Downfall
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 46 | 59 | 68 |
| 1440p QHD | 47 | 77 | 92 | 113 |
| 1080p Full HD | 66 | 106 | 129 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070, In-Depth Analysis
# Downfall with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce GTX 1070 delivers a playable but stratified experience in Downfall, a 2016 horror title that clearly responds to both resolution and preset changes. The measured FPS data across three resolutions and four settings tiers reveals a system that can comfortably handle 1080p and 1440p gaming, but struggles at 4K with higher presets. With a combo rank of 1466 out of 1741 tested combinations, this pairing sits in the lower-middle tier of the database, indicating that while it is far from obsolete, it is not a top performer in this specific title. The 6-core, 12-thread CPU with a 3.40 GHz base and 3.90 GHz boost clock, alongside a GPU with 8 GB of GDDR5 memory and a 256-bit bus, forms a balanced mid-range foundation that shows its age most prominently at extreme settings.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and non-linear, telling a clear story about where the bottleneck lies. At Low settings, the average frame rate falls from 153.6 FPS at 1920x1080 to 68.2 FPS at 3840x2160 — a reduction of 55.6% as pixel count quadruples. This steep decline strongly indicates that the GTX 1070's rendering throughput, with its 6.463 TFLOPS of FP32 performance and 256.3 GB/s of memory bandwidth, is the limiting factor at higher resolutions. The GPU's 1920 shading units and 120 texture mapping units simply cannot feed the demand of 4K pixel output at the same rate as 1080p.
Moving from 1440p to 4K at High settings shows a similar pattern: 76.7 FPS drops to 46.1 FPS, a 39.9% decrease. The scaling is not perfectly proportional to pixel count, which suggests that memory bandwidth and fill rate are being taxed heavily. The GTX 1070's 107.7 GPixel/s pixel rate and 202.0 GTexel/s texture rate are sufficient for 1440p but become strained at 4K, especially with higher preset complexities. At Ultra settings, the 4K result of 28.2 FPS versus 47.2 FPS at 1440p demonstrates that the combination of resolution and maximum visual fidelity pushes the GPU past its comfortable envelope.
Interestingly, the scaling from 1080p to 1440p is much gentler. At Medium settings, 129.1 FPS at 1080p becomes 91.9 FPS at 1440p — a 28.8% drop. This suggests that the system is more balanced in the 1080p-to-1440p range, where the CPU's 12 threads and the GPU's capabilities are better matched. The data implies that for this combo, 1440p is the practical ceiling for high refresh rate play, while 4K is only viable at Low or Medium presets if playable frame rates above 60 FPS are the target.
FAQ
*Q: What is the best resolution for this combo in Downfall?*
A: The 2560x1440 resolution offers the best balance, with High settings achieving 76.7 FPS and Low settings reaching 112.9 FPS. At 1920x1080, performance is higher (106.4 FPS on High), but the visual clarity improvement at 1440p justifies the frame rate trade-off for most users.
*Q: Can this system run Downfall at 4K?*
A: Yes, but with significant compromises. At 4K Low, the average is 68.2 FPS, which is playable. Medium drops to 58.9 FPS, High falls to 46.1 FPS, and Ultra is not recommended at 28.2 FPS. The 8 GB VRAM and 256-bit memory bus are sufficient, but the compute power is the limiting factor.
Q: How does the GTX 1070 compare to its nearest rivals in synthetic benchmarks?
A: The GTX 1070's average benchmark score is 12331, placing it 0.7% above the NVIDIA Quadro K4200 (12241), 1.3% below the GeForce GTX 880M (12490), and 1.4% below the GTX 1650 SUPER (12504). This indicates it sits in a tightly contested performance band.
Q: Is the Ryzen 5 2600 holding back the GTX 1070 in this game?
A: The CPU's 6 cores and 12 threads with a 3.90 GHz boost clock appear sufficient for Downfall. The FPS scaling from 1080p to 1440p is more gradual than 1440p to 4K, suggesting the GPU becomes the primary constraint at higher resolutions rather than the CPU.
Q: What preset is best for a 60 FPS target at 1440p?
A: Medium settings at 91.9 FPS and High at 76.7 FPS both comfortably exceed 60 FPS. Ultra at 47.2 FPS falls short, so High is the recommended preset for visual quality while maintaining a smooth experience.
