Rust
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 64 | 76 | 113 |
| 1440p QHD | 86 | 111 | 134 | 196 |
| 1080p Full HD | 124 | 161 | 193 | 251 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i7-14700F + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 4080 SUPER delivers a formidable performance tier in Rust, securing the 77th position out of 1717 tested combos. This places the configuration firmly within the top 4.5% of all systems benchmarked for this title, underscoring its capacity to handle the game’s demanding simulation and rendering loads. The i7-14700F itself holds a 94th percentile ranking against all CPUs, while the RTX 4080 SUPER sits at the 88th percentile against all GPUs, indicating a balanced pairing where neither component is a severe bottleneck at most settings. The data shows a system that is not merely playable but exceptionally capable, with average frame rates that consistently exceed the thresholds for smooth gameplay across a wide array of resolutions and quality presets.
How This Combo Ranks
The 77th rank out of 1717 combos is a strong indicator of top-tier performance, placing this system in the 95.5th percentile of all tested hardware configurations for Rust. This high standing is a direct result of the synergy between the 20-core, 28-thread i7-14700F and the 16 GB RTX 4080 SUPER. The CPU’s robust multi-threading capabilities are crucial for Rust’s server-side simulation and entity processing, while the GPU’s raw throughput handles the visual rendering. In the broader context of CPU benchmarks, the i7-14700F’s average score of 54097 is remarkably close to its nearest rivals, trailing the AMD Ryzen 9 9900X by a mere 0.6% and the Ryzen 9 9900X3D by 1.1%. It also leads the Intel Xeon Phi 7290 by 1.2% and the AMD EPYC 7313P by 1.7%. This indicates that the processor is performing at the apex of its class, ensuring that the combo’s ranking is not held back by CPU limitations. The GPU similarly holds its own, with its average score of 53610 being just 0.2% behind the AMD Radeon RX 6900 XT and 0.4% behind the Radeon Pro W6600M, while leading the Radeon RX 7700S by 2.1% and the RTX 5070 Ti by 2.9%. This combined hardware strength translates directly into the high combo rank observed in the Rust benchmarks.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER plays a pivotal role in this combo’s performance, especially at higher resolutions. Its 16 GB of GDDR6X memory on a 256-bit bus provides a substantial 736.3 GB/s of bandwidth, which is essential for streaming high-resolution textures and complex shaders in Rust without stuttering. The GPU’s Ada Lovelace architecture, built on a 5 nm process at TSMC, is a significant factor, with a boost clock of 2550 MHz and a base clock of 2295 MHz. This high clock speed, combined with 10240 shading units and 80 RT cores, allows for rapid geometry and pixel processing. The measured results show the GPU’s clear influence: at 1080p, the performance ceiling is often set by the CPU, but as resolution increases to 1440p and 4K, the RTX 4080 SUPER’s workload becomes more demanding. The GPU’s 52.22 TFLOPS of FP32 compute power and 816.0 GTexel/s texture rate are more than sufficient to keep up with the CPU’s output, ensuring that the frame rate drop from 1080p to 4K is primarily a function of GPU rendering load rather than a CPU bottleneck.
Resolution Scaling
The benchmark data reveals a predictable yet informative scaling pattern from 1080p to 4K. At 1920x1080 with Low settings, the system achieves an average of 250.5 FPS, indicating a CPU-bound scenario where the RTX 4080 SUPER is not fully utilized. This is confirmed by the fact that the frame rate is exceptionally high and the GPU has ample headroom. Moving to 2560x1440 on Low settings, the average drops to 196.3 FPS, a 21.6% decrease, which is a modest reduction given the 77% increase in pixel count, suggesting the GPU is still not the primary limiter. However, at 3840x2160 on Low settings, the average FPS falls to 113.3, a 42.3% drop from the 1440p figure. This sharper decline indicates that at 4K, the system has transitioned to a more GPU-bound state, where the RTX 4080 SUPER’s rendering capabilities are being taxed more heavily. This pattern is consistent across all settings; for instance, at High settings, the system goes from 160.9 FPS at 1080p to 110.7 FPS at 1440p (a 31.2% drop) and then to 64.2 FPS at 4K (a 42.0% drop from 1440p). The data shows that while the CPU is strong enough to push high frame rates at lower resolutions, the GPU becomes the defining factor for performance at 4K, where the sheer number of pixels demands more from the graphics card.
