Rust

Rust

AVERAGE FPS
53
playable

This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 26 31 46
1440p QHD 33 44 52 78
1080p Full HD 49 64 76 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 31
3840x2160 High 26
3840x2160 Ultra 20
2560x1440 Low 78
2560x1440 Medium 52
2560x1440 High 44
2560x1440 Ultra 33
1920x1080 Low 113
1920x1080 Medium 76
1920x1080 High 64
1920x1080 Ultra 49

Rust with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 2600 and NVIDIA GeForce GTX 1070 combination ranks 3082 out of 3723 tested combos in Rust, placing it in the lower third of all pairings. This rank is a direct consequence of both components sitting in similar percentile positions—the CPU is at the 75th percentile among all processors, while the GPU is at the 47th percentile among all graphics cards.

Benchmark results indicate this is a balanced but aging pairing. The GTX 1070's average benchmark score of 9780 places it within 0.7% of rivals like the AMD FirePro W5000 and NVIDIA Tesla C2070, while the Ryzen 5 2600's average score of 21484 sits within 1.2% of the AMD EPYC 9454. In practical terms, this combo lands in the middle of the pack for Rust specifically—not a top-tier performer, but far from the bottom. The rank suggests that in a game like Rust, which is known for heavy CPU demand during base building and entity processing, this pairing will deliver playable but not exceptional results.

What stands out is the delta between the two components' relative standings. The CPU being at the 75th percentile while the GPU sits at the 47th percentile means the system leans CPU-heavy in its overall profile. For Rust, this is arguably the right bias, as the game's simulation and server synchronization tasks tend to scale with processor capability. However, the measured FPS data shows that at higher resolutions, the GPU becomes the limiting factor, which creates a situation where the combo's rank is context-dependent—better at 1080p, weaker at 4K.

GPU Role

The GTX 1070 brings 8 GB of GDDR5 memory on a 256-bit bus, with memory running at 2002 MHz for an effective 8 Gbps and bandwidth of 256.3 GB/s. The chip is built on the 16 nm Pascal architecture with 1920 shading units, 120 texture units, and 64 ROPs, running at a base clock of 1506 MHz and boost of 1683 MHz. Pixel rate is 107.7 GPixel/s, texture rate is 202.0 GTexel/s, and FP32 performance is 6.463 TFLOPS.

In Rust's measured results, the GPU's role becomes clear when examining the FPS scaling across settings. At 1080p Low, the combo hits 113 FPS average, which drops to 76 FPS at Medium, 64 FPS at High, and 49 FPS at Ultra. The pattern shows that the GTX 1070 has enough raw throughput for low-to-medium settings at 1080p, but the gap between Low and Ultra (113 to 49 FPS) is a 57% reduction, indicating the card's fill rate and shading capacity are stressed at higher presets.

At 1440p, the degradation continues: 78 FPS at Low, 52 FPS at Medium, 44 FPS at High, and 33 FPS at Ultra. The memory bandwidth of 256.3 GB/s becomes more relevant at this resolution, as the card is pushing more pixels and the 8 GB frame buffer is being utilized more heavily. At 4K, the GTX 1070 clearly runs out of headroom—46 FPS at Low, 31 FPS at Medium, 26 FPS at High, and 20 FPS at Ultra. The 4K Low result is just slightly above what most players would consider minimum playability, and the Ultra preset's 20 FPS is effectively unusable.

The GPU's benchmark profile supports these observations. Its PassMark G3D score of 13498 and 3DMark Steel Nomad DX12 score of 1082 indicate a mid-range card that can handle older titles and lighter settings but struggles with modern load. The Vulkan score of 22121 and OpenCL score of 44700 show reasonable compute capability, though Rust's draw calls and object rendering seem to favor raw rasterization over compute throughput.

