Rust
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 29 | 41 | 58 |
| 1440p QHD | 38 | 52 | 63 | 93 |
| 1080p Full HD | 60 | 79 | 95 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-14600K + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
Settings Recommendations
The measured FPS rows for Rust with this Intel Core i5-14600K and NVIDIA GeForce RTX 2060 SUPER combination reveal a clear hierarchy across the four available presets. At 1080p, the Low preset delivers 135.4 FPS average, while Medium drops to 94.7 FPS, High sits at 79.1 FPS, and Ultra falls to 60.4 FPS. The gap between Low and Ultra at 1080p is substantial — a 75 FPS difference — suggesting that the visual fidelity gains from the highest preset come at a steep performance cost.
Moving to 1440p, the pattern holds but the absolute numbers compress. Low produces 93.2 FPS, Medium reaches 63.1 FPS, High manages 52.1 FPS, and Ultra drops to 38.4 FPS. At 4K, the situation becomes more constrained: Low still achieves 57.9 FPS, but Medium falls to 40.5 FPS, High drops to 29.4 FPS, and Ultra bottoms out at 24.5 FPS. The data indicates that the Medium preset offers the most balanced experience across resolutions, retaining 94.7 FPS at 1080p and 63.1 FPS at 1440p, while High remains playable at 1080p with 79.1 FPS. Ultra, with its 60.4 FPS at 1080p, is only viable for users who prioritize image quality over frame rate consistency.
For players targeting smooth gameplay, the Low preset at 1080p provides the highest headroom at 135.4 FPS, which is particularly relevant for Rust's competitive survival scenarios where reaction time matters. However, the Medium preset at 1440p at 63.1 FPS represents a more visually rich compromise that still clears the 60 FPS threshold. At 4K, only Low at 57.9 FPS approaches playability, while all other presets fall below 41 FPS, indicating that 4K gaming on this combo requires significant settings sacrifices.
How This Combo Ranks
This specific combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 2060 SUPER ranks 1255 out of 1717 tested combos in Rust, placing it in the lower-middle portion of the database. The percentile positioning is telling: the CPU itself sits at the 93rd percentile against all CPUs, while the GPU only reaches the 63rd percentile against all GPUs. This disparity suggests that the combo's rank is dragged down by the graphics card, which is the weaker link in this pairing.
The combo rank of 1255 out of 1717 means roughly 73% of tested configurations outperform it in Rust. This is a significant finding because the i5-14600K is a high-end processor — its nearest rivals include the AMD Ryzen 9 5950X, which scores 49062 against the i5-14600K's 49166 average benchmark score, a delta of 0.2%. The RTX 2060 SUPER, meanwhile, is closely matched with the GeForce RTX 2070, which scores 19680 versus the 2060 SUPER's 19774, a delta of 0.5%. The data implies that pairing this capable CPU with a mid-range GPU creates a bottleneck that limits the overall system's performance in Rust.
The ranking also reflects Rust's demanding nature as a survival game with complex physics and large persistent worlds. The measured FPS numbers suggest that the RTX 2060 SUPER struggles to feed frames fast enough to fully utilize the i5-14600K's processing power, particularly at higher resolutions and settings. Users considering this combo should recognize that the CPU has substantial headroom for future GPU upgrades, but the current configuration will not deliver top-tier frame rates in Rust.
GPU Role
The NVIDIA GeForce RTX 2060 SUPER is built on the Turing architecture with a TU106 chip manufactured on TSMC's 12 nm process. It houses 10,800 million transistors on a 445 mm² die, with 2176 shading units, 136 texture mapping units, and 64 render output units. The GPU operates with a base clock of 1470 MHz and a boost clock of 1650 MHz, paired with 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth.
In Rust's measured results, the GPU's memory configuration appears to be a limiting factor at higher settings. The 8 GB VRAM capacity is sufficient for 1080p and 1440p gameplay, but the substantial FPS drops when moving from Medium to High and Ultra suggest that memory bandwidth and fill rate constraints become pronounced. The pixel rate of 105.6 GPixel/s and texture rate of 224.4 GTexel/s are modest by modern standards, which explains why the 4K Ultra preset only achieves 24.5 FPS.
The GPU's FP32 performance of 7.181 TFLOPS places it firmly in the mid-range category, corroborated by its 63rd percentile ranking against all GPUs. Its nearest rival, the GeForce RTX 2070, scores 19680 in the average benchmark, which is only 0.5% lower than the 2060 SUPER's 19774. This tight competition indicates that the 2060 SUPER is a competent 1080p card but lacks the raw throughput for demanding 4K scenarios. The Turing architecture's ray tracing cores (34) and tensor cores (272) are present but do not appear to meaningfully impact Rust's rasterization-heavy workload, as the game does not leverage these features in the measured presets.
Measured FPS Breakdown
The measured FPS data provides a complete picture across three resolutions and four settings levels. At 1920x1080, the Low preset achieves 135.4 FPS, Medium reaches 94.7 FPS, High delivers 79.1 FPS, and Ultra produces 60.4 FPS. These numbers indicate that 1080p is fully playable across all settings, with even Ultra maintaining a 60 FPS average.
