Rust

Rust

AVERAGE FPS
132
excellent

This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 66 78 116
1440p QHD 85 112 132 197
1080p Full HD 123 162 192 272

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 116
3840x2160 Medium 78
3840x2160 High 66
3840x2160 Ultra 50
2560x1440 Low 197
2560x1440 Medium 132
2560x1440 High 112
2560x1440 Ultra 85
1920x1080 Low 272
1920x1080 Medium 192
1920x1080 High 162
1920x1080 Ultra 123

Rust with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

The AMD Ryzen 9 9900X3D paired with the NVIDIA GeForce RTX 4080 SUPER delivers a robust Rust experience, with the data showing a system that scales predictably across resolutions. In this 2018 survival title, the combination ranks 145th out of 2,953 tested hardware combos, placing it in the top 5% of configurations. The measured frame rates reveal a system where the GPU becomes the primary constraint at 4K, while the CPU’s strong multi-threaded performance keeps 1080p and 1440p frame rates exceptionally high.

Resolution Scaling

Resolution scaling in Rust follows a steep curve for this hardware pairing, with the average frame rate dropping by 76% from 1080p to 4K when using the same quality preset. At Low settings, the system delivers 272 FPS at 1920x1080, which falls to 197 FPS at 2560x1440, and further to 116 FPS at 3840x2160. This represents a 57% reduction in performance from 1080p to 4K, indicating that the GPU is heavily taxed as pixel count increases.

The scaling pattern becomes more pronounced at higher quality settings. With High settings, the average frame rate moves from 162 FPS at 1080p to 112 FPS at 1440p, then down to 66 FPS at 4K. The drop from 1440p to 4K is particularly steep at 41%, whereas the 1080p to 1440p transition costs only 31% of performance. This suggests that at 4K, the RTX 4080 SUPER’s 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are being pushed hard, especially with the game’s detailed environments.

Ultra settings amplify the resolution penalty even further. The system produces 123 FPS at 1080p, 85 FPS at 1440p, and just 50 FPS at 4K. The 4K result is telling: a 59% drop from the 1080p figure demonstrates that Ultra quality at 4K pushes the GPU to its limits. The 50 FPS average at 4K Ultra is below the 60 FPS threshold many players consider smooth, suggesting that this setting combination is only viable for players who prioritize visual fidelity over fluidity.

Medium settings offer a middle ground, with frame rates of 192 FPS at 1080p, 132 FPS at 1440p, and 78 FPS at 4K. The 4K Medium result includes a minimum of 66 FPS and a maximum of 90 FPS, showing some variability but remaining playable. The data indicates that the limiting component shifts from CPU at 1080p to GPU at 4K, with the 12-core Ryzen 9 9900X3D clearly capable of feeding the RTX 4080 SUPER at lower resolutions.

CPU Role

The AMD Ryzen 9 9900X3D provides substantial compute resources for Rust, a game known for its server-side simulation and complex world interactions. With 12 cores and 24 threads based on the Zen 5 architecture, this processor offers a base clock of 4.40 GHz and a boost clock of 5.50 GHz. The 128 MB of L3 cache is particularly relevant for Rust, as the game’s procedural map generation and entity tracking benefit from large, fast cache hierarchies.

Benchmark results place this CPU in the 91st percentile of all processors, with an average benchmark score of 54,762. Its nearest rival, the Intel Core Ultra 5 245KF, scores 55,093, placing the AMD chip just 0.6% behind. The Ryzen 9 9900X3D outperforms the Intel Core Ultra 5 245K by 1.3% and leads the Intel Xeon 6505P by 2% and the Intel Core i7-14700F by 2.1%. These margins are tight, but the 9900X3D’s multi-threaded capabilities are evident in Cinebench R23, where it scores 47,737 in multi-core and 6,739 in single-core.

The CPU’s influence on Rust’s frame rates is most visible at 1080p, where the GPU is less burdened. At Low settings, the system achieves 272 FPS, a figure that suggests the processor can handle the game’s simulation threads without becoming a bottleneck. The 3DMark 16-thread score of 12,490 and max-thread score of 13,795 indicate strong parallel performance, which Rust leverages for its server-side and client-side physics calculations.

