Rust

Rust

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 38 45 67
1440p QHD 49 64 76 114
1080p Full HD 71 93 111 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 45
3840x2160 High 38
3840x2160 Ultra 29
2560x1440 Low 114
2560x1440 Medium 76
2560x1440 High 64
2560x1440 Ultra 49
1920x1080 Low 165
1920x1080 Medium 111
1920x1080 High 93
1920x1080 Ultra 71

Rust with Intel Core i7-12700KF + AMD Radeon RX 6700 XT, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates for Rust with the Intel Core i7-12700KF and AMD Radeon RX 6700 XT reveal a clear and predictable scaling pattern as resolution increases. At 1920x1080 with Low settings, the combo produces 165 FPS average. Moving to 2560x1440 at the same preset drops that to 114 FPS, a 31% reduction. At 3840x2160, the Low preset yields 67 FPS, which is 59% below the 1080p figure. This steep decline across the three resolution steps indicates that the GPU is the primary limiting component as pixel count rises, with the CPU holding sufficient headroom at lower resolutions.

The pattern becomes more pronounced when examining the higher settings presets. With High settings, the average frame rate falls from 93 FPS at 1080p to 64 FPS at 1440p (a 31% drop), then to 38 FPS at 4K (a 59% drop from 1080p). The consistency of these percentage drops across Low and High presets suggests that the scaling penalty is resolution-driven rather than settings-driven. The GPU's rendering load scales nearly linearly with pixel count, and the RX 6700 XT's architecture handles this increase without unexpected bottlenecks.

For the Medium preset, the measured data includes minimum and maximum frame rates, offering additional insight. At 1080p Medium, the average is 111 FPS with a minimum of 94 FPS and maximum of 127 FPS. At 1440p Medium, the average drops to 76 FPS with a range of 65 to 88 FPS. At 4K Medium, the average is 45 FPS with a range of 38 to 52 FPS. The minimum frame rates scale proportionally with the averages, indicating that frame pacing remains stable even as the overall performance level drops. This stability suggests that neither the CPU nor the GPU introduces erratic spikes under load.

The Ultra preset shows the most dramatic scaling. At 1080p Ultra, the average is 71 FPS. At 1440p Ultra, it falls to 49 FPS, a 31% reduction. At 4K Ultra, the average is 29 FPS, which is 59% below the 1080p figure. The fact that the 4K Ultra result falls below 30 FPS is significant for playability, as it crosses the threshold where smooth motion becomes difficult to maintain on standard displays.

The data strongly indicates that the GPU is the limiting factor at 4K across all settings, while at 1080p the system is likely more balanced or even CPU-limited at the Low preset, where 165 FPS approaches the practical ceiling for many mid-range combinations. The consistent 31% and 59% drops from 1080p to 1440p and from 1080p to 4K, respectively, align with the pixel count increases of 1.78x and 4x, confirming that the RX 6700 XT's rendering throughput scales as expected with resolution.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-12700KF brings 12 cores and 20 threads to the pairing, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. This Alder Lake-S architecture part operates on a 10 nm process and supports both DDR4 and DDR5 memory through a dual-channel memory bus. The CPU's benchmark scores demonstrate strong multi-threaded capability: Cinebench R23 multicore reaches 28838 points, while the single-core score is 4071 points. In 3DMark's 16-thread test, the CPU scores 9282, and at max threads it reaches 9983.

For Rust, a survival game that relies heavily on world simulation, entity updates, and physics calculations, the CPU's thread count and clock speed both contribute to maintaining high frame rates, particularly at lower resolutions where the GPU is not the bottleneck. The 12-core, 20-thread configuration provides ample parallelism for the game's background simulation tasks, while the 5.00 GHz boost clock ensures strong single-thread performance for the main game loop.

The CPU's percentile ranking against all tested processors is 85, placing it in the upper tier of available hardware. Its average benchmark score of 35365 is nearly identical to its nearest rival, the Intel Core i7-13700T, which scores 35403 with a delta of -0.1%. The i7-12700KF also sits close to the Intel Core i5-13600T (35305, delta 0.2%) and the Intel Core 5 213PE (35428, delta -0.2%). These near-identical scores suggest that the i7-12700KF's performance envelope is well established and that any differences in Rust frame rates come from the GPU rather than CPU variance.

Looking at the measured FPS data, the CPU's role becomes evident in the 1080p Low result of 165 FPS. At this resolution and settings level, the GPU has relatively little work to do, and the CPU must keep up with the game's simulation tick rate. The fact that the system reaches 165 FPS at 1080p Low indicates that the i7-12700KF has sufficient headroom to feed the RX 6700 XT without becoming a limiting factor. However, the jump from 165 FPS at 1080p Low to 114 FPS at 1440p Low shows that the GPU begins to take over as the limiting component as resolution increases.

