Fivem
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 30 | 38 | 48 |
| 1440p QHD | 42 | 54 | 68 | 86 |
| 1080p Full HD | 64 | 82 | 103 | 131 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070, In-Depth Analysis
Fivem is a multiplayer modification platform that stresses both CPU and GPU depending on the scene, and the measured data for the AMD Ryzen 5 2600 and NVIDIA GeForce GTX 1070 combo reveals a system that is highly capable at 1080p but progressively struggles as resolution climbs. The combination ranks 3063rd out of 3707 tested combos in this game, placing it in the lower third of the database, which suggests that while it can deliver playable sessions, it is not configured for maximum fidelity or high-refresh-rate 4K experiences.
Settings Recommendations
The measured FPS rows provide a clear hierarchy of performance across the four available presets. At 1920x1080, the data shows a spread from 64 FPS at Ultra to 131 FPS at Low, with Medium and High landing at 103 FPS and 82 FPS respectively. The jump from Low to Medium costs 28 FPS, while the step from High to Ultra costs 18 FPS. This indicates that the Ultra preset demands a significant performance toll for what is likely a modest visual gain in a multiplayer environment where draw distances and player counts dominate. The best experience at 1080p, based on the data, is the Medium preset, which maintains an average of 103 FPS with a minimum of 88 FPS and a maximum of 119 FPS. This preset offers a smooth frame rate that is 39 FPS higher than High and 39 FPS lower than Low, but the minimum frame rate of 88 FPS suggests it can hold near 90 FPS even in busier scenes, making it the most balanced choice for consistent play.
At 2560x1440, the pattern shifts. High produces 54 FPS, Medium 68 FPS, Low 86 FPS, and Ultra drops to 42 FPS. The Medium preset again emerges as the sweet spot, delivering 68 FPS with a minimum of 58 FPS and a maximum of 78 FPS. This is 14 FPS faster than High and 26 FPS slower than Low, but the minimum of 58 FPS keeps it above the 60 FPS threshold for most of the time, whereas High’s average of 54 FPS would dip below that line frequently. For 1440p, Medium is the recommended preset because it provides the only sub-4K configuration that consistently approaches the 60 FPS target without sacrificing the visual clarity that High might offer. Low at 86 FPS is smoother but likely comes with noticeable visual degradation in a game where spotting distant players is critical.
At 3840x2160, the situation is more constrained. The data shows High at 30 FPS, Medium at 38 FPS, Low at 48 FPS, and Ultra at 23 FPS. None of these presets reach the 60 FPS standard, and even the best option, Low, averages only 48 FPS. However, the Medium preset, with a minimum of 32 FPS and a maximum of 43 FPS, appears more playable than High or Ultra, which lack min/max data but average 30 FPS and 23 FPS respectively. The recommendation for 4K is Low, since it provides the highest average of 48 FPS, but the data suggests that this resolution is not ideal for this combo. The Medium preset offers a more stable frame pacing (32-43 FPS range) compared to the unknown variance of Low, but the average of 48 FPS is substantially better. For a multiplayer game where reaction time matters, the Low preset at 4K is the only viable choice, though users should expect a compromised experience.
GPU Role
The NVIDIA GeForce GTX 1070 is the primary driver of resolution scaling in this combo, and its specifications explain the measured results. The GPU features 8 GB of GDDR5 memory on a 256-bit bus, providing 256.3 GB/s of bandwidth. This memory configuration is sufficient for 1080p and 1440p at Medium settings, but the data shows that at 4K, the average FPS across all presets falls below 50, indicating that the GPU’s compute capabilities, not just memory, are the limiting factor. The GTX 1070 has a base clock of 1506 MHz and a boost clock of 1683 MHz, with 1920 shading units and 64 ROPs. These specifications produce a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s, which are moderate by modern standards but adequate for this game at lower resolutions.
The GPU’s benchmark scores reinforce this interpretation. Its Passmark G3D score is 13498, which places it at the 47th percentile among all GPUs. Its nearest rivals include the AMD FirePro W5000 (deltaPct -0.2%), NVIDIA Quadro M2000M (deltaPct -0.5%), NVIDIA Tesla M10 (deltaPct 0.6%), and NVIDIA Tesla C2070 (deltaPct 0.7%). These are all professional or older workstation cards, indicating that the GTX 1070 sits in a performance tier that is not competitive with modern gaming GPUs but is still functional for 1080p gaming. The DirectX 12 Passmark score of 48 and DirectX 11 score of 100 suggest that the card handles legacy APIs better than newer ones, which aligns with Fivem’s engine that may not fully utilize modern rendering features. The 8 GB VRAM is not the bottleneck at 1080p or 1440p, as evidenced by the playable FPS, but at 4K, the bandwidth of 256.3 GB/s appears insufficient to feed the 3840x2160 pixel count, causing the average FPS to drop to 48 even at Low settings.
