Rust

Rust

AVERAGE FPS
137
excellent

This combination delivers exceptional performance with an average of 137 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 68 83 124
1440p QHD 90 118 140 209
1080p Full HD 131 172 203 252

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 124
3840x2160 Medium 83
3840x2160 High 68
3840x2160 Ultra 55
2560x1440 Low 209
2560x1440 Medium 140
2560x1440 High 118
2560x1440 Ultra 90
1920x1080 Low 252
1920x1080 Medium 203
1920x1080 High 172
1920x1080 Ultra 131

Rust with Intel Core i5-14600K + NVIDIA GeForce RTX 5080, In-Depth Analysis

FAQ

Q: What is the combo rank of the Intel Core i5-14600K with the NVIDIA GeForce RTX 5080 in Rust?

A: The combo ranks 41st out of 1,717 tested combinations, placing it in the top 2.4% of all tested systems for this game.

Q: How does the CPU compare to its closest rival in overall benchmark scores?

A: The Intel Core i5-14600K scores 49,166 on average, which is 0.2% ahead of the AMD Ryzen 9 5950X (49,062) and 1% ahead of the Intel Xeon Gold 5318H (48,698). It trails the Intel Core i5-14600KF by 0.4% and the AMD EPYC 4345P by 0.9%.

Q: What is the GPU's benchmark standing relative to its nearest rivals?

A: The GeForce RTX 5080 has an average benchmark score of 59,188, which is 1.6% ahead of the Intel Arc A570M and 2.5% ahead of the Intel Arc A580. It sits 1.9% behind the Intel Arc Pro A60 and 2.6% ahead of the AMD Radeon Pro W5500X.

Q: What are the key memory specifications of the GPU?

A: The RTX 5080 features 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. The memory clock runs at 1875 MHz with 30 Gbps effective speed.

Q: What is the CPU's core and thread configuration?

A: The Intel Core i5-14600K has 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It includes 24 MB of shared L3 cache and 2 MB of L2 cache per core.

Q: What is the highest average FPS recorded in the measured data?

A: The highest average FPS is 251.6, achieved at 1920x1080 resolution with Low settings. The lowest average FPS is 54.8, recorded at 3840x2160 with Ultra settings.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and the benchmark results confirm this. The GPU's 16 GB of GDDR7 memory with 960.0 GB/s bandwidth provides ample headroom for Rust's texture-heavy environments, even at 4K resolutions. The memory subsystem is particularly important here because Rust's procedurally generated worlds require large texture buffers, and the data shows the GPU handling the load effectively across all settings.

The GPU's clock behavior is notable. With a base clock of 2295 MHz and a boost clock of 2617 MHz, the RTX 5080 maintains high frequency under load. This is reflected in the measured FPS: at 1080p Low settings, the combo achieves 251.6 FPS, which is 46% higher than the 1080p High result of 171.9 FPS. The delta between Low and Ultra at every resolution shows the GPU's scaling capability. At 1080p, the difference between Low (251.6 FPS) and Ultra (130.5 FPS) is 121.1 FPS, a 92.8% performance gap. This indicates the GPU is the primary driver of performance changes when settings are adjusted.

The RTX 5080's 10,752 shading units and 112 ROPs are well-suited for Rust's rendering pipeline. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s suggest the GPU can sustain high fill rates, which is crucial for the game's draw distances and object density. The FP32 throughput of 56.28 TFLOPS provides substantial compute headroom for physics simulations and environmental interactions.

The GPU's 89th percentile ranking among all GPUs underscores its position as a high-end part. The measured performance in Rust aligns with this, as the combo achieves well above 60 FPS at 4K High settings (67.5 FPS) and approaches 4K High refresh rates at 1440p (118.2 FPS). The GPU's 304 mm length and dual-slot design indicate a substantial cooler is required, but the benchmark data shows the thermal design is adequate for sustained gaming loads.

Settings Recommendations

The measured data provides clear guidance for optimizing the Rust experience. At 1080p, the Low preset delivers 251.6 FPS, which is the highest measured value across all configurations. However, the Medium preset at 203.2 FPS offers a better balance for competitive play, providing a 48.4 FPS improvement over High (171.9 FPS) while maintaining visual fidelity. The Ultra preset at 130.5 FPS is playable but represents a significant 121.1 FPS drop from Low.

