Rust

Rust

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 38 44 66
1440p QHD 48 64 75 112
1080p Full HD 70 92 110 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 44
3840x2160 High 38
3840x2160 Ultra 29
2560x1440 Low 112
2560x1440 Medium 75
2560x1440 High 64
2560x1440 Ultra 48
1920x1080 Low 163
1920x1080 Medium 110
1920x1080 High 92
1920x1080 Ultra 70

Rust with Intel Core i7-14700F + NVIDIA GeForce RTX 4060, In-Depth Analysis

Rust with this Intel Core i7-14700F and NVIDIA GeForce RTX 4060 combination delivers a playable but resolution-sensitive experience, with the data showing a clear shift in bottleneck behavior as pixel count rises. The measured frame rates across 1080p, 1440p, and 4K resolutions tell a story of a CPU that can push high frame rates at lower resolutions, while the GPU becomes the decisive factor at higher settings and resolutions. This analysis breaks down the measured FPS rows, contextualizes the combo’s standing among 3,723 tested combinations, and interprets the hardware’s traits as they relate to Rust’s specific demands.

Resolution Scaling

The resolution scaling pattern in Rust reveals a dramatic performance drop as pixel count increases, indicating that the limiting component changes depending on the target resolution. At 1920x1080 with Low settings, the combo achieves 163 FPS, which drops to 112 FPS at 2560x1440 and further to 66 FPS at 3840x2160. That represents a 31% reduction from 1080p to 1440p, and a 41% reduction from 1440p to 4K. The scaling is not linear, and the steep drop at 4K suggests the GPU is struggling to keep up with the pixel throughput demanded by the higher resolution.

Looking at High settings, the pattern is similar but more compressed: 92 FPS at 1080p falls to 64 FPS at 1440p (a 30% drop), then down to 38 FPS at 4K (a 41% drop from 1440p). The consistent percentage drops across settings indicate that the GPU’s workload scales predictably with resolution, but the absolute numbers show that 4K is simply too demanding for this card in Rust. At Medium settings, the 1080p result of 110 FPS drops to 75 FPS at 1440p and then to 44 FPS at 4K, with the 4K result showing a minimum FPS of 38 and a maximum of 51 — a narrow window that suggests stability issues under heavy load.

The Ultra settings tell the harshest story: 70 FPS at 1080p drops to 48 FPS at 1440p and collapses to 29 FPS at 4K. That 4K Ultra result is barely playable, and the data implies that the RTX 4060’s 8 GB VRAM and 128-bit memory bus are insufficient for the combination of high resolution and maximum graphical fidelity. The scaling from 1080p to 1440p at Ultra is a 31% drop, which mirrors the Low settings pattern, but the absolute performance at 4K suggests the GPU is running out of headroom entirely. The fact that Low settings at 4K (66 FPS) still beats Ultra at 1440p (48 FPS) indicates that resolution has a more profound impact on performance than settings alone, pointing to the GPU as the primary constraint at higher resolutions.

How This Combo Ranks

The combo ranks 2008 out of 3,723 tested combinations in Rust, which places it in the upper-middle tier of all tested systems. This ranking reflects a balanced pairing where neither component is severely mismatched, but the overall performance is not exceptional either. Being in the 54th percentile of all combos means that roughly half of the tested systems perform better, which aligns with the hardware’s mid-range positioning — the RTX 4060 sits at the 61st percentile among all GPUs, while the i7-14700F is at the 91st percentile among all CPUs.

The ranking suggests that the GPU is the bottleneck in most scenarios, because the CPU is significantly stronger relative to its peers than the GPU. When compared to other combos, this system likely excels in CPU-bound situations, such as low-resolution gameplay or server-side physics, but struggles in GPU-bound scenarios like 4K rendering. The 3,723-combo pool includes systems with much stronger GPUs, which would naturally perform better in Rust’s graphically demanding moments. However, the rank also indicates that this combo is far from the bottom, meaning it can handle the game reasonably well at mainstream resolutions and settings.

The deltaPct values from the nearest rivals provide context for the CPU’s strength. The i7-14700F’s average benchmark score of 53,620 is just 0.2% below the Intel Xeon 6505P and 0.3% above the Intel Xeon Phi 7290, with the AMD Ryzen 9 7900X trailing by 0.6% and the AMD EPYC 7313P by 0.8%. These tiny margins show that the CPU is competitive with high-end server and desktop parts, reinforcing the idea that the GPU is the limiting factor. The combo rank of 2008, therefore, likely reflects the GPU’s 61st percentile standing more than the CPU’s 91st percentile, and users seeking better Rust performance should look toward GPU upgrades first.

