Rust

Rust

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 31 36 54
1440p QHD 39 52 61 92
1080p Full HD 57 75 89 133

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 36
3840x2160 High 31
3840x2160 Ultra 23
2560x1440 Low 92
2560x1440 Medium 61
2560x1440 High 52
2560x1440 Ultra 39
1920x1080 Low 133
1920x1080 Medium 89
1920x1080 High 75
1920x1080 Ultra 57

Rust with AMD Ryzen 7 9700F + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 9700F and Intel Arc B580 combination in Rust presents a study in balance, or imbalance, depending on the resolution. The measured FPS data reveals how a capable 8-core Zen 5 processor interacts with a mid-range Battlemage GPU, with the bottleneck clearly shifting as pixel count rises. This analysis examines the measured results, the underlying hardware characteristics, and what they mean for players using this specific pairing.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a pronounced and predictable decline as resolution increases, but the rate of decline tells a compelling story about where the bottleneck lies. At 1920x1080 with Low settings, the combo achieves 133 FPS average. Moving to 2560x1440 Low drops that to 92 FPS, a reduction of 41 FPS or roughly 31%. At 3840x2160 Low, the average falls to 54 FPS, which is another 38 FPS drop from 1440p, representing a further 41% decline. The scaling from 1080p to 4K at Low settings is a total fall from 133 to 54 FPS, a 59% reduction.

The pattern with High settings is similar but less steep in absolute terms. At 1080p High, the average is 75 FPS. At 1440p High, it drops to 52 FPS, and at 4K High, it reaches 31 FPS. This represents a 59% drop from 1080p to 4K High, nearly identical to the Low setting percentage drop. The consistency of this scaling—roughly a 59% reduction from 1080p to 4K regardless of preset—suggests that the GPU is the primary limiting factor at every resolution tested.

However, the relationship between settings and resolution reveals a more nuanced picture. At 1080p, the difference between Low (133 FPS) and Ultra (57 FPS) is 76 FPS, a massive 57% performance hit from just cranking up the preset. At 1440p, the Low-to-Ultra gap is 92 to 39 FPS, a 53 FPS or 58% difference. At 4K, Low delivers 54 FPS while Ultra drops to 23 FPS, a 31 FPS or 57% reduction. The percentage impact of settings is remarkably consistent across resolutions, which indicates the GPU is being saturated at all tested points.

The data implies that at 1080p, the CPU is less of a constraint, allowing the GPU to work harder and deliver higher absolute FPS. As resolution increases, the GPU's workload grows, and the FPS falls proportionally. The fact that 4K Ultra produces only 23 FPS average—a fundamentally unplayable number for most—while 1080p Low produces 133 FPS shows a wide performance envelope. The scaling curve suggests that the B580's 12 GB of GDDR6 memory and 192-bit bus are being stressed heavily at 4K, particularly at higher presets.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, and manufactured on a 5 nm process at TSMC with 19,600 million transistors on a 272 mm² die. Its base and boost clock are both 2670 MHz, a single fixed clock speed that simplifies power delivery. The memory configuration is 12 GB of GDDR6 on a 192-bit bus, yielding 456.0 GB/s of bandwidth. The GPU has 2560 shading units, 160 TMUs, and 80 ROPs, along with 20 ray tracing cores.

In Rust, the measured results show the GPU struggling at higher resolutions. At 4K Ultra, the average FPS is 23, which is below playable thresholds. At 4K High, it manages 31 FPS, and at 4K Medium, 36 FPS. Only at 4K Low does it reach 54 FPS, which is still below the 60 FPS threshold many players prefer. The 12 GB VRAM is likely sufficient for Rust's asset streaming, but the 456.0 GB/s bandwidth might be a limiting factor when moving large textures at 4K resolutions. The 192-bit bus width, while adequate for 1080p and 1440p, may cause bandwidth constraints at 4K with higher presets.

The GPU's benchmark scores provide context for its raw compute capability. In Passmark G3D, it scores 15748, which places it in the 68th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 2080, which has an average score of 22895—a 0.6% delta from the B580's 23021 average benchmark score. This places the B580 in a performance tier that is competitive with older high-end cards but not with modern top-tier offerings. The FP32 throughput is 13.67 TFLOPS, and the pixel rate is 213.6 GPixel/s, which are moderate numbers for a 190 W TDP card.

The data shows that the B580's performance in Rust is heavily influenced by memory bandwidth and raw fill rate. At 1080p, the GPU can push beyond 130 FPS at Low settings, suggesting it is not bandwidth-limited at that resolution. At 4K, the same settings yield only 54 FPS, a clear sign that the memory subsystem and pixel throughput are being taxed. The 80 ROPs and 160 TMUs are likely the limiting factors at 4K, as the pixel fill rate of 213.6 GPixel/s becomes insufficient for 8.3 million pixels per frame at higher detail levels.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9700F is a Zen 5 architecture processor, codenamed Granite Ridge, built on a 4 nm process at TSMC. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The TDP is rated at 65 W, which is modest for a processor with this core count. It supports DDR5 memory in a dual-channel configuration, providing 89.6 GB/s of memory bandwidth. The L3 cache is 32 MB shared, with 1 MB L2 per core and 80 KB L1 per core.

