Downfall
This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 72 | 88 | 107 |
| 1440p QHD | 72 | 116 | 141 | 173 |
| 1080p Full HD | 101 | 162 | 198 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core Ultra 9 290K Plus paired with the NVIDIA GeForce RTX 5060 delivers a highly capable 1080p and 1440p experience in Downfall, but the 8 GB frame buffer and mid-range GPU silicon become the primary constraints at 4K Ultra settings. Benchmark data shows this combination ranks in the 1237th position out of 2928 tested combos, placing it solidly in the upper-middle tier of the database. The CPU’s immense multi-core throughput—scoring 51,731 in Cinebench R23 multi-core—ensures that frame pacing remains stable, but the GPU’s 19.18 TFLOPS FP32 compute and 448.0 GB/s memory bandwidth ultimately dictate the playable ceiling.
FAQ
*Q: Does the RTX 5060’s 8 GB VRAM limit performance in Downfall at any settings?*
A: Yes. At 4K Ultra, the average frame rate drops to 45 FPS, which is less than half of the 107 FPS seen at 4K Low. The 8 GB GDDR7 frame buffer and 128-bit memory bus create a substantial bottleneck when texture detail and geometry complexity scale to the highest preset, as evidenced by the steep performance cliff between Medium (88 FPS) and Ultra (45 FPS) at 3840x2160.
Q: How does the Intel Core Ultra 9 290K Plus compare to its nearest rivals in synthetic benchmarks?
A: The Ultra 9 290K Plus scores 84,003 on average across all benchmark tests, placing it 0.2% ahead of the Intel Core Ultra 9 285K (83,807) and 1.1% ahead of the AMD EPYC 4584PX (83,090). It trails the AMD EPYC 7F72 by 1.3%, which scores 85,072, indicating the CPU is competitive with top-tier workstation parts despite being a desktop-class chip.
Q: What is the best resolution to use for a balance of visual quality and frame rate?
A: The data points to 2560x1440 with High settings as the sweet spot. This configuration delivers 116 FPS average, which is 44 FPS higher than the 4K High result (72 FPS) while maintaining the same visual preset. The 1440p Medium preset also works well at 141 FPS, but High offers better fidelity with only a 25 FPS penalty.
Q: Is the RTX 5060 more similar to integrated graphics or discrete GPUs in benchmark performance?
A: Despite being a discrete card, the RTX 5060’s average benchmark score of 26,331 places it within 0.3% of the AMD Radeon 860M (26,401) and the NVIDIA GeForce MX550 (26,421). However, these comparisons are based on aggregate scores; the RTX 5060’s dedicated 8 GB VRAM and 30 RT cores give it a distinct advantage in modern gaming workloads like Downfall.
Q: How does the CPU’s single-thread performance influence gaming results?
A: The Core Ultra 9 290K Plus posts a Cinebench R23 single-core score of 7,303 and a Passmark single-thread score of 4,823. These figures rank the chip in the 96th percentile of all CPUs, ensuring that Downfall’s game logic and physics calculations never become the limiting factor, even when the GPU is fully saturated at lower resolutions.
Q: What frame rates can be expected at 1080p with the highest settings?
A: At 1920x1080 with Ultra settings, the average frame rate is 101 FPS. This is a significant drop from the Medium preset (198 FPS) and Low preset (242 FPS), showing that the Ultra preset imposes a heavy load on the GPU that even a high-end CPU cannot offset.
GPU Role
The NVIDIA GeForce RTX 5060 operates with a base clock of 2280 MHz and a boost clock of 2497 MHz, using 3840 shading units across its GB206 chip. The card’s 8 GB of GDDR7 memory runs at 1750 MHz (28 Gbps effective), delivering 448.0 GB/s of bandwidth over a 128-bit bus. In Downfall, these specifications translate to a GPU that excels at 1080p and 1440p but struggles to maintain playability at 4K Ultra.
The measured FPS data reveals a clear pattern: at 1080p Low, the card achieves 242 FPS, suggesting the GPU has ample headroom when visual effects are minimal. However, as the resolution increases to 1440p and 4K, the pixel fill rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s become limiting. The 4K Ultra result of 45 FPS is particularly telling—this is a 197 FPS drop from the 1080p Low result, indicating that the VRAM capacity and memory bandwidth are insufficient for the highest preset at that resolution.
The RTX 5060’s 30 RT cores and 120 tensor cores support hardware-accelerated ray tracing and DLSS, though the benchmark data does not include these features enabled. The card’s launch MSRP is 299 USD, and it sits in the 72nd percentile of all GPUs based on aggregate benchmark scores. Its nearest rivals in synthetic tests—the AMD Radeon 860M and NVIDIA GeForce MX550—are both fundamentally different products, yet the RTX 5060’s dedicated memory and higher power envelope (145 W TDP) give it a decisive edge in sustained gaming workloads.
How This Combo Ranks
Out of 2,928 tested CPU-GPU combinations in the database, this pairing of the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5060 ranks 1,237th. This places it in the 42nd percentile of all combos, meaning roughly 58% of tested configurations outperform it. The ranking reflects a mismatch between the CPU’s top-tier performance and the GPU’s mid-range positioning.
