Roblox

Roblox

AVERAGE FPS
223
excellent

This combination delivers exceptional performance with an average of 223 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 96 118 134 147
1440p QHD 169 209 236 259
1080p Full HD 254 313 354 389

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 147
3840x2160 Medium 134
3840x2160 High 118
3840x2160 Ultra 96
2560x1440 Low 259
2560x1440 Medium 236
2560x1440 High 209
2560x1440 Ultra 169
1920x1080 Low 389
1920x1080 Medium 354
1920x1080 High 313
1920x1080 Ultra 254

Roblox with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5060, In-Depth Analysis

The data for Roblox with the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5060 shows a combination capable of very high frame rates across all tested configurations. This analysis examines the measured performance to determine optimal settings, the combo's standing among tested systems, and the division of labor between the CPU and GPU.

Settings Recommendations

For Roblox, the measured data reveals a clear hierarchy across the four settings presets tested: Low, Medium, High, and Ultra. At each resolution, the average frame rate scales predictably with the preset, but the differences in frame pacing and minimums provide a more nuanced picture for selecting the best experience.

At 1920x1080, the Low preset achieves an average of 389 FPS, which is the highest raw number in the dataset. However, the Medium preset delivers 354 FPS average with a documented minimum of 301 FPS and a maximum of 407 FPS. The High preset drops to a 313 FPS average, while Ultra produces 254 FPS. The gap between Medium and Low is 35 FPS, which is smaller than the 41 FPS gap between High and Ultra. This suggests diminishing returns are not severe until the Ultra preset, where the visual quality increase may not justify the 100 FPS drop from Low.

The 2560x1440 results follow a similar pattern. Low averages 259 FPS, Medium 236 FPS, High 209 FPS, and Ultra 169 FPS. The Medium preset again provides a documented minimum of 201 FPS, ensuring the experience stays above the 200 FPS threshold even in demanding scenes. The High preset, while lower, still offers a 209 FPS average, which is comfortably above the refresh rate of most high-refresh monitors.

At 3840x2160, the story changes somewhat. Low averages 147 FPS, Medium 134 FPS, High 118 FPS, and Ultra 96 FPS. The Medium preset shows a minimum of 114 FPS and a maximum of 154 FPS. The Ultra preset drops below the 100 FPS average mark, which may be noticeable on displays with higher refresh rates.

The best experience per the measured rows is the Medium preset across all resolutions. It offers a substantial frame rate advantage over High and Ultra while maintaining a documented minimum frame rate that keeps the action fluid. The trade-off between visual fidelity and performance is most balanced at Medium, as the data indicates the GPU has enough headroom to keep frame times consistent. The Low preset provides the highest averages, but the lack of minimum frame data makes its consistency less certain, and the visual compromise is likely unnecessary given the high frame rates available at Medium.

How This Combo Ranks

The combination of the Intel Core Ultra 9 290K Plus and the NVIDIA GeForce RTX 5060 holds a combo rank of 1292 out of 3010 tested combinations for Roblox. This places it in the upper-middle portion of the field, indicating that while it is not a top-tier setup for this specific game, it outperforms the majority of tested configurations.

The CPU itself performs exceptionally well in synthetic benchmarks, with a percentile ranking of 96 against all CPUs. Its average benchmark score is 84003, which is 0.2% ahead of the Intel Core Ultra 9 285K, 1.1% ahead of the AMD EPYC 4584PX, and 1.2% ahead of the AMD EPYC 9135. It also trails the AMD EPYC 7F72 by 1.3%. These deltas are small, suggesting that in CPU-bound scenarios, the 290K Plus is competitive with its nearest rivals but does not decisively break away.

The GPU, however, tells a different story. The RTX 5060 has a percentile ranking of 72 against all GPUs, with an average benchmark score of 26331. Its nearest rivals include the AMD Radeon 860M, which is 0.3% behind, the NVIDIA GeForce MX550, also 0.3% behind, and the AMD Radeon RX 5700 XT 50th Anniversary, which is 0.8% behind. The AMD Radeon RX 6750 XT is 1.2% ahead. These close margins indicate that the RTX 5060 is not a dominant GPU in absolute terms, yet the measured Roblox frame rates are exceptionally high.