Resolution Scaling
The measured FPS data shows a steep decline as resolution increases from 1080p to 4K, which clearly identifies the GTX 1070 as the limiting component. At 1080p Medium, the combo achieves 103 FPS. Moving to 1440p Medium, the average drops to 68 FPS, a 34% reduction. Moving to 4K Medium, the average falls to 38 FPS, another 44% reduction from 1440p. This pattern is consistent across all settings: High goes from 82 FPS at 1080p to 54 FPS at 1440p to 30 FPS at 4K; Low goes from 131 FPS to 86 FPS to 48 FPS; Ultra goes from 64 FPS to 42 FPS to 23 FPS. The scaling is not linear, and the percentage drops increase as resolution rises, which is typical of a GPU-bound scenario where the pixel count outpaces the GPU’s fill rate.
The data implies that at 1080p, the CPU (Ryzen 5 2600) is able to keep up with the GTX 1070, as evidenced by the high average FPS at Low settings (131 FPS). However, at 4K, even the Low preset only manages 48 FPS, suggesting that the GPU is saturated and the CPU has headroom. This is corroborated by the fact that the FPS difference between Low and Ultra at 1080p is 67 FPS (131 vs 64), while at 4K the difference is only 25 FPS (48 vs 23). The shrinking gap between settings at higher resolutions indicates that the GPU becomes the sole bottleneck, and lowering settings cannot overcome the raw pixel throughput limitation. For users targeting 1440p, the data suggests that Medium is the ceiling for playable performance, and for 4K, the combo is not recommended unless the user accepts sub-50 FPS averages.
FAQ
Q: What is the best settings preset for 1080p gaming with this combo?
A: The Medium preset at 1920x1080 provides the best balance, with an average of 103 FPS, a minimum of 88 FPS, and a maximum of 119 FPS. This is 39 FPS higher than High and 28 FPS lower than Low, but the minimum frame rate stays above 85 FPS, ensuring smoother gameplay than High (82 FPS average) while offering better visuals than Low.
Q: Can this combo handle 4K resolution at any settings?
A: The data shows that at 3840x2160, the highest average FPS is 48 at Low settings, with Medium at 38 FPS and High at 30 FPS. None of these reach the 60 FPS standard, so 4K is only playable at Low with significant compromises, and even then, the experience is below what most users would consider smooth.
Q: How does the GTX 1070 compare to its nearest rivals in benchmark scores?
A: The GTX 1070 has an average benchmark score of 9780, with a Passmark G3D score of 13498. Its nearest rival, the AMD FirePro W5000, scores 9803 (deltaPct -0.2%), meaning the GTX 1070 is 0.2% slower. The NVIDIA Quadro M2000M scores 9832 (deltaPct -0.5%), making the GTX 1070 0.5% slower, while the Tesla M10 (9724, deltaPct 0.6%) and Tesla C2070 (9716, deltaPct 0.7%) are slightly faster.
Q: What is the CPU’s percentile ranking, and what does it mean for gaming?
A: The AMD Ryzen 5 2600 is at the 75th percentile among all CPUs, with an average benchmark score of 21484. This places it above 75% of CPUs in the database, indicating it has sufficient multi-threaded performance for Fivem’s server-side processing, but its single-thread score of 2239 in Passmark may limit maximum FPS in CPU-bound scenes.
Q: Is the 8 GB VRAM sufficient for this game?
A: At 1080p and 1440p, the 8 GB GDDR5 memory is adequate, as evidenced by the playable FPS at Medium settings (103 FPS at 1080p, 68 FPS at 1440p). However, at 4K, the data shows a sharp FPS drop even at Low settings, suggesting that the memory bandwidth (256.3 GB/s) rather than capacity is the limiting factor, as the GPU cannot move data fast enough for the higher resolution.
Q: What is the combo’s overall rank in this game?
A: The combo ranks 3063rd out of 3707 tested combinations in Fivem. This places it in the 17th percentile of all combos, indicating that it is below average for this game, which is consistent with the measured FPS that only exceed 100 at 1080p Low.
How This Combo Ranks
The comboRankInGame of 3063 out of 3707 places this system in the lower 17% of all tested configurations for Fivem. This is a low ranking, but it must be interpreted in context. The game is a multiplayer mod that often relies on server-side scripting and draw distances, which can be CPU-intensive. The Ryzen 5 2600, with 6 cores and 12 threads, is at the 75th percentile of all CPUs, meaning it is better than 75% of CPUs in the database. However, its nearest rivals in CPU benchmarks are the Intel Core Ultra 5 228V (deltaPct 0.2%), Intel Core i9-11900H (deltaPct 0.5%), Intel Xeon D-1746TER (deltaPct -0.7%), and AMD EPYC 9454 (deltaPct 1.2%). These are mostly laptop or server chips, suggesting the Ryzen 5 2600’s desktop performance is comparable to higher-end mobile parts but not competitive with modern desktop CPUs.
