Rust

Rust

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 46 57 85
1440p QHD 64 81 96 147
1080p Full HD 93 115 142 197

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 57
3840x2160 High 46
3840x2160 Ultra 35
2560x1440 Low 147
2560x1440 Medium 96
2560x1440 High 81
2560x1440 Ultra 64
1920x1080 Low 197
1920x1080 Medium 142
1920x1080 High 115
1920x1080 Ultra 93

Rust with AMD Ryzen 5 5600X + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 5600X paired with the AMD Radeon RX 6800 XT is a formidable combination for Rust, landing in the 68th percentile of all tested system combos. With a rank of 546 out of 1717, this pairing demonstrates that it sits comfortably in the upper echelon of configurations, delivering high frame rates across all resolution and settings tiers. The data indicates a system that is well-balanced for this survival title, though the specific bottlenecks shift predictably as resolution and graphical load increase.

How This Combo Ranks

The combo's position at 546 out of 1717 tested configurations places it in the top third of all systems, a strong showing for a pairing of a mid-range 2020 CPU with a high-end 2020 GPU. This ranking is not merely a product of the GPU's raw power; the CPU's single-thread performance is critical for Rust's simulation-heavy gameplay. The Ryzen 5 5600X achieves a Geekbench single-core score of 2111 and a Cinebench R23 single-core score of 2622, ensuring that the game's core logic threads are well-served. This allows the RX 6800 XT to stretch its legs, particularly at 1080p where the average frame rates are exceptionally high. The data shows this is not a combination that leaves significant performance on the table at lower resolutions, as the CPU’s capability is sufficient to feed the GPU. The 3DMark single-thread score of 917 further underscores the CPU's strength in lightly-threaded workloads, which directly translates to the responsiveness required in Rust's open-world environments. The overall result is a cohesive system that performs well above the median, making it a reliable platform for both competitive and high-fidelity play.

Settings Recommendations

Benchmark results indicate that the "High" preset offers the most balanced experience across all resolutions, providing a significant visual upgrade over "Medium" without the substantial frame rate penalty of "Ultra". At 1080p, the "High" preset delivers 115.4 FPS, which is a 23% reduction from the "Low" preset's 196.7 FPS but a 24% improvement over "Ultra's" 93 FPS. This sweet spot is even more pronounced at 1440p, where "High" yields 81.1 FPS, nearly tripling the "Ultra" frame rate of 64.3 FPS while remaining perfectly playable. At 4K, the "High" preset produces 46.4 FPS, which is the highest playable average for that resolution, as the "Ultra" preset drops to a less desirable 35.3 FPS. For players prioritizing competitive responsiveness, the "Low" preset is the clear choice, offering 196.7 FPS at 1080p and 146.6 FPS at 1440p, which are well beyond the refresh rate of most high-end monitors. However, for the majority of users, the "High" preset is the recommended starting point, as it provides a robust visual environment while maintaining frame rates that support smooth gameplay. The "Medium" preset, while offering a middle ground, does not provide a compelling frame rate advantage over "High" to justify the visual downgrade, especially at 1440p where the difference is only 15.2 FPS.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic shift in system bottleneck, moving from a CPU-bound scenario at lower resolutions to a GPU-bound one at higher resolutions. At 1080p Low, the system achieves 196.7 FPS, but this drops by 25.5% to 146.6 FPS at 1440p, and then by a further 41.9% to 85.2 FPS at 4K. This indicates that at 1080p, the CPU, with its strong single-core performance, is the primary limiter, as the GPU has ample headroom to render frames faster. Moving to 1440p, the GPU begins to take on more work, and the frame rate scales down proportionally. The trend is even more pronounced at the "High" setting, where the frame rate drops from 115.4 FPS at 1080p to 81.1 FPS at 1440p (a 29.7% decrease) and then to 46.4 FPS at 4K (a 42.8% decrease from 1440p). This steep decline at 4K clearly shows the RX 6800 XT, with its 512.0 GB/s memory bandwidth, is being pushed to its limits. The data suggests that for 4K gaming, users must be prepared to lower settings to "Low" to maintain a playable 85.2 FPS, while 1440p offers a much more comfortable margin for higher visual quality.

FAQ

Q: What is the best resolution for this combo to achieve over 100 FPS on high settings?

A: The data shows that at 1920x1080 with the "High" preset, the system achieves an average of 115.4 FPS, making it the only resolution and settings combo above 100 FPS for that preset. At 2560x1440 "High", the average drops to 81.1 FPS.

Q: How does the RX 6800 XT compare to its closest rival in raw benchmark scores?

A: The RX 6800 XT has an average benchmark score of 49982. Its closest rival, the Intel Arc A550M, has an average score of 49737, putting the RX 6800 XT just 0.5% ahead. It is 1.7% behind the NVIDIA RTX A1000, which scores 50826.

Q: What is the CPU's performance percentile compared to all other CPUs?

A: The AMD Ryzen 5 5600X falls in the 78th percentile of all CPUs, indicating it performs better than 78% of processors in the benchmark database.

Q: Is the GPU's performance in the 99th percentile?

