Rust

Rust

AVERAGE FPS
53
playable

This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 26 31 46
1440p QHD 33 44 52 78
1080p Full HD 49 64 76 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 31
3840x2160 High 26
3840x2160 Ultra 20
2560x1440 Low 78
2560x1440 Medium 52
2560x1440 High 44
2560x1440 Ultra 33
1920x1080 Low 113
1920x1080 Medium 76
1920x1080 High 64
1920x1080 Ultra 49

Rust with AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1070, In-Depth Analysis

The AMD Ryzen 5 5600G and NVIDIA GeForce GTX 1070 pairing delivers a playable but resolution-sensitive experience in Rust, with the data showing a clear ceiling at 1080p and a steep drop-off at 4K. At 1920x1080, the combo achieves 113 FPS on Low settings, which is the only configuration in the measured results that exceeds the 100 FPS mark; at 3840x2160, even the best-case Low preset falls to 46 FPS, and Ultra drops to 20 FPS. The benchmark results indicate that this system is best treated as a 1080p-oriented pairing, with 1440p viable only when settings are lowered, and 4K generally unsuitable for smooth gameplay. The CPU, a 6-core, 12-thread Zen 3 part with a 3.90 GHz base and 4.40 GHz boost clock, sits in the 74th percentile against all CPUs, while the GPU, a Pascal-based GTX 1070 with 8 GB GDDR5, ranks in the 47th percentile against all GPUs, making the graphics card the more limiting factor in this combination.

FAQ

Q: What is the best average FPS this combo achieves in Rust?

A: The highest measured average FPS is 113, which occurs at 1920x1080 resolution with Low settings. This is the only preset in the dataset that breaks past 100 FPS, and it is 37% higher than the next best result of 78 FPS at 2560x1440 Low.

Q: How does the GTX 1070 compare to its nearest GPU rivals?

A: The GTX 1070 has an average benchmark score of 9780, placing it just below the AMD FirePro W5000 (9803, -0.2% delta) and the NVIDIA Quadro M2000M (9832, -0.5% delta), while sitting above the NVIDIA Tesla M10 (9724, +0.6% delta) and the Tesla C2070 (9716, +0.7% delta). These are very tight margins, all within a 1.2% band.

Q: Is the Ryzen 5 5600G a strong CPU relative to other processors?

A: Yes, the CPU ranks in the 74th percentile against all CPUs, with an average benchmark score of 21088. Its nearest rival is the Intel Core i3-1220P at 21066 (0.1% delta), meaning the 5600G is effectively tied with that chip, and it is slightly ahead of the Intel Core Ultra 7 256V (21112, -0.1% delta) by a negligible margin.

Q: What is the worst FPS recorded in the measured data?

A: The lowest average FPS is 20, which occurs at 3840x2160 resolution with Ultra settings. This is the only measured configuration that falls below 26 FPS, indicating that 4K Ultra is not a viable option for this hardware combination in Rust.

Q: Does raising settings from Low to Ultra have a consistent impact across resolutions?

A: No, the impact varies. At 1080p, going from Low (113 FPS) to Ultra (49 FPS) results in a 56.6% drop. At 1440p, the drop is from 78 FPS to 33 FPS, a 57.7% reduction. At 4K, Low yields 46 FPS and Ultra yields 20 FPS, a 56.5% decrease. The relative penalty stays roughly consistent, but the absolute FPS values make 4K Ultra unplayable.

Q: How many total combos does this system rank against in Rust?

A: The combo ranks 3082 out of 3723 tested combos, placing it in the lower 17.2% of all CPU-GPU pairings tested for this game. This suggests that while the system can run Rust, it is not competitive with the majority of other hardware configurations.

GPU Role

The NVIDIA GeForce GTX 1070 is built on the Pascal architecture with a GP104 chip, manufactured on a 16 nm process at TSMC with 7,200 million transistors and a die size of 314 mm². Its base clock is 1506 MHz with a boost clock of 1683 MHz, and it features 1920 shading units, 120 texture mapping units, and 64 raster operation units. The memory subsystem consists of 8 GB of GDDR5 on a 256-bit bus, delivering 256.3 GB/s of bandwidth and an effective memory speed of 8 Gbps. The GPU's peak pixel rate is 107.7 GPixel/s, texture rate is 202.0 GTexel/s, and FP32 throughput is 6.463 TFLOPS, which are modest figures by modern standards but still capable of handling Rust at lower resolutions.

The GTX 1070 operates at a TDP of 150 W, requires a single 8-pin power connector, and is a dual-slot card measuring 267 mm in length. The data shows that the GPU holds a 47th percentile ranking against all GPUs, with an average benchmark score of 9780. This places it in the middle of the pack, but its nearest rivals are all professional or older workstation parts: the AMD FirePro W5000 (9803), NVIDIA Quadro M2000M (9832), NVIDIA Tesla M10 (9724), and NVIDIA Tesla C2070 (9716). The GTX 1070 is within 0.7% of these chips, indicating that its raw compute performance is comparable to those dated workstation components.

