Rust

Rust

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 19
3840x2160 High 16
3840x2160 Ultra 12
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 High 27
2560x1440 Ultra 20
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 High 39
1920x1080 Ultra 30

Rust with Intel Core i7-14700F + Intel Arc B370, In-Depth Analysis

How This Combo Ranks

The Intel Core i7-14700F paired with the Intel Arc B370 lands at rank 2710 out of 2953 tested combos in Rust. That places this configuration in the bottom 9th percentile of all tested systems, which is a stark outcome for a CPU that sits in the 91st percentile among all processors. The data shows a profound imbalance: the i7-14700F is a top-tier compute component, but the Arc B370 drags the entire system down to near-bottom performance tiers in this survival title.

Benchmark results indicate that this combo outperforms only about 8% of all tested configurations. For context, the GPU alone ranks in the 5th percentile among all graphics cards, while the CPU ranks in the 91st percentile. This 86-point percentile gap between the two components is among the largest imbalances you will see in the database. The practical takeaway is straightforward: this is not a balanced gaming rig for Rust, and the measured frame rates confirm that the graphics subsystem is the decisive bottleneck in every scenario tested.

The combo's rank of 2710 means that 243 other CPU+GPU pairings delivered better Rust performance in our measured dataset. Given that the i7-14700F costs $359 at launch MSRP, the system's overall ranking reflects a severe mismatch between CPU investment and actual gaming output. The CPU's synthetic benchmarks are impressive—Cinebench R23 multi-core score of 35,122 and Geekbench multi-core of 19,620—but these numbers do not translate into competitive Rust frame rates because the GPU cannot keep pace.

GPU Role

The Intel Arc B370 is the limiting factor in this pairing, and the data makes that unmistakably clear. This GPU features a base clock of 300 MHz and a boost clock of 2400 MHz, built on a 3 nm process with the Xe3-LPG architecture. It has 1,280 shading units, 40 texture mapping units, and 20 raster operation units, along with 10 ray tracing cores. The memory configuration is "System Shared," meaning the GPU draws from system RAM rather than dedicated VRAM, with bandwidth described as "System Dependent."

In the 3DMark Steel Nomad DX12 benchmark, the Arc B370 scores 1184, which places it in the 5th percentile of all GPUs. Its nearest rivals in the database are the ATI Mobility Radeon HD 5570 (1186, -0.2% delta), ATI Radeon HD 5770 (1190, -0.5% delta), AMD Radeon HD 7650M (1192, -0.7% delta), and AMD FirePro M2000 (1168, +1.4% delta). These are all legacy or low-end parts from over a decade ago, which tells you exactly where this GPU sits in the performance hierarchy.

For Rust specifically, the shared memory architecture is particularly problematic. Rust is known for heavy memory usage, and the Arc B370's reliance on system memory means texture streaming and asset loading compete with the CPU and OS for bandwidth. The GPU's pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are modest figures that explain why 4K gaming is largely out of reach. At 3840x2160 with Ultra settings, the combo manages just 12 FPS average. Even at Low settings on 4K, it only reaches 28 FPS. These numbers are not playable by any reasonable standard.

The GPU's TDP of 25 W and integrated graphics form factor (IGP) further reinforce that this is not designed for demanding gaming workloads. The Arc B370's release date is listed as 2026-01-26, making it a very recent part, but its performance class is clearly entry-level. In Rust, the GPU bottleneck manifests across all resolutions: frame rates scale nearly linearly with resolution changes, which is the hallmark of a GPU-bound scenario.

Settings Recommendations

The measured data provides clear guidance on which settings preset delivers the best experience for this combo in Rust. At 1920x1080, the Low preset yields 69 FPS average, which is the only configuration in the entire dataset that approaches smooth gameplay. The Medium preset at 1080p drops to 46 FPS, High falls to 39 FPS, and Ultra bottoms out at 30 FPS. The jump from Low to Medium costs 23 FPS, which is a 33% performance penalty for what is likely a modest visual improvement.

At 2560x1440, the Low preset delivers 48 FPS average, which is borderline playable but noticeably less smooth than the 1080p Low result. Medium at 1440p gives 32 FPS, High drops to 27 FPS, and Ultra falls to 20 FPS. The 4K results are uniformly poor: Low at 28 FPS, Medium at 19 FPS, High at 16 FPS, and Ultra at 12 FPS. None of these 4K presets are viable for actual gameplay.

The recommendation is unambiguous: use the Low preset at 1920x1080 for this combo. The 69 FPS average is the only measured result that clears the 60 FPS threshold, and even that has no listed minimum frame rate to confirm consistency. If you must play at 1440p, Low at 48 FPS is the best option, but expect less fluid motion. The Medium preset at 1080p (46 FPS) is a reasonable compromise if you prioritize visual fidelity over frame rate, but the 23 FPS drop from Low is substantial. The data does not support any 4K gaming on this hardware—every 4K preset averages below 30 FPS.

The frame time data for Medium settings shows the variance: at 1080p Medium, the range is 39 to 53 FPS; at 1440p Medium, it is 27 to 37 FPS; and at 4K Medium, it is 16 to 22 FPS. These ranges indicate that the Low preset, while faster, may also have significant frame time spikes in busy Rust scenes, though no min/max data is provided for Low.

FAQ

Q: Is this combo capable of running Rust at 60 FPS?

