Rust

Rust

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 42 52 79
1440p QHD 59 77 87 134
1080p Full HD 85 112 132 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 52
3840x2160 High 42
3840x2160 Ultra 34
2560x1440 Low 134
2560x1440 Medium 87
2560x1440 High 77
2560x1440 Ultra 59
1920x1080 Low 158
1920x1080 Medium 132
1920x1080 High 112
1920x1080 Ultra 85

Rust with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 3070 Ti delivers a distinct performance profile in Rust, where the CPU and GPU trade responsibilities depending on resolution and settings. The data reveals a system that is capable of high refresh rates at 1080p but becomes increasingly GPU-bound as resolution climbs, with the CPU's Zen 2 architecture proving sufficient for most scenarios.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 112.3 FPS at 1080p to 77.4 FPS at 1440p, then falls further to 42.4 FPS at 4K. This represents a 45% reduction in performance from 1080p to 1440p and a further 45% drop when moving to 4K. The scaling is consistent with a system where the GPU becomes the primary bottleneck at higher resolutions, as the pixel count quadruples from 1080p to 4K while the CPU workload remains relatively static.

At Low settings, the pattern is similar but with higher absolute numbers. The system achieves 157.7 FPS at 1080p, 133.5 FPS at 1440p, and 79.3 FPS at 4K. The smaller percentage drop between 1080p and 1440p (15%) compared to the drop from 1440p to 4K (41%) suggests that at Low settings with lower resolution, the CPU begins to play a more significant role in limiting performance. The Ryzen 5 4600G, with its 6 cores and 12 threads, appears to be the limiting factor at 1080p Low, where the GPU has ample headroom.

Ultra settings show the most dramatic scaling, with 85.4 FPS at 1080p dropping to 58.9 FPS at 1440p and finally to 33.8 FPS at 4K. The 4K Ultra result is the only configuration that falls below 40 FPS, indicating that this combination struggles to maintain playable frame rates at the highest visual quality and resolution simultaneously. The gap between Low and Ultra at 4K is substantial—79.3 FPS versus 33.8 FPS—demonstrating that settings adjustments can more than double performance in the most demanding scenario.

How This Combo Ranks

Among the 1,717 tested CPU-GPU combinations in Rust, this pairing ranks 707th. This places it in the upper-middle tier of all tested combos, roughly in the 59th percentile of the field. The ranking reflects a balance between the CPU's moderate performance and the GPU's strong showing—the Ryzen 5 4600G sits at the 75th percentile among all CPUs, while the RTX 3070 Ti ranks at the 74th percentile among all GPUs.

The combination's rank is somewhat lower than the individual component percentiles might suggest, which indicates that Rust's specific workload characteristics do not fully utilize the strengths of either component. The CPU's average benchmark score of 17,489 places it within 0.1% of the AMD Ryzen 3 PRO 5355GE (17,482) and 0.8% behind the Intel Core i3-14100T (17,636). The GPU's average score of 30,849 puts it 0.3% ahead of the AMD Radeon RX 590 GME (30,755) and 0.8% behind the AMD Radeon RX 6700 (31,112). These close margins suggest that in synthetic benchmarks, the components perform as expected for their class, but Rust's real-world demands may not align perfectly with those synthetic results.

The rank of 707 out of 1,717 means there are 1,010 tested combinations that perform worse in Rust, but also 706 that perform better. This positions the combo as a solid mid-range performer, capable of handling the game at competitive settings but not at the top tier of performance.

GPU Role

The RTX 3070 Ti brings substantial graphics horsepower to this pairing, with 8 GB of GDDR6X memory on a 256-bit bus providing 608.3 GB/s of bandwidth. The GPU's boost clock of 1770 MHz, combined with 6,144 shading units, delivers a peak FP32 throughput of 21.75 TFLOPS. This is reflected in the benchmark scores, where the GPU achieves 23,356 in PassMark G3D and 137,518 in Geekbench OpenCL, placing it at the 74th percentile of all GPUs.

The memory configuration is particularly relevant for Rust, which can be demanding on VRAM at higher settings. The 8 GB capacity is adequate for 1080p and 1440p gaming, but the 4K Ultra result of 33.8 FPS suggests that the memory bandwidth and capacity may be stressed at the highest resolution. The GDDR6X memory running at 19 Gbps effective provides the bandwidth needed for texture-heavy scenes, but the GPU's raw compute power appears to be the limiting factor at 4K rather than memory capacity.

The GPU's role in this pairing becomes more dominant as resolution increases. At 1080p Low, the CPU likely prevents the GPU from reaching its full potential, but at 4K Ultra, the GPU is clearly the bottleneck. The RTX 3070 Ti's performance in Rust is consistent with its overall benchmark profile, ranking near the AMD Radeon RX 6700, which sits 0.8% higher in average score. The GPU's 48 ray tracing cores and 192 tensor cores are present but not directly relevant to Rust's current rendering pipeline, which does not heavily utilize these features.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows that 1920x1080 provides the highest frame rates across all settings, with a maximum of 157.7 FPS at Low settings and 112.3 FPS at High settings. At 2560x1440, the system still delivers strong performance, with 133.5 FPS at Low and 77.4 FPS at High, making it a viable option for higher-resolution displays.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 4600G has an average benchmark score of 17,489, which is 0.1% higher than the AMD Ryzen 3 PRO 5355GE (17,482) and 0.8% lower than the Intel Core i3-14100T (17,636). The CPU sits at the 75th percentile among all tested CPUs.

