Rust
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 49 | 57 | 83 |
| 1440p QHD | 62 | 79 | 98 | 145 |
| 1080p Full HD | 93 | 118 | 139 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5700G + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 7 5700G and AMD Radeon RX 6800 XT combination lands at rank 555 out of 1717 tested combos in Rust, placing it in the upper third of all systems evaluated. This is a strong position for a survival game that typically rewards a balanced platform, though the ranking suggests that while the GPU is a high performer, the CPU’s older architecture holds the combo back from elite status. The data shows this pairing is capable of delivering high frame rates at mainstream resolutions, but it exhibits clear scaling limitations that become more pronounced as graphical fidelity increases.
How This Combo Ranks
The combo’s rank of 555 out of 1717 places it comfortably above the median tested configuration. This is largely driven by the RX 6800 XT, which sits in the 87th percentile among all GPUs, while the Ryzen 7 5700G sits in the 83rd percentile among all CPUs. The GPU’s average benchmark score of 49982 puts it ahead of the Intel Arc A550M by 0.5% and the NVIDIA CMP 50HX by 1.9%, while trailing the NVIDIA RTX A1000 by 1.7% and the NVIDIA GeForce RTX 4070 Ti SUPER by 2.6%. This indicates the graphics card is operating in a tightly contested performance band where small percentage differences separate competitors.
On the CPU side, the Ryzen 7 5700G’s average benchmark score of 25626 is nearly identical to its closest rivals. It trails the AMD Ryzen 7 6800U by 0.3%, but beats the Intel Xeon D-2752TER by 0.4%, the Intel Core 5 210H by 0.5%, and the AMD Ryzen 5 7640U by 0.6%. These sub-1% deltas mean the processor is effectively at parity with its direct competitors, so the combo’s overall ranking is not being dragged down by a weak CPU, but rather it is not being elevated by one either.
The combination of a top-tier GPU with a mid-range CPU yields a system that is well-suited for high-refresh-rate gaming at 1080p and 1440p, but the rank suggests that in Rust specifically, the platform cannot fully exploit the GPU’s potential at higher resolutions or with more demanding settings.
Settings Recommendations
The measured data strongly favors the Low preset for the best experience, particularly at 1440p and 4K. At 1920x1080, Low produces 194 FPS, which is a 39.6% improvement over High at 117.7 FPS and a 108.6% improvement over Ultra at 93 FPS. At 2560x1440, Low delivers 144.5 FPS, which is more than double the Ultra preset’s 62.2 FPS and represents a 82.7% gain over High at 79.1 FPS. At 3840x2160, Low yields 83.2 FPS, which is 70.9% higher than High at 48.7 FPS and 123.1% higher than Ultra at 37.3 FPS.
Medium serves as a reasonable compromise for users who want better visuals without sacrificing too much performance. At 1080p, Medium achieves 138.8 FPS, which is 49.2% higher than Ultra and 17.9% higher than High. At 1440p, Medium hits 98.4 FPS, which is 58.2% higher than Ultra and 24.4% higher than High. At 4K, Medium produces 57 FPS, which is 52.8% higher than Ultra and 17.1% higher than High, but it dips below the 60 FPS threshold that many players consider the minimum for smooth gameplay.
The High preset is the weakest option relative to its cost in performance. At 1080p, High is 21.0% slower than Medium and 26.6% slower than Low. At 1440p, High is 19.6% slower than Medium and 45.3% slower than Low. At 4K, High is 14.6% slower than Medium and 41.5% slower than Low. For players prioritizing frame rate, Low is the clear winner; for those wanting a balance, Medium is the better choice than High.
FAQ
Q: What is the best resolution for this combo in Rust?
A: The data shows 1920x1080 with Low settings produces 194 FPS, which is the highest measured average frame rate. At 2560x1440 with Low settings, the combo still delivers 144.5 FPS, making it viable for high-refresh-rate monitors at that resolution.
Q: How much faster is Low compared to Ultra at 1080p?
A: Low produces 194 FPS while Ultra produces 93 FPS, meaning Low is 108.6% faster. This is the largest percentage gap between settings at any resolution.
Q: Does the combo maintain 60 FPS at 4K?
A: Only with Low settings, which yields 83.2 FPS. Medium drops to 57 FPS, High falls to 48.7 FPS, and Ultra drops to 37.3 FPS, all below the 60 FPS threshold.
Q: How does the GPU compare to its nearest rivals?
A: The RX 6800 XT has an average benchmark score of 49982. It is 0.5% faster than the Intel Arc A550M, 1.9% faster than the NVIDIA CMP 50HX, but 1.7% slower than the NVIDIA RTX A1000 and 2.6% slower than the NVIDIA GeForce RTX 4070 Ti SUPER.
Q: What is the CPU’s performance relative to its peers?
A: The Ryzen 7 5700G has an average benchmark score of 25626. It is 0.4% faster than the Intel Xeon D-2752TER, 0.5% faster than the Intel Core 5 210H, and 0.6% faster than the AMD Ryzen 5 7640U, but 0.3% slower than the AMD Ryzen 7 6800U.
Q: Is the combo better suited for 1080p or 1440p?
A: At 1080p with High settings, it delivers 117.7 FPS, while at 1440p with High settings it delivers 79.1 FPS. The 32.8% drop suggests 1080p is the more comfortable territory for consistent high frame rates.
