Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 13 19 26
1440p QHD 22 28 33 43
1080p Full HD 29 37 47 64

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 26
3840x2160 Medium 19
3840x2160 Ultra 15
3840x2160 High 13
2560x1440 Low 43
2560x1440 Medium 33
2560x1440 High 28
2560x1440 Ultra 22
1920x1080 Low 64
1920x1080 Medium 47
1920x1080 High 37
1920x1080 Ultra 29

Rust with AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1650, In-Depth Analysis

How This Combo Ranks

The pairing of the AMD Ryzen 5 7600 with the NVIDIA GeForce GTX 1650 lands at rank 1629 out of 1717 tested combinations for Rust. This places the combo in the bottom 5% of all tested systems, a position that reflects a severe imbalance between the two components. The data suggests this is a case where a modern, capable processor is held back by a graphics card that sits near the bottom of the performance hierarchy.

The CPU itself is a strong performer, sitting at the 83rd percentile against all processors, with an average benchmark score of 26617. This puts it nearly neck-and-neck with the AMD Ryzen 7 5800X3D, which scores 26574, a delta of just 0.2%. The Ryzen 5 7600 even edges out the Intel Core i9-12900HK by 0.2% and the AMD EPYC 8024P by 0.2%, while leading the Intel Core i9-11900K by 0.3%. The GPU, however, tells a different story. The GTX 1650 sits at the 43rd percentile against all GPUs, with an average benchmark score of 8713, placing it within 0.5% of the NVIDIA Quadro P2200 and AMD Radeon Pro WX 5100. This stark contrast in component tiers explains the low overall ranking.

GPU Role

The NVIDIA GeForce GTX 1650 brings 4 GB of GDDR5 memory on a 128-bit bus, delivering 128.1 GB/s of bandwidth. Its base clock runs at 1485 MHz, boosting to 1665 MHz. The card's memory operates at 2001 MHz, or 8 Gbps effective. These specifications place the GTX 1650 as a modest performer, and the benchmark results confirm this: it scores 7880 in Passmark G3D and 3048 in Passmark GPU compute. The card's 896 shading units and 32 ROPs are responsible for a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s, with FP32 performance at 2.984 TFLOPS.

In Rust specifically, the GPU's limitations become immediately apparent. At 1080p Low, the combo achieves 64.1 FPS, but this is the only setting where the frame rate approaches a comfortable level. The data shows a clear pattern: the GTX 1650 struggles as graphical demands increase, and its 4 GB VRAM capacity likely becomes a bottleneck at higher resolutions and settings. The card's DirectX 12 score of 35 in Passmark suggests it handles modern APIs poorly, which is particularly relevant for Rust's rendering pipeline.

Resolution Scaling

The frame rate scaling across resolutions reveals the GPU as the clear limiting factor. Moving from 1080p to 1440p at Low settings, the average FPS drops from 64.1 to 43.1, a reduction of 32.8%. The drop from 1440p to 4K at Low settings is even more severe, falling from 43.1 to 26.2 FPS, another 39.2% reduction. This steep decline as resolution increases points directly to the GPU struggling with pixel throughput.

At High settings, the pattern is similar but with lower absolute numbers. The 1080p High result of 37.3 FPS falls to 28.3 FPS at 1440p (a 24.1% drop) and then to 12.5 FPS at 4K (a 55.8% drop from 1440p). The fact that the 4K High result is less than half of the 1440p High result indicates the GPU is being overwhelmed by the pixel count. The CPU, with its 6 cores and 12 threads running at a boost clock of 5.10 GHz, is not the bottleneck here; the data shows the GTX 1650's 4 GB frame buffer and 128-bit memory interface are simply inadequate for 4K rendering in Rust.

Measured FPS Breakdown

The measured FPS data provides a complete picture of this combo's capabilities. At 1920x1080, the results range from 64.1 FPS at Low settings to 28.5 FPS at Ultra. Medium settings yield 46.5 FPS, while High produces 37.3 FPS. These numbers show that 1080p is the only resolution where the combo approaches playable frame rates, and even then, only at lower settings.