The GPU ranks at the 47th percentile, with a Passmark G3D score of 13498, which is below the median. The combination of a mid-range CPU and an older GPU places this system in the lower third of the rankings. The data shows that at 1080p Medium, the combo achieves 103 FPS, which is playable, but the rank reflects that many other combos achieve higher FPS at higher settings. The rank is also influenced by the fact that Fivem can be heavily modded, and the measured data likely reflects a standard scenario without heavy custom assets. Users with this combo should expect to run at 1080p Medium or 1440p Medium for a balanced experience, and they will be behind the majority of tested systems in terms of raw performance.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, based on the Zen+ architecture (Pinnacle Ridge) built on a 12 nm process. It has a base clock of 3.40 GHz and a boost clock of 3.90 GHz, with a TDP of 65 W. The CPU features 16 MB of shared L3 cache and supports DDR4 memory on a dual-channel bus with a bandwidth of 46.9 GB/s. Its benchmark scores show a Cinebench R15 multicore score of 1248 and a single-core score of 157.3, a Geekbench multicore score of 5648 and single-core score of 1154, and a Passmark multithread score of 13160. The Passmark single-thread score is 2239, which is relatively low compared to modern CPUs, indicating that single-threaded performance is a potential bottleneck in Fivem, which may not fully utilize all 12 threads.
The CPU’s percentile ranking of 75 versus all CPUs suggests it is a capable multi-threaded part, but its role in this game is secondary to the GPU at higher resolutions. At 1080p Low, the combo achieves 131 FPS, which is likely near the CPU’s limit for this game, as the GPU has headroom. At 1080p Ultra, the FPS drops to 64, indicating that the GPU is now the limiting factor. The data suggests that the Ryzen 5 2600 can keep up with the GTX 1070 at 1080p Medium and below, but at 1440p and 4K, the GPU’s workload dominates, and the CPU is not the primary constraint. The CPU’s memory bandwidth of 46.9 GB/s is sufficient for the game, but its single-thread score of 2239 in Passmark may cause frame drops in scenes with many AI-controlled entities or complex scripts. The CPU’s nearest rivals in benchmark scores are all within 1.2% of its performance, indicating that it is a mid-pack processor that does not excel in any particular area but provides a solid foundation for 60 FPS gaming at 1080p.
Measured FPS Breakdown
The measured FPS data provides a complete picture of this combo’s performance across all resolutions and settings. At 1920x1080, the results are as follows: Low averages 131 FPS, Medium averages 103 FPS with a minimum of 88 FPS and a maximum of 119 FPS, High averages 82 FPS, and Ultra averages 64 FPS. This shows a clear linear degradation from Low to Ultra, with a 67 FPS difference between the highest and lowest presets. The Medium preset’s minimum of 88 FPS is notable, as it indicates that even in demanding scenes, the frame rate does not drop below 88 FPS, making it the most stable option.
At 2560x1440, the data shows: Low averages 86 FPS, Medium averages 68 FPS with a minimum of 58 FPS and a maximum of 78 FPS, High averages 54 FPS, and Ultra averages 42 FPS. The Medium preset’s minimum of 58 FPS is close to the 60 FPS target, but the average of 68 FPS provides some headroom. The drop from 1080p to 1440p is 45 FPS for Low (131 to 86), 35 FPS for Medium (103 to 68), 28 FPS for High (82 to 54), and 22 FPS for Ultra (64 to 42). This shows that lower settings scale better with resolution, as the GPU has less work per pixel.
At 3840x2160, the data shows: Low averages 48 FPS, Medium averages 38 FPS with a minimum of 32 FPS and a maximum of 43 FPS, High averages 30 FPS, and Ultra averages 23 FPS. The Medium preset’s min/max range of 32-43 FPS is tight, suggesting consistent performance, but the average of 38 FPS is below the playable threshold for most users. The drop from 1440p to 4K is 38 FPS for Low (86 to 48), 30 FPS for Medium (68 to 38), 24 FPS for High (54 to 30), and 19 FPS for Ultra (42 to 23). The percentage drop increases at higher settings, confirming that the GPU is the limiting factor at 4K. The data shows that this combo is best suited for 1080p gaming, where it can achieve high frame rates at Medium settings, and it can handle 1440p at Medium if the user accepts an average of 68 FPS. For 4K, the combo is only marginally playable at Low, and users should consider lowering resolution or upgrading the GPU for a better experience.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce GTX 1070 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 86.0 |
| 2560x1440 | Medium | 68.0 |
| 2560x1440 | High | 54.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 131.0 |
| 1920x1080 | Medium | 103.0 |
| 1920x1080 | High | 82.0 |
| 1920x1080 | Ultra | 64.0 |
Fivem with GTX 1070 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.