Measured FPS Breakdown
At 1920x1080, the combo demonstrates its strongest performance. Low settings yield 194 FPS, Medium produces 138.8 FPS, High delivers 117.7 FPS, and Ultra drops to 93 FPS. The gap between Low and Ultra is 101 FPS, representing a 108.6% difference. Medium offers a 17.9% improvement over High, making it the most efficient upgrade path for visual quality without a major frame rate penalty.
At 2560x1440, the pattern shifts slightly. Low settings deliver 144.5 FPS, Medium produces 98.4 FPS, High yields 79.1 FPS, and Ultra falls to 62.2 FPS. The difference between Low and Ultra is 82.3 FPS, a 132.3% gap. Medium is 24.4% faster than High, which is a larger relative advantage than at 1080p, suggesting that the GPU becomes more strained at higher resolutions.
At 3840x2160, performance drops significantly. Low settings produce 83.2 FPS, Medium yields 57 FPS, High delivers 48.7 FPS, and Ultra falls to 37.3 FPS. The difference between Low and Ultra is 45.9 FPS, a 123.1% gap. Medium is 17.1% faster than High, showing that even modest settings changes have a noticeable impact at 4K.
The data reveals that the combo is most effective at 1080p, where all settings produce playable frame rates. At 1440p, Low and Medium are excellent, but High and Ultra start to show strain. At 4K, only Low settings maintain a comfortable frame rate.
GPU Role
The AMD Radeon RX 6800 XT is the dominant component in this pairing. It features 16 GB of GDDR6 memory on a 256-bit bus, providing 512.0 GB/s of bandwidth. Its memory clock runs at 2000 MHz, with an effective data rate of 16 Gbps. The GPU has a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. These specifications place it in the 87th percentile among all GPUs.
In Rust, the GPU’s role is most evident in the scaling from Low to Ultra. At 1080p, the combo loses 101 FPS when moving from Low to Ultra, indicating that the GPU is being pushed harder as settings increase. At 4K, the GPU struggles to maintain high frame rates at higher settings, with Ultra producing only 37.3 FPS. This suggests that while the GPU has ample VRAM capacity with 16 GB, the raw compute power of 20.74 TFLOPS FP32 is not sufficient to handle Rust’s demanding visual effects at maximum settings in 4K.
The GPU’s benchmark score of 49982, which is 87th percentile, confirms its strong overall performance. However, in Rust specifically, the measured frame rates at 4K Ultra are below what the GPU’s synthetic scores would suggest, indicating that the game’s engine may not fully utilize the GPU’s architecture.
CPU Role
The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture. It has a base clock of 3.80 GHz and a boost clock of 4.60 GHz. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 16 MB of L3 cache. Its memory bandwidth is 51.2 GB/s with dual-channel DDR4 support.
In Rust, the CPU’s influence is visible in the frame rate differences across resolutions. At 1080p Low, the combo achieves 194 FPS, which is substantially higher than the 144.5 FPS at 1440p Low. This 34.3% drop when moving from 1080p to 1440p suggests that the CPU is less of a bottleneck at lower resolutions, allowing the GPU to work more freely.
The CPU’s average benchmark score of 25626 places it in the 83rd percentile. Its multi-threaded performance, as measured by Cinebench R23, is 20755, while single-threaded performance is 2930. These scores indicate that the CPU is capable of handling Rust’s simulation and physics workloads, but its older architecture may limit the combo’s ability to push frame rates beyond what the GPU can deliver at higher settings.
The 16 MB L3 cache is modest compared to newer processors, and the lack of support for PCIe Gen 4 with the CPU’s Gen 3 interface could potentially limit data transfer speeds, though the benchmark results do not show this as a major constraint in Rust.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and reveals the limiting component. At Low settings, 1080p produces 194 FPS, 1440p produces 144.5 FPS, and 4K produces 83.2 FPS. This represents a 25.5% drop from 1080p to 1440p and a 57.1% drop from 1080p to 4K. The scaling suggests that the GPU becomes increasingly the bottleneck as resolution increases, which is expected given that higher resolutions require more pixel throughput.
At Ultra settings, the scaling is even more pronounced. 1080p produces 93 FPS, 1440p produces 62.2 FPS, and 4K produces 37.3 FPS. This is a 33.1% drop from 1080p to 1440p and a 59.9% drop from 1080p to 4K. The larger percentage drops at Ultra settings indicate that the GPU is being pushed harder, and its compute resources are insufficient to maintain proportional performance.
The data shows that the CPU is not the primary limiter at 1080p, as the combo can achieve 194 FPS on Low settings. However, when moving to 1440p, the frame rate drops by 25.5% at Low settings, which is close to the theoretical pixel count increase of 77.8%, indicating that the GPU is still the dominant factor. At 4K, the GPU’s limitations become clear, with even Low settings unable to break 100 FPS.
The limiting component is the GPU, as evidenced by the fact that the combo’s performance scales inversely with resolution and settings. The CPU’s 8 cores and 16 threads are sufficient to feed the GPU at 1080p, but the GPU’s 16 GB of VRAM and 512.0 GB/s bandwidth are not enough to maintain high frame rates at 4K with higher settings.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 6800 XT in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 83.2 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 48.7 |
| 3840x2160 | Ultra | 37.3 |
| 2560x1440 | Low | 144.5 |
| 2560x1440 | Medium | 98.4 |
| 2560x1440 | High | 79.1 |
| 2560x1440 | Ultra | 62.2 |
| 1920x1080 | Low | 194.0 |
| 1920x1080 | Medium | 138.8 |
| 1920x1080 | High | 117.7 |
| 1920x1080 | Ultra | 93.0 |
Rust with Ryzen 7 5700G + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 6800 XT + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.