Rust

Rust

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 28 33 44
1440p QHD 35 47 55 79
1080p Full HD 48 64 77 111

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 33
3840x2160 High 28
3840x2160 Ultra 23
2560x1440 Low 79
2560x1440 Medium 55
2560x1440 High 47
2560x1440 Ultra 35
1920x1080 Low 111
1920x1080 Medium 77
1920x1080 High 64
1920x1080 Ultra 48

Rust with AMD Ryzen 5 5600 + NVIDIA GeForce GTX 1070, In-Depth Analysis

The AMD Ryzen 5 5600 and NVIDIA GeForce GTX 1070 combination in Rust produces a wide performance spread that is heavily dictated by resolution and quality presets. The measured data shows a system capable of smooth play at 1080p but one that progressively struggles as pixel count increases, with the GPU emerging as the primary constraint at higher resolutions.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and clearly illustrates where the bottleneck lies. At Low settings, the average frame rate falls from 110.8 FPS at 1920x1080 to 78.6 FPS at 2560x1440, a 29% reduction, and then to 44.1 FPS at 3840x2160, a 60% drop from the 1080p baseline. This scaling pattern is typical for a GPU-limited scenario; the GTX 1070’s 8 GB of GDDR5 memory and 256-bit bus are being saturated by the increasing pixel workload.

The scaling becomes even more pronounced at higher quality settings. At Ultra settings, the average FPS drops from 47.7 at 1080p to 35.4 at 1440p (a 26% decrease) and then to 22.9 at 4K (a 52% decrease from 1080p). The fact that the relative drop between 1440p and 4K is similar across all settings (around 35-40%) suggests that the GPU’s raw compute throughput, not just memory bandwidth, is the limiting factor. The GTX 1070’s 6.463 TFLOPS of FP32 performance and 107.7 GPixel/s pixel rate are simply insufficient for the 8.3 million pixels of 4K, especially when combined with Rust’s demanding rendering.

Interestingly, the gap between Low and Ultra settings widens as resolution increases. At 1080p, Ultra is 57% slower than Low (47.7 vs 110.8 FPS). At 4K, Ultra is 48% slower than Low (22.9 vs 44.1 FPS). This narrowing relative gap at 4K indicates that at higher resolutions, the GPU is so overwhelmed by pixel throughput that the additional workload from higher quality settings has less proportional impact. The data suggests that for 4K play, even dropping to Low settings cannot rescue playable frame rates, while at 1440p, Low settings provide a very playable 78.6 FPS.

Settings Recommendations

The benchmark results point to a clear hierarchy of playability. At 1920x1080, the Medium preset delivers 76.9 FPS, which is a strong baseline for smooth gameplay. High settings at the same resolution yield 64 FPS, still perfectly fluid. Ultra at 1080p drops to 47.7 FPS, which is borderline for a survival title where quick reactions matter. Low at 1080p produces 110.8 FPS, offering maximum headroom for competitive play, but the visual compromise may be significant.

At 2560x1440, the picture changes. Low settings produce 78.6 FPS, which is the only preset that exceeds the 60 FPS threshold. Medium drops to 54.5 FPS, which is acceptable but not ideal for fast-paced encounters. High falls to 47.1 FPS, and Ultra is at 35.4 FPS. For 1440p users, the data strongly suggests that Low is the only preset that guarantees consistent smoothness, with Medium as a viable compromise if one can tolerate occasional dips.

At 3840x2160, none of the presets achieve 60 FPS. Low provides 44.1 FPS, which is the only remotely playable option, and even that may feel sluggish. Medium manages 32.6 FPS, High 28.3 FPS, and Ultra 22.9 FPS. The recommendation for 4K is to avoid this combination for serious play, or to accept Low settings and frame rates in the mid-40s at best. The measured data indicates that the GTX 1070 is not a 4K-capable card for Rust under any setting.

CPU Role

The AMD Ryzen 5 5600 brings six cores and twelve threads to the system, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. Its Zen 3 architecture (Vermeer) on a 7 nm process provides strong single-thread performance, as evidenced by a Cinebench R23 single-core score of 2584. This is crucial for Rust, which relies heavily on single-threaded game logic and world simulation.

The CPU’s multi-threaded capabilities are also substantial, with a Cinebench R23 multi-core score of 18309 and a Passmark multithread score of 21541. The 32 MB of shared L3 cache helps with game asset streaming. The fact that the system achieves 110.8 FPS at 1080p Low suggests that the CPU is not the primary bottleneck at lower resolutions; the GTX 1070 is.

However, the CPU’s performance relative to its rivals is notable. The Ryzen 5 5600 has an average benchmark score of 21765, placing it in the 79th percentile of all CPUs. It sits within a tight cluster of rivals: it is 0.6% ahead of the Intel Xeon D-1746TER (21635), and 0.6% behind the AMD EPYC 9554P (21899) and 0.9% behind the Intel Core i7-11700F (21957). This indicates that the 5600 is a well-balanced mid-range processor that will not hold back the GTX 1070 in most gaming scenarios.

The data shows that at 1080p, the GPU limits performance at higher settings, while at 4K, the GPU is overwhelmingly the constraint. The CPU’s 3DMark scores support this: 8-thread score of 4798 and max-thread score of 5659 show it can feed the GPU adequately. The Ryzen 5 5600’s 65 W TDP and DDR4-3200 memory support (51.2 GB/s bandwidth) are sufficient for this GPU pairing.

FAQ

Q: Can this system run Rust at 1080p with high settings?

A: Yes. The measured average FPS at 1920x1080 with High settings is 64 FPS, which is above the standard 60 FPS target. Medium settings provide 76.9 FPS, offering additional headroom.

