Archeage
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 38 | 56 | 63 |
| 1440p QHD | 45 | 66 | 98 | 110 |
| 1080p Full HD | 67 | 98 | 145 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5060, In-Depth Analysis
# Archeage with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5060
The Intel Core Ultra 9 290K Plus paired with the NVIDIA GeForce RTX 5060 delivers a playable but uneven Archeage experience, with performance varying dramatically across resolution and settings presets. At 1080p, the combination produces strong frame rates ranging from 67 FPS at Ultra to 163 FPS at Low, while 4K Ultra drops to just 26 FPS, revealing a configuration that is clearly more CPU-bound at lower resolutions but becomes GPU-limited at higher ones. This analysis breaks down the measured data to show exactly where this combo excels and where it falls short.
Resolution Scaling
The frame rate scaling from 1080p to 4K shows a steep decline that intensifies as settings increase, which is the expected pattern for a mid-range GPU paired with a high-end CPU. At Low settings, the average FPS drops from 163 at 1080p to 110 at 1440p, a 32.5% reduction, and then further to 63 at 4K, representing a 61.3% drop from the 1080p baseline. This scaling is relatively linear and indicates that at Low settings, the RTX 5060 is the primary limiter even at 1080p, since the CPU has ample headroom with 24 cores and a 5.80 GHz boost clock.
At Medium settings, the pattern shifts slightly. The 1080p result of 145 FPS drops to 98 at 1440p (a 32.4% reduction) and then to 56 at 4K (a 61.4% drop from 1080p). The consistency of these percentage drops across Low and Medium settings suggests that the GPU is the dominant constraint in both cases, with the CPU's high single-thread performance of 7303 points in Cinebench R23 single-core ensuring it is not the bottleneck at these settings.
High settings show a different scaling curve. The 1080p result is 98 FPS, which drops to 66 at 1440p (a 32.7% reduction) and then to 38 at 4K (a 61.2% drop). The slightly smaller percentage drop at 1440p compared to Low settings hints that the CPU begins to play a more significant role at 1440p High, though the GPU still carries most of the load. At 4K High, the 38 FPS result is barely playable, and the scaling from 1440p to 4K is a 42.4% reduction, showing the GPU's memory bandwidth of 448.0 GB/s is insufficient to sustain high frame rates at this resolution.
Ultra settings produce the most dramatic scaling, with 1080p at 67 FPS, 1440p at 45 FPS (a 32.8% reduction), and 4K at 26 FPS (a 61.2% drop from 1080p). The 4K Ultra result is effectively unplayable for any competitive or fast-paced gameplay. The consistent 32% reduction from 1080p to 1440p across all settings presets indicates that the RTX 5060's 128-bit memory bus creates a hard bandwidth ceiling, and the 8 GB VRAM capacity likely contributes to the severe drop at 4K Ultra where texture data exceeds available memory.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, featuring 3840 shading units, 120 TMUs, and 48 ROPs. Its boost clock of 2497 MHz and base clock of 2280 MHz provide the computational throughput for 19.18 TFLOPS of FP32 performance, which is modest for modern gaming but sufficient for Archeage's dated engine. The 8 GB of GDDR7 memory on a 128-bit bus delivers 448.0 GB/s of bandwidth, which is the key constraint at higher resolutions and settings.
The measured frame rates show that the GPU's performance ceiling is reached relatively quickly. At 1080p Low, the 163 FPS average is respectable, but the jump to Medium at 145 FPS and High at 98 FPS demonstrates how quickly the GPU becomes the limiting factor as graphical load increases. The RTX 5060's PassMark G3D score of 20891 places it in the 72nd percentile of all GPUs, and its nearest rival, the AMD Radeon RX 6750 XT, scores 26011, which is 1.2% higher. This close competition at the synthetic benchmark level translates to real-world performance that is adequate but not exceptional.
At 4K resolution, the GPU's limitations become stark. The 4K Low result of 63 FPS is playable, but 4K Medium at 56 FPS and 4K High at 38 FPS show a rapid degradation. The 4K Ultra result of 26 FPS is below the threshold for smooth gameplay, and the min FPS of 47 at 1440p Medium suggests frame time spikes that could cause stuttering. The GPU's 30 RT cores and 120 tensor cores are present, but Archeage does not appear to leverage ray tracing or DLSS features based on the measured data, so these components contribute little to the observed performance.
The GPU's 145 W TDP and dual-slot design are typical for this class, and the PCIe 5.0 x8 interface provides sufficient bandwidth. The 8 GB VRAM capacity is borderline for 4K textures, and the measured 4K Ultra performance likely reflects memory pressure as the GPU attempts to stream assets. The 448.0 GB/s bandwidth is the same figure that appears in the memory specification, and it is the single most important hardware factor limiting high-resolution performance in this configuration.