Moving to 2560x1440, the performance drops significantly. Low settings produce 43.1 FPS, Medium yields 32.7 FPS, High drops to 28.3 FPS, and Ultra falls to 21.9 FPS. The gap between Low and Ultra at 1440p is 21.2 FPS, showing that settings have a substantial impact on performance. At 3840x2160, the results are largely unplayable: Low achieves 26.2 FPS, Medium drops to 19.2 FPS, High falls to 12.5 FPS, and Ultra bottoms out at 14.9 FPS. The 4K Ultra result is actually higher than 4K High, which is an anomaly suggesting measurement variance, but both are far below acceptable levels.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data clearly shows 1920x1080 as the only viable resolution, with Low settings achieving 64.1 FPS and Medium reaching 46.5 FPS. At 1440p, even Low settings only produce 43.1 FPS, while 4K results are all below 27 FPS.

Q: How does the Ryzen 5 7600 compare to its nearest rivals?

A: The Ryzen 5 7600 scores 26617 on average, placing it 0.2% ahead of the AMD Ryzen 7 5800X3D and AMD EPYC 8024P, 0.2% ahead of the Intel Core i9-12900HK, and 0.3% ahead of the Intel Core i9-11900K.

Q: Is the GTX 1650 the bottleneck in this system?

A: Yes, the resolution scaling data confirms this. The steep FPS drops from 1080p to 4K, combined with the GPU's 43rd percentile ranking versus the CPU's 83rd percentile, indicate the graphics card is the limiting factor.

Q: What is the GTX 1650's memory configuration?

A: The card has 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. Memory clocks run at 2001 MHz, or 8 Gbps effective.

Q: How does the combo rank among all tested systems for Rust?

A: It ranks 1629 out of 1717 tested combinations, placing it in the bottom 5% of systems for this game.

Q: What are the CPU's core and thread counts?

A: The AMD Ryzen 5 7600 has 6 cores and 12 threads, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz.

CPU Role

The AMD Ryzen 5 7600 is a Zen 4 architecture processor built on the 5 nm process, featuring 6 cores and 12 threads. Its base clock of 3.80 GHz boosts to 5.10 GHz, and it carries 32 MB of shared L3 cache alongside 1 MB of L2 cache per core. The CPU's benchmark results are strong across the board: it scores 22992 in Cinebench R23 multicore and 3246 in single-core, while Passmark multithread tests show 27058 and single-thread tests show 3910. The 3DMark scores range from 999 in single-thread to 6503 in max threads, demonstrating consistent scaling across thread counts.

In the context of Rust, the CPU's capabilities are largely untapped due to the GPU bottleneck. The processor's 83rd percentile ranking and its close performance to the Ryzen 7 5800X3D suggest it could handle much higher frame rates if paired with a more capable GPU. The data indicates that at 1080p Low, where the GPU is least stressed, the combo achieves 64.1 FPS, but this figure is likely constrained by the GTX 1650 rather than the Ryzen 5 7600. The CPU's 65W TDP and DDR5 memory support with 83.2 GB/s bandwidth provide a solid foundation that is wasted in this configuration.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution. At 1920x1080, Low settings provide the smoothest experience at 64.1 FPS, which is the only result above 60 FPS in the entire dataset. Medium settings at 1080p produce 46.5 FPS, which is playable but not ideal for competitive scenarios. High and Ultra at 1080p drop to 37.3 and 28.5 FPS respectively, making them less desirable.

At 2560x1440, the recommendations change dramatically. Low settings at 43.1 FPS are the only option that approaches playability, while Medium at 32.7 FPS and High at 28.3 FPS fall short of smooth gameplay. Ultra at 1440p produces 21.9 FPS, which is not recommended. At 3840x2160, all settings produce results below 27 FPS, with Low at 26.2 FPS being the only marginally playable option, though still far from ideal.

The data suggests that for the best balance of visual quality and performance, 1080p Medium at 46.5 FPS offers a reasonable compromise, with 1080p Low at 64.1 FPS being the choice for maximum smoothness. Users prioritizing visual fidelity over frame rate might consider 1440p Low at 43.1 FPS, but the 4K results are uniformly poor and not recommended for any gameplay scenario.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce GTX 1650 in Rust

Resolution Settings Avg FPS
3840x2160 Low 26.2
3840x2160 Medium 19.2
3840x2160 Ultra 14.9
3840x2160 High 12.5
2560x1440 Low 43.1
2560x1440 Medium 32.7
2560x1440 High 28.3
2560x1440 Ultra 21.9
1920x1080 Low 64.1
1920x1080 Medium 46.5
1920x1080 High 37.3
1920x1080 Ultra 28.5

Rust with Ryzen 5 7600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1650 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.