Q: What is the best preset for 1440p gaming?

A: The data shows that only Low settings achieve a smooth experience, with an average of 78.6 FPS. Medium drops to 54.5 FPS, which is below 60 FPS and may result in noticeable stutter in busy areas.

Q: Is this combination suitable for 4K resolution?

A: No. The highest average FPS at 3840x2160 is 44.1 FPS on Low settings. All other presets fall below 33 FPS, which is not playable for a fast-paced survival game.

Q: How does the Ryzen 5 5600 compare to its nearest rivals?

A: It has an average benchmark score of 21765, placing it 0.6% above the Intel Xeon D-1746TER and 0.6% below the AMD EPYC 9554P. It trails the Intel Core i7-11700F by 0.9%.

Q: What is the GTX 1070’s performance percentile?

A: The GTX 1070 sits in the 51st percentile of all GPUs, with an average benchmark score of 12331. It is 0.7% ahead of the NVIDIA Quadro K4200 and 1.3% behind the GeForce GTX 880M.

Q: Does the CPU bottleneck the GPU at any resolution?

A: At 1080p Low, the system reaches 110.8 FPS, suggesting the CPU can drive high frame rates. At 4K, the GPU is clearly the limiting component, as frame rates drop to 44.1 FPS even at Low settings.

GPU Role

The NVIDIA GeForce GTX 1070 is the decisive factor in this pairing’s performance. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.3 GB/s of bandwidth, which is adequate for 1080p and 1440p but insufficient for 4K texture streaming. The GPU’s 1920 shading units and 64 ROPs deliver a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s.

The GTX 1070’s benchmark scores paint a picture of a mid-range card. Its Passmark G3D score of 13498 and Geekbench Vulkan score of 47395 indicate solid DirectX 12 and Vulkan support, which Rust leverages. The GPU’s 51st percentile ranking places it in the middle of the pack, with an average score of 12331. It is 0.7% faster than the Quadro K4200 (12241) and 1.3% slower than the GTX 880M (12490), showing it is competitive with older high-end mobile parts.

The measured FPS data confirms that the GTX 1070’s limits are reached at 1440p Ultra, where it produces 35.4 FPS. The card’s 6.463 TFLOPS of FP32 compute is the likely bottleneck at 4K, where even Low settings yield only 44.1 FPS. The GPU’s 150 W TDP and dual-slot design are modest, but its performance is clearly not intended for 4K gaming in a demanding title like Rust.

The card’s DirectX 12 (12_1) support and 3DMark Steel Nomad score of 1082 further indicate that it can handle modern APIs but lacks the raw throughput for high-resolution rendering. At 1080p, the GTX 1070 shines, delivering 64 FPS on High and 47.7 FPS on Ultra. The data suggests that this GPU is best paired with a 1080p or 1440p monitor, with the former being the safer choice for consistent high-refresh-rate play.

Measured FPS Breakdown

The complete measured FPS table reveals a consistent performance hierarchy. At 1920x1080, the average FPS ranges from 110.8 (Low) to 47.7 (Ultra). The step from Low to Medium is a 31% drop to 76.9 FPS. High settings reduce performance further to 64 FPS, a 17% drop from Medium. Ultra is 25% slower than High, at 47.7 FPS. This linear degradation indicates that each quality tier adds meaningful GPU load at 1080p.

At 2560x1440, the averages are 78.6 (Low), 54.5 (Medium), 47.1 (High), and 35.4 (Ultra). The drop from Low to Medium is 31%, identical to the 1080p percentage, but the absolute loss is larger (24.1 FPS vs 33.9 FPS). The gap between High and Ultra at 1440p is 25%, the same relative difference as at 1080p. This consistency suggests that the GPU’s compute units are the limiting factor, scaling predictably with pixel count.

At 3840x2160, the averages are 44.1 (Low), 32.6 (Medium), 28.3 (High), and 22.9 (Ultra). The drop from Low to Medium is 26%, and from High to Ultra is 19%, a smaller relative difference than at lower resolutions. This is because at 4K, the GPU is already saturated, and the marginal cost of each additional quality setting is reduced. The 4K Low setting at 44.1 FPS is the only frame rate above 30 FPS, making it the only viable option for any playable session.

The data shows that the GTX 1070’s performance scales almost linearly with resolution at Low settings: 110.8 FPS at 1080p, 78.6 FPS at 1440p (71% of 1080p), and 44.1 FPS at 4K (40% of 1080p). This scaling is consistent with a GPU that is compute-bound. At Ultra settings, the scaling is steeper: 47.7 FPS at 1080p, 35.4 FPS at 1440p (74%), and 22.9 FPS at 4K (48%). This indicates that the higher-quality presets disproportionately tax the GPU’s memory subsystem and shading units.

Overall, this combination is a capable 1080p machine for Rust, a reasonable 1440p machine with settings compromises, and a poor 4K machine under any settings. The Ryzen 5 5600’s strong single-thread performance ensures that the CPU does not become a bottleneck until frame rates exceed 100 FPS, which only occurs at 1080p Low. The GTX 1070 remains the definitive performance limiter in this pairing.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce GTX 1070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 44.1
3840x2160 Medium 32.6
3840x2160 High 28.3
3840x2160 Ultra 22.9
2560x1440 Low 78.6
2560x1440 Medium 54.5
2560x1440 High 47.1
2560x1440 Ultra 35.4
1920x1080 Low 110.8
1920x1080 Medium 76.9
1920x1080 High 64.0
1920x1080 Ultra 47.7

Rust with GTX 1070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.