Rust
This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 25 | 30 | 44 |
| 1440p QHD | 33 | 45 | 53 | 77 |
| 1080p Full HD | 48 | 64 | 79 | 114 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1070, In-Depth Analysis
The AMD Ryzen 5 5600GT pairs with the NVIDIA GeForce GTX 1070 to form a capable 1080p gaming system that can push into 1440p at reduced settings, though it is clearly limited by the GPU at higher resolutions. The data shows a CPU that sits in the 78th percentile of all tested processors, with an average benchmark score of 20740, placing it nearly identical to the Intel Core i7-10700 (deltaPct: 0) and just 0.3% behind the AMD Ryzen 5 5600X. This is a 6-core, 12-thread Zen 3 part with a base clock of 3.60 GHz and a boost clock of 4.60 GHz, running on the AMD Socket AM4 platform. In Rust, this combination delivers 113.6 FPS at 1080p Low, which shows the CPU has plenty of headroom for competitive play, but the experience degrades sharply as resolution and settings climb.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5600GT brings six physical cores with simultaneous multithreading for 12 threads, a configuration that has become the sweet spot for modern gaming. The Zen 3 architecture, built on TSMC's 7 nm process, provides strong single-thread performance that Rust benefits from during world streaming and entity updates. The CPU's single-thread benchmark scores reinforce this: a Cinebench R23 single-core score of 2438 and a Geekbench single-core score of 2035 indicate the processor can handle the game's main-thread bottleneck without stalling. The 16 MB of L3 cache and 64 KB L1 plus 512 KB L2 per core give the processor quick access to frequently used data, which matters in Rust's dense environments where many objects need tracking.
The measured FPS data shows that at 1080p Low, the system achieves 113.6 FPS, which is a strong result for a survival game. Moving to 1080p High drops to 63.5 FPS, a 44% reduction that points toward the GPU starting to take over as the primary limiter. The CPU's multi-threaded capabilities, shown by a Cinebench R23 multi-core score of 17272 and a PassMark multithread score of 20325, ensure that background tasks like physics calculations and AI pathfinding do not cause frame hitches. Compared to its nearest rivals, the 5600GT matches the Intel Core i7-10700's average score of 20746 almost exactly, and sits a hair above the Core i5-12490F's 20794 by -0.3%. For Rust specifically, the 5600GT's thread count is sufficient; the data shows no scenario where the CPU alone becomes an insurmountable bottleneck, even at 4K where frame rates are low due to GPU constraints.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific pairing of the Ryzen 5 5600GT and GTX 1070 ranks 1449 out of 1717 tested combos in Rust. That places it in the bottom 16% of all systems tested, which may sound alarming but must be interpreted with context. The rank reflects the entire system's performance across all resolutions and settings, and the GTX 1070 is a Pascal-era GPU that has aged out of top-tier contention. The combo's position is heavily influenced by the GPU's limitations at 4K, where it produces just 17.8 FPS on Ultra settings. However, at 1080p Low, this combo outperforms many higher-ranked systems that might have weaker CPUs but stronger GPUs, because Rust can be surprisingly CPU-sensitive in certain scenes. The 78th percentile CPU ranking versus the 51st percentile GPU ranking tells the story: the processor is the stronger component in this pairing. The nearest GPU rivals underscore the graphics card's mid-pack standing, with the GTX 1070's average benchmark score of 12331 sitting just 0.7% above the Quadro K4200's 12241 and 1.4% below the GTX 1650 SUPER's 12504. For a builder targeting 1080p, this combo is workable; for 4K, the rank reflects a system that will struggle.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of GPU-bound scaling. At 1080p Low, the system delivers 113.6 FPS, which drops to 76.7 FPS at 1440p Low (a 32.5% reduction) and further to 43.5 FPS at 4K Low (a 61.7% reduction from 1080p). This steep decline as resolution increases is the classic signature of a GPU-limited configuration. The GTX 1070's 8 GB of GDDR5 memory on a 256-bit bus with 256.3 GB/s bandwidth simply cannot feed enough pixels at 4K. At 1080p High, the system hits 63.5 FPS, and at 1440p High it falls to 45.2 FPS, showing a 28.8% drop that is less severe than the Low preset scaling because the frame rate is already lower. The gap between Low and Ultra at each resolution further confirms GPU dominance: at 1080p, Low produces 113.6 FPS versus 48.1 FPS on Ultra, a 2.36x difference; at 4K, Low gives 43.5 FPS versus 17.8 FPS on Ultra, a 2.44x difference. If the CPU were the bottleneck, these ratios would compress as resolution increased, but they stay consistent, proving the GTX 1070 is the limiting factor. The CPU's ability to maintain high frame rates at 1080p Low, where it is less GPU-stressed, shows it is not holding the system back.
FAQ
Q: What is the best resolution for this combo in Rust?
A: The data shows 1920x1080 as the only resolution where the system achieves consistently playable frame rates across presets, with 63.5 FPS on High and 78.5 FPS on Medium. At 2560x1440, only Low settings with 76.7 FPS approach smoothness, while 4K is not viable.