Q: How does the combo rank compare to other tested configurations?
A: The combo ranks 1466 out of 1741 tested combinations, placing it in the 15.8th percentile of all combos tested in Downfall. This suggests it is below average for this specific game, likely due to the GPU's age relative to modern titles.
GPU Role
The NVIDIA GeForce GTX 1070, built on the 16 nm Pascal architecture with the GP104 chip, is the dominant factor in Downfall's performance ceiling. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.3 GB/s of bandwidth, which is adequate for the game's textures at 1080p and 1440p, but the data shows the card's compute limits emerge at 4K. The base clock of 1506 MHz and boost clock of 1683 MHz, combined with 1920 shading units, deliver 6.463 TFLOPS of FP32 performance — a figure that was strong in 2016 but now shows its age against newer architectures.
The GPU's 51st percentile ranking among all GPUs, with an average benchmark score of 12331, places it just above the midpoint of the performance spectrum. Its nearest rivals — the Quadro K4200 (0.7% higher score), GTX 880M (1.3% lower), and GTX 1650 SUPER (1.4% lower) — all cluster within a tight 2% band, indicating that the GTX 1070 is in a densely populated performance tier. For Downfall, the GPU's 64 ROPs and 120 TMUs handle the game's horror-themed rendering demands well at lower resolutions, but the 4K Ultra result of 28.2 FPS clearly shows the limits of its pixel throughput.
The VRAM capacity of 8 GB is not the bottleneck, as even at 4K Ultra the game likely does not exceed this allocation. Instead, the data points to the GPU's raw compute and memory bandwidth as the constraining factors. The 107.7 GPixel/s pixel rate and 202.0 GTexel/s texture rate are the specifications that determine how quickly the card can fill frames at high resolutions. Comparing the 4K Low (68.2 FPS) to 4K Ultra (28.2 FPS) shows a 58.7% performance penalty for maximum settings, which is a substantial cost for the visual improvements that Ultra provides.
Measured FPS Breakdown
At 1920x1080, the combo delivers strong performance across all presets. Low settings average 153.6 FPS, Medium 129.1 FPS, High 106.4 FPS, and Ultra 66.2 FPS. These numbers show that 1080p is well within the system's comfort zone, with even the most demanding preset maintaining a playable frame rate. The gap between Medium and High (22.7 FPS) is smaller than between High and Ultra (40.2 FPS), suggesting that Ultra introduces disproportionately heavy effects.
Moving to 2560x1440, the performance scales down predictably. Low settings achieve 112.9 FPS, Medium 91.9 FPS, High 76.7 FPS, and Ultra 47.2 FPS. The transition from High to Ultra at this resolution costs 29.5 FPS, which is a 38.5% reduction — a significant penalty for the extra visual features. For players targeting a stable 60 FPS, High is the highest preset that reliably delivers, while Ultra requires a 1440p monitor with adaptive sync to feel smooth.
At 3840x2160, the system's limitations become evident. Low settings produce 68.2 FPS, which is playable, but Medium drops to 58.9 FPS, High falls to 46.1 FPS, and Ultra is nearly unplayable at 28.2 FPS. The scaling from 1440p to 4K at High settings (76.7 to 46.1 FPS) represents a 39.9% drop, which is more severe than the 1080p-to-1440p scaling (106.4 to 76.7 FPS, a 27.9% drop). This non-linear degradation reinforces that the GTX 1070's memory bandwidth and compute resources are progressively overtaxed as pixel count grows.
How This Combo Ranks
The combo's rank of 1466 out of 1741 tested combinations in Downfall places it in the 15.8th percentile, meaning roughly 84% of tested systems perform better. This is a surprisingly low position for a CPU that ranks in the 77th percentile among all CPUs and a GPU in the 51st percentile. The discrepancy suggests that Downfall may be particularly demanding on certain hardware configurations, or that the game's optimization favors newer architectures.
The CPU's average benchmark score of 19616 places it 0.4% below the Intel Core i5-1345U (19691), 0.6% above the AMD Ryzen 5 7530U (19508), 0.6% below the Intel Core i5-11600KF (19740), and 0.7% above the Intel Core i7-10700F (19485). These rivals are all within a 1.3% band, indicating that the Ryzen 5 2600's computational performance is competitive with much newer mobile and desktop chips. However, the GPU's 51st percentile rank shows it is exactly average, and this combination of an above-average CPU with an average GPU yields a below-average result in Downfall.