In Rust, the GPU's role becomes evident when examining the FPS scaling across settings. At 1920x1080, the GPU can push 113 FPS on Low, but this falls to 49 FPS on Ultra, a 64 FPS swing that shows how much headroom the card has at the low end. At 2560x1440, the same setting change drops FPS from 78 to 33, and at 3840x2160, from 46 to 20. The GTX 1070's 8 GB VRAM is sufficient for Rust's typical asset load, but the card's overall compute power limits its ability to maintain high framerates as resolution climbs. The 47th percentile GPU ranking, combined with the 74th percentile CPU ranking, suggests that the GPU is the bottleneck in this pairing, as the CPU has more relative headroom compared to other processors than the GPU has compared to other graphics cards.

Resolution Scaling

The measured FPS data reveals a predictable but steep decline as resolution increases from 1080p to 4K. At the Low settings preset, the average FPS goes from 113 at 1920x1080, to 78 at 2560x1440, and down to 46 at 3840x2160. This represents a 31.0% drop from 1080p to 1440p, and a further 41.0% drop from 1440p to 4K, for a total decline of 59.3% from the starting point. The pattern is similar for the Medium preset, which yields 76 FPS at 1080p, 52 FPS at 1440p, and 31 FPS at 4K, with a total reduction of 59.2%. The High preset shows 64 FPS at 1080p, 44 FPS at 1440p, and 26 FPS at 4K, a total drop of 59.4%. The Ultra preset follows the same trend: 49 FPS at 1080p, 33 FPS at 1440p, and 20 FPS at 4K, a total decline of 59.2%.

These consistent percentage drops across all settings strongly indicate that the scaling is primarily driven by the GPU's rendering workload, rather than CPU limitations. The Ryzen 5 5600G, with its 6 cores and 12 threads, is capable of feeding the GPU at 1080p, as evidenced by the 113 FPS Low result. However, as resolution climbs to 4K, the pixel count quadruples from 1080p, and the GTX 1070's 6.463 TFLOPS of FP32 compute simply cannot keep up. The fact that the FPS drops by roughly 59% across the board, regardless of whether settings are Low or Ultra, suggests that the resolution increase itself is the dominant factor, not the additional shading or texture work from higher presets.

The limiting component is clearly the GPU. At 1080p Low, the CPU could theoretically push higher FPS if the GPU were faster, but the GTX 1070 caps it at 113. At 4K Ultra, the GPU is so overburdened that it only manages 20 FPS, which is below the 26 FPS minimum recorded at 4K Medium. The data shows that the GTX 1070's 256.3 GB/s memory bandwidth and 107.7 GPixel/s pixel rate are insufficient for 4K in Rust, while the CPU's 51.2 GB/s memory bandwidth and 16 MB L3 cache are not the limiting factor at any resolution tested. The conclusion is that this combo is a 1080p-focused system, with 1440p being a compromise and 4K being a last resort for screenshot-quality visuals rather than gameplay.

Measured FPS Breakdown

At 1920x1080, the lowest resolution tested, the combo performs best across all settings. The Low preset delivers an average of 113 FPS, which is the highest score in the entire dataset. The Medium preset produces 76 FPS, with a minimum of 64 FPS and a maximum of 87 FPS, indicating some frame pacing variance but generally smooth gameplay. The High preset drops to 64 FPS, which is still playable for most users, while the Ultra preset bottoms out at 49 FPS. These figures show a clear progression: each step from Low to Ultra costs roughly 13-15 FPS on average, with the largest single jump being from Low to Medium at 37 FPS.

At 2560x1440, the performance curve shifts downward significantly. The Low preset averages 78 FPS, which is 35 FPS lower than the same preset at 1080p. The Medium preset averages 52 FPS, with a minimum of 44 FPS and a maximum of 60 FPS, making it the only 1440p setting that stays above 60 FPS in its maximum frame time. The High preset averages 44 FPS, and the Ultra preset averages 33 FPS. The gap between Low and Ultra at 1440p is 45 FPS, which is proportionally similar to the 64 FPS gap at 1080p, but the absolute values are lower, meaning that even the best-case 1440p scenario (Low at 78 FPS) is only marginally better than the worst-case 1080p scenario (Ultra at 49 FPS) in terms of playability.

At 3840x2160, the results are largely below playable thresholds. The Low preset averages 46 FPS, which is the only 4K setting that approaches a minimum acceptable framerate for fast-paced survival gameplay. The Medium preset averages 31 FPS, with a minimum of 26 FPS and a maximum of 35 FPS, making it inconsistent and likely to cause stuttering during combat or building. The High preset averages 26 FPS, and the Ultra preset averages 20 FPS, both of which are too low for responsive control. Across all three resolutions, the Medium preset's min-max range (64-87 FPS at 1080p, 44-60 FPS at 1440p, 26-35 FPS at 4K) shows that Rust's frame times are not stable, with the 4K Medium result having a 9 FPS spread that represents a 34.6% variance from its average.