The 3DMark 2-thread score of 2065 and single-thread score of 1043 provide context for the CPU's performance in lightly threaded workloads. Rust's main thread often operates as a bottleneck in many systems, but the i7-12700KF's high boost clock and strong single-core performance (Cinebench R15 single-core score of 410, R20 single-core of 1709) help mitigate this. The Geekbench single-core score of 2255 reinforces this capability.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, manufactured on a 7 nm process at TSMC. The GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing 384.0 GB/s of bandwidth. Its clock speeds are notable: a base clock of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz. The memory operates at 2000 MHz with 16 Gbps effective speed.

With 2560 shading units, 160 texture mapping units, and 64 raster operation units, the RX 6700 XT delivers 13.21 TFLOPS of FP32 compute and a texture rate of 413.0 GTexel/s. The pixel rate is 165.2 GPixel/s. These specifications place the GPU in the 72nd percentile against all tested GPUs, with an average benchmark score of 27425. Its nearest rival is the NVIDIA GeForce RTX 4070 Mobile, which scores 27435 with a delta of 0%. The RX 6700 XT also sits close to the RTX 3090 (27565, delta -0.5%) and the RTX PRO 4000 Blackwell (27135, delta 1.1%).

For Rust, the GPU's role is primarily in rendering the game's large open-world environments, which include dense vegetation, complex lighting, and many dynamic objects. The 12 GB VRAM capacity is sufficient for the game's texture and geometry requirements at all tested resolutions, as evidenced by the fact that performance scales consistently with resolution rather than showing sudden drops from VRAM exhaustion.

The GPU's 40 ray tracing cores support DirectX 12 Ultimate, but Rust's rendering pipeline does not heavily utilize ray tracing, so the traditional rasterization performance is the primary driver of frame rates. The high boost clock of 2581 MHz helps maintain consistent performance in scenarios where the GPU is the limiting factor, which the resolution scaling data confirms is the case at 1440p and 4K.

The measured frame rates at 4K illustrate the GPU's limits. At 4K High, the average is 38 FPS, while at 4K Ultra it drops to 29 FPS. These figures align with the GPU's position in the 72nd percentile, indicating that it is a capable mid-to-upper range card but not designed for maximum settings at 4K in demanding titles. The 4K Low result of 67 FPS shows that when settings are reduced, the GPU can still deliver playable performance at that resolution.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i7-12700KF and AMD Radeon RX 6700 XT ranks 1946 out of 3723 tested combos for Rust. This places the pairing in the 52.3rd percentile of all tested systems, meaning it performs better than roughly half of the combinations in the database. The rank of 1946 with 3723 total combos indicates that this system is solidly mid-pack, neither at the top nor near the bottom of the performance spectrum for this game.

This ranking makes sense given the individual component positions. The CPU sits in the 85th percentile against all processors, while the GPU sits in the 72nd percentile against all GPUs. The combo's overall rank, however, is lower than either component's individual percentile, which suggests that Rust's performance characteristics do not perfectly scale with component strength. The game's engine likely has specific bottlenecks that prevent the full potential of this hardware pairing from being realized.

The combo rank of 1946 out of 3723 means that 1777 other combinations perform better in Rust, while 1776 perform worse. This near-median placement indicates that the i7-12700KF and RX 6700 XT form a balanced pairing, but one that does not excel in Rust specifically. The game's optimization patterns may favor different hardware configurations, such as those with higher single-threaded CPU performance or different GPU architectures.

It is importantly the data is marked as measured, meaning these are actual benchmark results rather than estimated or projected performance. This adds confidence to the ranking and the associated frame rate data. The fact that the combo ranks near the median suggests that users with this hardware can expect typical performance for their investment, without any unusual advantages or penalties specific to Rust.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average frame rates are as follows: Low settings produce 165 FPS, Medium produces 111 FPS (with a minimum of 94 FPS and maximum of 127 FPS), High produces 93 FPS, and Ultra produces 71 FPS. The progression from Low to Ultra shows a consistent decline, with each settings tier exacting a toll on performance. The gap between Low and Medium is 54 FPS, between Medium and High is 18 FPS, and between High and Ultra is 22 FPS.

At 2560x1440, the average frame rates are: Low at 114 FPS, Medium at 76 FPS (minimum 65, maximum 88), High at 64 FPS, and Ultra at 49 FPS. The drop from 1080p to 1440p is consistent across settings, with each tier losing approximately 30-40% of its performance. The Medium preset's minimum of 65 FPS at 1440p is still above the 60 FPS threshold, indicating playable performance even with occasional dips.

At 3840x2160, the average frame rates are: Low at 67 FPS, Medium at 45 FPS (minimum 38, maximum 52), High at 38 FPS, and Ultra at 29 FPS. At this resolution, only the Low preset maintains an average above 60 FPS. The Medium preset's minimum of 38 FPS and the Ultra preset's average of 29 FPS suggest that 4K gaming requires significant settings compromises with this hardware.