A: Only at 1920x1080 with the Low preset, which averages 69 FPS. Every other resolution and preset combination in the measured data falls below 60 FPS. At 1080p Medium, the average drops to 46 FPS, and at 1440p Low, it is 48 FPS.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is within 1.4% of the ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), AMD Radeon HD 7650M (1192), and AMD FirePro M2000 (1168). It sits in the 5th percentile of all GPUs.

Q: What is the best resolution for this system in Rust?

A: 1920x1080 is the only resolution where any preset achieves a playable average frame rate. The Low preset at 1080p delivers 69 FPS. At 1440p, the best result is 48 FPS on Low, and at 4K, even Low only reaches 28 FPS.

Q: Does the CPU compensate for the GPU's weakness in Rust?

A: No. The i7-14700F scores 35,122 in Cinebench R23 multi-core and 4,958 in single-core, ranking in the 91st percentile among CPUs. However, the measured frame rates show the GPU is the limiting factor—the system ranks 2710 out of 2953 combos in Rust.

Q: How does the i7-14700F compare to its nearest CPU rivals?

A: The i7-14700F has an average benchmark score of 53,620, which is within 0.8% of the Intel Xeon 6505P (53,701), Intel Xeon Phi 7290 (53,469), AMD Ryzen 9 7900X (53,288), and AMD EPYC 7313P (53,206). It edges out the Ryzen 9 7900X by 0.6%.

Q: Is the Arc B370's shared memory a problem for Rust?

A: The memory is "System Shared" with "System Dependent" bandwidth, meaning performance scales with system RAM speed. Given that Rust is memory-intensive, the shared architecture likely contributes to the low frame rates, especially at higher resolutions where texture memory demands grow.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a textbook GPU-bound scenario. At Low settings, the combo delivers 69 FPS at 1920x1080, 48 FPS at 2560x1440, and 28 FPS at 3840x2160. That is a 59% drop from 1080p to 1440p, and a further 42% drop from 1440p to 4K. The cumulative loss from 1080p to 4K is 41 FPS, or 59% of the original performance. This steep decline is characteristic of a GPU that runs out of fillrate and memory bandwidth as pixel count increases.

At High settings, the scaling is similar: 39 FPS at 1080p, 27 FPS at 1440p, and 16 FPS at 4K. The percentage drops are 31% and 41% respectively. Ultra settings show 30 FPS at 1080p, 20 FPS at 1440p, and 12 FPS at 4K. The consistency of these drops—roughly 30-40% per resolution step—indicates that the GPU is the sole bottleneck. If the CPU were limiting performance, you would expect smaller frame rate differences between resolutions, because the CPU workload would remain constant while GPU load increased.

The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s provide theoretical limits that align with the measured results. At 4K (8.3 million pixels), even a 48 GPixel/s fillrate should theoretically achieve around 58 FPS if perfectly utilized, but real-world efficiency drops this to 28 FPS on Low. The shared memory bandwidth is likely the additional constraint, as Rust's large world and texture streaming demand more memory throughput than this IGP solution can provide.

The takeaway from the scaling data is that this combo is not resolution-flexible. If you own this hardware, your only playable option is 1080p. Attempting 1440p or 4K will result in sub-50 FPS averages even on the lowest settings, which is a poor experience for a competitive survival game where responsiveness matters.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on Raptor Lake architecture, built on Intel's 10 nm process with a die size of 257 mm². It has a base clock of 2.10 GHz and a boost clock of 5.40 GHz, with 33 MB of shared L3 cache and 2 MB per core L2 cache. The TDP is 65 W, and it supports both DDR4 and DDR5 memory in dual-channel configuration. The CPU's launch MSRP is $359, and it was released on 2024-01-07.

In synthetic benchmarks, the i7-14700F is a powerhouse. Cinebench R23 multi-core score of 35,122 and single-core of 4,958 put it in the top tier of desktop processors. PassMark multi-thread score of 41,317 and single-thread of 4,257 reinforce this. The CPU's 91st percentile ranking among all processors means it outperforms the vast majority of CPUs in the database. Its nearest rivals include the AMD Ryzen 9 7900X (53,288 average score, 0.6% delta), which is a direct competitor in the desktop space.

However, in Rust, the CPU's capabilities are mostly wasted. The measured frame rates show that the GPU saturates long before the CPU can stretch its legs. At 1080p Low, the combo hits 69 FPS, which is far below what the i7-14700F could drive with a more capable GPU. The CPU's 20 cores and 28 threads are irrelevant for Rust's gameplay, which typically scales across a handful of threads. The high boost clock of 5.40 GHz does help with single-threaded tasks, and the Cinebench R15 single-core score of 499 and Geekbench single-core of 2,429 confirm strong per-core performance.

The data suggests that this CPU would pair far better with a mid-range or high-end GPU to achieve balanced gaming performance. In its current configuration, the i7-14700F is effectively held back by the Arc B370, resulting in a system that ranks in the bottom 9% of all combos for Rust despite having a top-10% CPU. If you are building a new system and this is your target game, the CPU choice is not the problem—the GPU selection is what needs reconsideration. The i7-14700F has the headroom to deliver significantly higher frame rates in Rust if paired with a GPU that does not bottleneck it.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + Intel Arc B370 in Rust

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 19.0
3840x2160 High 16.0
3840x2160 Ultra 12.0
2560x1440 Low 48.0
2560x1440 Medium 32.0
2560x1440 High 27.0
2560x1440 Ultra 20.0
1920x1080 Low 69.0
1920x1080 Medium 46.0
1920x1080 High 39.0
1920x1080 Ultra 30.0

Rust with ii7-14700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B370 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.