Rust

Rust

AVERAGE FPS
51
playable

This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 25 30 47
1440p QHD 34 40 51 77
1080p Full HD 47 63 72 110

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 30
3840x2160 High 25
3840x2160 Ultra 19
2560x1440 Low 77
2560x1440 Medium 51
2560x1440 High 40
2560x1440 Ultra 34
1920x1080 Low 110
1920x1080 Medium 72
1920x1080 High 63
1920x1080 Ultra 47

Rust with AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The AMD Ryzen 7 5700G and NVIDIA GeForce GTX 1660 Ti combination delivers highly playable performance in Rust at mainstream resolutions, but the data clearly shows the GPU as the primary constraint as resolution climbs. At 1080p, the pairing produces an average of 109.9 FPS on Low settings, which represents the highest measured frame rate for this configuration. The 5700G, with its 8 cores and 16 threads based on the Zen 3 architecture, provides sufficient processing headroom to push the GTX 1660 Ti to its limits at this resolution. However, the performance curve demonstrates a steep decline as pixel count increases, indicating that the GPU's 6 GB of GDDR6 memory and 192-bit bus become the limiting factors in more demanding scenarios.

Resolution Scaling

The measured FPS data reveals a predictable yet significant drop in performance when moving from 1080p to 4K. At High settings, the average frame rate falls from 62.7 FPS at 1920x1080 to 40.2 FPS at 2560x1440, a reduction of 22.5 FPS. Scaling further to 3840x2160, the average drops to 25.2 FPS, representing a 37.5 FPS loss from the 1080p baseline. This translates to a 59.8% performance decrease from 1080p to 4K at High settings, which strongly suggests that the GTX 1660 Ti's rendering capabilities are the dominant factor.

Examining the Low settings preset provides additional insight into the system's behavior. At 1920x1080 Low, the configuration achieves 109.9 FPS, but this falls to 76.9 FPS at 1440p and 47 FPS at 4K. The percentage drops are 30% and 57.2% respectively, showing that even with reduced graphical load, the GPU struggles to maintain high frame rates at elevated resolutions. The 5700G's 16 MB of L3 cache and dual-channel DDR4 memory bandwidth of 51.2 GB/s appear adequate for feeding the GPU, as the bottleneck shifts almost entirely to the graphics card's fill rate and memory bandwidth.

The Ultra preset tells the most dramatic story. At 1080p Ultra, the system produces 47.2 FPS, which is already below the 60 FPS threshold many players consider smooth. At 1440p Ultra, this drops to 34.3 FPS, and at 4K Ultra, it plummets to 19.4 FPS. This represents a 58.9% reduction from 1080p to 4K, indicating that the GTX 1660 Ti's 1536 shading units and 48 ROPs are simply overwhelmed by Rust's higher-detail settings at higher resolutions. The data indicates that this configuration is best suited for 1080p gaming, with 1440p being feasible only at lower presets.

Settings Recommendations

The measured FPS values across presets provide clear guidance for optimizing the gameplay experience. At 1920x1080, the Medium preset delivers 71.6 FPS, which offers a solid balance between visual quality and smoothness. This is 9.9 FPS higher than High settings and 24.4 FPS higher than Ultra, making Medium the best choice for consistent performance at this resolution. The Low preset at 109.9 FPS is significantly faster but sacrifices visual fidelity, while High at 62.7 FPS remains playable but with less margin for demanding scenes.

For users targeting 2560x1440, the Low preset at 76.9 FPS provides the only truly smooth experience, as Medium drops to 50.7 FPS and High to 40.2 FPS. The 5700G's processing power cannot compensate for the GPU's limitations at this resolution, so players must accept reduced visual settings to maintain playable frame rates. The Ultra preset at 34.3 FPS is borderline for competitive play, though it may be acceptable for slower-paced exploration.

At 3840x2160, the data suggests that this combination is not well-suited for 4K gaming. Even the Low preset at 47 FPS is below the ideal 60 FPS target, while Medium at 29.7 FPS and High at 25.2 FPS are too low for comfortable play. Only the least demanding scenes would be tolerable, and the 19.4 FPS Ultra result is effectively unplayable. The recommendation is to prioritize 1080p Medium or 1440p Low for the best balance of visual quality and responsiveness.

CPU Role

The AMD Ryzen 7 5700G is a desktop processor based on the Zen 3 architecture, manufactured on TSMC's 7 nm process node. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. The CPU's benchmark scores indicate strong multi-threaded performance, with a Cinebench R23 multi-core score of 20755 and a single-core score of 2930. This places the 5700G in the 83rd percentile among all CPUs, with an average benchmark score of 25626.

In Rust, the CPU's role is evident in the scaling behavior at 1080p. The 5700G's 8 cores allow the game to distribute its simulation and entity processing tasks effectively, which is why the system can reach 109.9 FPS at Low settings. The processor's 16 MB of L3 cache and dual-channel memory support contribute to low latency, which is crucial for a game like Rust that tracks numerous player-built structures and server-side entities. The 3dmark scores show a near-linear scaling from 2 threads (1758) to 8 threads (5648), indicating that the CPU can handle increased thread counts well.