Single-threaded performance is equally important for Rust’s main game loop. The 3DMark single-thread score of 1,269 and Cinebench R20 single-core score of 2,830 show that the 9900X3D handles the primary rendering thread efficiently. This is reflected in the 1080p High result of 162 FPS, which remains well above playable thresholds. At 1440p, the CPU still provides enough headroom, as evidenced by the 197 FPS Low result, but the GPU begins to take over as the primary limiter.

The processor’s 120 W TDP and 4 nm process node from TSMC contribute to its efficiency, but the data focuses on performance rather than power. The Ryzen 9 9900X3D’s 89.6 GB/s memory bandwidth on a dual-channel DDR5 interface supports the game’s streaming needs, though the measured results suggest that memory bandwidth is not a limiting factor at any tested resolution.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is the primary driver of Rust’s visual output, and its role becomes increasingly dominant as resolution rises. Built on the Ada Lovelace architecture with a 5 nm process, this GPU features 10,240 shading units, 320 texture mapping units, and 112 raster output units. The 16 GB of GDDR6X memory on a 256-bit bus provides 736.3 GB/s of bandwidth, which is crucial for high-resolution textures and the game’s expansive draw distances.

The GPU’s benchmark standing places it in the 86th percentile of all graphics cards, with an average score of 54,209. Its closest rival, the NVIDIA GeForce RTX 4080, scores 54,247, putting the SUPER variant just 0.1% behind. The AMD Radeon Pro W5700X leads by 1.1%, while the Radeon RX 6750 GRE 12 GB and Radeon 8060S are 2.7% and 2.8% ahead, respectively. These comparisons show that the RTX 4080 SUPER is competitive but not dominant in synthetic benchmarks, yet its real-world Rust performance is strong.

At 4K Ultra, the GPU is clearly the limiting component, with the average frame rate falling to 50 FPS. This is a 59% reduction from the 1080p Ultra result of 123 FPS, demonstrating the immense pixel throughput required at 3840x2160. The 4K Medium result of 78 FPS with a minimum of 66 FPS shows that reducing quality settings can bring the game into a more comfortable range, but the GPU still struggles to maintain high frame rates at this resolution.

The RTX 4080 SUPER’s boost clock of 2550 MHz and base clock of 2295 MHz provide the computational throughput needed for Rust’s shader work. The 52.22 TFLOPS of FP32 performance and 816.0 GTexel/s texture rate are substantial, but the game’s draw calls and geometry processing at 4K overwhelm the GPU’s rasterization capabilities. The pixel rate of 285.6 GPixel/s is the key metric here, as higher resolutions demand more pixel fill.

The 16 GB VRAM capacity is adequate for Rust’s highest quality textures, but the 256-bit memory bus limits bandwidth compared to wider interfaces. The 736.3 GB/s bandwidth is sufficient for 1440p and most 4K scenarios, as evidenced by the 66 FPS average at 4K High. However, the steep drop from Medium to Ultra at 4K (78 FPS to 50 FPS) suggests that the GPU’s compute resources, rather than memory capacity, are the primary constraint at extreme settings.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Rust?

A: The data shows that 1440p offers the best balance, with High settings delivering 112 FPS and Low settings reaching 197 FPS. At 4K, frame rates drop significantly, with Ultra averaging just 50 FPS, while 1080p provides excessive frame rates that exceed most displays’ refresh rates.

Q: How much faster is this processor than its nearest rival?

A: The Ryzen 9 9900X3D scores 54,762 on average, which is 0.6% slower than the Intel Core Ultra 5 245KF’s 55,093. It outperforms the Intel Core Ultra 5 245K by 1.3%, the Intel Xeon 6505P by 2%, and the Intel Core i7-14700F by 2.1%.

Q: Is the RTX 4080 SUPER bottlenecked by the CPU at 1080p?

A: The 1080p Low result of 272 FPS suggests the CPU is still capable of pushing higher frame rates, but the GPU’s limits are approached at Ultra settings (123 FPS). The processor’s strong single-threaded performance, with a 3DMark single-thread score of 1,269, indicates it is not the primary limiter at this resolution.

