Evolve
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 54 | 66 | 89 |
| 1440p QHD | 62 | 94 | 116 | 153 |
| 1080p Full HD | 98 | 140 | 179 | 230 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
Evolve, a 2015 FPS, places distinct demands on the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 3070 Ti combo. The measured data shows a configuration capable of high refresh rates at 1080p and 1440p, but one that requires careful settings management to maintain playable framerates at 4K. This analysis examines the CPU and GPU roles, optimal settings, and scaling behavior based solely on the provided benchmark results.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor from the 4000 series, built on the Zen 2 architecture and codenamed Renoir. Its base clock of 3.70 GHz can boost up to 4.20 GHz, and it features a shared 8 MB L3 cache. The processor’s 7 nm process node and 65 W TDP indicate an efficient design, but its performance in the measured FPS data must be interpreted through its benchmark scores. In synthetic tests, the 4600G achieves a single-thread score of 726 in 3dmark and 1919 in Cinebench R23, which are modest figures. However, its multi-threaded performance is stronger, with a Cinebench R23 multicore score of 13593 and a Geekbench multicore score of 6093.
The CPU’s percentile rank of 75 versus all CPUs places it in the upper quartile, with an average benchmark score of 17489. Its nearest rivals include the AMD Ryzen 3 PRO 5355GE (avgScore 17482, deltaPct 0) and the Intel Core i5-12450H (avgScore 17475, deltaPct 0.1), showing near-identical performance. The Intel Core i3-14100T and i3-13100F are slightly ahead by 0.8% and 1% respectively, but these differences are negligible in real-world gaming. For Evolve, the 4600G’s 12 threads are sufficient to handle the game’s logic and physics, as evidenced by the high average FPS at lower resolutions. At 1080p with Low settings, the system achieves 229.7 FPS, which suggests the CPU is not a bottleneck at that point. The data indicates that while the CPU’s single-thread performance is adequate, its multi-core capability provides headroom for background tasks and game threads, preventing it from limiting the GPU in most scenarios.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 Ti is the primary driver of Evolve’s visual output. Based on the Ampere architecture with a GA104 chip, it operates at a base clock of 1575 MHz and a boost clock of 1770 MHz. The GPU features 8 GB of GDDR6X memory on a 256-bit bus, delivering a bandwidth of 608.3 GB/s. Its 6144 shading units and 192 tensor cores provide substantial compute power, reflected in its FP32 performance of 21.75 TFLOPS. The GPU’s average benchmark score of 30849 places it at the 74th percentile, with nearest rivals including the AMD Radeon RX 590 GME (deltaPct 0.3) and AMD Radeon RX 6700 (deltaPct -0.8), indicating the 3070 Ti sits in a competitive mid-to-high range.
The measured FPS data reveals the GPU’s behavior under Evolve’s load. At 1080p, the RTX 3070 Ti delivers 229.7 FPS on Low settings, but drops to 97.8 FPS on Ultra, showing that the GPU is the primary scaling factor when settings increase. The 8 GB VRAM capacity is sufficient for Evolve’s textures at all tested resolutions, but the performance drop at 4K Ultra (34.8 FPS) suggests memory bandwidth and computational limits rather than capacity issues. The GPU’s 339.8 GTexel/s texture rate and 169.9 GPixel/s pixel rate are high, but Evolve’s Ultra preset likely includes heavy post-processing and shadow effects that strain the architecture. The data shows the GPU is the clear bottleneck at 1440p Ultra (61.5 FPS) and 4K High (53.9 FPS), while at 1080p Low, the CPU’s modest single-thread score of 726 in 3dmark becomes the limiting factor, capping performance at 229.7 FPS.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution. At 1080p, the High preset delivers 139.8 FPS, which is well above the 60 FPS threshold and provides a smooth experience for competitive play. The Medium preset at 179 FPS offers higher headroom but sacrifices visual fidelity; however, the jump to Ultra at 97.8 FPS is still playable, though it reduces the margin for frame drops. For 1440p, the High preset at 94.1 FPS is the sweet spot, balancing visual quality with responsiveness. The Medium preset at 115.9 FPS is also viable, but the Ultra preset at 61.5 FPS sits near the minimum acceptable average for fast-paced FPS gameplay, making it risky for consistent performance.
At 4K, the data strongly recommends against the Ultra preset (34.8 FPS) and suggests the Low preset (88.7 FPS) for playability, with Medium (66 FPS) being a compromise. The High preset (53.9 FPS) is borderline, as it falls below the 60 FPS target. The data indicates that the High preset at 1440p is the best overall experience, providing 94.1 FPS while retaining visual details. For users prioritizing frame rate over fidelity, the Low preset at 1080p (229.7 FPS) or 1440p (152.8 FPS) offers maximum responsiveness, but the visual downgrade is significant. The measured rows show that the Medium preset is the most balanced option across all resolutions, offering framerates that are 66 FPS at 4K, 115.9 FPS at 1440p, and 179 FPS at 1080p, without the drastic performance penalties of Ultra.
FAQ
Q: Can this combo achieve 60 FPS at 4K in Evolve?
A: Yes, but only on the Low preset, which shows an average of 88.7 FPS. The Medium preset at 66 FPS also exceeds 60 FPS, but the High preset drops to 53.9 FPS, and Ultra falls to 34.8 FPS.
