Rust

Rust

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 33 40 59
1440p QHD 43 57 67 100
1080p Full HD 62 82 97 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 40
3840x2160 High 33
3840x2160 Ultra 25
2560x1440 Low 100
2560x1440 Medium 67
2560x1440 High 57
2560x1440 Ultra 43
1920x1080 Low 145
1920x1080 Medium 97
1920x1080 High 82
1920x1080 Ultra 62

Rust with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 5050 delivers a playable but inconsistent experience in Rust, with performance heavily dependent on resolution and graphics preset. The measured data shows this combination is strictly a 1080p and 1440p solution, struggling to maintain acceptable frame rates at 4K. The system’s overall rank of 1772 out of 2953 tested combinations places it in the lower-middle tier of the database, indicating that while it can handle the game, it does so with significant compromises. Benchmark results indicate that the RTX 5050 becomes the primary bottleneck at higher resolutions and settings, while the 3700X’s older Zen 2 architecture limits performance in lighter loads.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Rust?

A: The data shows that 1920x1080 offers the highest frame rates, with an average of 145 FPS on Low settings. At 2560x1440, performance drops to 100 FPS on Low, while 3840x2160 is the most demanding, with the same Low preset yielding only 59 FPS.

Q: How much of a performance difference is there between Low and Ultra settings at 1080p?

A: The measured FPS shows a substantial gap. At 1920x1080, the Low preset averages 145 FPS, while the Ultra preset averages 62 FPS. This represents a drop of 83 FPS, or approximately 57%, when moving from the lowest to the highest quality settings.

Q: Does the CPU or GPU limit performance more in Rust?

A: The data suggests the GPU is the primary constraint at higher settings. At 1080p Ultra, the average is 62 FPS, which is a significant drop from the 145 FPS at Low, indicating the graphics card is struggling with the increased load. However, the CPU’s performance relative to its rivals suggests it can keep up in less demanding scenes.

Q: What is the average FPS at 1440p with Medium settings?

A: At 2560x1440 with the Medium preset, the measured average FPS is 67. The minimum FPS recorded is 57, and the maximum is 77, showing some variability in frame times.

Q: Is the RTX 5050 a strong performer compared to its nearest rivals?

A: The RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile of all GPUs. Its closest rival, the AMD Radeon RX Vega M GL, has a score of 21153, which is 0.6% higher, indicating the 5050 is slightly below that competitor but still within a close margin.

Q: How does the AMD Ryzen 7 3700X compare to its nearest CPU rivals?

A: The Ryzen 7 3700X has an average benchmark score of 34260, placing it in the 84th percentile of all CPUs. It is nearly identical in performance to the AMD Ryzen AI 7 350, which scores 34222 (0.1% higher), and the Intel Core i5-13450HX, which scores 34333 (0.2% higher).

CPU Role

The AMD Ryzen 7 3700X is an 8-core, 16-thread processor based on the Zen 2 architecture, running on the AM4 socket. It has a base clock of 3.60 GHz and a boost clock of 4.40 GHz. The CPU’s performance in Rust is characterized by its multi-threaded capabilities, as the game can utilize multiple cores for physics, world simulation, and entity updates.

Benchmark results show the 3700X is a solid mid-range performer, with a Cinebench R15 multi-core score of 2092 and a single-core score of 204. This single-thread performance is crucial for Rust, as the game’s primary game thread often cannot fully utilize all 16 threads. The 84th percentile ranking versus all CPUs indicates it outperforms a majority of processors, but its Zen 2 architecture is older than newer rivals. For instance, its average benchmark score of 34260 is nearly identical to the Intel Core i5-13450HX, which scores 34333, showing the 3700X is competitive but not leading-edge.

In this combo, the CPU appears to be a secondary bottleneck. The data shows that at 1080p with Low settings, the average FPS is 145, which is high and suggests the CPU can feed the GPU. However, the difference between Low and Ultra at 1080p is massive (145 FPS vs 62 FPS), which points to the GPU becoming the limiting factor as graphical load increases. The CPU’s role is to maintain a stable frame delivery, and its 16 threads help prevent stutters in busy scenes, but it does not have the raw single-core speed to push frame rates beyond what the GPU can render.

Settings Recommendations

The measured FPS data provides a clear picture of which settings preset offers the best experience for this combo. The most balanced option is the Medium preset, which provides a significant visual upgrade over Low while maintaining playable frame rates. At 1080p, Medium averages 97 FPS, with a minimum of 83 FPS and a maximum of 112 FPS. This is a solid frame rate for a survival game where responsiveness matters.

The High preset is also viable at 1080p, averaging 82 FPS, but it shows a more pronounced performance hit compared to Medium. For users with 1440p monitors, the Medium preset is the recommended choice, as it averages 67 FPS. This is still playable, but the minimum of 57 FPS suggests there may be some dips in demanding areas. The Low preset at 1440p offers a much smoother 100 FPS, but at the cost of visual fidelity.

The Ultra preset is not recommended for this combo. At 1080p, it only averages 62 FPS, and at 1440p, it drops to 43 FPS. At 4K, the Ultra preset is effectively unplayable, with an average of just 25 FPS. The data indicates that the RTX 5050 does not have enough raw power to handle the highest settings, so users should stick to Medium or High for a smooth experience.