In Rust, which is known for its CPU-heavy simulation and physics, the 9700F's single-thread performance is likely critical. Its Passmark single-thread score is 4691, which is strong. The multithread score is 36470, and its average benchmark score is 69996. The processor sits in the 94th percentile of all CPUs, with nearest rivals including the AMD Ryzen 9 7940HX (avgScore 69875, deltaPct 0.2%), Intel Core i7-14700KF (avgScore 70163, deltaPct -0.2%), and AMD Ryzen 9 7950X (avgScore 69515, deltaPct 0.7%). These deltas are all within 1% of the 9700F's score, indicating it is in a tightly packed performance cluster.

The measured FPS data suggests the CPU is not the primary bottleneck at 1080p. At 1080p Low, the combo reaches 133 FPS, which is high enough that the GPU is likely the limiting factor. If the CPU were bottlenecking, we would expect to see FPS plateau at a certain level regardless of resolution. Instead, FPS drops consistently as resolution increases, which is a GPU-bound signature. At 1080p Ultra, the FPS falls to 57, a 76 FPS drop from Low, which is more than can be attributed to CPU load alone.

The 9700F's 8 cores and 16 threads are more than sufficient for Rust's multithreaded simulation. The boost clock of 5.50 GHz should handle the game's single-threaded physics calculations, which are often the limiting factor in survival games with complex world interactions. The 32 MB of L3 cache helps with data locality, and the 89.6 GB/s memory bandwidth is adequate for feeding the GPU at 1080p and 1440p. At 4K, the CPU's role diminishes because the GPU becomes the bottleneck, and the measured FPS differences between presets are more likely driven by GPU load than CPU performance.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of AMD Ryzen 7 9700F and Intel Arc B580 ranks 2208 out of 2953 tested combinations in Rust. This places it in the 74.8th percentile of all combos, meaning it outperforms roughly three-quarters of the tested systems but is behind the top quarter. This ranking is noteworthy given the individual components' high percentiles—the CPU is in the 94th percentile of all CPUs, and the GPU is in the 68th percentile. The combo rank being lower than the CPU percentile suggests the GPU is holding back the overall system in Rust.

The rank of 2208 out of 2953 indicates that while this is not a bottom-tier combo, it is also not a high-end gaming rig. The data shows that the B580's performance tier, which is comparable to the RTX 2080 in average benchmark scores, is sufficient for 1080p gaming but struggles at 4K. The combo rank reflects this: it is in the lower half of the top quartile, which is consistent with a mid-range GPU paired with a high-end CPU.

The nearest rival CPUs to the 9700F all have similar average scores, with deltas of less than 1%. This means swapping the CPU for a different model in the same performance tier would have negligible impact on the combo rank. The GPU, however, is in a different situation. The B580's rival list includes the RTX 2080, which has a 0.6% higher average score, and the RTX 3080, which has a 0.7% lower average score. These are all roughly equivalent GPUs, so the combo rank is likely more sensitive to GPU changes than CPU changes.

The data implies that for Rust specifically, this combo is positioned in the middle of the pack. The CPU is overqualified for the GPU, and the GPU is the limiting factor at higher resolutions. Players using this combo should expect to run at 1080p or 1440p with medium settings for a smooth experience, as the 4K numbers are generally below 60 FPS. The combo rank of 2208 out of 2953 is a useful benchmark for comparison, showing that this setup is better than many but not competitive with top-tier builds.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution to play Rust with this combo for a 60 FPS experience?

A: The measured data shows that at 1920x1080 with Medium settings, the average FPS is 89, which is above 60. At 2560x1440 with Medium settings, the average is 61 FPS, just barely above 60. At 3840x2160, even Low settings only produce 54 FPS average. Therefore, 1080p Medium is the safest choice, with 1440p Medium being borderline.

Q: How does the Ryzen 7 9700F compare to the Intel Core i7-14700KF in this combo?

A: The Ryzen 7 9700F has an average benchmark score of 69996, while the Intel Core i7-14700KF has an average score of 70163. The deltaPct is -0.2, meaning the Intel chip is 0.2% faster in average benchmarks. This is a negligible difference, so the CPU choice would have virtually no impact on Rust's FPS.

Q: Is the Intel Arc B580's 12 GB VRAM enough for Rust at 4K?

A: The measured data shows that at 3840x2160 with Ultra settings, the average FPS is 23, and at High settings it is 31 FPS. While 12 GB of VRAM may be sufficient for the game's assets, the low FPS numbers indicate the GPU's compute and bandwidth are the limiting factors, not necessarily VRAM capacity. The 456.0 GB/s bandwidth is likely saturated at 4K.

Q: What is the combo's rank among all tested systems in Rust?