However, the CPU's influence diminishes at higher resolutions. The benchmark results show that as resolution increases, the frame rate drops proportionally more than the CPU's capabilities would suggest. This indicates that the 5700G is not the limiting component in this configuration; rather, the GPU's rendering pipeline becomes the bottleneck. The CPU's percentile ranking of 83% versus the GPU's 55th percentile confirms this assessment, as the processor is relatively stronger than the graphics card.

FAQ

Q: What is the best resolution for this CPU and GPU combination in Rust?

A: The measured data shows that 1920x1080 provides the best performance, with the Low preset achieving 109.9 FPS and Medium reaching 71.6 FPS. At 1440p, only the Low preset at 76.9 FPS offers smooth gameplay, while 4K results are below 50 FPS even on Low.

Q: How does the Ryzen 7 5700G compare to its nearest CPU rivals?

A: The 5700G's average benchmark score of 25626 is 0.3% lower than the AMD Ryzen 7 6800U's 25706, and 0.4% higher than the Intel Xeon D-2752TER's 25532. It also edges out the Intel Core 5 210H by 0.5% and the AMD Ryzen 5 7640U by 0.6%.

Q: Is the GTX 1660 Ti capable of running Rust at 4K?

A: The data shows that 4K performance is limited, with the Low preset averaging 47 FPS and Medium at 29.7 FPS. High settings drop to 25.2 FPS, and Ultra falls to 19.4 FPS, making 4K only viable at the lowest settings and even then not ideally smooth.

Q: What is the GPU's performance percentile compared to other graphics cards?

A: The GTX 1660 Ti ranks in the 55th percentile among all GPUs, with an average benchmark score of 13925. It is 0.4% faster than the AMD Radeon RX 570X and 0.8% faster than both the NVIDIA RTX A2000 Mobile and GTX 680.

Q: How does the CPU's multi-threaded performance affect Rust gameplay?

A: The 5700G's Cinebench R23 multi-core score of 20755 and passmark multithread score of 24419 indicate strong parallel processing. In Rust, this helps maintain stable frame rates during complex scenes with many entities, as the 8 cores handle the game's simulation workload efficiently.

Q: What is the significance of the 5700G's integrated graphics for this game?

A: The Radeon Vega 8 integrated graphics are present, but the system uses the dedicated GTX 1660 Ti for rendering. The CPU's integrated graphics do not influence the measured FPS values, which rely entirely on the discrete GPU's performance.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is based on the Turing architecture, manufactured on TSMC's 12 nm process node. It features 1536 shading units, 96 texture mapping units, and 48 render output units, with a base clock of 1500 MHz and a boost clock of 1770 MHz. The GPU is equipped with 6 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 288.0 GB/s. Its compute capabilities include a pixel rate of 84.96 GPixel/s and a texture rate of 169.9 GTexel/s, with FP32 performance rated at 5.437 TFLOPS.

The GPU's benchmark results place it in the 55th percentile among all graphics cards, with an average score of 13925. Its nearest rivals include the AMD Radeon RX 570X at 13871 (0.4% faster) and the NVIDIA Tesla K10 at 14029 (0.7% slower). The GTX 1660 Ti's 3dmark Steel Nomad DX12 score of 1061 and passmark G3D score of 12871 reflect its mid-range positioning.

In Rust, the GPU's role is decisive in determining frame rates. The measured FPS data shows that the GTX 1660 Ti's 6 GB VRAM and 192-bit memory interface are sufficient for 1080p gameplay, where the system achieves 109.9 FPS on Low. However, the GPU's 48 ROPs and 288.0 GB/s bandwidth become limiting factors at higher resolutions, as evidenced by the steep performance drops at 1440p and 4K. The GPU's 84.96 GPixel/s fill rate is adequate for 1080p but struggles to maintain pixel throughput at 4K, where the resolution demands 8.3 million pixels per frame.

The GTX 1660 Ti's lack of dedicated ray tracing cores and tensor cores does not directly impact Rust's rasterized rendering, but its overall compute power of 5.437 TFLOPS limits the effectiveness of higher presets. The data suggests that the GPU is the primary bottleneck above 1080p, with the 5700G providing ample processing headroom. This is consistent with the GPU's lower percentile ranking (55%) compared to the CPU (83%), indicating that the graphics card is the weaker component in this pairing.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1660 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 29.7
3840x2160 High 25.2
3840x2160 Ultra 19.4
2560x1440 Low 76.9
2560x1440 Medium 50.7
2560x1440 High 40.2
2560x1440 Ultra 34.3
1920x1080 Low 109.9
1920x1080 Medium 71.6
1920x1080 High 62.7
1920x1080 Ultra 47.2

Rust with Ryzen 7 5700G + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.