The fact that this combo ranks at 1292 out of 3010, despite the CPU being in the 96th percentile, suggests that the GPU is the limiting factor in Roblox. The CPU's high synthetic scores do not translate into a top-tier gaming rank because the game's engine likely does not fully utilize all 24 cores and 24 threads available. The rank reflects the balanced performance of the whole system, and the data indicates that many other combos, likely with stronger GPUs, achieve higher frame rates in this title.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture and features 8 GB of GDDR7 memory on a 128-bit bus, delivering a memory bandwidth of 448.0 GB/s. Its base clock is 2280 MHz with a boost clock of 2497 MHz. The GPU has 3840 shading units, 120 TMUs, and 48 ROPs, along with 30 RT cores and 120 tensor cores. These specifications position it as a mid-range card, and its 72nd percentile ranking among all GPUs confirms this assessment.

In Roblox, the GPU's role is significant at higher resolutions. At 3840x2160, the frame rates drop substantially compared to 1920x1080, indicating that the GPU is working harder to fill the larger pixel count. The measured data shows that at 4K Ultra, the average FPS is 96, which is the lowest figure in the entire dataset. This is a clear sign that the GPU's 8 GB memory buffer and its compute throughput are being stressed at this resolution and settings combination.

The RTX 5060's performance in synthetic benchmarks provides context for its gaming behavior. Its Passmark G3D score is 20891, and its 3DMark Steel Nomad DX12 score is 3628. The Geekbench OpenCL score is 112787, and the Vulkan score is 113321. These numbers are moderate, and they align with the GPU's mid-range market position. The GPU's memory bandwidth of 448.0 GB/s is adequate for Roblox, which is not a particularly bandwidth-intensive title compared to modern AAA games.

The data suggests that the RTX 5060 provides more than enough power for Roblox at 1080p and 1440p, where frame rates are well above 200 FPS. At 4K, the GPU becomes the primary bottleneck, especially at the Ultra preset, where the average FPS drops to 96. The GPU's 8 GB VRAM is not a limiting factor at these settings, as Roblox's texture and geometry demands are modest, but the raw pixel throughput at 4K is where the card begins to show its limits.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the Low preset achieves an average of 389 FPS. The Medium preset averages 354 FPS, with a documented minimum of 301 FPS and a maximum of 407 FPS. The High preset averages 313 FPS, and the Ultra preset averages 254 FPS. This represents a drop of 135 FPS from Low to Ultra, which is a 34.7% reduction in average frame rate.

Moving to 2560x1440, the Low preset averages 259 FPS. The Medium preset averages 236 FPS, with a minimum of 201 FPS and a maximum of 272 FPS. The High preset averages 209 FPS, and the Ultra preset averages 169 FPS. The difference between Low and Ultra is 90 FPS, which is a 34.7% reduction, identical to the percentage drop seen at 1080p. This consistency suggests that the scaling between settings is uniform across resolutions.

At 3840x2160, the Low preset averages 147 FPS. The Medium preset averages 134 FPS, with a minimum of 114 FPS and a maximum of 154 FPS. The High preset averages 118 FPS, and the Ultra preset averages 96 FPS. The drop from Low to Ultra is 51 FPS, which is a 34.7% reduction, again matching the pattern seen at lower resolutions. This uniformity indicates that the settings presets affect the GPU load in a linear fashion, regardless of the resolution.

The minimum frame rates, where available, are instructive. At 1080p Medium, the minimum is 301 FPS, which is 85% of the average. At 1440p Medium, the minimum is 201 FPS, which is also 85% of the average. At 4K Medium, the minimum is 114 FPS, which is 85% of the average. This consistent ratio suggests that the frame time variance is stable across resolutions, and the GPU is delivering a predictable performance envelope.

FAQ

Q: What is the best resolution for the highest frame rate?

A: The 1920x1080 resolution yields the highest average frame rates across all settings, with the Low preset reaching 389 FPS and the Medium preset at 354 FPS.

Q: Does the Ultra preset provide a playable experience at 4K?

A: At 3840x2160 Ultra, the average FPS is 96, which is above the 60 FPS threshold for smooth gameplay but below the 100 FPS mark that many high-refresh displays target.

Q: How does the Medium preset's minimum frame rate compare to its average?

A: The Medium preset at all resolutions shows a minimum FPS that is approximately 85% of the average, indicating consistent frame pacing.

Q: Is the CPU or GPU more likely to be the bottleneck in Roblox?

A: The data indicates the GPU is the limiting factor, as the CPU's 96th percentile ranking does not translate to a top-tier combo rank, and frame rates scale with resolution, which is a GPU-dependent variable.

Q: What is the difference in average FPS between Low and Ultra at 1080p?

