Rust

Rust

AVERAGE FPS
51
playable

This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 23 32 44
1440p QHD 34 44 49 71
1080p Full HD 48 64 72 105

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 32
3840x2160 High 23
3840x2160 Ultra 21
2560x1440 Low 71
2560x1440 Medium 49
2560x1440 High 44
2560x1440 Ultra 34
1920x1080 Low 105
1920x1080 Medium 72
1920x1080 High 64
1920x1080 Ultra 48

Rust with Intel Core i5-12600KF + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The Intel Core i5-12600KF paired with the NVIDIA GeForce GTX 1660 Ti presents a specific performance profile in Rust, a survival title known for heavy CPU and memory demands. The measured data from the FACT PACK indicates that this combination ranks 1466th out of 1717 tested combos, placing it in the lower half of the database. This pairing leverages a powerful 10-core processor with a GPU that sits at the 55th percentile among all graphics cards, resulting in a system where the graphics card is the primary constraint at higher resolutions and settings. The benchmark results across 1080p, 1440p, and 4K resolutions reveal how the balance shifts between the CPU and GPU depending on the workload.

FAQ

Q: What is the overall performance ranking of this CPU and GPU combo in Rust?

A: This specific combination ranks 1466th out of 1717 tested combos in the database, indicating that it falls in the lower portion of the overall performance distribution for this game.

Q: How does the Intel Core i5-12600KF compare to its nearest rival, the Intel Core i9-10900K?

A: The average benchmark scores are nearly identical, with the i5-12600KF scoring 27827 and the i9-10900K scoring 27829, resulting in a deltaPct of 0. This indicates the two processors deliver statistically equivalent performance in synthetic benchmarks.

Q: What is the performance difference between the GTX 1660 Ti and its closest competitor, the AMD Radeon RX 570X?

A: The GTX 1660 Ti has an average benchmark score of 13925, while the RX 570X scores 13871. This puts the GTX 1660 Ti 0.4% ahead of the RX 570X, making them effectively peers in performance.

Q: What is the highest average frame rate achieved by this combo in the measured data?

A: The highest average frame rate recorded is 104.6 FPS, which was achieved at 1920x1080 resolution with the Low settings preset.

Q: How much does the average frame rate drop when moving from 1080p to 4K at High settings?

A: At 1920x1080 High settings, the combo achieves 63.5 FPS on average. At 3840x2160 High settings, this drops to 22.9 FPS, representing a significant reduction of 40.6 FPS.

Q: Does the CPU have a high single-threaded performance score?

A: Yes, the i5-12600KF scores 3309 in Cinebench R23 single-core and 3925 in Passmark single-thread tests, showing strong single-thread capabilities that are beneficial for Rust's game logic.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is the defining component in this pairing's performance. With 6 GB of GDDR6 memory on a 192-bit bus and a bandwidth of 288.0 GB/s, it provides a solid foundation for 1080p gaming. Its boost clock of 1770 MHz and base clock of 1500 MHz are the core clocks that determine its processing speed. The GPU’s performance percentile sits at 55, indicating it is a mid-range part relative to all other GPUs in the database.

In Rust, the GPU's role becomes the central bottleneck as resolution and settings increase. The data shows that at 1080p Low settings, the system can push 104.6 FPS. This suggests the CPU is capable of feeding the GPU enough data to reach high frame rates. However, as the graphical load increases, the GTX 1660 Ti’s limits become apparent. The GPU's 6 GB frame buffer is a critical factor; at 4K Ultra settings, the average frame rate collapses to 21.3 FPS, illustrating that the card is overwhelmed by the combination of high resolution and demanding graphical effects. The transition from 1080p to 4K at Ultra settings shows a drop from 48.4 FPS to 21.3 FPS, a reduction of 27.1 FPS, which is directly attributable to the GPU's inability to process the increased pixel count and shading work.

The GPU's compute capabilities, reflected in its 5.437 TFLOPS FP32 throughput and a Passmark G3D score of 12871, are adequate for the game at lower presets. However, the data clearly shows that this processor is not the limiting factor in most scenarios; the GTX 1660 Ti is. The CPU's high multi-threaded score of 23444 in Cinebench R23 and a Passmark multithread score of 27575 are far above what is needed to sustain the frame rates the GPU can deliver. Therefore, users should expect the graphics card to be the primary component dictating performance, especially when aiming for higher fidelity settings.

Resolution Scaling

The measured FPS data shows a clear and predictable pattern of performance degradation as resolution increases. Starting at 1920x1080, the system performs admirably. At Low settings, the average frame rate is 104.6 FPS, which drops to 63.5 FPS at High settings and 48.4 FPS at Ultra. This scaling from Low to Ultra at 1080p represents a 53.7% reduction in frame rate, highlighting the significant impact of graphical settings even at a lower resolution.