This ranking implies that the GTX 1070 is the primary drag on the system's overall standing in this game. The CPU has headroom, as evidenced by its strong benchmark scores, but the GPU cannot translate that potential into higher frame rates at demanding settings. The 4K Ultra result of 28.2 FPS is particularly telling, as it shows the GPU is the clear bottleneck in the most intensive scenarios.
CPU Role
The AMD Ryzen 5 2600, a 6-core, 12-thread processor from the 2000 series, provides a solid foundation for this gaming combo. With a base clock of 3.40 GHz and boost clock of 3.90 GHz, it delivers strong single-thread performance — evidenced by its Cinebench R23 single-core score of 1579 and multi-core score of 11186. The 16 MB of shared L3 cache and 512 KB L2 per core help reduce memory latency, which is beneficial for game logic and physics calculations.
In Downfall, the CPU's role appears secondary to the GPU, as the FPS scaling with resolution changes is more consistent with GPU-bound behavior. At 1080p, the CPU is likely capable of feeding the GPU at rates above 150 FPS, as shown by the Low preset result of 153.6 FPS. The 12 threads provide ample parallelism for the game's horror-themed AI and environmental interactions, which are typically not as demanding as large-scale strategy or simulation games.
The CPU's 77th percentile ranking among all CPUs, with an average benchmark score of 19616, places it in the upper quartile. Its nearest rival, the Intel Core i5-11600KF, is only 0.6% faster on average, showing that the Ryzen 5 2600 holds its own against much newer processors in synthetic tests. The 65W TDP and 12 nm process node from GlobalFoundries indicate efficient power usage, though the data does not directly link power consumption to in-game performance.
The PassMark multi-thread score of 13160 and single-thread score of 2239 suggest balanced performance across both metrics. For Downfall, which appears to be a graphically intensive title rather than a CPU-heavy one, the Ryzen 5 2600 provides sufficient computational headroom to avoid becoming the primary bottleneck, especially at higher resolutions where the GPU's workload dominates.
Settings Recommendations
For a 60 FPS target at 1920x1080, the High preset at 106.4 FPS is the best choice, offering a comfortable margin above the threshold while providing good visual quality. Ultra at 66.2 FPS is also viable, but the 37.8% performance drop from High to Ultra may not justify the visual improvements for all players. Medium at 129.1 FPS is ideal for high-refresh-rate monitors, while Low at 153.6 FPS is unnecessary unless chasing maximum frame rates.
At 2560x1440, High settings at 76.7 FPS offer the best balance of visual fidelity and smoothness, staying well above 60 FPS. Medium at 91.9 FPS is a safer choice for maintaining consistent frame times, while Ultra at 47.2 FPS should be avoided for serious play. The data suggests that High is the sweet spot for 1440p, providing a 62.5% improvement over Ultra while retaining most of the visual enhancements.
For 4K gaming, the recommendations are more constrained. Low settings at 68.2 FPS is the only preset that reliably exceeds 60 FPS, making it the default choice for 4K play. Medium at 58.9 FPS is borderline but acceptable for players who prioritize visual quality over a strict 60 FPS lock. High and Ultra at 46.1 and 28.2 FPS respectively are not recommended for enjoyable gameplay, as the frame rates drop below the threshold where most players perceive smooth motion. The data indicates that this combo is best used at 1080p or 1440p, with 4K reserved for Low or Medium presets when necessary.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.2 |
| 3840x2160 | Medium | 58.9 |
| 3840x2160 | High | 46.1 |
| 3840x2160 | Ultra | 28.2 |
| 2560x1440 | Low | 112.9 |
| 2560x1440 | Medium | 91.9 |
| 2560x1440 | High | 76.7 |
| 2560x1440 | Ultra | 47.2 |
| 1920x1080 | Low | 153.6 |
| 1920x1080 | Medium | 129.1 |
| 1920x1080 | High | 106.4 |
| 1920x1080 | Ultra | 66.2 |
Downfall with GTX 1070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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