At 1440p, the Medium preset yields 139.7 FPS, which is the recommended choice for high refresh rate monitors. This setting provides a 21.5 FPS advantage over High (118.2 FPS) and a 49.5 FPS advantage over Ultra (90.2 FPS). The Low preset at 209 FPS is the maximum performance option, but the visual compromise may not be worthwhile for most players.

At 4K, the High preset achieves 67.5 FPS, which is above the 60 FPS threshold for smooth gameplay. The Medium preset at 83.3 FPS offers better fluidity, while the Low preset at 124.2 FPS is the performance king. The Ultra preset at 54.8 FPS dips below 60 FPS, making it less desirable for consistent frame pacing.

The data suggests the Medium preset is the sweet spot across all resolutions. It provides a 23.4% improvement over High at 1080p (203.2 vs 171.9 FPS), an 18.2% improvement at 1440p (139.7 vs 118.2 FPS), and a 23.5% improvement at 4K (83.3 vs 67.5 FPS). The jump from Medium to Ultra yields diminishing returns, with only a 35.8% performance penalty at 1080p (203.2 to 130.5 FPS) but a 52% penalty at 4K (83.3 to 54.8 FPS).

How This Combo Ranks

The Intel Core i5-14600K and NVIDIA GeForce RTX 5080 combination achieves a rank of 41 out of 1,717 tested combos in Rust. This places the system in the top 2.4% of all tested configurations, indicating exceptional performance for this title. The ranking reflects the synergy between the CPU's 14 cores and the GPU's 56.28 TFLOPS of compute power.

The CPU's benchmark percentile of 93 among all CPUs and the GPU's percentile of 89 among all GPUs both contribute to this strong showing. The combo's 41st rank suggests that while individual components are high performers, there are 40 other combinations that edge it out in Rust specifically. This could be due to the game's engine favoring certain architectures or memory configurations.

The deltaPct values from the nearest rivals provide context for the CPU's standing. The i5-14600K is nearly identical in average benchmark score to the Ryzen 9 5950X (0.2% difference), yet the combo rank in Rust may differ due to how the game utilizes the CPU's 20 threads. The 14-core, 20-thread configuration with a 5.30 GHz boost clock is well-matched to Rust's multi-threaded server and client operations.

The GPU's nearest rivals in benchmark scores include the Intel Arc A570M (1.6% behind) and the Intel Arc A580 (2.5% behind), but the RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth provide a significant advantage in Rust's large open-world environments. The 45,600 million transistors on a 378 mm² die deliver the computational density needed for complex scenes.

Resolution Scaling

The resolution scaling data reveals a clear pattern of GPU-bound performance. From 1080p to 1440p, the average FPS drops by 31.3% at High settings (171.9 to 118.2 FPS), 16.9% at Low settings (251.6 to 209 FPS), 31.3% at Medium settings (203.2 to 139.7 FPS), and 30.9% at Ultra settings (130.5 to 90.2 FPS). This consistent 30% drop across settings indicates the GPU is the limiting factor when increasing resolution.

From 1440p to 4K, the performance drops are more pronounced: 42.9% at High (118.2 to 67.5 FPS), 40.6% at Low (209 to 124.2 FPS), 40.4% at Medium (139.7 to 83.3 FPS), and 39.2% at Ultra (90.2 to 54.8 FPS). This larger drop at higher resolutions is typical of GPU-bound scenarios, where the increased pixel count directly impacts fill rate and memory bandwidth utilization.

The overall scaling from 1080p Low (251.6 FPS) to 4K Low (124.2 FPS) represents a 50.6% performance reduction. At High settings, the drop from 171.9 FPS to 67.5 FPS is a 60.7% reduction. These figures confirm that the RTX 5080's 960.0 GB/s bandwidth is being fully utilized at 4K, as the memory subsystem becomes the bottleneck.