Settings Recommendations
The measured FPS data across different presets provides clear guidance for optimizing the gameplay experience. At 3840x2160, the Ultra preset yields an average of 52.7 FPS, which is playable but may not be ideal for fast-paced scenarios where higher frame rates are beneficial. The High preset at 4K provides a more balanced 64.2 FPS, offering a 21.8% improvement over Ultra while still maintaining high visual quality. For those prioritizing frame rate over absolute visual fidelity, the Medium preset at 4K delivers 76.3 FPS, a 44.8% increase over Ultra, which is a significant boost for smoother gameplay. The Low preset at 4K offers 113.3 FPS, but this comes at the cost of most visual enhancements. At 2560x1440, the options are more flexible; the Ultra preset achieves 86.3 FPS, which is excellent for a high refresh rate monitor, while High provides 110.7 FPS, and Medium jumps to 133.5 FPS. The Low preset at 1440p hits 196.3 FPS, which is ideal for competitive play. For 1920x1080, the Ultra preset reaches 124.2 FPS, but the High preset at 160.9 FPS and Medium at 193.1 FPS offer progressively higher frame rates with diminishing visual trade-offs. The data suggests that the best experience for most users is the High preset at 1440p, which balances visual quality with a high 110.7 FPS average, avoiding the performance hit of Ultra while maintaining a much higher frame rate than the 4K alternatives. At 4K, High is the recommended setting for a solid experience, as it provides a 64.2 FPS average that is more stable than the 52.7 FPS of Ultra.
Measured FPS Breakdown
The following breakdown details the exact average frame rates recorded for each resolution and settings combination in Rust.
At 1920x1080, the system demonstrates its highest performance ceiling. With the Low preset, the average FPS is 250.5, indicating a CPU-bound scenario where the GPU is not the limiting factor. The Medium preset yields an average of 193.1 FPS, a significant step down but still exceptionally smooth. The High preset achieves 160.9 FPS, which is more than adequate for a high refresh rate 1080p display. The Ultra preset, which applies maximum graphical effects, produces an average of 124.2 FPS, still well above the threshold for smooth gameplay.
Moving to 2560x1440, the rendering load increases, and the frame rates adjust accordingly. The Low preset at this resolution delivers 196.3 FPS, showing the GPU’s capability to handle the higher pixel count with ease. The Medium preset averages 133.5 FPS, a 32.0% reduction from the Low preset, while the High preset averages 110.7 FPS, offering a strong balance between visual quality and performance. The Ultra preset at 1440p produces 86.3 FPS, which is still a very playable frame rate for most users, especially on monitors with a 144Hz refresh rate.
At 3840x2160, the GPU is pushed to its limits, as evidenced by the more pronounced frame rate drops. The Low preset at 4K achieves 113.3 FPS, which is surprisingly high and shows the GPU’s raw power even at this resolution. The Medium preset averages 76.3 FPS, a 32.7% decrease from Low, but still provides a smooth experience. The High preset yields 64.2 FPS, which is the recommended setting for a balanced experience at 4K, as it maintains a frame rate that is close to the 60 FPS standard. The Ultra preset at 4K averages 52.7 FPS, which is the lowest recorded figure in this dataset and is only suitable for users who prioritize maximum visual fidelity over frame rate smoothness. These numbers show a clear performance hierarchy: lower settings always yield higher frame rates, but the drop-off is more severe at 4K, confirming the GPU’s central role in this resolution’s performance.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 4080 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 113.3 |
| 3840x2160 | Medium | 76.3 |
| 3840x2160 | High | 64.2 |
| 3840x2160 | Ultra | 52.7 |
| 2560x1440 | Low | 196.3 |
| 2560x1440 | Medium | 133.5 |
| 2560x1440 | High | 110.7 |
| 2560x1440 | Ultra | 86.3 |
| 1920x1080 | Low | 250.5 |
| 1920x1080 | Medium | 193.1 |
| 1920x1080 | High | 160.9 |
| 1920x1080 | Ultra | 124.2 |
Rust with ii7-14700F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 4080 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 4080 SUPER
Explore FPS benchmarks for other games using this same hardware combination.