Q: What frame rate can I expect at 4K with Medium settings?

A: The measured data shows 78 FPS average at 4K Medium, with a minimum of 66 FPS and a maximum of 90 FPS. This is playable, but the variance indicates occasional dips that may be noticeable in fast-paced scenes.

Q: How does this combo rank among all tested configurations?

A: The combination ranks 145th out of 2,953 tested hardware combos, placing it in the top 4.9% of all configurations. This high ranking reflects the strong performance of both the CPU and GPU in Rust.

Q: Does the 128 MB L3 cache on the CPU affect Rust performance?

A: While the data does not isolate cache effects, the processor’s 91st percentile ranking and 3DMark max-thread score of 13,795 indicate strong multi-threaded performance. Rust’s simulation-heavy nature likely benefits from the large cache, but the measured results primarily show overall system performance.

Settings Recommendations

The measured data indicates that Medium settings provide the most balanced experience across all resolutions. At 1080p, Medium delivers 192 FPS, which is only 30% lower than Low’s 272 FPS but offers significantly better visual quality. The 1440p Medium result of 132 FPS is smooth and visually appealing, while 4K Medium’s 78 FPS average remains playable, though not ideal for competitive play.

For players prioritizing maximum visual fidelity, High settings are the best compromise. The 1080p High result of 162 FPS is excellent, and 1440p High’s 112 FPS is still very smooth. At 4K, High produces 66 FPS, which is just above the 60 FPS threshold for most players. Ultra settings should be avoided at 4K, as the 50 FPS average is below comfortable playability, though 1080p Ultra’s 123 FPS and 1440p Ultra’s 85 FPS are viable options for those with high-refresh-rate displays.

Low settings offer the highest frame rates but sacrifice visual quality. The 272 FPS at 1080p Low is excessive for most monitors, and 1440p Low’s 197 FPS is still far beyond what most displays can show. At 4K, Low’s 116 FPS is surprisingly high, suggesting that players with 4K displays can achieve competitive frame rates by sacrificing visual fidelity. The recommended approach is to use Medium at 4K for a balanced experience, High at 1440p for quality, and Low or Medium at 1080p for maximum competitive advantage.

Measured FPS Breakdown

At 1920x1080, the system delivers the following averages: Low 272 FPS, Medium 192 FPS, High 162 FPS, and Ultra 123 FPS. The Medium preset shows a minimum of 163 FPS and a maximum of 221 FPS, indicating some frame time variance but overall smooth performance. The spread from Low to Ultra is 149 FPS, demonstrating a 55% performance penalty for maximum quality at this resolution.

At 2560x1440, averages are: Low 197 FPS, Medium 132 FPS, High 112 FPS, and Ultra 85 FPS. The Medium settings show a minimum of 112 FPS and a maximum of 152 FPS, with the minimum matching the High average exactly. This resolution shows a 57% drop from Low to Ultra, slightly steeper than at 1080p, reflecting the increased GPU load.

At 3840x2160, the averages are: Low 116 FPS, Medium 78 FPS, High 66 FPS, and Ultra 50 FPS. The Medium preset has a minimum of 66 FPS and a maximum of 90 FPS, with the minimum matching the High average. The 4K results show the largest relative drop from Low to Ultra at 57%, confirming that the GPU is the dominant constraint at this resolution. The overall data shows a consistent pattern: each quality tier costs roughly 20-30% performance, and each resolution step costs 40-60% performance, making resolution the more significant factor in Rust’s frame rate scaling.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 4080 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 116.0
3840x2160 Medium 78.0
3840x2160 High 66.0
3840x2160 Ultra 50.0
2560x1440 Low 197.0
2560x1440 Medium 132.0
2560x1440 High 112.0
2560x1440 Ultra 85.0
1920x1080 Low 272.0
1920x1080 Medium 192.0
1920x1080 High 162.0
1920x1080 Ultra 123.0

Rust with Ryzen 9 9900X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4080 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.