Rust
This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 49 | 58 | 87 |
| 1440p QHD | 63 | 80 | 96 | 141 |
| 1080p Full HD | 88 | 116 | 143 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 5600G + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 5 5600G paired with the AMD Radeon RX 6800 XT produces a distinct performance profile in Rust, one that is heavily dictated by the graphics preset chosen. The data indicates that this combination is capable of high frame rates, but the scaling between settings reveals a system that transitions from being GPU-bound at higher resolutions to potentially CPU-limited at lower ones. Across the twelve measured data points, the combo ranks 561st out of 1717 tested configurations, placing it in the upper third of all systems benchmarked for this title.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial and directly proportional to the increase in pixel count, but the severity of this drop varies significantly depending on the quality preset. At the Low preset, the average FPS falls from 184.3 at 1920x1080 to 87.4 at 3840x2160, representing a reduction to roughly 47% of the 1080p performance. This halving of frame rate when quadrupling the pixel load suggests that even at Low settings, the RX 6800 XT is the primary limiting factor at 4K, though the 1080p figure of 184.3 FPS hints that the CPU is starting to cap performance at that lower resolution.
At the High preset, the scaling pattern is similar but with a lower ceiling. The average FPS drops from 115.6 at 1920x1080 to 80.1 at 2560x1440, and finally to 48.9 at 3840x2160. The step from 1080p to 1440p costs 35.5 FPS, while the step from 1440p to 4K costs 31.2 FPS. This relatively linear degradation indicates that the GPU is being progressively saturated with work as resolution increases, with no sudden bottleneck appearing. The Ultra preset tells a similar story, starting at 87.9 FPS at 1080p and falling to 62.9 at 1440p and 39.2 at 4K, with the 4K figure representing a 55% reduction from the 1080p baseline.
The most telling data point for identifying the limiting component comes from the Medium preset. At 1080p, Medium delivers 142.9 FPS, which is only 22.5% lower than the Low preset's 184.3 FPS. However, at 4K, Medium drops to 57.9 FPS, which is 33.8% lower than Low's 87.4 FPS. This widening gap at higher resolutions confirms that the RX 6800 XT is the bottleneck at 4K across all settings, while at 1080p, the Ryzen 5 5600G's single-thread performance begins to constrain the frame rate, preventing the Low preset from scaling beyond the 184 FPS mark.
Settings Recommendations
The measured data suggests that the Medium preset offers the most balanced experience across all three resolutions. At 1920x1080, Medium produces 142.9 FPS, which is more than sufficient for smooth gameplay while providing a 28.5% improvement over High's 115.6 FPS. At 2560x1440, Medium delivers 96.4 FPS, which remains above the 60 FPS threshold for comfortable play, while High drops to 80.1 FPS and Ultra falls to 62.9 FPS. The margin between Medium and High at 1440p is 16.3 FPS, a meaningful difference that favors the lower preset for maintaining higher frame rates.
At 3840x2160, the choice becomes more critical. Medium produces 57.9 FPS, which is playable but not ideal for fast-paced action. High yields 48.9 FPS, and Ultra drops to 39.2 FPS, both of which fall below the 60 FPS target. Low at 4K produces 87.4 FPS, which is the only preset at this resolution that provides headroom above 60 FPS. However, the visual compromise of Low may not be worth the performance gain for all users. The data indicates that Medium is the optimal choice for 1440p and 1080p, while Low is the only viable option for maintaining high refresh rates at 4K.
GPU Role
The RX 6800 XT is a high-end graphics card based on the RDNA 2.0 architecture, featuring 16 GB of GDDR6 memory on a 256-bit bus. The memory bandwidth of 512.0 GB/s is substantial, and the card's 4608 shading units, 288 TMUs, and 128 ROPs provide ample compute resources for Rust's rendering workload. The GPU's boost clock of 2250 MHz and game clock of 2015 MHz are relatively close, suggesting that the card sustains high frequencies under load. This is reflected in the benchmark scores, where the GPU achieves a Passmark G3D score of 24980 and a Geekbench OpenCL score of 154506, placing it in the 87th percentile of all GPUs.
In Rust, the GPU's role is most evident at 4K resolution, where it becomes the clear bottleneck. The difference between Low and Ultra at 3840x2160 is 48.2 FPS (from 87.4 to 39.2), which is a direct consequence of the increased shading and texture work demanded by higher quality settings. The 16 GB VRAM capacity is more than sufficient for Rust's asset streaming, as evidenced by the fact that no preset at any resolution produces a min FPS below 39.2, indicating no memory-related stuttering. The GPU's pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are high enough to handle the game's draw calls, but the data shows that at 1080p, the CPU's limitations prevent the GPU from reaching its full potential.