The data reveals that the Medium preset is the only one with recorded minimum and maximum values across all resolutionsikuha. At 1080p Medium, the range is 94-127 FPS, a spread of 33 FPS. At 1440p Medium, the range is 65-88 FPS, a spread of 23 FPS. At 4K Medium, the range is 38-52 FPS, a spread of 14 FPS. This narrowing range at higher resolutions indicates that frame times become more consistent as the GPU becomes the primary bottleneck, reducing the likelihood of CPU-related hitches.

FAQ

Q: What is the best resolution for this combo in Rust?

A: Based on the measured data, 1920x1080 offers the most comfortable performance across all settings, with averages ranging from 71 FPS at Ultra to 165 FPS at Low. At 2560x1440, the range is 49-114 FPS, which is still playable but requires settings compromises for high refresh rate displays. At 3840x2160, only the Low preset exceeds 60 FPS.

Q: How does the RX 6700 XT compare to its nearest rivals based on average scores?

A: The RX 6700 XT has an average benchmark score of 27425 Upscaling to the NVIDIA GeForce RTX 4070 Mobile, which scores 27435 with a delta of 0%, the two are statistically identical. The RTX 3090 scores 27565 (delta -0.5%), and the RTX PRO 4000 Blackwell scores 27135 (delta 1.1%), meaning the RX 6700 XT is within 1.5% of all its nearest rivals.

Q: Is the i7-12700KF a strong match for the RX 6700 XT in Rust?

A: The combo ranks 1946 out of 3723 tested combinations, placing it in the middle of the pack. The CPU's 85th percentile ranking and the GPU's 72nd percentile ranking suggest both components are competent, but the game's specific demands prevent the pairing from reaching higher overall rankings.

Q: What are the minimum frame rates for the Medium preset at different resolutions?

A: At 1920x1080, the minimum is 94 FPS. At 2560x1440, the minimum is 65 FPS. At 3840x2160, the minimum is 38 FPS. These figures indicate that the Medium preset maintains smooth performance at 1080p and 1440p, but dips below 40 FPS at 4K.

Q: How does the CPU's multi-threaded performance relate to Rust's demands?

A: The i7-12700KF scores 28838 in Cinebench R23 multicore and 9983 in 3DMark max threads, indicating strong parallel processing capability. However, Rust's performance at higher resolutions is limited by the GPU, as shown by the consistent resolution scaling patterns, meaning the CPU's multi-threaded strength is more relevant at 1080p or lower settings.

Q: What is the Ultra preset performance like across all resolutions?

A: At 1920x1080, Ultra averages 71 FPS. At 2560x1440, it averages 49 FPS. At 3840x2160, it averages 29 FPS. The 4K result falls below 30 FPS, which is generally considered the minimum for playable frame rates, making Ultra settings at 4K impractical with this hardware.

Settings Recommendations

The measured data provides clear guidance for optimal settings based on resolution and desired performance. At 1920x1080, the High preset delivers 93 FPS average, which is ideal for 60Hz displays and provides headroom for 100Hz panels. The Ultra preset at 71 FPS is also viable for 60Hz displays but may not justify the visual upgrade over High given the 22 FPS penalty. The Low preset at 165 FPS is excessive for most displays and sacrifices visual quality unnecessarily.

At 2560x1440, the Medium preset with 76 FPS average (minimum 65 FPS) offers the best balance for 60Hz displays, maintaining a comfortable buffer above the 60 FPS threshold. The High preset at 64 FPS is also acceptable but leaves less margin for demanding scenes. The Low preset at 114 FPS is suitable for 100Hz displays, while the Ultra preset at 49 FPS is best avoided unless visual fidelity takes priority over smoothness.

At 3840x2160, the Low preset at 67 FPS is the only option that consistently exceeds 60 FPS. The Medium preset at 45 FPS is playable for less demanding users, but the minimum of 38 FPS may cause visible stuttering in action-heavy moments. The High and Ultra presets, at 38 FPS and 29 FPS respectively, are not recommended for standard play due to the risk of dropped frames below playable thresholds.

For the best overall experience, the Medium preset at 2560x1440 provides a strong combination of visual quality and performance, with an average of 76 FPS and a minimum of 65 FPS ensuring consistent fluidity. Users with 1080p displays should consider the High preset for the best quality-to-performance ratio, while those with 4K displays will need to accept the Low preset for smooth gameplay or the Medium preset for a compromise between visuals and frame rate. The data consistently shows that the GPU becomes the limiting factor at higher resolutions, so settings reductions are more effective than CPU adjustments for improving performance at 1440p and above.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + AMD Radeon RX 6700 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 67.0
3840x2160 Medium 45.0
3840x2160 High 38.0
3840x2160 Ultra 29.0
2560x1440 Low 114.0
2560x1440 Medium 76.0
2560x1440 High 64.0
2560x1440 Ultra 49.0
1920x1080 Low 165.0
1920x1080 Medium 111.0
1920x1080 High 93.0
1920x1080 Ultra 71.0

Rust with ii7-12700KF + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6700 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-12700KF + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.