Rust

Rust

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 37 58
1440p QHD 44 53 63 96
1080p Full HD 59 80 94 140

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 37
3840x2160 High 31
3840x2160 Ultra 24
2560x1440 Low 96
2560x1440 Medium 63
2560x1440 High 53
2560x1440 Ultra 44
1920x1080 Low 140
1920x1080 Medium 94
1920x1080 High 80
1920x1080 Ultra 59

Rust with Intel Core i7-14700F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core i7-14700F and NVIDIA GeForce RTX 3060 Ti combination delivers a playable yet resolution-sensitive experience in Rust, with performance scaling that clearly illustrates the boundaries of both components. The data shows a steady decline in frame rates as resolution increases, with the most dramatic drop occurring between 1080p and 4K. At 1920x1080 with Low settings, the combo achieves 140.2 FPS, which drops to 95.8 FPS at 2560x1440, and further to 57.7 FPS at 3840x2160. This represents a 58.8% reduction in frame rate from 1080p Low to 4K Low, indicating that the GPU becomes increasingly dominant as pixel count rises.

Resolution Scaling

The frame rate curve across resolutions reveals a classic GPU-bound scaling pattern. At 1080p High, the system produces 79.6 FPS, but this falls to 52.9 FPS at 1440p and 30.5 FPS at 4K—a 61.7% loss from 1080p to 4K. The gap between Low and Ultra settings widens at higher resolutions, suggesting that the RTX 3060 Ti's 8 GB memory buffer and 448.0 GB/s bandwidth are stretched thin when handling 4K textures. At 4K Ultra, the combo bottoms out at 24 FPS, which is barely playable for a survival game where quick reactions matter. The 4K Medium result of 37 FPS and 4K High result of 30.5 FPS indicate that even mid-range settings at 4K push the GPU to its limits.

The scaling from 1440p to 4K is particularly steep. At High settings, the drop from 52.9 FPS to 30.5 FPS represents a 42.3% performance loss, while the Low setting drop from 95.8 to 57.7 FPS is a 39.8% reduction. This suggests that the memory bandwidth of 448.0 GB/s becomes a bottleneck at 4K, as the GPU struggles to feed the render pipeline with enough texture data. The 1080p to 1440p transition is gentler, with High settings dropping from 79.6 to 52.9 FPS (33.5% loss), indicating that the GPU has more headroom at lower pixel counts. The data clearly shows that 1080p is the sweet spot for this combo, while 1440p is viable with adjusted settings, and 4K requires significant compromises.

GPU Role

The NVIDIA GeForce RTX 3060 Ti, built on the Ampere architecture with a GA104 chip, plays the primary limiting role at higher resolutions. Its 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which proves sufficient for 1080p and 1440p but becomes strained at 4K. The GPU's 4864 shading units and 38 RT cores deliver 16.20 TFLOPS of FP32 performance, yet the benchmark data shows that this compute power is not enough to maintain high frame rates at 4K Ultra, where the combo only manages 24 FPS. The base clock of 1410 MHz and boost clock of 1665 MHz are modest by current standards, and the 200 W TDP suggests the card is power-constrained rather than thermally limited.

The GPU's benchmark scores place it in the 69th percentile of all GPUs, with an average benchmark score of 25120. Its nearest rivals include the AMD Radeon RX 6700M (deltaPct -0.2) and AMD Radeon RX 6600 (deltaPct -0.5), showing that the RTX 3060 Ti sits in a competitive mid-range tier. In Rust specifically, the GPU's role becomes more pronounced at 4K, where the 57.7 FPS Low result versus 24 FPS Ultra result demonstrates a 58.4% performance swing purely from settings changes. The memory clock of 1750 MHz (14 Gbps effective) and the 256-bit bus width are the key factors in texture throughput, and the data suggests that Rust's large open-world environments place significant demands on memory bandwidth.

CPU Role

The Intel Core i7-14700F provides substantial computational headroom that prevents CPU bottlenecks at lower resolutions. With 20 cores and 28 threads, this Raptor Lake-R architecture processor runs at a base clock of 2.10 GHz and boosts to 5.40 GHz. The 33 MB of shared L3 cache and 2 MB per-core L2 cache help feed the GPU with game data, particularly in Rust's procedurally generated worlds. The CPU's benchmark results are strong, with a Cinebench R23 multicore score of 35443 and single-core score of 5003, placing it in the 94th percentile of all CPUs. Its average benchmark score of 54097 puts it just 0.6% behind the AMD Ryzen 9 9900X and 1.1% behind the AMD Ryzen 9 9900X3D, indicating near-flagship performance.