How This Combo Ranks
The combination of the Ryzen 5 5600G and RX 6800 XT achieves a rank of 561 out of 1717 tested combos in Rust, placing it in the 67th percentile of all systems. This ranking reflects a strong overall performance, but it is notable that the CPU is not a top-tier part. The Ryzen 5 5600G has an average benchmark score of 19983, which is nearly identical to its nearest rivals: the Intel Core i7-11600H scores 19949 (0.2% lower), the Intel Core i7-11800H scores 20024 (0.2% higher), and the AMD EPYC 7713P also scores 20024 (0.2% higher). This tight cluster of scores indicates that the 5600G's computational throughput is competitive with these parts, but none of them are flagship processors.
The GPU, by contrast, is a much stronger performer. The RX 6800 XT has an average benchmark score of 49982, which places it ahead of the Intel Arc A550M (49737, 0.5% lower) and the NVIDIA GeForce RTX 4070 Ti SUPER (48704, 2.6% lower), while trailing the NVIDIA RTX A1000 (50826, 1.7% higher). The 87th percentile ranking for the GPU versus the 78th percentile for the CPU suggests that the graphics card is the more capable component in this pairing. This imbalance is visible in the Rust results, where the combo's rank of 561 is likely pulled down by the CPU's inability to fully feed the GPU at lower resolutions, while at 4K, the GPU's power ensures the combo remains competitive.
CPU Role
The Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. It has 16 MB of L3 cache and supports DDR4 memory with a bandwidth of 51.2 GB/s. In synthetic benchmarks, the CPU scores 16758 in Cinebench R23 multicore and 2365 in single-core, with a Geekbench multicore score of 7693 and single-core score of 1933. These figures place it in the 78th percentile of all CPUs, which is respectable but not exceptional.
In Rust, the CPU's impact is most pronounced at 1080p with the Low preset, where the average FPS of 184.3 represents the ceiling of what this processor can deliver. The fact that the Medium preset at 1080p yields 142.9 FPS, which is only 22.5% lower than Low, while at 4K the gap between these presets is 33.8%, confirms that the CPU is the limiting factor at lower resolutions. The boost clock of 4.40 GHz is adequate for Rust's single-threaded tasks, but the 6-core configuration means that multi-threaded workloads, such as physics calculations and world simulation, may not scale as well as they would on a processor with more cores. The Passmark multithread score of 19717 and the 3DMark max threads score of 5455 indicate that the CPU's multi-threaded performance is solid, but the data suggests that this is not enough to prevent the GPU from being underutilized at 1080p.
Measured FPS Breakdown
At 1920x1080, the average FPS ranges from 184.3 at Low to 87.9 at Ultra. The Medium preset delivers 142.9 FPS, and High produces 115.6 FPS. The gap between Low and Medium is 41.4 FPS, while the gap between Medium and High is 27.3 FPS, and the gap between High and Ultra is 27.7 FPS. This shows a consistent degradation of performance as settings increase, with the largest single drop occurring between Low and Medium.
At 2560x1440, the average FPS ranges from 141.4 at Low to 62.9 at Ultra. Medium produces 96.4 FPS, and High delivers 80.1 FPS. The difference between Low and Medium is 45.0 FPS, between Medium and High is 16.3 FPS, and between High and Ultra is 17.2 FPS. The relative drop from 1080p to 1440p is 23.3% for Low, 32.6% for Medium, 30.7% for High, and 28.4% for Ultra, indicating that the GPU is handling the increased pixel load with diminishing returns at higher settings.
At 3840x2160, the average FPS ranges from 87.4 at Low to 39.2 at Ultra. Medium produces 57.9 FPS, and High delivers 48.9 FPS. The differences between presets are 29.5 FPS (Low to Medium), 9.0 FPS (Medium to High), and 9.7 FPS (High to Ultra). The drop from 1440p to 4K is 38.2% for Low, 39.9% for Medium, 38.9% for High, and 37.7% for Ultra. This consistency across presets reveals that the GPU is uniformly taxed at 4K, with the CPU playing a diminished role. The absolute lowest measured average is 39.2 FPS at Ultra 4K, while the highest is 184.3 FPS at Low 1080p, demonstrating the wide range of experiences this combo can provide depending on the user's resolution and quality preferences.
Hardware Specifications
AMD Ryzen 5 5600G
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 6800 XT in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.4 |
| 3840x2160 | Medium | 57.9 |
| 3840x2160 | High | 48.9 |
| 3840x2160 | Ultra | 39.2 |
| 2560x1440 | Low | 141.4 |
| 2560x1440 | Medium | 96.4 |
| 2560x1440 | High | 80.1 |
| 2560x1440 | Ultra | 62.9 |
| 1920x1080 | Low | 184.3 |
| 1920x1080 | Medium | 142.9 |
| 1920x1080 | High | 115.6 |
| 1920x1080 | Ultra | 87.9 |
Rust with Ryzen 5 5600G + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 6800 XT + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.