The fact that the FPS drop from 1080p to 1440p is smaller than the drop from 1440p to 4K suggests the GPU has sufficient resources to handle 1440p without significant strain. The 4K results indicate the GPU is working at its limits, particularly at Ultra settings where the 54.8 FPS result is 78.2% lower than the 1080p Low result.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best performance. Low settings produce 251.6 FPS average, Medium achieves 203.2 FPS, High reaches 171.9 FPS, and Ultra maintains 130.5 FPS. The 121.1 FPS spread between Low and Ultra demonstrates the GPU's scaling capability at this resolution. The Medium preset offers a 31.3 FPS advantage over High, making it the most efficient setting for 1080p.

At 2560x1440, the performance remains strong. Low settings yield 209 FPS, Medium produces 139.7 FPS, High achieves 118.2 FPS, and Ultra delivers 90.2 FPS. The 118.8 FPS difference between Low and Ultra is slightly smaller than at 1080p, indicating the GPU is beginning to feel the resolution increase. The Medium preset provides a 21.5 FPS improvement over High, which is significant for maintaining high refresh rates.

At 3840x2160, the performance drops considerably. Low settings average 124.2 FPS, Medium reaches 83.3 FPS, High achieves 67.5 FPS, and Ultra drops to 54.8 FPS. The 69.4 FPS difference between Low and Ultra shows the GPU struggling at the highest settings. The Medium preset's 15.8 FPS advantage over High makes it the recommended setting for 4K gaming, as it keeps the frame rate above 80 FPS.

The data shows a consistent pattern: Low settings always provide the highest FPS, followed by Medium, High, and Ultra. The performance gap between Low and Medium is larger than the gap between Medium and High, suggesting that the most impactful graphics settings are reduced when moving from Low to Medium. The gap between High and Ultra is the smallest at each resolution, indicating diminishing returns from the highest preset.

CPU Role

The Intel Core i5-14600K plays a supporting role in this combo, but its specifications are critical for maintaining consistent frame rates. With 14 cores and 20 threads, the CPU provides ample parallelism for Rust's background server operations and physics calculations. The 5.30 GHz boost clock ensures high single-threaded performance, which is essential for the game's main game loop.

The CPU's cache hierarchy is well-suited for Rust. The 24 MB of shared L3 cache and 2 MB of L2 cache per core reduce memory latency, which is crucial for the game's procedural world generation and item interactions. The 20 threads allow the CPU to handle multiple concurrent tasks, from AI pathfinding to environmental updates, without becoming a bottleneck.

The benchmark scores contextualize the CPU's performance. The Cinebench R23 multi-core score of 32,881 and single-core score of 4,642 indicate strong all-around capability. The Geekbench multi-core score of 15,846 and single-core score of 2,803 further confirm the CPU's balance. The PassMark multi-thread score of 38,682 and single-thread score of 4,270 show the CPU can handle both multi-threaded and single-threaded workloads effectively.

The CPU's 93rd percentile ranking among all CPUs places it in the top 7% of processors. Its average benchmark score of 49,166 is within 1% of the AMD Ryzen 9 5950X and Intel Core i5-14600KF, according to the nearest rivals data. This proximity in performance means the choice between these CPUs would have minimal impact on Rust's frame rates, with the GPU being the primary factor.

The 125 W TDP and Intel Socket 1700 compatibility make this CPU a practical choice for gaming systems. The 10 nm process node and Raptor Lake architecture deliver efficient performance, as evidenced by the measured FPS results. The CPU's 5.30 GHz boost clock is particularly beneficial for Rust, where high clock speeds help maintain the 251.6 FPS maximum observed at 1080p Low settings.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5080 in Rust

Resolution Settings Avg FPS
3840x2160 Low 124.2
3840x2160 Medium 83.3
3840x2160 High 67.5
3840x2160 Ultra 54.8
2560x1440 Low 209.0
2560x1440 Medium 139.7
2560x1440 High 118.2
2560x1440 Ultra 90.2
1920x1080 Low 251.6
1920x1080 Medium 203.2
1920x1080 High 171.9
1920x1080 Ultra 130.5

Rust with ii5-14600K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5080 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.