A: No, the GPU is in the 87th percentile of all GPUs, indicating it outperforms 87% of graphics cards but is not in the top 1%.

Q: What is the frame rate difference between the "Low" and "Ultra" presets at 1440p?

A: At 2560x1440, the "Low" preset achieves 146.6 FPS, while the "Ultra" preset achieves 64.3 FPS. This represents a 56.1% reduction in frame rate when switching to the highest quality settings.

Q: Does the CPU's single-thread performance align with its gaming capability?

A: Yes, the Ryzen 5 5600X's Geekbench single-core score of 2111 and Cinebench R23 single-core score of 2622 are strong indicators of its ability to handle the primary game thread, which is a critical factor for Rust's performance.

GPU Role

The AMD Radeon RX 6800 XT is the dominant component in this pairing for visual fidelity, and its role becomes more critical as resolution increases. With 16 GB of GDDR6 memory on a 256-bit bus, the card has a substantial memory bandwidth of 512.0 GB/s, which is essential for handling the large textures and complex scenes found in Rust. The GPU's high clock speeds, with a base of 1825 MHz and a boost of 2250 MHz, allow it to maintain high throughput, but the data shows its limits are reached at 4K. The benchmark scores place it in the 87th percentile, with a Passmark G3D score of 24980, which is only 2.6% ahead of the NVIDIA GeForce RTX 4070 Ti SUPER. This indicates that while it is a high-end card, it is not at the absolute top tier. In Rust, this translates to excellent performance at 1080p and 1440p, where the GPU can easily handle the load, but at 4K, the frame rates fall to a range that requires settings adjustments. The 72 ray accelerators on the RDNA 2.0 architecture do not appear to be heavily utilized based on the measured frame rates, as the game's rasterization performance is the primary driver. The GPU's 20.74 TFLOPS of FP32 compute power is a strong asset, but the 4K results suggest that the memory subsystem, while fast, is not enough to fully mitigate the demands of the highest resolution.

CPU Role

The AMD Ryzen 5 5600X plays a crucial, often understated, role in this configuration, particularly in the lower resolution ranges. Its six cores and twelve threads, based on the Zen 3 architecture, provide a solid foundation for multi-threaded workloads, but its single-thread performance is what makes it shine in Rust. The Geekbench single-core score of 2111 and Cinebench R23 single-core score of 2622 are key indicators of its ability to process the game's primary logic thread without becoming a bottleneck. The 3DMark 2-thread score of 1793 further confirms this, showing robust performance in lightly-threaded scenarios. The CPU's benchmark profile shows it is closely matched with the Intel Core i7-10700, with the Ryzen 5 5600X trailing by just 0.3% in average score. This parity means that in CPU-bound scenarios, such as at 1080p Low where the system hits 196.7 FPS, the Ryzen 5 5600X is the limiting factor, but it is a high enough limit to prevent significant frame drops. The CPU's 32 MB of L3 cache is also beneficial for gaming, as it reduces latency when accessing frequently used data. When the resolution increases to 4K, the CPU's role diminishes, and the GPU becomes the primary constraint, as evidenced by the frame rate drop from 85.2 FPS at 4K Low to 46.4 FPS at 4K High, which is a GPU-driven change.

Measured FPS Breakdown

The complete dataset for this combination shows a clear hierarchy across presets and resolutions. At 1920x1080, the "Low" preset achieves the highest average frame rate of 196.7 FPS, followed by "Medium" at 142.4 FPS, "High" at 115.4 FPS, and "Ultra" at 93 FPS. Moving to 2560x1440, the order remains the same but with lower values: "Low" at 146.6 FPS, "Medium" at 96.3 FPS, "High" at 81.1 FPS, and "Ultra" at 64.3 FPS. At 3840x2160, the performance drops significantly across all presets. The "Low" preset produces 85.2 FPS, "Medium" produces 56.8 FPS, "High" produces 46.4 FPS, and "Ultra" produces 35.3 FPS. The data reveals that the gap between "Medium" and "High" is relatively consistent across resolutions, with a difference of 27.1 FPS at 1080p, 15.2 FPS at 1440p, and 10.4 FPS at 4K. The most dramatic drop is from "Low" to "Medium" at 1080p, where the frame rate falls by 54.3 FPS, suggesting that the "Medium" preset introduces significant graphical effects that tax the GPU. At 4K, the "Ultra" preset's 35.3 FPS average is the only result that falls below the generally accepted 40 FPS threshold for playability, making it the only setting not recommended for this resolution. The "High" preset at 4K, while only producing 46.4 FPS, remains the highest quality option that sustains a playable frame rate.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 6800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 85.2
3840x2160 Medium 56.8
3840x2160 High 46.4
3840x2160 Ultra 35.3
2560x1440 Low 146.6
2560x1440 Medium 96.3
2560x1440 High 81.1
2560x1440 Ultra 64.3
1920x1080 Low 196.7
1920x1080 Medium 142.4
1920x1080 High 115.4
1920x1080 Ultra 93.0

Rust with Ryzen 5 5600X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.