A: At 1920x1080, the Low preset averages 389 FPS, while the Ultra preset averages 254 FPS, a difference of 135 FPS.

Q: Are the frame rates at 1440p sufficient for competitive play?

A: At 2560x1440, even the Ultra preset averages 169 FPS, which is well above the 144 Hz refresh rate common in competitive monitors.

CPU Role

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.70 GHz and a boost clock of 5.80 GHz, with a TDP of 125 W. The processor features 36 MB of shared L3 cache and 3 MB of L2 cache per core, along with 192 KB of L1 cache per core. Its memory support is DDR5 with a dual-channel bus, providing a bandwidth of 115.2 GB/s.

In synthetic benchmarks, the 290K Plus demonstrates strong multi-threaded performance. Its Cinebench R23 multi-core score is 51731, and its single-core score is 7303. The Cinebench R20 multi-core score is 21727, and the single-core score is 3067. The Passmark multi-thread score is 60860, and the single-thread score is 4823. These figures place the CPU in the 96th percentile of all CPUs, indicating it is a high-end processor for productivity and computational tasks.

However, Roblox is not a heavily multi-threaded game. The fact that this combo ranks 1292 out of 3010, despite the CPU's top-tier synthetic scores, suggests that the game's engine does not scale well with the 24 cores and 24 threads available. The CPU's single-thread performance, while strong, is not the primary driver of frame rates in this title. Instead, the data shows that resolution and settings changes, which primarily affect the GPU, have a much larger impact on the measured FPS.

The CPU's role is more about maintaining a high minimum frame rate and avoiding bottlenecks. The measured data shows that even at 4K Ultra, the average FPS is 96, which is well above the minimums seen in many other games. The CPU's high boost clock of 5.80 GHz ensures that it can keep up with the GPU's frame output, even at lower resolutions where the GPU is less stressed. The 36 MB of L3 cache also helps reduce latency, which is beneficial for a game like Roblox that involves many small objects and interactions.

Resolution Scaling

The measured FPS data provides a clear picture of how performance scales from 1080p to 4K. At the Medium preset, the average FPS drops from 354 at 1920x1080 to 236 at 2560x1440, and then to 134 at 3840x2160. This represents a 33.3% reduction from 1080p to 1440p, and a 43.2% reduction from 1440p to 4K. The total drop from 1080p to 4K is 62.1%.

At the Ultra preset, the scaling is similar. The average FPS drops from 254 at 1080p to 169 at 1440p, a 33.4% reduction, and then to 96 at 4K, a 43.2% reduction from 1440p. The total drop from 1080p to 4K is 62.2%. This consistency across settings indicates that the resolution scaling is uniform, and the GPU is the primary factor determining frame rates as resolution increases.

The Low preset shows a slightly different pattern. The average FPS drops from 389 at 1080p to 259 at 1440p, a 33.4% reduction, and then to 147 at 4K, a 43.2% reduction from 1440p. The total drop is 62.2%. The High preset follows the same trend, with a 33.4% drop from 1080p to 1440p and a 43.2% drop from 1440p to 4K.

The fact that the percentage drops are nearly identical across all settings presets strongly suggests that the CPU is not a limiting factor in resolution scaling. If the CPU were the bottleneck, we would expect to see smaller frame rate drops at higher resolutions, as the CPU's workload would remain constant while the GPU's workload increases. Instead, the data shows that the frame rate drops are directly proportional to the pixel count increase, which is a classic sign of a GPU-bound scenario.

The resolution scaling analysis indicates that the RTX 5060 is the component that determines performance in Roblox. At 1080p, the GPU has ample headroom, delivering frame rates that exceed 300 FPS. At 4K, the GPU is pushed to its limits, with the Ultra preset dipping to 96 FPS. The CPU, while powerful, is not the limiting factor at any resolution, as its performance headroom is sufficient to feed the GPU even at 4K. This is a well-balanced combo for Roblox, with the GPU being the primary determinant of the gaming experience.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5060 in Roblox

Resolution Settings Avg FPS
3840x2160 Low 147.0
3840x2160 Medium 134.0
3840x2160 High 118.0
3840x2160 Ultra 96.0
2560x1440 Low 259.0
2560x1440 Medium 236.0
2560x1440 High 209.0
2560x1440 Ultra 169.0
1920x1080 Low 389.0
1920x1080 Medium 354.0
1920x1080 High 313.0
1920x1080 Ultra 254.0

Roblox with iUltra 9 290K Plus + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with RTX 5060 + Other CPUs

See how Roblox performs with the same GPU but different processors.

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