CPU Role

The Ryzen 5 2600 provides 6 cores and 12 threads, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Built on the 12 nm Zen+ architecture (Pinnacle Ridge) for Socket AM4, it features 16 MB of shared L3 cache, 512 KB of L2 per core, and 96 KB of L1 per core. Memory bandwidth is 46.9 GB/s over dual-channel DDR4. The CPU's TDP is 65 W, and it uses PCIe Gen 3 with 16 lanes.

In Rust, the CPU's influence is most evident when looking at the low-resolution results where GPU load is lighter. At 1080p Low, the combo produces 113 FPS, which is the highest measured figure across all configurations. This suggests the Ryzen 5 2600's 12 threads are sufficient to feed the GTX 1070 at lower settings. The CPU's PassMark multithread score of 13160 and Cinebench R15 multicore score of 1248 indicate solid parallel performance for the era, though the single-thread score of 2239 (PassMark) and 157.3 (Cinebench R15) reveals a weakness in lightly-threaded workloads.

Rust is known to have a main-thread bottleneck, particularly in server-side entity updates and physics calculations. The Ryzen 5 2600's boost clock of 3.90 GHz is moderate by modern standards, and benchmark results show it trails the Intel Core Ultra 5 228V by 0.2% and the Intel Core i9-11900H by 0.5% in average score, while edging the AMD EPYC 9454 by 1.2%. These rival deltas are small, meaning the 2600 is competitively positioned within its niche, but the single-thread performance is where it loses ground in a game like Rust.

The CPU's 75th percentile standing versus all CPUs is respectable, but the data suggests that in Rust specifically, the processor's ability to sustain high clocks under load matters more than core count. At 1080p Ultra, the FPS drops to 49, which is a 57% reduction from Low—this is a larger drop than what would be expected if the CPU were fully keeping up, implying that the GPU is also part of the equation. However, at 4K, the CPU's role diminishes as the GPU becomes the clear bottleneck, with the FPS spread from Low to Ultra being only 26 FPS (46 to 20).

FAQ

Q: Is the Ryzen 5 2600 + GTX 1070 combo playable in Rust at 1080p?

A: Yes. Measured results show 113 FPS average at Low, 76 FPS at Medium, and 64 FPS at High settings. Even Ultra delivers 49 FPS, which is above the 30 FPS threshold for basic playability, though smoother at lower presets.

Q: How does the combo perform at 1440p compared to 1080p?

A: At 1440p, FPS drops by roughly 30-33% across all settings. Low goes from 113 to 78 FPS, Medium from 76 to 52 FPS, High from 64 to 44 FPS, and Ultra from 49 to 33 FPS. The 1440p Medium result of 52 FPS is a reasonable target for quality and speed.

Q: Is 4K viable with this hardware?

A: Only at Low settings, where the combo averages 46 FPS. Medium drops to 31 FPS, High to 26 FPS, and Ultra to 20 FPS. The 4K Ultra result is below the minimum playable threshold, and even High is marginal.

Q: Which component is more limiting in Rust for this combo?

A: It depends on resolution. At 1080p, the CPU's single-thread performance (PassMark single-thread score of 2239) is more likely to limit, given the game's main-thread dependency. At 4K, the GPU's 6.463 TFLOPS and 256.3 GB/s bandwidth become the bottleneck, as shown by the steep FPS drop from Low to Ultra.

Q: How does the GTX 1070 compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1070's average benchmark score of 9780 is within 0.7% of the AMD FirePro W5000 (9803, -0.2% delta) and NVIDIA Quadro M2000M (9832, -0.5% delta). It is also within 0.7% of the NVIDIA Tesla M10 (9724, +0.6%) and Tesla C2070 (9716, +0.7%). The differences are negligible.

Q: What is the best preset for a balance of visual quality and FPS at 1080p?

A: Medium settings at 1080p yield 76 FPS average with a min FPS of 64, which is the highest minimum among the measured presets. High gives 64 FPS average but with no min data available. Medium offers the best safety margin for frame time consistency.

