Roblox

Roblox

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 80 90 99
1440p QHD 114 141 159 175
1080p Full HD 171 211 239 262

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 90
3840x2160 High 80
3840x2160 Ultra 65
2560x1440 Low 175
2560x1440 Medium 159
2560x1440 High 141
2560x1440 Ultra 114
1920x1080 Low 262
1920x1080 Medium 239
1920x1080 High 211
1920x1080 Ultra 171

Roblox with Intel Core Ultra 7 265 + Intel Arc B570, In-Depth Analysis

# Roblox with Intel Core Ultra 7 265 + Intel Arc B570

The Intel Core Ultra 7 265 pairs with the Intel Arc B570 to deliver a Roblox experience that spans from comfortably playable at 4K to exceptionally fast at 1080p. The CPU, a 20-core Arrow Lake-S part with a 5.30 GHz boost clock, sits in the 93rd percentile of all CPUs, while the GPU, based on the Xe2-HPG Battlemage architecture, lands in the 65th percentile. Across the measured resolutions and settings, the combo produces average frame rates from 65 FPS at 4K Ultra up to 262 FPS at 1080p Low, indicating that Roblox scales well with both processor and graphics hardware. The data shows a system where the GPU becomes the primary constraint at higher resolutions, but the CPU's strong single-threaded performance ensures high frame rates at lower settings.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor built on the Arrow Lake architecture at TSMC's 3 nm process node. Its base clock of 2.40 GHz can boost up to 5.30 GHz, which is critical for Roblox's largely single-threaded workload. The CPU's single-thread benchmark scores — 600 in Cinebench R15, 884 in R20, and 5960 in R23 — position it well above average, and its 93rd percentile ranking among all CPUs confirms that it has ample headroom for games that rely on one or two cores. In Roblox specifically, the measured FPS at 1080p Low (262 FPS) suggests the CPU is not the limiting factor at lower graphical settings, as frame rates exceed what most displays can show.

The CPU's multi-threaded capabilities, evidenced by a Cinebench R23 multi-core score of 42216 and a Passmark multithread score of 49682, are not heavily utilized by Roblox's typical sandbox physics and scripting, but they provide a safety margin for background tasks or more demanding user-generated content. The 30 MB of shared L3 cache and 102.4 GB/s dual-channel DDR5 memory bandwidth contribute to low latency, which benefits the game's event-driven architecture. Compared to its nearest rivals, the Ultra 7 265 sits within a tight performance band: it is 0.3% behind the AMD EPYC 4464P and 0.7% behind the AMD EPYC 9124, yet 0.3% ahead of the Intel Core Ultra 7 265F and 0.7% ahead of the AMD EPYC 7343. These deltas are negligible in real-world gaming, meaning the CPU's performance is effectively on par with those server-class parts, though the desktop-oriented design with a 65 W TDP makes it more suited for consumer workloads.

FAQ

Q: What is the highest average FPS this combo achieves in Roblox?

A: The highest measured average is 262 FPS at 1920x1080 with Low settings. At the same resolution, Medium settings yield 239 FPS, High yields 211 FPS, and Ultra yields 171 FPS.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64640. It trails the AMD EPYC 4464P by 0.3% and the AMD EPYC 9124 by 0.7%, while leading the Intel Core Ultra 7 265F by 0.3% and the AMD EPYC 7343 by 0.7%. These differences are under one percent, indicating near-identical performance.

Q: Is the GPU or CPU the bottleneck at 4K resolution?

A: At 3840x2160, the average FPS drops to 80 on High settings and 65 on Ultra, compared to 211 and 171 at 1080p respectively. This significant reduction as resolution increases points to the Intel Arc B570 as the limiting component, since the CPU's performance headroom is ample for Roblox's CPU load.

Q: What is the combo's ranking among all tested systems for Roblox?

A: The combo ranks 2405 out of 3010 tested combos for Roblox. This places it in the lower half of all combinations, which is notable given the hardware's individual percentiles (CPU 93rd, GPU 65th) — suggesting that many other systems use higher-end GPUs that perform better in this game.

Q: Does the Arc B570 support modern graphics APIs needed for Roblox?