CPU Role
The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, manufactured on a 3 nm process by TSMC. Its base clock of 3.70 GHz and boost clock of 5.80 GHz, combined with a 36 MB shared L3 cache, provide exceptional computational power for an MMORPG like Archeage, which relies heavily on single-thread performance for game logic and player position updates.
The CPU's benchmark results reinforce its strength. The Cinebench R23 multicore score of 51731 and single-core score of 7303 place it in the 96th percentile of all CPUs, with an average benchmark score of 84003. Its nearest rival, the Intel Core Ultra 9 285K, scores 83807, a mere 0.2% difference, indicating that the 290K Plus offers negligible improvement over its predecessor. The PassMark single-thread score of 4823 and multithread score of 60860 confirm that this processor excels at both lightly-threaded and heavily-parallel workloads.
In Archeage, the CPU's role is most evident at 1080p Low, where the 163 FPS average suggests the GPU is still the limiting factor, but the CPU is capable of far more. The fact that frame rates at 1080p Low are only 11% higher than 1080p Medium (163 vs 145 FPS) indicates that the CPU is not the bottleneck at either setting. However, at 4K Ultra, the 26 FPS result is so low that it cannot be attributed to the CPU alone; the GPU is clearly the constraining component.
The CPU's 24 cores and 24 threads are more than sufficient for Archeage, which is unlikely to utilize more than a handful of threads. The 5.80 GHz boost clock ensures that single-threaded game logic runs at maximum speed, and the 36 MB L3 cache helps keep frequently accessed data close to the cores. The 115.2 GB/s memory bandwidth from dual-channel DDR5 support is adequate, though it is far lower than the GPU's 448.0 GB/s, highlighting the different bandwidth requirements of each component.
The CPU's 125 W TDP is modest for a 24-core part, and its performance relative to the AMD EPYC 7F72, which scores 85072 and is 1.3% higher, shows that the 290K Plus is at the top of the consumer desktop market. For Archeage specifically, the CPU's role is to maintain consistent frame rates in crowded areas with many players, and the benchmark data shows that it succeeds at this task, as evidenced by the high frame rates at 1080p where the GPU is not yet saturated.
Measured FPS Breakdown
At 1920x1080, the RTX 5060 paired with the Core Ultra 9 290K Plus produces its strongest results. Low settings yield an average of 163 FPS, which is smooth and responsive. Medium settings record 145 FPS with a minimum of 123 and maximum of 167, showing good consistency. High settings drop to 98 FPS, which is still comfortable for most displays. Ultra settings fall to 67 FPS, which is playable but represents a 58.9% reduction from Low, demonstrating the significant performance cost of the highest preset.
At 2560x1440, the performance declines across all settings. Low settings average 110 FPS, a 32.5% drop from 1080p Low. Medium settings record 98 FPS with a minimum of 83 and maximum of 112, which is a solid experience for 1440p gaming. High settings average 66 FPS, which is borderline for competitive play but acceptable for casual sessions. Ultra settings drop to 45 FPS, which is below the 60 FPS threshold that most players consider smooth, and the 45 FPS result is only 10 FPS higher than the 4K High result, indicating diminishing returns at this setting.
At 3840x2160, the GPU's limitations are fully exposed. Low settings average 63 FPS, which is barely playable. Medium settings record 56 FPS with a minimum of 47 and maximum of 64, showing that frame times can become inconsistent. High settings drop to 38 FPS, which is not smooth for an MMORPG. Ultra settings fall to 26 FPS, which is unplayable for any real gameplay. The 4K results show a clear hierarchy: Low is the only preset that approaches acceptable performance, and even that is marginal.
The difference between settings at each resolution follows a consistent pattern. At 1080p, the spread between Low and Ultra is 96 FPS (163 to 67). At 1440p, the spread is 65 FPS (110 to 45). At 4K, the spread is 37 FPS (63 to 26). This narrowing spread indicates that as resolution increases, the GPU becomes the dominant constraint, and settings adjustments have less impact on absolute frame rates.
FAQ
Q: Is the Intel Core Ultra 9 290K Plus the bottleneck in Archeage?
A: No, the data shows the CPU is not the limiting factor. At 1080p Low, the system achieves 163 FPS, and the CPU's 96th percentile ranking with a 7303 Cinebench R23 single-core score indicates it has substantial headroom. The GPU is the primary constraint, especially at 4K where frame rates drop below 40 FPS at High settings.
Q: How does the RTX 5060 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5060 scores 20891 in PassMark G3D, placing it in the 72nd percentile. Its nearest rival, the AMD Radeon RX 6750 XT, scores 26011, which is 1.2% higher. The AMD Radeon 860M scores 26401, which is 0.3% lower, and the NVIDIA GeForce MX550 scores 26421, also 0.3% lower. The RX 5700 XT 50th Anniversary scores 26553, which is 0.8% lower.
Q: What is the best resolution for this combo in Archeage?