Q: How does the Ryzen 5 5600GT compare to its closest CPU rivals?
A: The 5600GT's average benchmark score of 20740 is essentially tied with the Intel Core i7-10700 (20746, deltaPct 0) and 0.3% higher than the AMD Ryzen 5 5600X (20680). It is 0.5% lower than the AMD EPYC 7J13 (20845), though that server chip is irrelevant for gaming.
Q: Why does the frame rate drop so much from 1080p to 4K?
A: The GTX 1070's 8 GB frame buffer and 256.3 GB/s memory bandwidth throttle pixel throughput as resolution climbs. At 4K Low, the system produces 43.5 FPS versus 113.6 FPS at 1080p Low, a 61.7% loss, which indicates the GPU, not the CPU, is the bottleneck.
Q: Is the GTX 1070 a good match for this CPU in Rust?
A: At 1080p, yes. The CPU's strong single-thread scores (Cinebench R23 single-core 2438) allow it to feed the GPU adequately, resulting in 63.5 FPS at High and 48.1 FPS at Ultra. At higher resolutions, the GPU becomes the clear constraint, and the pairing is less balanced.
Q: What should a user expect from the Ultra preset?
A: Ultra settings produce 48.1 FPS at 1080p, 33.2 FPS at 1440p, and 17.8 FPS at 4K. Only the 1080p result is playable, and even that sits below the 60 FPS threshold, so Ultra is only recommended for users who prioritize visuals over smoothness.
Q: How does the GPU rank against its nearest rivals?
A: The GTX 1070's average benchmark score of 12331 places it 0.7% above the Quadro K4200 (12241) and 1.3% above the GTX 880M (12490). It trails the GTX 1650 SUPER (12504) by 1.4%, meaning it is firmly in the mid-range of tested graphics cards.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1070 is a Pascal-architecture card built on TSMC's 16 nm process, featuring 1920 shading units, 120 texture mapping units, and 64 render output units. Its base clock of 1506 MHz boosts to 1683 MHz, with memory running at 2002 MHz (8 Gbps effective) across a 256-bit bus. The 8 GB of GDDR5 memory with 256.3 GB/s bandwidth is the card's main asset, allowing it to handle Rust's large textures and open-world assets at 1080p without running out of VRAM. The card's compute capabilities, including 6.463 TFLOPS of FP32 performance and a pixel rate of 107.7 GPixel/s, directly influence how quickly it can render the game's geometry and lighting. The measured results show the GTX 1070 delivering 63.5 FPS at 1080p High, which is respectable for a card that launched in 2016. However, its 51st percentile ranking among all GPUs and average benchmark score of 12331 indicate it has fallen behind modern mid-range options. The card's nearest rivals include the GTX 1650 SUPER, which beats it by 1.4%, showing that even newer budget cards can outperform this aging flagship. In Rust, the GPU's limitations become most apparent at 4K Ultra, where it produces just 17.8 FPS, effectively unplayable. The card's 150 W TDP and dual-slot design are modest by modern standards, but its performance profile is what matters: it is a 1080p/1440p Low-to-High card in this game, not a 4K solution.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS rows provide a clear hierarchy for settings optimization. At 1920x1080, the Low preset delivers 113.6 FPS, which is far above the 60 FPS target and ideal for competitive play where response time matters. Medium settings at 1080p produce 78.5 FPS, still smooth and offering better visual fidelity without sacrificing playability. High settings at 1080p yield 63.5 FPS, which is the threshold for a solid experience on a standard 60 Hz monitor, but leaves little headroom for frame drops during busy scenes. Ultra at 1080p drops to 48.1 FPS, which is below the 60 FPS line and not recommended for most players. At 2560x1440, the picture changes: Low gives 76.7 FPS, which is playable, but Medium and High fall to 52.7 and 45.2 FPS respectively, and Ultra bottoms out at 33.2 FPS. For 1440p, the Low preset is the only reliable option for smooth gameplay. At 4K, no preset achieves 60 FPS, with Low producing 43.5 FPS, Medium 30.4 FPS, High 25.4 FPS, and Ultra a miserable 17.8 FPS. The best experience per the data is 1080p Medium at 78.5 FPS, which balances visual quality and performance, or 1080p Low at 113.6 FPS for maximum responsiveness. Users with 1440p monitors should stick to Low settings, while 4K owners should consider this combo inadequate for anything beyond basic testing.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1070 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.5 |
| 3840x2160 | Medium | 30.4 |
| 3840x2160 | High | 25.4 |
| 3840x2160 | Ultra | 17.8 |
| 2560x1440 | Low | 76.7 |
| 2560x1440 | Medium | 52.7 |
| 2560x1440 | High | 45.2 |
| 2560x1440 | Ultra | 33.2 |
| 1920x1080 | Low | 113.6 |
| 1920x1080 | Medium | 78.5 |
| 1920x1080 | High | 63.5 |
| 1920x1080 | Ultra | 48.1 |
Rust with GTX 1070 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.