A: Yes, the Intel Arc B570 supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6. Its 3DMark Steel Nomad DX12 score is 2649, and it achieves a Passmark G3D score of 14195, indicating it can handle the API requirements of contemporary Roblox clients.

Q: What is the minimum FPS recorded across all measured configurations?

A: The lowest minimum FPS reported is 77 FPS, which occurs at 3840x2160 with Medium settings. The same configuration at 2560x1440 shows a minimum of 135 FPS, and at 1920x1080 a minimum of 203 FPS.

Resolution Scaling

The measured FPS data reveals a clear pattern of how Roblox performance scales with resolution. At 1920x1080, the combo delivers 262 FPS on Low, 239 on Medium, 211 on High, and 171 on Ultra. Moving to 2560x1440, the averages fall to 175 (Low), 159 (Medium), 141 (High), and 114 (Ultra). At 3840x2160, the numbers drop further to 99 (Low), 90 (Medium), 80 (High), and 65 (Ultra). The percentage drops from 1080p to 4K are substantial: Low settings fall from 262 to 99 FPS (a 62% reduction), Medium from 239 to 90 (62% reduction), High from 211 to 80 (62% reduction), and Ultra from 171 to 65 (62% reduction). This consistent ~62% decline across all settings strongly indicates that the GPU is the primary bottleneck at higher resolutions, as the CPU's workload remains relatively constant regardless of pixel count.

The scaling behavior is nearly linear with pixel count — 1080p has approximately 2.07 million pixels, 1440p has 3.69 million, and 4K has 8.29 million. The FPS at 1440p is roughly 67% of the 1080p value, and 4K is roughly 38% of the 1080p value, which aligns closely with the pixel density ratios. This suggests that the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are sufficient for Roblox's texture and geometry demands, but the GPU's raw compute throughput (11.52 TFLOPS FP32) becomes the limiting factor as the pixel workload increases. The data shows that at 1080p, the system approaches the CPU's frame rate ceiling, while at 4K, the GPU's rendering capacity caps performance.

Settings Recommendations

The measured rows provide a clear picture of which settings preset offers the best balance of visual quality and performance. At every resolution, the Medium preset delivers a significant jump in FPS over Ultra while maintaining a playable experience. At 1080p, Medium runs at 239 FPS with a minimum of 203 FPS, which is only 23 FPS lower than Low but adds substantial visual fidelity over the lowest settings. At 1440p, Medium produces 159 FPS (minimum 135), which is well above the 114 FPS of Ultra and close to the 175 FPS of Low. At 4K, Medium achieves 90 FPS (minimum 77), which is the only preset at this resolution that stays above the typical 60 FPS threshold while offering more detail than Low.

The High preset sits between Medium and Ultra in performance, but the gap between High and Ultra is larger than the gap between Medium and High. For example, at 1440p, High runs at 141 FPS while Ultra drops to 114 FPS — a 27 FPS difference, whereas Medium to High only costs 18 FPS. This pattern holds at 4K (80 to 65 FPS for High to Ultra, versus 90 to 80 for Medium to High). Given that Roblox's visual differences between Medium and High are often subtle in user-generated content, the Medium preset appears to be the sweet spot for this combo, providing high frame rates with a comfortable minimum FPS margin. For users with 144 Hz displays at 1440p, Medium's 159 FPS average exceeds the refresh rate, while at 4K, Medium's 90 FPS is smooth and consistent.

How This Combo Ranks

The Intel Core Ultra 7 265 paired with the Intel Arc B570 ranks 2405 out of 3010 tested combos in Roblox. This position in the 80th percentile of all combos (lower number is better) seems modest given the individual component scores: the CPU ranks in the 93rd percentile of all CPUs, and the GPU ranks in the 65th percentile of all GPUs. The discrepancy arises because Roblox's performance is heavily influenced by GPU capability, and many tested combos include higher-tier graphics cards. The Arc B570's nearest rivals — the NVIDIA GeForce RTX 3070 Mobile (0.1% higher score), Intel Arc A750 (0.1% lower), NVIDIA Quadro M4000M (0.4% higher), and AMD Radeon R9 M390X (0.5% lower) — all fall within a narrow performance band, meaning the GPU is not a standout part.