Resolution Scaling

The measured FPS data shows a clear pattern of degradation as resolution increases. Starting from 1080p Low at 113 FPS, moving to 1440p Low drops to 78 FPS, and 4K Low falls to 46 FPS. This represents a 31% reduction from 1080p to 1440p and a further 41% reduction from 1440p to 4K. The scaling is not linear, which indicates that the GPU's fill rate and memory bandwidth are being progressively saturated.

At Medium settings, the trend continues: 76 FPS at 1080p, 52 FPS at 1440p, and 31 FPS at 4K. The reduction from 1080p to 1440p is 32%, and from 1440p to 4K is 40%. At High settings, 64 FPS at 1080p becomes 44 FPS at 1440p (31% drop) and 26 FPS at 4K (41% drop). Ultra shows the most severe scaling: 49 FPS at 1080p, 33 FPS at 1440p (33% drop), and 20 FPS at 4K (39% drop).

The fact that the percentage drop from 1080p to 1440p (roughly 31-33%) is smaller than from 1440p to 4K (roughly 39-41%) suggests that the GTX 1070 handles the transition to 1440p with less strain, but the jump to 4K overwhelms its 256-bit memory bus and 8 GB frame buffer. The 4K resolution requires more than double the pixels of 1440p, and the card's bandwidth of 256.3 GB/s becomes a hard constraint.

This scaling pattern indicates that the GPU is the primary limiting component at higher resolutions. If the CPU were the bottleneck, we would expect the FPS to remain relatively flat across resolutions, as the CPU's workload is independent of resolution. Instead, the consistent FPS drops with each resolution increase confirm that the GTX 1070's rasterization and memory throughput are the limiting factors above 1080p. At 1080p, the CPU's single-thread performance may start to become relevant, but the overall trend points to GPU-bound behavior in most configurations.

Settings Recommendations

For players targeting 1080p, Medium settings provide the best measured experience. The average FPS of 76 is well above the playability threshold, and the minimum FPS of 64 ensures that frame drops during intense moments (base raids, large player gatherings) remain manageable. High settings at 1080p yield 64 FPS average, which is still playable, but the lack of min FPS data makes it riskier for consistency. Ultra at 49 FPS is borderline—it works for slower gameplay but may feel stuttery in combat.

At 1440p, Medium is the recommended preset, delivering 52 FPS average with a minimum of 44 FPS. This is the sweet spot for quality and performance, as High drops to 44 FPS average (which may feel sluggish) and Ultra falls to 33 FPS. Low at 1440p gives 78 FPS, but the visual downgrade is significant given the resolution's purpose. The Medium preset at 1440p offers the best balance of detail and smoothness.

For 4K, the only viable option is Low settings, which produces 46 FPS average. Medium drops to 31 FPS, which is below the 30 FPS minimum for most players, and High/Ultra are effectively unplayable at 26 and 20 FPS respectively. If 4K is a hard requirement, players should accept Low settings and be prepared for dips during heavy load. Alternatively, the data suggests that 1440p Medium is the maximum quality setting that maintains acceptable performance across all measured scenarios.

The measured FPS ranges also inform this recommendation. At 1080p Medium, the min-max spread is 64-87 FPS, which gives a 23 FPS variance—manageable. At 1440p Medium, the spread is 44-60 FPS, a 16 FPS variance that indicates more stability. At 4K Medium, the spread is 26-35 FPS, which is tight but at a very low absolute level. The Medium preset consistently provides the most controlled frame delivery across resolutions, making it the safest choice for a consistent experience in Rust's variable gameplay scenarios.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 46.0
3840x2160 Medium 31.0
3840x2160 High 26.0
3840x2160 Ultra 20.0
2560x1440 Low 78.0
2560x1440 Medium 52.0
2560x1440 High 44.0
2560x1440 Ultra 33.0
1920x1080 Low 113.0
1920x1080 Medium 76.0
1920x1080 High 64.0
1920x1080 Ultra 49.0

Rust with GTX 1070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.