Q: Is the CPU or GPU the limiting factor at 1080p Low settings?
A: The data suggests the CPU is the bottleneck at 1080p Low, as the system reaches 229.7 FPS, which is likely near the CPU’s single-thread limit given its 3dmark single-thread score of 726.
Q: How does the RTX 3070 Ti compare to its nearest rivals in synthetic benchmarks?
A: The RTX 3070 Ti’s average benchmark score of 30849 is 0.3% ahead of the AMD Radeon RX 590 GME and 0.8% behind the AMD Radeon RX 6700, indicating near-identical performance among these cards.
Q: What is the frame rate difference between Medium and Ultra at 1440p?
A: The Medium preset delivers 115.9 FPS, while the Ultra preset delivers 61.5 FPS, a difference of 54.4 FPS. This shows a substantial performance cost for Ultra settings at 1440p.
Q: Does the CPU’s multi-threaded performance help in Evolve?
A: The 4600G’s Cinebench R23 multicore score of 13593 and 12 threads provide sufficient headroom, as the FPS at 1080p Low (229.7) and 1440p Low (152.8) are high, indicating the CPU can feed the GPU adequately at lower settings.
Q: Is the 8 GB VRAM enough for Evolve at 4K Ultra?
A: The data shows 4K Ultra runs at 34.8 FPS, which is likely due to GPU computational limits rather than VRAM capacity, as the 8 GB memory is not explicitly listed as a bottleneck in the measured results.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals the balance between CPU and GPU loads. At Low settings, the average FPS drops from 229.7 at 1080p to 152.8 at 1440p (a 33.5% decrease) and then to 88.7 at 4K (a 42% decrease from 1440p). This steep drop from 1440p to 4K indicates the GPU is becoming the dominant limiter, as the pixel count quadruples from 1080p to 4K, pushing the RTX 3070 Ti’s pixel throughput to its limits. In contrast, at Ultra settings, the FPS drops from 97.8 at 1080p to 61.5 at 1440p (37.1% decrease) and then to 34.8 at 4K (43.4% decrease). The consistent percentage drops across settings suggest that resolution scaling is uniform, but the absolute numbers show that the GPU’s fillrate and shading capacity are the primary constraints.
The data also indicates that the CPU’s role diminishes as resolution increases. At 1080p Low, the 229.7 FPS is likely near the CPU’s limit, given its single-thread score of 726 in 3dmark. However, at 4K Low, the 88.7 FPS is well below that limit, confirming the GPU is the bottleneck. The transition point appears to be around 1440p, where the High preset (94.1 FPS) shows balanced load distribution. The measured FPS from 1080p to 4K demonstrates that the RTX 3070 Ti is a capable 1440p card for Evolve, but at 4K, only the Low preset offers a comfortable margin above 60 FPS, with Medium (66 FPS) being the highest playable option.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers its highest framerates. The Low preset averages 229.7 FPS, which is the maximum measured across all configurations. The Medium preset averages 179 FPS, offering a significant step up from Low without the visual fidelity loss. The High preset averages 139.8 FPS, which remains well above the 60 FPS target for smooth gameplay. The Ultra preset averages 97.8 FPS, which is still playable but shows the performance cost of maximum settings. These numbers indicate that at 1080p, the combo can easily handle any preset, with even Ultra providing a high refresh rate experience.
At 2560x1440, the framerates are lower but remain strong. The Low preset averages 152.8 FPS, which is still excellent for competitive play. The Medium preset averages 115.9 FPS, providing a balanced experience. The High preset averages 94.1 FPS, which is above the 60 FPS threshold and suitable for most gamers. The Ultra preset averages 61.5 FPS, which is borderline for fast-paced FPS games, as frame drops could push it below 60 FPS. This resolution is the practical limit for the Ultra preset, as the data shows a 54.4 FPS difference between Medium and Ultra.
At 3840x2160, the performance drops significantly. The Low preset averages 88.7 FPS, which is the only preset that comfortably exceeds 60 FPS. The Medium preset averages 66 FPS, which is just above the target but leaves little headroom. The High preset averages 53.9 FPS, which is below the 60 FPS target and may result in noticeable stuttering. The Ultra preset averages 34.8 FPS, which is not recommended for playable performance. The data shows that 4K gaming with this combo requires the Low or Medium presets, and even then, the experience is less smooth than at lower resolutions. The measured FPS breakdown confirms that the RTX 3070 Ti is best utilized at 1440p, where it can deliver high framerates on the High preset, while the 4K Ultra setting is only suitable for screenshot purposes rather than actual gameplay.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 Ti in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.7 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 53.9 |
| 3840x2160 | Ultra | 34.8 |
| 2560x1440 | Low | 152.8 |
| 2560x1440 | Medium | 115.9 |
| 2560x1440 | High | 94.1 |
| 2560x1440 | Ultra | 61.5 |
| 1920x1080 | Low | 229.7 |
| 1920x1080 | Medium | 179.0 |
| 1920x1080 | High | 139.8 |
| 1920x1080 | Ultra | 97.8 |
Evolve with Ryzen 5 4600G + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 3070 Ti + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.