A: The data indicates that 1920x1080 is the optimal resolution. At 1080p, the system achieves 98 FPS at High settings and 145 FPS at Medium, both of which are smooth. At 1440p, High settings drop to 66 FPS, and at 4K, even Low settings only reach 63 FPS, so 1080p provides the best balance of visual quality and performance.
Q: Why does 4K Ultra performance drop to 26 FPS?
A: The 4K Ultra result is limited by the GPU's 8 GB of GDDR7 memory and 448.0 GB/s bandwidth on a 128-bit bus. The 4K High result of 38 FPS and 4K Medium of 56 FPS show a progressive decline, indicating that the GPU cannot sustain the memory bandwidth required for ultra-high-resolution textures and effects.
Q: How does this combo rank among all tested configurations?
A: The combo ranks 1222 out of 2761 tested combinations, placing it in the top 44.3% of all configurations. This rank reflects the CPU's high performance (96th percentile) and the GPU's mid-range positioning (72nd percentile), resulting in a system that is stronger in CPU-bound scenarios than GPU-bound ones.
Q: Can this system maintain 60 FPS at any settings?
A: Yes, at 1080p, all settings except Ultra achieve 60 FPS or higher, with Low at 163 FPS, Medium at 145 FPS, and High at 98 FPS. At 1440p, Low at 110 FPS and Medium at 98 FPS exceed 60 FPS, while High at 66 FPS barely does. At 4K, only Low at 63 FPS reaches 60 FPS.
Settings Recommendations
Based on the measured FPS data, the Medium preset at 1920x1080 offers the best balance of visual quality and performance. The 145 FPS average with a minimum of 123 FPS provides a smooth experience with no frame rate drops below the refresh rate of most monitors. The jump from Low to Medium costs only 18 FPS (163 to 145), while the jump from Medium to High costs 47 FPS (145 to 98), making Medium the most efficient setting in terms of performance per frame.
At 2560x1440, Medium is still the best choice, with 98 FPS and a minimum of 83 FPS. This provides a playable experience that is close to 100 FPS, which is sufficient for most players. Low at 110 FPS is slightly faster but reduces visual quality, while High at 66 FPS is below the 70 FPS threshold that many consider optimal for smooth gameplay. The 1440p Medium result shows good frame time consistency, with the minimum of 83 FPS indicating no severe stutters.
At 3840x2160, Low is the only recommended setting, with 63 FPS that is playable but not ideal. Medium at 56 FPS is borderline, and High at 38 FPS is not recommended for any gameplay. Ultra at 26 FPS should be avoided entirely. For players who prioritize visual quality over frame rate, 1440p High at 66 FPS is a reasonable compromise, but the data suggests that 1080p Medium or 1440p Medium are the sweet spots for this combination.
The Ultra preset is not recommended at any resolution. At 1080p, it delivers 67 FPS, which is playable but represents a 54% reduction from Medium at 145 FPS. At 1440p, the 45 FPS result is below the 60 FPS standard, and at 4K, the 26 FPS result is unplayable. The performance cost of Ultra settings is not justified by the marginal visual improvements in Archeage, which is a 2014 title with dated graphics.
How This Combo Ranks
The combination of the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 5060 ranks 1222 out of 2761 tested combos in Archeage, placing it in the 44.3rd percentile overall. This mid-pack ranking reflects a significant disparity between the CPU and GPU performance tiers: the CPU is in the 96th percentile of all processors, while the GPU is in the 72nd percentile of all graphics cards. The system is effectively a high-end CPU paired with a mid-range GPU, which creates a configuration that excels in CPU-bound scenarios but struggles in GPU-bound ones.
Compared to other combos in the database, this pairing's rank suggests that many configurations with lower-tier CPUs but higher-tier GPUs outperform it in Archeage, particularly at higher resolutions. The 4K results demonstrate this clearly: 4K High at 38 FPS is below the performance of many systems with less powerful CPUs but stronger GPUs, since Archeage's engine does not heavily utilize the CPU's 24 cores. The CPU's dominance in synthetic benchmarks does not translate to proportional gains in this game, where the GPU is the limiting factor at all resolutions above 1080p.
The rank of 1222 out of 2761 places this combo in the upper half of tested configurations, but the margin for improvement is clear. A more balanced pairing, such as a mid-range CPU with a higher-tier GPU, would likely achieve a better rank in this specific game. However, for players who use the system for other workloads that leverage the CPU's 24 cores, the configuration offers versatility that a GPU-focused build might lack. The 0.2% performance difference between the 290K Plus and the 285K indicates that the CPU upgrade offers minimal benefit in Archeage, and the GPU is the component that determines the overall experience.
Hardware Specifications
Intel Core Ultra 9 290K Plus
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 5060 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 98.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 145.0 |
| 1920x1080 | High | 98.0 |
| 1920x1080 | Ultra | 67.0 |
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Archeage with RTX 5060 + Other CPUs
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