Downfall
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 57 | 71 | 85 |
| 1440p QHD | 59 | 93 | 115 | 135 |
| 1080p Full HD | 81 | 126 | 157 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i7-14700F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The Intel Core i7-14700F and NVIDIA GeForce RTX 3060 Ti combination delivers a highly playable experience in Downfall, though the data reveals a clear performance hierarchy dictated by resolution and settings. This pairing, ranking 1204th out of 1741 tested combos, demonstrates that the GPU is the primary bottleneck at higher resolutions, while the CPU’s substantial core count ensures frame rates remain fluid at lower settings where the graphics card has more headroom.
Resolution Scaling
The measured FPS data shows a predictable, yet steep, decline as resolution increases, which is the classic signature of a GPU-limited scenario. At 1080p with High settings, the combo produces 125.8 FPS, but this falls to 93.3 FPS at 1440p and further to 57.1 FPS at 4K. This represents a 54.6% drop in average frame rate from 1080p to 4K, highlighting that the RTX 3060 Ti’s rendering capabilities are being taxed significantly as pixel count quadruples.
The scaling pattern becomes even more pronounced when examining the Ultra preset. At 1080p Ultra, the system manages 80.5 FPS, which is still smooth, but at 4K Ultra, the average plummets to 34.4 FPS. This 57.3% reduction from 1080p to 4K indicates that the most demanding settings push the GPU to its absolute limit, making 4K Ultra impractical for consistent high-refresh-rate gameplay. The data suggests that the limiting component at 4K is unequivocally the graphics card, as the performance penalty follows the GPU’s compute and memory bandwidth constraints rather than any CPU limitation.
Conversely, the scaling from 1080p to 1440p is less punishing, with High settings dropping from 125.8 to 93.3 FPS, a 25.8% decrease. This moderate penalty implies that the GPU still has sufficient resources at 1440p to maintain a strong frame rate, while the transition to 4K exposes the 8 GB VRAM and 448.0 GB/s bandwidth as potential bottlenecks. The Low preset at 4K (85.1 FPS) versus 1080p Low (193.5 FPS) shows a 56% drop, confirming that even with minimal graphical load, the sheer resolution demand overwhelms the GPU’s throughput.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. In Downfall, a horror title that likely relies on single-threaded game logic, this CPU provides ample headroom. The benchmark results show that at 1080p Low, the system achieves 193.5 FPS, a figure that is far beyond what the GPU can sustain at higher resolutions, indicating the CPU is not the bottleneck in this configuration.
The CPU’s high boost clock of 5.40 GHz is crucial for maintaining frame pacing in scenes with complex AI or physics, but the data suggests that even at 4K Ultra (34.4 FPS), the CPU is not struggling. The passmark single-thread score of 4261 and the Cinebench R23 single-core score of 5003 demonstrate strong per-core performance, which is essential for a game like Downfall that may not fully utilize all 20 cores. The 33 MB of shared L3 cache also aids in reducing memory latency, which can be beneficial for maintaining consistent frame times in a horror environment where sudden load spikes occur.
The processor’s 65 W TDP and 10 nm process node indicate efficient power delivery, but the performance data shows that the CPU’s role is secondary to the GPU in this pairing. At 1080p High, the system produces 125.8 FPS, which is likely CPU-bound in some scenarios, but the GPU still has to render the scene. The 28 threads provide plenty of parallelism for background tasks and game engine threads, but the measured FPS scaling suggests that the CPU is never the limiting factor, as even the most demanding GPU settings only reduce performance by about 72% from Low to Ultra at 4K, while the CPU’s core count remains constant.
How This Combo Ranks
The combo ranks 1204th out of 1741 tested combinations, placing it in the lower-middle tier of all systems evaluated in Downfall. This ranking reflects the RTX 3060 Ti’s position as a mid-range GPU, but the Intel Core i7-14700F is a high-end CPU that sits in the 94th percentile against all CPUs. The disparity between the CPU’s high percentile and the combo’s overall rank underscores that the graphics card is the limiting factor for this game’s performance.
The CPU’s average benchmark score of 54097 places it just 0.6% behind the AMD Ryzen 9 9900X and 1.1% behind the AMD Ryzen 9 9900X3D, while it is 1.2% ahead of the Intel Xeon Phi 7290 and 1.7% ahead of the AMD EPYC 7313P. This indicates that the i7-14700F provides exceptional processing power, but the GPU’s average score of 25120 puts it in the 69th percentile against all GPUs, with its nearest rivals being the AMD Radeon RX 6700M (0.2% behind) and the AMD Radeon RX 6600 (0.5% behind). The GPU’s modest standing relative to the CPU’s dominance explains why the combo does not rank higher.