Moving to 2560x1440, the frame rates take a substantial hit. The Low preset averages 71.3 FPS, which is still playable, but High settings drop to 43.8 FPS and Ultra falls to 34.0 FPS. The step from 1080p to 1440p at High settings results in a 31.0% decrease in average FPS (from 63.5 to 43.8). This indicates that the GPU is starting to struggle with the increased pixel throughput, though the CPU still has headroom.

At 3840x2160 (4K), the performance becomes largely unplayable for smooth gameplay. The Low preset achieves only 44.4 FPS, and the High preset drops to 22.9 FPS. Ultra settings at 4K yield a mere 21.3 FPS. The drop from 1080p Low (104.6 FPS) to 4K Low (44.4 FPS) is a 57.5% reduction in performance. This steep decline strongly suggests that the system is heavily GPU-limited at this resolution. The i5-12600KF, with its high single-threaded score of 3309 in Cinebench R23, is not the bottleneck; the GTX 1660 Ti simply lacks the raw pixel fill rate (84.96 GPixel/s) and memory bandwidth to handle 4K rendering effectively. The scaling pattern indicates that the GTX 1660 Ti is the limiting component, with its performance dropping off dramatically as resolution demands exceed its capabilities.

How This Combo Ranks

The combination of the Intel Core i5-12600KF and NVIDIA GeForce GTX 1660 Ti ranks 1466th out of 1717 tested combos in Rust. This places it in the bottom 15% of all tested configurations, which is a low ranking when considering the entire spectrum of available hardware. The ranking is a direct result of the GPU's mid-range standing (55th percentile) combined with a high-end CPU (84th percentile). The CPU is not the limiting factor; its average benchmark score of 27827 places it in a near dead heat with the Intel Core i9-10900K (27829, deltaPct 0) and the Intel Core i5-12600K (27851, deltaPct -0.1). This shows the processor is capable of competing with older flagship models.

In contrast, the GTX 1660 Ti's average benchmark score of 13925 is closely matched by the AMD Radeon RX 570X (13871, deltaPct 0.4) and the NVIDIA Tesla K10 (14029, deltaPct -0.7). This indicates the GPU is a solid mid-tier performer. However, in the context of Rust, this level of GPU performance is insufficient to leverage the full potential of the i5-12600KF. The rank of 1466 reflects the reality that the system's overall FPS is capped by the graphics card. The data suggests that while the CPU is a high-end component, the combo's performance is dragged down by the GPU, confirming that the GTX 1660 Ti is the primary constraint in this build for Rust.

Settings Recommendations

Based on the measured FPS data, the optimal experience depends on the user's target resolution and preference for visual fidelity. For a balance of smooth gameplay and acceptable visuals, the Medium preset at 1920x1080 is a strong choice. This setting yields an average of 72.1 FPS, which is a 31.3% improvement over the High preset (63.5 FPS) while still offering better visuals than Low. The jump from Low to Medium at 1080p only costs 32.5 FPS (from 104.6 to 72.1), but the visual quality gain is typically substantial.

For users prioritizing the highest frame rates, the Low preset at 1080p is the only option that consistently delivers performance above the 100 FPS mark, averaging 104.6 FPS. This is ideal for competitive play where responsiveness is paramount. At 2560x1440, the data shows that the Low preset is the only viable option for smooth gameplay, with an average of 71.3 FPS. The Medium preset at 1440p drops to 49.2 FPS, which may be acceptable to some but is a significant step down in fluidity. High and Ultra at 1440p, with averages of 43.8 and 34.0 FPS respectively, are not recommended for a consistently smooth experience.

At 4K resolution, no preset delivers a playable average frame rate. The Low preset achieves 44.4 FPS, which is on the edge of playability, while Medium (31.9 FPS) and High (22.9 FPS) are too demanding for this GPU. Therefore, the recommended settings are the Low preset for 1440p and the Medium preset for 1080p, as these provide the best balance between performance and visual quality based on the measured rows. The Ultra preset is not recommended at any resolution, as even at 1080p it only averages 48.4 FPS, representing the worst performance-to-quality trade-off in the data.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce GTX 1660 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 44.4
3840x2160 Medium 31.9
3840x2160 High 22.9
3840x2160 Ultra 21.3
2560x1440 Low 71.3
2560x1440 Medium 49.2
2560x1440 High 43.8
2560x1440 Ultra 34.0
1920x1080 Low 104.6
1920x1080 Medium 72.1
1920x1080 High 63.5
1920x1080 Ultra 48.4

Rust with ii5-12600KF + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-12600KF + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.