How This Combo Ranks

This specific combination of the AMD Ryzen 7 3700X and NVIDIA GeForce RTX 5050 ranks 1772 out of 2953 tested combos in Rust, placing it in the bottom 40% of all systems. This rank reflects the overall performance across all resolutions and settings. The RTX 5050 is the primary reason for this lower ranking, as it is a budget-oriented GPU that falls in the 66th percentile of all GPUs.

Compared to its nearest rivals, the RTX 5050’s average score of 21035 is slightly below the AMD Radeon RX Vega M GL (21153) and the AMD Radeon HD 8970M (21237). This means the combo is not a top-tier performer, but it is not the absolute bottom either. The CPU, on the other hand, is a more capable component, ranking in the 84th percentile. The disparity between the CPU’s high percentile and the GPU’s lower percentile suggests that the system is GPU-bound in most scenarios.

In practical terms, this rank means the combo will handle Rust at 1080p with medium-to-high settings, but it will not excel. Users expecting high refresh rates at 1440p or any playable experience at 4K will be disappointed. The rank is a useful indicator that this is a mid-range system suitable for 1080p gaming, with the CPU having headroom for a future GPU upgrade.

GPU Role

The NVIDIA GeForce RTX 5050 is an entry-level graphics card based on the Blackwell 2.0 architecture, featuring 8 GB of GDDR6 memory on a 128-bit bus. It has a base clock of 2317 MHz and a boost clock of 2572 MHz, with a memory bandwidth of 320.0 GB/s. The GPU’s performance in Rust is the dominant factor in determining frame rates, especially at higher resolutions and settings.

The GPU’s benchmark scores show it is a modest performer, with a Passmark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502. Its 66th percentile ranking among all GPUs confirms it is an average-to-low-end part. The nearest rivals, such as the AMD Radeon RX 5600 XT (score 20713, 1.6% lower) and the NVIDIA RTX A4000 Mobile (score 21379, 1.6% higher), indicate the 5050 sits in a crowded field of similar-performance cards.

In Rust, the GPU’s 8 GB of VRAM is sufficient for 1080p and 1440p, but it may be a limiting factor at 4K Ultra settings. The measured FPS data supports this: at 4K Ultra, the average is 25 FPS, which is unplayable. The GPU’s raw compute power, rated at 13.17 TFLOPS, is not enough to handle the heavy shading and texture work required at 4K. The card is better suited for 1080p, where it can deliver high frame rates on lower presets, as evidenced by the 145 FPS average at 1080p Low.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at how this combo performs across three resolutions and four settings presets.

At 1920x1080, the performance is best:

  • Low: 145 FPS average.
  • Medium: 97 FPS average, with a minimum of 83 FPS and a maximum of 112 FPS.
  • High: 82 FPS average.
  • Ultra: 62 FPS average.

At 2560x1440, performance drops significantly:

  • Low: 100 FPS average.
  • Medium: 67 FPS average, with a minimum of 57 FPS and a maximum of 77 FPS.
  • High: 57 FPS average.
  • Ultra: 43 FPS average.

At 3840x2160, the combo struggles:

  • Low: 59 FPS average.
  • Medium: 40 FPS average, with a minimum of 34 FPS and a maximum of 45 FPS.
  • High: 33 FPS average.
  • Ultra: 25 FPS average.

The data shows a clear pattern: the GPU is the limiting factor. The drop from Low to Ultra at each resolution is substantial, and the increase in resolution from 1080p to 4K has a drastic impact on frame rates. For example, at Medium settings, the FPS drops from 97 at 1080p to 67 at 1440p, and then to 40 at 4K.

Resolution Scaling

The resolution scaling of this combo reveals how quickly performance degrades as pixel count increases. Moving from 1080p to 1440p, the FPS drops by approximately 31% at Medium settings (from 97 to 67 FPS). This is a significant reduction, but the resulting frame rate of 67 FPS is still playable.

The jump from 1440p to 4K is even more punishing. At Medium settings, the FPS drops from 67 to 40, a 40% reduction. This indicates that the RTX 5050’s 320.0 GB/s memory bandwidth and 8 GB VRAM are insufficient for the higher pixel count. The GPU’s pixel rate of 82.30 GPixel/s is simply not enough to fill 4K frames at a high rate.

The scaling pattern suggests that the system is heavily GPU-bound. When the resolution is lowered, the CPU has more headroom to push frames, but it cannot compensate for the GPU’s lack of raw power. The 3700X’s single-thread performance, as measured by its Cinebench R15 single-core score of 204, is adequate for 1080p gaming, but it is not the primary constraint. The data shows that the GPU is the bottleneck, as evidenced by the steep FPS drops at higher resolutions. For users with a 4K monitor, this combo is not viable for Rust beyond the Low preset, and even then, 59 FPS is marginal. The sweet spot is clearly 1080p, where the GPU can deliver high frame rates on Medium and High presets.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 5050 in Rust

Resolution Settings Avg FPS
3840x2160 Low 59.0
3840x2160 Medium 40.0
3840x2160 High 33.0
3840x2160 Ultra 25.0
2560x1440 Low 100.0
2560x1440 Medium 67.0
2560x1440 High 57.0
2560x1440 Ultra 43.0
1920x1080 Low 145.0
1920x1080 Medium 97.0
1920x1080 High 82.0
1920x1080 Ultra 62.0

Rust with Ryzen 7 3700X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5050 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.