Rust

Rust

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 31 36 54
1440p QHD 39 52 61 92
1080p Full HD 57 75 89 133

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 36
3840x2160 High 31
3840x2160 Ultra 23
2560x1440 Low 92
2560x1440 Medium 61
2560x1440 High 52
2560x1440 Ultra 39
1920x1080 Low 133
1920x1080 Medium 89
1920x1080 High 75
1920x1080 Ultra 57

Rust with AMD Ryzen 7 3700X + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 3700X paired with the Intel Arc B580 presents a compelling mid-range configuration for Rust, a survival game known for its demanding procedural world. The measured frame rates across resolutions and settings reveal a system that is capable of solid 1080p performance but becomes increasingly strained as resolution scales up. The data indicates a clear performance hierarchy where the GPU becomes the primary bottleneck at higher resolutions, while the CPU’s eight-core architecture provides a stable foundation.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Rust?

A: Based on the measured FPS data, 1920x1080 is the optimal resolution. At 1080p, the combo achieves 133 FPS on Low settings, 89 FPS on Medium, and 75 FPS on High, all of which are playable. At 2560x1440, performance drops significantly, with the High preset yielding only 52 FPS, and at 3840x2160, even Low settings only produce 54 FPS.

Q: How does the Ryzen 7 3700X compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 3700X has an average benchmark score of 34260, placing it in the 84th percentile of all CPUs. Its closest competitor, the AMD Ryzen AI 7 350, has a score of 34222, making the 3700X 0.1% faster. It is also 0.1% faster than the AMD EPYC 4244P, which scores 34220, but 0.2% slower than the Intel Core i5-13450HX, which scores 34333.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: The performance gap is substantial. At 2560x1440, the Low preset delivers an average of 92 FPS, while the Ultra preset drops to an average of 39 FPS. This represents a 53 FPS difference, showing that the Ultra preset is more than twice as demanding as Low on this hardware.

Q: Does the Intel Arc B580 have enough VRAM for Rust?

A: Yes, the Intel Arc B580 comes with 12 GB of GDDR6 memory on a 192-bit bus. Given that the highest measured setting (Ultra) at 4K only yielded an average of 23 FPS, the frame rate, not memory capacity, is the limiting factor. The 12 GB capacity is sufficient even for high-resolution textures.

Q: Is this combo better suited for 1080p or 1440p gaming?

A: The data strongly favors 1080p. At 1080p, the combo can maintain an average of 75 FPS on High settings, which is a smooth experience. At 1440p, the same High preset only achieves 52 FPS, which is a noticeable drop and may not be smooth enough for all players, especially in a fast-paced survival game.

Q: Where does this specific combo rank among all tested configurations?

A: For Rust, this combination of the AMD Ryzen 7 3700X and Intel Arc B580 ranks 2815 out of 3723 tested combos. This places it in the lower-middle portion of the database, indicating that while it is a functional setup, many other CPU-GPU pairs deliver higher frame rates in this specific title.

GPU Role

The Intel Arc B580 is the primary graphics processor in this configuration, built on the Xe2-HPG architecture and fabricated on a 5 nm process by TSMC. Its specifications include 2560 shading units, 160 texture mapping units, and 80 raster output pipelines, which handle the rendering workload for Rust. The GPU operates at a consistent base and boost clock of 2670 MHz, paired with 12 GB of GDDR6 memory running at an effective 19 Gbps. This memory configuration provides a bandwidth of 456.0 GB/s, which is crucial for feeding the rendering pipeline with texture and geometry data in a game like Rust, which features large, open-world environments.

The GPU's role becomes evident when analyzing the measured FPS at different settings. With a 3DMark Steel Nomad DX12 score of 3068 and a Passmark G3D score of 15748, the Arc B580's raw compute power is moderate. In Rust, this power translates to an average of 133 FPS at 1080p Low, but this drops to 57 FPS at 1080p Ultra. The performance scaling shows that the GPU is the dominant factor when settings are increased. The data suggests that the Arc B580, with its 13.67 TFLOPS of FP32 compute, is capable of handling the game's visual effects up to High settings at 1080p, but struggles to maintain high frame rates at the more demanding Ultra preset or at higher resolutions.

Resolution Scaling

The measured FPS data illustrates a clear and predictable decline in performance as resolution increases from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 75 FPS at 1080p to 52 FPS at 1440p, a 23 FPS decrease, and then further to 31 FPS at 4K, a 44 FPS drop from 1080p. This scaling pattern is typical for a GPU-bound scenario. The rendering workload, which is proportional to the number of pixels, increases significantly with each resolution step, and the Arc B580's capabilities are exhausted more quickly.

The drop from 1440p to 4K is particularly steep. For instance, on Medium settings, the average FPS falls from 61 at 1440p to 36 at 4K. This indicates that the 456.0 GB/s of memory bandwidth and the 13.67 TFLOPS of compute power are insufficient to maintain playable frame rates at 4K, even on lower settings. The data points to the GPU being the limiting component at these higher resolutions. Conversely, the relatively smaller drop from 1080p to 1440p suggests that the CPU, with its 8 cores and 16 threads, can still feed the GPU adequately at 1440p, but the GPU's pixel throughput becomes the primary constraint at 4K.