The combo's rank of 2405 suggests that in the broader database, a majority of systems achieve higher Roblox frame rates, likely due to more powerful GPUs. However, the measured FPS shows this combo is far from inadequate: at 1080p, it exceeds 170 FPS on all settings, and at 4K it stays above 60 FPS on all presets. The rank reflects the competitive landscape rather than an absolute deficiency, and users with high-refresh-rate 1080p monitors will find the performance more than sufficient. The CPU's contribution to the rank is likely neutral-to-positive, as its high single-thread scores prevent it from dragging down the combo's gaming performance, but the GPU's mid-tier positioning caps the overall result.

Measured FPS Breakdown

The measured FPS data provides a complete matrix of resolution and settings combinations. At 1920x1080, the Low preset yields an average of 262 FPS, Medium yields 239 FPS with a minimum of 203 and maximum of 275, High yields 211 FPS, and Ultra yields 171 FPS. At 2560x1440, the averages are 175 FPS (Low), 159 FPS (Medium, with min 135 and max 183), 141 FPS (High), and 114 FPS (Ultra). At 3840x2160, the averages drop to 99 FPS (Low), 90 FPS (Medium, with min 77 and max 104), 80 FPS (High), and 65 FPS (Ultra). Minimum FPS values are only recorded for the Medium setting at each resolution, with 203 (1080p), 135 (1440p), and 77 (4K), showing that the Medium preset maintains a consistent frame pacing.

The spread between Low and Ultra at each resolution is notable: at 1080p, the gap is 91 FPS (262 to 171); at 1440p, it's 61 FPS (175 to 114); and at 4K, it's 34 FPS (99 to 65). This narrowing gap at higher resolutions reinforces that the GPU becomes the dominant constraint, as the performance difference between settings shrinks when the pixel workload grows. The Medium preset's maximum FPS values (275 at 1080p, 183 at 1440p, 104 at 4K) indicate that the system has occasional headroom to exceed averages, but the minimums show it also dips under load, particularly at 4K where the 77 FPS floor is close to the 90 FPS average, suggesting some scenes are more demanding than others.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG Battlemage architecture at TSMC's 5 nm process node, with a chip size of 272 mm² and 19,600 million transistors. It operates at a fixed 2500 MHz base and boost clock, paired with 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU's 2304 shading units, 144 texture mapping units, and 80 raster output units provide a raw compute throughput of 11.52 TFLOPS FP32, which is modest by modern standards but sufficient for Roblox's stylized graphics. The 18 ray tracing cores support the DirectX 12 Ultimate feature set, though Roblox rarely uses RT effects. The GPU's Passmark G3D score of 14195 and 3DMark Steel Nomad score of 2649 place it in the 65th percentile of all GPUs, with its nearest rival being the Intel Arc A750 (0.1% behind) and the NVIDIA GeForce RTX 3070 Mobile (0.1% ahead).

In Roblox, the GPU's role becomes evident in the resolution scaling data. At 1080p, the GPU delivers 262 FPS on Low, but this drops to 171 FPS on Ultra, showing that the GPU has enough headroom to handle the game's geometry and shaders at lower resolutions. At 4K, the Ultra preset's 65 FPS average indicates the GPU is working near its limit, as the 8.29 million pixel workload exceeds what the 11.52 TFLOPS can sustain at high settings. The GPU's memory configuration — 10 GB GDDR6 at 380 GB/s — is ample for Roblox's texture sizes, as evidenced by the relatively small FPS drop from Low to Medium (99 to 90 at 4K) compared to the drop from High to Ultra (80 to 65). The 150 W TDP and dual-slot cooler suggest the card is designed for mainstream systems, and its PCIe 4.0 x8 interface provides sufficient bandwidth for the game's data transfer needs.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + Intel Arc B570 in Roblox

Resolution Settings Avg FPS
3840x2160 Low 99.0
3840x2160 Medium 90.0
3840x2160 High 80.0
3840x2160 Ultra 65.0
2560x1440 Low 175.0
2560x1440 Medium 159.0
2560x1440 High 141.0
2560x1440 Ultra 114.0
1920x1080 Low 262.0
1920x1080 Medium 239.0
1920x1080 High 211.0
1920x1080 Ultra 171.0

Roblox with iUltra 7 265 + Other GPUs

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Roblox with Arc B570 + Other CPUs

See how Roblox performs with the same GPU but different processors.

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