How This Combo Ranks

The AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1070 combination ranks 3082 out of 3723 tested combos in Rust, placing it in the bottom 17.2% of all configurations. This low ranking is primarily attributable to the GPU's mediocre standing, as the GTX 1070 is in the 47th percentile against all GPUs, while the CPU is in the 74th percentile against all CPUs. The data suggests that many other pairings, particularly those with newer GPUs, will outperform this system in Rust's demanding rendering environments. The combo's rank of 3082 means that only 641 other tested combinations are slower, which puts it in the company of older or lower-tier hardware.

Looking at the CPU's nearest rivals, the Ryzen 5 5600G is effectively tied with the Intel Core i3-1220P (21066 vs 21088, a 0.1% delta) and the Intel Core Ultra 7 256V (21112, -0.1% delta), meaning that swapping the CPU for any of those chips would have a negligible impact on overall performance. The same applies to the GPU, where the GTX 1070's score of 9780 is within 0.7% of the AMD FirePro W5000 (9803), NVIDIA Quadro M2000M (9832), NVIDIA Tesla M10 (9724), and NVIDIA Tesla C2070 (9716). In practical terms, the combo's rank is not determined by the CPU, which has ample headroom, but by the GPU's inability to handle high resolutions and settings in Rust.

The measured FPS data reinforces this ranking. At 1080p Low, the 113 FPS result is respectable, but at 4K Ultra, the 20 FPS result is among the worst possible outcomes. The combo's position at 3082 out of 3723 suggests that for the majority of other tested combos, Rust runs at higher framerates or at higher settings for the same framerate. The data does not include specific rival combo scores, but based on the GPU's 47th percentile ranking, it is clear that most contemporary graphics cards, even those in the 50th-60th percentile range, would deliver better 4K results. The CPU, on the other hand, is not the weak link; its 74th percentile ranking means it outperforms 74% of all CPUs, so a GPU upgrade would likely improve the combo's rank substantially without needing to touch the processor.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and the user's tolerance for frame drops. For 1920x1080, the recommended preset is Low, which delivers 113 FPS on average. This is the only setting that provides a comfortable margin above 60 FPS, and it leaves headroom for the frame time spikes that Rust is known for. The Medium preset at 1080p averages 76 FPS, which is also playable, but its minimum of 64 FPS is closer to the 60 FPS threshold, and the 87 FPS maximum suggests that the GPU is working harder than necessary. For users who prioritize visual quality over absolute framerate, High at 1080p (64 FPS) is acceptable, but Ultra (49 FPS) is not recommended because it falls below 60 FPS and will feel less responsive.

For 2560x1440, the best experience is achieved with the Low preset, which averages 78 FPS. This is the only 1440p setting that stays above 60 FPS on average, making it the default choice for smooth gameplay. The Medium preset at 52 FPS is borderline, with a minimum of 44 FPS that will cause noticeable hitches during intense moments, so it should only be used if the user is willing to accept occasional stuttering. High at 44 FPS and Ultra at 33 FPS are both too low for competitive play, and the data suggests that they are better suited for static screenshots or observation rather than active gameplay. The Medium preset's max FPS of 60 is telling, as it means the GPU occasionally hits 60 FPS but cannot sustain it.

For 3840x2160, none of the settings are truly playable. The Low preset at 46 FPS is the best option, but it is below the 60 FPS target and will result in a less responsive experience. The Medium preset at 31 FPS, with a minimum of 26 FPS, is only suitable for very slow-paced tasks like building in a quiet area. The High preset at 26 FPS and Ultra at 20 FPS are effectively unplayable, as the frame rate drops into slideshow territory. The recommendation is to avoid 4K entirely with this combo and instead use 1080p or 1440p, as the GPU's 8 GB VRAM and 256.3 GB/s bandwidth are not enough to maintain fluid motion at 4K. If 4K is unavoidable, Low settings are the only option, and even then, the user should expect an average below 50 FPS with potential dips in complex scenes.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1070

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1683 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 46.0
3840x2160 Medium 31.0
3840x2160 High 26.0
3840x2160 Ultra 20.0
2560x1440 Low 78.0
2560x1440 Medium 52.0
2560x1440 High 44.0
2560x1440 Ultra 33.0
1920x1080 Low 113.0
1920x1080 Medium 76.0
1920x1080 High 64.0
1920x1080 Ultra 49.0

Rust with GTX 1070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + GTX 1070

Explore FPS benchmarks for other games using this same hardware combination.