GPU Role

The RTX 4060’s specifications directly explain its performance ceiling in Rust. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, delivering 272.0 GB/s of bandwidth — figures that are modest by modern standards but adequate for 1080p and 1440p gaming. The base clock of 1830 MHz and boost clock of 2460 MHz are respectable for the Ada Lovelace architecture, and the 3072 shading units provide enough compute power for most titles. However, the 4K results in Rust suggest that both the memory capacity and bandwidth are insufficient for high-resolution textures and effects.

The GPU’s benchmark scores reinforce this interpretation. Its Passmark G3D score of 19,545 and 3DMark Steel Nomad DX12 score of 2,302 place it in the 61st percentile of all GPUs, meaning it outperforms 61% of tested graphics cards but lags behind the top tier. The nearest rivals include the AMD Radeon HD 7790 (0.2% lower), AMD Radeon 780M (0.3% higher), and AMD Radeon Pro 560 (0.5% higher), which are all significantly older or lower-end parts — this suggests the RTX 4060 is not far ahead of its closest competitors in raw compute. The Geekbench OpenCL score of 95,057 and Vulkan score of 48,643 indicate solid compute performance, but the 128-bit memory bus remains a bottleneck for memory-intensive games like Rust.

The boost clock of 2460 MHz is relatively high, which helps in CPU-bound scenarios, but the 8 GB VRAM capacity is a concern for Rust’s large maps and high-resolution textures. At 4K Ultra, the 29 FPS average suggests the GPU is both memory-bandwidth-limited and capacity-limited, as the card cannot efficiently manage the data required for maximum settings. The 272.0 GB/s bandwidth is roughly half of what high-end cards offer, and this shows in the steep performance drops when moving from 1440p to 4K. The GPU’s 115 W TDP and 300 W suggested PSU indicate it is an efficient, entry-level 40-series part, but efficiency does not translate to raw performance in this demanding survival title.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all three resolutions and four settings presets. At 1920x1080, the combo delivers its best results: Low settings produce 163 FPS, Medium produces 110 FPS with a minimum of 93 and maximum of 126, High produces 92 FPS, and Ultra produces 70 FPS. These numbers indicate that 1080p gaming is smooth across the board, with even Ultra settings maintaining a playable frame rate. The 163 FPS Low result shows the CPU is capable of feeding the GPU efficiently at lower graphical loads, and the 70 FPS Ultra result demonstrates that the GPU can handle maximum settings at this resolution without severe drops.

Moving to 2560x1440, the performance drops noticeably but remains playable for most presets. Low settings yield 112 FPS, Medium yields 75 FPS with a minimum of 64 and maximum of 87, High yields 64 FPS, and Ultra yields 48 FPS. The Medium preset’s minimum of 64 FPS is still above the 60 FPS threshold, but the Ultra preset’s 48 FPS average suggests that 1440p Ultra is borderline for this combo. The gap between Low and Ultra at 1440p is 64 FPS, which is substantial but smaller than the 93 FPS gap at 1080p — this indicates that the GPU is becoming more of a limiting factor as resolution increases.

At 3840x2160, the performance collapses to levels that are marginal at best. Low settings produce 66 FPS, Medium produces 44 FPS with a minimum of 38 and maximum of 51, High produces 38 FPS, and Ultra produces 29 FPS. The 4K Low result is playable, but the Medium preset’s minimum of 38 FPS would cause noticeable stuttering in a game like Rust where smooth movement is critical. The 4K Ultra result of 29 FPS is essentially unplayable for competitive or even casual play, and the data strongly suggests that 4K is not a viable resolution for this combo beyond the Low preset. The minimum FPS values at 4K Medium (38) and the maximum (51) show a tight range, indicating that the GPU is consistently hitting its limits rather than experiencing occasional spikes or drops.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample memory for game logic and physics calculations, which are critical in Rust’s large, dynamic world. The CPU’s benchmark scores are impressive: Cinebench R23 multi-core score of 35,122 and single-core score of 4,958, along with a Geekbench multi-core score of 19,620 and single-core score of 2,429. These numbers place the CPU at the 91st percentile among all processors, indicating it is a high-end part for gaming and productivity.

In Rust, the CPU’s role is evident in the 1080p Low results, where the combo achieves 163 FPS. This high frame rate is only possible if the CPU can process the game’s simulation and physics quickly enough to feed the GPU, and the i7-14700F’s 5.40 GHz boost clock and 20 cores provide ample headroom. The Passmark single-thread score of 4,257 and multi-thread score of 41,317 further confirm that the CPU excels in both lightly-threaded and heavily-threaded workloads. Rust is known to be CPU-intensive due to its persistent world and entity interactions, and the i7-14700F’s strong single-core performance is well-suited to this.