The CPU alone sits in the 96th percentile among all processors, while the GPU sits in the 72nd percentile among all graphics cards. This disparity suggests that the Ultra 9 290K Plus is capable of driving far more powerful GPUs, and the RTX 5060 is the bottleneck in this pairing. In Downfall specifically, the combo rank would likely improve at lower resolutions where the CPU’s 5.80 GHz boost clock can flex its muscles, but the 4K Ultra result of 45 FPS drags the overall ranking down relative to combos with stronger GPUs.
The nearest CPU rivals—the Core Ultra 9 285K at 0.2% behind and the EPYC 4584PX at 1.1% behind—would produce nearly identical results when paired with the same RTX 5060. The GPU’s nearest rivals, such as the RX 6750 XT (1.2% behind in synthetic scores), would likely yield similar frame rates in Downfall given the shared memory and bandwidth constraints.
Measured FPS Breakdown
The measured frame rate data spans three resolutions and four quality presets, yielding twelve distinct data points. At 1920x1080, the RTX 5060 delivers 242 FPS on Low, 198 FPS on Medium (with a minimum of 168 FPS and maximum of 227 FPS), 162 FPS on High, and 101 FPS on Ultra. The step from Medium to High costs 36 FPS, while the step from High to Ultra costs an additional 61 FPS—a steep drop that indicates the Ultra preset introduces effects that heavily tax the GPU.
Moving to 2560x1440, the averages fall to 173 FPS on Low, 141 FPS on Medium (120 FPS minimum, 162 FPS maximum), 116 FPS on High, and 72 FPS on Ultra. The 1440p Ultra result matches the 4K High result exactly at 72 FPS, demonstrating that the performance cost of increasing resolution from 1440p to 4K is roughly equivalent to the cost of increasing settings from High to Ultra at the same resolution.
At 3840x2160, the card manages 107 FPS on Low, 88 FPS on Medium (75 FPS minimum, 101 FPS maximum), 72 FPS on High, and 45 FPS on Ultra. The 4K Ultra result is the only data point below 60 FPS, making it the single configuration in this dataset that fails to meet standard smoothness thresholds. The minimum FPS values for Medium settings across all resolutions—168 at 1080p, 120 at 1440p, and 75 at 4K—indicate that frame pacing remains consistent without severe stutters.
Resolution Scaling
The performance scaling from 1080p to 4K reveals where the bottleneck lies. At Low settings, the frame rate drops from 242 FPS at 1080p to 173 FPS at 1440p (a 28.5% reduction) and then to 107 FPS at 4K (a 55.8% reduction from 1080p). This is a near-linear scaling pattern that suggests the GPU’s rendering pipeline is the primary constraint, as the CPU has ample headroom to feed frames at all resolutions.
At Ultra settings, the scaling is more severe: 101 FPS at 1080p drops to 72 FPS at 1440p (a 28.7% reduction) and then to 45 FPS at 4K (a 55.4% reduction from 1080p). The consistency of these percentage drops across settings indicates that resolution scaling is uniform, but the absolute values at 4K Ultra fall below playable thresholds. The 8 GB VRAM capacity is likely the culprit at 4K Ultra, as the increased texture and geometry demands exceed what the memory bus can efficiently supply.
The Medium preset data includes minimum and maximum FPS values, which show a similar scaling pattern. At 1080p Medium, the range is 168-227 FPS; at 1440p Medium, it is 120-162 FPS; and at 4K Medium, it is 75-101 FPS. These ranges suggest that the GPU maintains stable frame delivery without significant variance, even as the average drops with increasing resolution.
Settings Recommendations
For 1080p displays, the High preset at 162 FPS offers the best balance of visual quality and performance. The Ultra preset at 101 FPS is still smooth, but the 37.6% performance penalty over High yields diminishing visual returns in a horror game where fast motion is less critical than atmosphere. The Medium preset at 198 FPS is suitable for high-refresh-rate monitors, but the jump to High is worth the 36 FPS cost for improved texture and lighting fidelity.
At 1440p, the High preset at 116 FPS is the clear recommendation. It maintains a comfortable margin above 60 FPS while delivering the same visual quality as the 1080p High preset. The Ultra preset at 72 FPS is playable but leaves little headroom for demanding scenes, and the 44 FPS drop from High to Ultra is steep. Medium at 141 FPS is a viable alternative for competitive play, but the visual downgrade is noticeable.
For 4K displays, the Medium preset at 88 FPS is the only sensible choice for smooth gameplay. The High preset at 72 FPS is acceptable but sits close to the edge of comfort, while the Ultra preset at 45 FPS should be avoided. The Low preset at 107 FPS offers higher frame rates but sacrifices too much visual quality for a game that relies on environmental detail for its horror atmosphere. The data indicates that 1440p High is the optimal configuration for this hardware combination, delivering 116 FPS with substantial visual fidelity headroom.
Hardware Specifications
Intel Core Ultra 9 290K Plus
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5060 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 107.0 |
| 3840x2160 | Medium | 88.0 |
| 3840x2160 | High | 72.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 173.0 |
| 2560x1440 | Medium | 141.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 72.0 |
| 1920x1080 | Low | 242.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 162.0 |
| 1920x1080 | Ultra | 101.0 |
Downfall with iUltra 9 290K Plus + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5060 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 9 290K Plus + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.