At 2560x1440, performance scales down predictably. Low yields 93.2 FPS, Medium drops to 63.1 FPS, High falls to 52.1 FPS, and Ultra bottoms out at 38.4 FPS. The step from Low to Medium at 1440p costs 30.1 FPS, while the step from Medium to High costs another 11 FPS, and High to Ultra sacrifices 13.7 FPS. The diminishing returns from higher settings are evident here, as each incremental quality increase yields smaller absolute FPS gains.
At 3840x2160, the GPU becomes the dominant constraint. Low produces 57.9 FPS, Medium drops to 40.5 FPS, High falls to 29.4 FPS, and Ultra manages only 24.5 FPS. The difference between Low and Ultra at 4K is 33.4 FPS, but even the Low preset struggles to maintain 60 FPS. This breakdown confirms that 4K gaming requires substantial settings reductions, and even then, the experience is marginal.
FAQ
Q: What is the best resolution for this combo in Rust?
A: The data shows 1920x1080 is the only resolution where all presets exceed 60 FPS average. At 1440p, only Low (93.2 FPS) and Medium (63.1 FPS) clear that threshold, while at 4K, no preset reaches 60 FPS.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At Low settings, the drop is from 135.4 FPS to 93.2 FPS, a reduction of 42.2 FPS. At Ultra, it drops from 60.4 FPS to 38.4 FPS, a loss of 22 FPS.
Q: Is the RTX 2060 SUPER sufficient for 4K gaming in Rust?
A: The measured results indicate 4K is only marginally playable at Low settings (57.9 FPS). Medium, High, and Ultra all fall below 41 FPS, making them unsuitable for smooth gameplay.
Q: How does this combo rank compared to other tested systems?
A: It ranks 1255 out of 1717 total combos in Rust, placing it in the lower-middle tier. The CPU is in the 93rd percentile, but the GPU's 63rd percentile ranking pulls the overall performance down.
Q: What settings does the data recommend for balanced visuals and performance?
A: At 1080p, Medium (94.7 FPS) offers a strong balance. At 1440p, Medium (63.1 FPS) remains viable, while at 4K, only Low (57.9 FPS) is playable.
Q: How does the RTX 2060 SUPER compare to its nearest rival?
A: The GPU scores 19774 in average benchmarks, which is 0.5% higher than the GeForce RTX 2070's 19680 score. This places them essentially on par in synthetic testing.
CPU Role
The Intel Core i5-14600K is a 14-core, 20-thread processor from the Raptor Lake-R architecture, built on Intel's 10 nm process. It features a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in dual-channel configuration, and its 93rd percentile ranking against all CPUs underscores its high-end positioning.
In Rust, the CPU's role is less apparent from the measured FPS than the GPU's, but the benchmark data provides context. The i5-14600K's Cinebench R23 multi-core score of 32881 and single-core score of 4642 demonstrate substantial processing power. Its nearest rival, the AMD Ryzen 9 5950X, scores 49062 in average benchmarks, which is only 0.2% lower than the i5-14600K's 49166. This near-parity suggests the CPU is not the limiting factor in this combo.
The CPU's high single-thread performance, evidenced by the Geekbench single-core score of 2803, is particularly relevant for Rust's simulation-heavy gameplay, which relies on consistent frame pacing. The PassMark single-thread score of 4270 further confirms strong per-core performance. However, the measured FPS data shows that even with this powerful CPU, the combo cannot overcome the GPU's limitations at high resolutions. The CPU's 14 cores and 20 threads provide ample headroom for background tasks and future GPU upgrades, but in the current configuration, the RTX 2060 SUPER constrains overall frame rates, particularly above 1080p.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals the bottleneck dynamics of this combo. At Low settings, the average FPS drops from 135.4 at 1080p to 93.2 at 1440p (a 31.2% decrease) and then to 57.9 at 4K (a 37.9% further decrease). This progressive decline indicates that the GPU becomes increasingly stressed as pixel count rises, while the CPU maintains sufficient headroom.
At Ultra settings, the scaling is less steep in absolute terms but more severe proportionally. The FPS falls from 60.4 at 1080p to 38.4 at 1440p (a 36.4% drop) and then to 24.5 at 4K (a 36.2% further drop). The consistency of these percentage decreases across settings suggests that the GPU's rendering pipeline is the primary constraint, rather than any CPU-side limitation. The RTX 2060 SUPER's 448.0 GB/s memory bandwidth and 105.6 GPixel/s pixel rate are simply insufficient to maintain high frame rates at 4K, particularly with the increased shading and texture demands of higher presets.
The data implies that this combo is best suited for 1080p gaming, where the CPU can push the GPU to its limits across all settings. At 1440p, users must compromise on settings to maintain playability, while 4K is only viable at Low. The scaling pattern also suggests that future GPU upgrades would yield significant FPS improvements at 1440p and 4K, as the CPU's high single-thread and multi-thread scores indicate it could feed a more powerful graphics card without becoming a bottleneck.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 2060 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.9 |
| 3840x2160 | Medium | 40.5 |
| 3840x2160 | High | 29.4 |
| 3840x2160 | Ultra | 24.5 |
| 2560x1440 | Low | 93.2 |
| 2560x1440 | Medium | 63.1 |
| 2560x1440 | High | 52.1 |
| 2560x1440 | Ultra | 38.4 |
| 1920x1080 | Low | 135.4 |
| 1920x1080 | Medium | 94.7 |
| 1920x1080 | High | 79.1 |
| 1920x1080 | Ultra | 60.4 |
Rust with ii5-14600K + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 2060 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
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