A: The combo ranks 2208 out of 2953 tested combinations. This means it performs better than 745 other combos but worse than 2207. It is in the 74.8th percentile, which is solidly in the middle of the upper half.

Q: Does the CPU or GPU bottleneck first at 1080p Low settings?

A: At 1920x1080 with Low settings, the combo achieves 133 FPS average. Since the FPS drops when resolution increases (to 92 FPS at 1440p Low), the GPU is the limiting factor. The CPU's 8 cores and 16 threads, with a boost clock of 5.50 GHz, are sufficient to feed the GPU at this resolution.

Q: How much of a performance drop is there from 1080p to 4K at Medium settings?

A: At 1920x1080 Medium, the average FPS is 89. At 2560x1440 Medium, it is 61 FPS. At 3840x2160 Medium, it is 36 FPS. The drop from 1080p to 4K Medium is 53 FPS, a 60% reduction. This large drop confirms the GPU is heavily taxed at higher resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the best experience for this combo depends on the player's target resolution and tolerance for frame rate fluctuations. At 1920x1080, the Medium preset delivers 89 FPS average with a minimum of 76 FPS and a maximum of 103 FPS. This is the sweet spot for smooth gameplay, as it stays well above 60 FPS even at the minimum. The High preset at 1080p yields 75 FPS average, which is still playable, but the Medium preset's higher minimum FPS makes it more consistent. The Low preset at 1080p gives 133 FPS, which is great for competitive play, but the visual quality loss may not be worth it for a game like Rust where environmental awareness matters.

At 2560x1440, the Medium preset provides 61 FPS average with a minimum of 52 FPS and a maximum of 71 FPS. This is borderline for a 60 FPS target, as the minimum dips below. The Low preset at 1440p gives 92 FPS, which is comfortable, but the visual downgrade is significant. The High preset at 1440p yields 52 FPS, which is below the 60 FPS threshold and may feel choppy. For 1440p, Low is recommended for a consistent experience, while Medium is acceptable if the player can tolerate occasional dips.

At 3840x2160, no preset achieves 60 FPS. The Low preset gives 54 FPS average, which is close but not quite there. The Medium preset gives 36 FPS, and High gives 31 FPS. Ultra is a non-starter at 23 FPS. For 4K, the data suggests that only Low is playable, and even then, it will have frame drops. The best experience across all resolutions is 1080p Medium, which offers a balance of visual quality and performance, with a 76 FPS minimum that ensures no severe stuttering. For players who prioritize frame rate over visuals, 1080p Low at 133 FPS is the smoothest option.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of how this combo performs across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low settings produce an average FPS of 133, with no minimum or maximum reported. Medium settings yield an average of 89 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. High settings drop to 75 FPS average, with no min or max reported. Ultra settings fall to 57 FPS average, again with no min or max data. This shows a clear degradation from Low to Ultra, with a total range of 76 FPS between the lowest and highest presets.

At 2560x1440, the measured rows show: Low settings average 92 FPS, with no min or max. Medium settings average 61 FPS, with a minimum of 52 FPS and a maximum of 71 FPS. High settings average 52 FPS, with no min or max. Ultra settings average 39 FPS, with no min or max. The Medium preset at 1440p has a 19 FPS difference between its minimum and maximum, indicating some frame time variance. The Low to Ultra range at 1440p is 53 FPS, from 92 down to 39.

At 3840x2160, the data shows: Low settings average 54 FPS, with no min or max. Medium settings average 36 FPS, with a minimum of 31 FPS and a maximum of 42 FPS. High settings average 31 FPS, with no min or max. Ultra settings average 23 FPS, with no min or max. The Medium preset at 4K has an 11 FPS spread between min and max, which is a smaller absolute variance than at lower resolutions but represents a larger percentage of the average FPS. The total range across all settings at 4K is from 23 to 54 FPS, a 31 FPS spread.

Comparing across resolutions, the Low preset shows the highest FPS at every resolution, as expected. The difference between 1080p Low (133 FPS) and 4K Low (54 FPS) is 79 FPS, showing the GPU's resolution scaling. The Ultra preset shows the lowest FPS, with 57 FPS at 1080p dropping to 23 FPS at 4K, a 34 FPS difference. The Medium preset's min and max data points provide insight into frame consistency; at 1080p, the 76-103 FPS range indicates decent stability, while at 4K, the 31-42 FPS range shows less variance but at a much lower level. This breakdown confirms that the combo is best suited for 1080p gaming, with acceptable performance at 1440p on lower presets, and marginal performance at 4K even on Low settings.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 36.0
3840x2160 High 31.0
3840x2160 Ultra 23.0
2560x1440 Low 92.0
2560x1440 Medium 61.0
2560x1440 High 52.0
2560x1440 Ultra 39.0
1920x1080 Low 133.0
1920x1080 Medium 89.0
1920x1080 High 75.0
1920x1080 Ultra 57.0

Rust with Ryzen 7 9700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.