In Rust, the CPU's role is evident in the 1080p results, where the combo achieves 140.2 FPS at Low settings—a figure that suggests the processor can handle the game's simulation and physics workloads without becoming the limiting factor. The 20 cores and 28 threads provide ample parallelism for Rust's server-side and client-side calculations, while the 5.40 GHz boost clock ensures strong single-threaded performance for the game's main loop. The CPU's 65 W TDP and dual-channel DDR4/DDR5 memory support make it a power-efficient choice, though the data shows that at 4K, even this capable processor cannot compensate for the GPU's memory bandwidth limitations. The PassMark multithread score of 41765 and single-thread score of 4261 reinforce the CPU's balanced performance profile.

How This Combo Ranks

The combo ranks 1182 out of 1717 tested combinations in Rust, placing it in the lower third of the database despite the individual components' respectable benchmark scores. This ranking reflects the challenge of pairing a high-end CPU with a mid-range GPU in a game that is particularly sensitive to GPU memory bandwidth at high resolutions. The CPU's 94th percentile ranking and the GPU's 69th percentile ranking create a significant imbalance—the processor has more headroom than the graphics card can utilize. The data shows that this mismatch becomes more pronounced at 4K, where the GPU's limitations cap the combo's performance despite the CPU's capability.

The rank of 1182 suggests that there are 535 combinations that perform better in Rust, likely including setups with more powerful GPUs paired with similar or lesser CPUs. The combo's performance at 1080p High (79.6 FPS) and 1440p High (52.9 FPS) indicates that it can handle competitive play at lower resolutions, but the 4K results (30.5 FPS High, 24 FPS Ultra) are below the threshold for smooth gameplay. The rank also reflects the GPU's end-of-life production status, as newer cards in the database may offer better price-to-performance ratios in this specific title. The deltaPct values for the GPU's nearest rivals (all within -0.7 to -0.2 percent) suggest that the RTX 3060 Ti is closely matched with other mid-range options, but the combo's overall rank indicates that Rust rewards GPU-heavy configurations more than CPU-heavy ones.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows 1080p is the optimal resolution, with 140.2 FPS at Low settings and 79.6 FPS at High settings. At 1440p, the combo still delivers playable frame rates (95.8 FPS Low, 52.9 FPS High), but 4K performance drops significantly to 57.7 FPS Low and 30.5 FPS High.

Q: How does the RTX 3060 Ti compare to its nearest rivals in benchmark scores?

A: The RTX 3060 Ti has an average benchmark score of 25120, placing it 0.2% behind the AMD Radeon RX 6700M, 0.5% behind the AMD Radeon RX 6600, and 0.5% behind the AMD Radeon 890M. The differences are minimal, indicating these cards perform nearly identically in synthetic benchmarks.

Q: Is the i7-14700F a bottleneck for the RTX 3060 Ti in Rust?

A: The data suggests the CPU is not a bottleneck at lower resolutions. At 1080p Low, the combo achieves 140.2 FPS, indicating the processor can feed the GPU sufficiently. However, at 4K, the GPU becomes the limiting factor, as shown by the steep frame rate drops across all settings.

Q: What settings should be used for 4K gameplay with this combo?

A: The benchmark results show that 4K Low yields 57.7 FPS, 4K Medium yields 37 FPS, and 4K High yields 30.5 FPS. For playable frame rates above 30 FPS, Low settings are required, while Medium and High settings will result in sub-40 FPS performance.

Q: How does the CPU's benchmark performance compare to its nearest rivals?

A: The i7-14700F has an average benchmark score of 54097, which is 0.6% lower than the AMD Ryzen 9 9900X, 1.1% lower than the AMD Ryzen 9 9900X3D, and 1.2% higher than the Intel Xeon Phi 7290. It also outperforms the AMD EPYC 7313P by 1.7%.

Q: What is the combo's rank among all tested combinations in Rust?

A: The combo ranks 1182 out of 1717 tested combinations, placing it in the 31st percentile. This rank reflects the GPU's limitations at higher resolutions, despite the CPU's strong benchmark performance in the 94th percentile of all CPUs.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 3060 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 57.7
3840x2160 Medium 37.0
3840x2160 High 30.5
3840x2160 Ultra 24.0
2560x1440 Low 95.8
2560x1440 Medium 63.0
2560x1440 High 52.9
2560x1440 Ultra 43.5
1920x1080 Low 140.2
1920x1080 Medium 94.0
1920x1080 High 79.6
1920x1080 Ultra 59.3

Rust with ii7-14700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3060 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.