 FPS, with each quality tier costing roughly 20-25 FPS. These numbers indicate that 1080p is firmly CPU-limited at Low, but the GPU begins to assert itself from Medium upward.

Moving to 2560x1440, the frame rates remain respectable. Low settings yield 120.0 FPS, which is still fluid for competitive play. Medium produces 80.0 FPS, High drops to 67.1 FPS, and Ultra falls to 54.2 FPS. The step from Low to Medium is a 40 FPS loss, while the step from Medium to High is a 12.9 FPS loss, and High to Ultra is another 12.9 FPS loss. This suggests diminishing returns from quality settings as the GPU's fill rate becomes more constrained at 1440p.

At 3840x2160, the results are playable only at lower settings. Low achieves 67.8 FPS, which is acceptable for casual play. Medium drops to 47.2 FPS, High falls to 38.5 FPS, and Ultra is effectively unplayable at 32.2 FPS. The 4K Low result is 44% lower than the 1440p Low result, illustrating the significant pixel throughput required at this resolution. For a 60 FPS target, only 1080p Low through High and 1440p Low meet the bar, while 4K requires Low settings to approach that threshold.

How This Combo Ranks

The Intel Core i7-14700K and AMD Radeon RX 6750 XT combination ranks 823rd out of 1717 tested combos in Rust, placing it in the upper-middle tier of the database. This rank reflects a balanced pairing where neither component severely bottlenecks the other, but where the GPU's mid-range positioning limits the overall ceiling. The CPU's high percentile rank (96th) is offset by the GPU's more modest standing (79th), resulting in a combo that excels at 1080p and 1440p but struggles at 4K Ultra.

The ranking suggests that this system is optimized for high-refresh-rate gaming at 1080p, where the CPU's 5.60 GHz boost clock and 28 threads can push frame rates beyond 170 FPS at Low settings. At 1440p, the combo remains competitive, with High settings delivering 67.1 FPS, which is above the 60 FPS threshold for most monitors. The 4K performance, however, is a clear weakness, with only the Low preset exceeding 60 FPS.

Relative to other combos in the database, this pairing sits in the 52nd percentile (823/1717), meaning roughly half of tested combinations outperform it. This is expected given the RX 6750 XT's end-of-life production status and its position against newer GPUs. The data indicates that for Rust players prioritizing frame rate over visual fidelity, this combo delivers strong results, but those seeking 4K Ultra experiences would need a more powerful GPU to pair with the capable i7-14700K. The rank also reflects that Rust's CPU-heavy nature allows the i7-14700K to compensate partially for the GPU's limitations at lower resolutions, but at 4K, the GPU's 432.0 GB/s bandwidth and 13.31 TFLOPS become the defining constraint.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + AMD Radeon RX 6750 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 67.8
3840x2160 Medium 47.2
3840x2160 High 38.5
3840x2160 Ultra 32.2
2560x1440 Low 120.0
2560x1440 Medium 80.0
2560x1440 High 67.1
2560x1440 Ultra 54.2
1920x1080 Low 172.6
1920x1080 Medium 116.6
1920x1080 High 96.5
1920x1080 Ultra 73.2

Rust with ii7-14700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6750 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700K + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.