The CPU’s nearest rivals illustrate its competitive positioning: it is 0.2% behind the Intel Xeon 6505P, 0.3% ahead of the Intel Xeon Phi 7290, 0.6% ahead of the AMD Ryzen 9 7900X, and 0.8% ahead of the AMD EPYC 7313P. These margins are tiny, showing that the i7-14700F is on par with top-tier server and desktop processors. However, in the measured FPS data, the CPU does not appear to be the bottleneck at higher resolutions — the 4K results show a clear GPU limitation, as the frame rates drop far below what the CPU could theoretically support. At 1080p, the CPU allows the GPU to reach its maximum potential, but at 4K, the GPU’s limitations cap the performance regardless of CPU strength.

FAQ

Q: Is this combo capable of running Rust at 4K?

A: The measured data shows that 4K performance is only playable at Low settings, with an average of 66 FPS. Medium settings drop to 44 FPS, High to 38 FPS, and Ultra to 29 FPS, making 4K viable only for low-quality gameplay.

Q: What is the best resolution for this combo based on the data?

A: 1920x1080 provides the most consistent experience, with all settings presets achieving at least 70 FPS. The 1080p Low preset reaches 163 FPS, and even Ultra maintains 70 FPS, making it the optimal resolution for this hardware.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The i7-14700F has an average benchmark score of 53,620, which is 0.2% lower than the Intel Xeon 6505P, 0.3% higher than the Intel Xeon Phi 7290, 0.6% higher than the AMD Ryzen 9 7900X, and 0.8% higher than the AMD EPYC 7313P.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The RTX 4060 is at the 61st percentile, with an average benchmark score of 17,639. Its Passmark G3D score is 19,545, and it is within 0.7% of its nearest rivals, including the AMD Radeon HD 7790 and AMD Radeon 780M.

Q: Does the GPU’s 8 GB VRAM cause issues in Rust at high resolutions?

A: The 4K Ultra result of 29 FPS suggests that the 8 GB VRAM and 272.0 GB/s bandwidth are insufficient for maximum settings at 4K, as the GPU cannot efficiently handle the required texture data.

Q: Is the CPU or GPU the limiting factor in this combo?

A: At 1080p, the CPU allows the GPU to reach high frame rates, but at 1440p and 4K, the GPU becomes the bottleneck, as shown by the steep FPS drops with increasing resolution.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings based on resolution. At 1920x1080, the Ultra preset delivers 70 FPS, which is above the playable threshold, but the Medium preset at 110 FPS offers a better balance of visual quality and performance. The Medium preset’s minimum of 93 FPS ensures smooth gameplay without dips below 60 FPS, making it the best choice for 1080p users who want both quality and responsiveness. For players who prioritize frame rate above all else, the Low preset at 163 FPS is the clear winner, but the visual sacrifices may be unnecessary given the headroom at this resolution.

At 2560x1440, the Medium preset at 75 FPS is the sweet spot, as it maintains a minimum of 64 FPS and a maximum of 87 FPS, providing a stable experience. The High preset at 64 FPS is also viable, but the lower minimum FPS (not recorded) and the 11 FPS gap from Medium suggest that Medium is safer for consistent performance. The Ultra preset at 48 FPS is borderline, and users who demand maximum visual fidelity should accept the potential for stutter. The Low preset at 112 FPS is excellent for competitive play, but the Medium preset offers a better compromise for most users.

At 3840x2160, the Low preset at 66 FPS is the only recommended option, as it is the sole setting that maintains a playable frame rate. The Medium preset at 44 FPS with a minimum of 38 FPS would result in noticeable stuttering, and the High and Ultra presets at 38 and 29 FPS are unplayable. For 4K users, the data suggests that this combo is only suitable for low-quality gameplay, and those who want higher settings should consider a more powerful GPU. Overall, the Medium preset at 1080p or 1440p provides the best experience, balancing visual quality and performance based on the measured data.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 4060 in Rust

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 44.0
3840x2160 High 38.0
3840x2160 Ultra 29.0
2560x1440 Low 112.0
2560x1440 Medium 75.0
2560x1440 High 64.0
2560x1440 Ultra 48.0
1920x1080 Low 163.0
1920x1080 Medium 110.0
1920x1080 High 92.0
1920x1080 Ultra 70.0

Rust with ii7-14700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4060 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.