Q: Is 8 GB of VRAM sufficient for Rust at 4K?

A: The measured results show 42.4 FPS at 4K High settings and 33.8 FPS at 4K Ultra. While the game runs, the frame rates are below 60 FPS, indicating that the combination of 8 GB VRAM and the GPU's compute capabilities may be limiting at this resolution. Lowering settings to Medium improves performance to 52.2 FPS.

Q: What causes the large gap between Low and Ultra settings at 1080p?

A: The difference between Low (157.7 FPS) and Ultra (85.4 FPS) at 1080p is 72.3 FPS, a 46% reduction. This gap is primarily due to the GPU's workload increasing with higher settings, while the CPU's workload remains relatively constant. The RTX 3070 Ti has sufficient headroom at 1080p Low to achieve high frame rates.

Q: How does this combo rank compared to all tested combinations?

A: This pairing ranks 707th out of 1,717 tested combos in Rust. This places it in the upper-middle range, with 706 combinations performing better and 1,010 performing worse.

Q: What is the GPU's performance relative to its closest rivals?

A: The RTX 3070 Ti has an average benchmark score of 30,849, which is 0.3% higher than the AMD Radeon RX 590 GME (30,755) and 0.8% lower than the AMD Radeon RX 6700 (31,112). It ranks at the 74th percentile among all GPUs.

Settings Recommendations

The measured data provides clear guidance for optimizing the experience in Rust. For players targeting 60 FPS or higher, the 1920x1080 resolution with High settings delivers 112.3 FPS, which is well above the threshold and provides a good balance between visual quality and performance. At 2560x1440, High settings produce 77.4 FPS, which remains smooth for most users, while Medium settings at this resolution achieve 87.3 FPS and may be preferable for those who want a margin of safety.

At 3840x2160, the situation is more constrained. High settings produce 42.4 FPS, which is below the 60 FPS target, while Medium settings improve to 52.2 FPS—still not quite reaching 60 FPS but playable. Low settings at 4K achieve 79.3 FPS, which represents the best way to maintain high frame rates at this resolution, albeit with reduced visual fidelity. The Ultra preset at any resolution comes with a significant performance penalty, and the data suggests it is best avoided unless the user prioritizes visual quality over frame rate.

The most balanced recommendation across the board is Medium settings at 2560x1440, which delivers 87.3 FPS and represents a strong compromise between visual quality and performance. For competitive play, 1080p Low at 157.7 FPS provides the highest frame rates and lowest input latency. For a visually impressive experience at 4K, Low settings at 79.3 FPS outperform High settings at 42.4 FPS by a substantial margin, making Low the practical choice at that resolution.

CPU Role

The AMD Ryzen 5 4600G provides the processing foundation for this system, with 6 cores and 12 threads based on the Zen 2 architecture. Running at a base clock of 3.70 GHz and a boost clock of 4.20 GHz, the CPU delivers a Cinebench R23 multi-core score of 13,593 and a single-core score of 1,919. Its average benchmark score of 17,489 places it at the 75th percentile of all CPUs, with a PassMark multi-thread score of 15,992 and a PassMark single-thread score of 2,653.

In Rust, the CPU's role is most evident at lower resolutions and settings. At 1080p Low, the system achieves 157.7 FPS, which is likely near the CPU's limit for this game's physics and simulation workloads. The CPU's 8 MB of shared L3 cache is modest by modern standards, but the 7 nm process and 65 W TDP keep it efficient. The integrated Radeon Vega 7 graphics are irrelevant when paired with the RTX 3070 Ti, but the CPU's PCIe Gen 3 support with 20 lanes ensures adequate bandwidth for the GPU.

The CPU's nearest rivals in synthetic benchmarks are the AMD Ryzen 3 PRO 5355GE (17,482, 0% delta) and the Intel Core i5-12450H (17,475, 0.1% delta). The 4600G slightly edges out the first and trails the second by a negligible margin. In Rust, the CPU's performance appears sufficient to avoid becoming a major bottleneck at 1440p and 4K, where the GPU dominates the workload. The data shows that the CPU can feed the RTX 3070 Ti adequately at most settings, with the GPU becoming the limiting factor at higher resolutions.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 79.3
3840x2160 Medium 52.2
3840x2160 High 42.4
3840x2160 Ultra 33.8
2560x1440 Low 133.5
2560x1440 Medium 87.3
2560x1440 High 77.4
2560x1440 Ultra 58.9
1920x1080 Low 157.7
1920x1080 Medium 132.1
1920x1080 High 112.3
1920x1080 Ultra 85.4

Rust with Ryzen 5 4600G + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3070 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.