The rank of 1204 out of 1741 suggests that many other combinations with more powerful GPUs, even if paired with weaker CPUs, outperform this setup in Downfall. The data indicates that for this specific game, the GPU’s raw rasterization performance is more critical than the CPU’s thread count, as the horror genre typically does not heavily tax multi-core processors. The combo’s position in the lower 30% of tested systems means that users seeking higher frame rates at 4K would need to consider a GPU with more VRAM and bandwidth.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance across all settings. Low settings produce an average of 193.5 FPS, which is exceptionally high and indicates a CPU-bound scenario at this resolution. Medium settings yield 156.5 FPS, High settings drop to 125.8 FPS, and Ultra settings bring the average down to 80.5 FPS. The step from High to Ultra represents a 36% reduction in frame rate, showing that the Ultra preset introduces significant graphical effects that strain the GPU even at 1080p.
Moving to 2560x1440, the averages decrease but remain playable. Low settings produce 135 FPS, Medium drops to 115.1 FPS, High falls to 93.3 FPS, and Ultra bottoms out at 59.3 FPS. The 1440p Ultra figure is just above the 60 FPS threshold, making it viable for most players, but the data shows a 56% drop from Low to Ultra at this resolution. The transition from 1080p to 1440p at High settings results in a 25.8% performance loss, which is acceptable given the increase in pixel density.
At 3840x2160, the GPU’s limitations become stark. Low settings average 85.1 FPS, which is still smooth, but Medium drops to 70.6 FPS, High falls to 57.1 FPS, and Ultra plummets to 34.4 FPS. The 4K Ultra result is below the 40 FPS playability threshold for many users, making it unsuitable for action-heavy sequences. The difference between 1080p and 4K at Medium settings is 54.9%, while at Low settings it is 56%, indicating that the GPU’s memory bandwidth and compute units are saturated regardless of the preset. The data shows that 4K High (57.1 FPS) is the highest playable setting at this resolution, but it still requires a 60 Hz display to fully utilize.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The GPU has 4864 shading units, 152 texture mapping units, and 80 raster output units, with a boost clock of 1665 MHz. In Downfall, the GPU’s role is dominant, as evidenced by the steep FPS drops at higher resolutions. The 8 GB VRAM is likely a limiting factor at 4K Ultra, where texture-heavy scenes can exceed this capacity, causing the GPU to rely on slower system memory.
The GPU’s FP32 performance of 16.20 TFLOPS and its texture rate of 253.1 GTexel/s are adequate for 1080p and 1440p gaming, but the data shows that 4K Ultra (34.4 FPS) is only 17.8% of the frame rate achieved at 1080p Low (193.5 FPS). This 82.2% reduction highlights the GPU’s inability to handle the pixel throughput required at 4K. The RTX 3060 Ti’s 80 ROPs are responsible for final pixel output, and the 133.2 GPixel/s pixel rate is a bottleneck when rendering 8.3 million pixels at 4K.
The GPU’s nearest rivals, such as the AMD Radeon RX 6700M and RX 6600, have similar average scores, indicating that this performance level is typical for this class of hardware. However, the RTX 3060 Ti’s 8 GB VRAM is a concern for future titles, but in Downfall, the data shows that the GPU is the primary constraint at 4K, while the CPU’s robust capabilities ensure that frame rates are not artificially limited at lower resolutions. The GPU’s 200 W TDP and PCIe 4.0 x16 interface provide adequate power and bandwidth, but the measured FPS values confirm that for this game, the RTX 3060 Ti is best suited for 1080p Ultra or 1440p High settings to maintain smooth performance.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 3060 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.1 |
| 3840x2160 | Medium | 70.6 |
| 3840x2160 | High | 57.1 |
| 3840x2160 | Ultra | 34.4 |
| 2560x1440 | Low | 135.0 |
| 2560x1440 | Medium | 115.1 |
| 2560x1440 | High | 93.3 |
| 2560x1440 | Ultra | 59.3 |
| 1920x1080 | Low | 193.5 |
| 1920x1080 | Medium | 156.5 |
| 1920x1080 | High | 125.8 |
| 1920x1080 | Ultra | 80.5 |
Downfall with ii7-14700F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3060 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.