Measured FPS Breakdown

At 1920x1080, the system performs best. The Low preset yields an average of 133 FPS, which is exceptionally high and shows the CPU's strength in handling the game's physics and entity logic at a lower graphical load. The Medium preset provides a still-smooth average of 89 FPS, with a minimum of 76 and a maximum of 103 FPS. High settings produce an average of 75 FPS, which is a good balance for most monitors. The Ultra preset, however, drops to an average of 57 FPS, indicating a significant performance cost for the highest visual quality.

Moving to 2560x1440, the strain on the GPU becomes apparent. Low settings still deliver a playable 92 FPS average. Medium settings drop to 61 FPS, with a minimum of 52 FPS and a maximum of 71 FPS, which is borderline for a smooth experience. High settings average 52 FPS, which is starting to feel less fluid. The Ultra preset falls to an average of 39 FPS, which is not ideal for a game where fast reactions are necessary.

At 3840x2160, performance is largely not playable. Low settings are the only preset to break the 50 FPS barrier, with an average of 54 FPS. Medium settings provide an average of 36 FPS, with a minimum of 31 and a maximum of 42 FPS. High settings drop to 31 FPS, and Ultra settings fall to just 23 FPS. These numbers show that 4K gaming is not a viable option for this combination in Rust, as even the lowest settings struggle to maintain a consistent 60 FPS.

How This Combo Ranks

In the benchmark database for Rust, this specific combination of the AMD Ryzen 7 3700X and the Intel Arc B580 achieves a rank of 2815 out of 3723 tested combos. This places it in the 24th percentile of all tested systems, meaning roughly three-quarters of the tested configurations deliver higher average frame rates in this game. The rank is a holistic measure that incorporates performance across all tested settings and resolutions.

This ranking is a direct result of the hardware's capabilities. The CPU itself is in the 84th percentile of all CPUs, with an average benchmark score of 34260, which is close to its rivals like the Intel Core i5-13450HX (34333) and the AMD Ryzen AI 7 350 (34222). The GPU, however, only sits in the 68th percentile of all GPUs, with an average score of 23021, putting it in a similar performance class as the NVIDIA GeForce RTX 2080 (22895) and the AMD Radeon RX 580 2048SP (23061). The combination of a high-percentile CPU with a lower-percentile GPU results in a system that is often limited by the graphics card, particularly at higher resolutions, which explains its lower overall rank in the game.

Settings Recommendations

For players using this hardware, the measured data suggests prioritizing 1080p resolution for the best experience. At 1080p, the High preset is the recommended starting point, as it delivers an average of 75 FPS, which is a good balance between visual fidelity and smoothness. For those who prefer maximum frame rates, the Low preset offers an exceptional 133 FPS average, which is beneficial for competitive play. The Medium preset, at 89 FPS, is also a strong choice that provides a significant visual upgrade over Low while maintaining high fluidity.

The Ultra preset should generally be avoided at 1080p, as the 57 FPS average is a notable step down from High and may result in inconsistent frame pacing. At 1440p, the Low preset is the only one that consistently stays above 60 FPS, with a 92 FPS average. The Medium preset is playable but with a 61 FPS average, it is not as stable. At 4K, none of the presets provide a consistently smooth experience, so players should stick to 1080p or 1440p with lower settings. The data clearly indicates that the High preset at 1080p offers the best overall experience, balancing the GPU's capabilities with the CPU's strengths.

CPU Role

The AMD Ryzen 7 3700X is an 8-core, 16-thread processor based on the Zen 2 architecture, running on the AM4 socket. It has a base clock of 3.60 GHz and a boost clock of 4.40 GHz. This CPU provides a solid foundation for Rust, which is known to be demanding on multiple cores due to its complex world simulation and entity interactions. With a Passmark multithread score of 22458 and a Cinebench R15 multicore score of 2092, the CPU's multi-threaded capability is strong and sufficient to handle the game's background simulation tasks.

The CPU's role is most evident at lower resolutions and settings where the GPU is not fully taxed. At 1080p Low, the system achieves 133 FPS, which is likely limited by the CPU's single-thread performance, as indicated by its Passmark single-thread score of 2656. As resolution and settings increase, the GPU becomes the bottleneck, and the CPU's performance becomes less critical. However, the CPU's 32 MB of L3 cache and high memory bandwidth of 51.2 GB/s help ensure that the GPU is fed with data quickly enough to maintain the frame rates seen at 1080p Medium and High. The data shows that the Ryzen 7 3700X is a capable partner for the Arc B580, providing enough processing power to avoid being the primary limiting factor in most scenarios, except for the lowest resolution and setting combinations where it sets the upper frame rate ceiling.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 36.0
3840x2160 High 31.0
3840x2160 Ultra 23.0
2560x1440 Low 92.0
2560x1440 Medium 61.0
2560x1440 High 52.0
2560x1440 Ultra 39.0
1920x1080 Low 133.0
1920x1080 Medium 89.0
1920x1080 High 75.0
1920x1080 Ultra 57.0

Rust with Ryzen 7 3700X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.