Roblox

Roblox

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 45 50 55
1440p QHD 64 79 89 98
1080p Full HD 96 118 134 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 50
3840x2160 High 45
3840x2160 Ultra 36
2560x1440 Low 98
2560x1440 Medium 89
2560x1440 High 79
2560x1440 Ultra 64
1920x1080 Low 147
1920x1080 Medium 134
1920x1080 High 118
1920x1080 Ultra 96

Roblox with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1650, In-Depth Analysis

Resolution Scaling

The measured FPS data for Roblox with the AMD Ryzen 5 7500F and NVIDIA GeForce GTX 1650 shows a predictable but steep drop as resolution scales up. At 1080p, the combo delivers 147 FPS on Low settings, which falls to 98 FPS at 1440p and 55 FPS at 4K. This represents a 33% reduction from 1080p to 1440p and a 44% further drop from 1440p to 4K on Low settings. The pattern is consistent across all settings presets, with the gap between 1080p and 4K widening as quality increases.

On High settings, the average frame rate goes from 118 FPS at 1080p to 79 FPS at 1440p, then 45 FPS at 4K. The Ultra preset shows the most severe scaling: 96 FPS at 1080p, 64 FPS at 1440p, and 36 FPS at 4K. The fact that even the lowest settings cannot maintain 60 FPS at 4K (55 FPS average) strongly indicates that the GTX 1650's rendering pipeline becomes the limiting factor at that resolution. The GPU's 128-bit memory bus and 128.1 GB/s bandwidth are simply insufficient for the pixel throughput demanded at 3840x2160.

The delta between Low and Ultra settings at each resolution also reveals where the bottleneck shifts. At 1080p, the spread is 51 FPS (147 Low vs 96 Ultra), showing that the GPU has headroom to handle increased shading work. At 4K, the spread narrows to 19 FPS (55 Low vs 36 Ultra), meaning the GPU is already saturated at Low settings and additional quality features cost disproportionately more performance. This behavior is characteristic of a GPU-limited scenario at high resolutions, where the TU117 chip's 896 shading units and 2.984 TFLOPS FP32 throughput are overwhelmed.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 Raphael architecture, built on TSMC's 5 nm process. Its base clock of 3.70 GHz boosts to 5.00 GHz, and it carries 32 MB of shared L3 cache. In synthetic benchmarks, this CPU demonstrates strong single-thread performance with a 3DMark single-thread score of 974 and a Cinebench R23 single-core result of 3218. Multi-threaded results are equally robust: Cinebench R23 multi-core scores 22799, while Geekbench multi-core reaches 12362.

For Roblox, which is a sandbox game with substantial physics and scripting workloads, the CPU's single-thread capabilities are particularly relevant. The game's engine often relies on a single primary thread for game logic, and the 7500F's boost clock of 5.00 GHz provides the necessary headroom. The data shows that at 1080p with Low settings, the combo achieves 147 FPS, which is well above typical display refresh rates. However, the lack of measured minimum FPS values for most configs means we cannot fully assess frame-time stability from this dataset alone.

The CPU's 77th percentile ranking among all CPUs, with an average benchmark score of 24964, places it slightly below the Intel Core i7-11850H (deltaPct 0.1) and AMD Ryzen 5 8400F (deltaPct -0.2), while slightly above the Intel Core i7-13620H (deltaPct 0.2) and Intel Core 5 210H (deltaPct 0.4). These margins are minimal, indicating that the 7500F is well within the performance band of contemporary mid-range processors. In Roblox, the CPU is unlikely to be the primary constraint at 1080p, as evidenced by the high average FPS numbers; the bottleneck shifts to the GPU as resolution increases.

FAQ

Q: What is the maximum average FPS achievable with this combo in Roblox?

A: The highest measured average FPS is 147, achieved at 1920x1080 with Low settings. This represents the ceiling for this configuration in the tested scenarios.

Q: Can this system maintain 60 FPS at 4K in Roblox?

A: No, the data shows that at 3840x2160, even Low settings only produce 55 FPS on average. The Medium preset dips to 50 FPS, and Ultra falls to 36 FPS, so 60 FPS at 4K is not attainable.

Q: How does the GTX 1650 compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1650's average benchmark score is 7472, with a 40th percentile ranking among all GPUs. It is 0.3% ahead of the AMD Radeon HD 8850M, 0.4% ahead of the Intel UHD Graphics 750, 0.6% ahead of the AMD Radeon R7 350, and 1.0% behind the Intel Arc A310.

Q: What is the frame time range at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the combo delivers an average of 89 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. This indicates a 27 FPS spread between the lowest and highest measured frames.

Q: Does the CPU's single-thread performance matter for Roblox?

A: Yes, the Ryzen 5 7500F's single-thread score of 3218 in Cinebench R23 and 974 in 3DMark single-thread indicates strong per-core performance, which is important for Roblox's often single-threaded game logic. The 5.00 GHz boost clock helps sustain high frame rates at lower resolutions.

Q: How much performance is lost going from 1080p to 4K on High settings?

A: The average FPS drops from 118 at 1080p to 45 at 4K, a reduction of 73 FPS, or roughly 62% lower performance. This is a substantial penalty that highlights the GPU's resolution limits.

Measured FPS Breakdown

At 1920x1080, the GTX 1650 paired with the Ryzen 5 7500F delivers its strongest results. Low settings produce an average of 147 FPS, Medium averages 134 FPS with a range of 114 to 154 FPS, High averages 118 FPS, and Ultra averages 96 FPS. The data shows a smooth progression where each quality tier costs roughly 13-16 FPS, indicating that the GPU has enough headroom at this resolution to handle incremental quality increases without severe penalties.

Moving to 2560x1440, the averages drop noticeably. Low settings yield 98 FPS, Medium averages 89 FPS with a minimum of 76 and maximum of 103, High averages 79 FPS, and Ultra averages 64 FPS. The gap between Low and Ultra narrows to 34 FPS, compared to 51 FPS at 1080p. This compression suggests the GPU is beginning to feel the pressure of additional pixels, though all settings remain above 60 FPS on average.

At 3840x2160, the GTX 1650's limitations become pronounced. Low settings average 55 FPS, Medium averages 50 FPS with a minimum of 43 and maximum of 58, High averages 45 FPS, and Ultra averages 36 FPS. The minimum FPS of 43 on Medium is particularly telling, as it indicates that frame rates can dip well below the average during demanding scenes. The spread between Low and Ultra at 4K is only 19 FPS, demonstrating that the GPU is the primary bottleneck and quality settings have diminishing returns.

The measured data across all resolutions shows a consistent pattern: the GTX 1650 is capable at 1080p, acceptable at 1440p for most settings, and struggling at 4K. The Medium preset at 1080p offers the best balance with 134 FPS average and a 40 FPS range, while the 4K Medium preset shows the most instability with a 15 FPS range on a 50 FPS average.

GPU Role

The NVIDIA GeForce GTX 1650 is based on the TU117 chip, fabricated on TSMC's 12 nm process with 4,700 million transistors on a 200 mm² die. It features 896 shading units, 56 texture mapping units, and 32 ROPs, with a base clock of 1485 MHz and boost clock of 1665 MHz. The 4 GB of GDDR5 memory operates on a 128-bit bus, providing 128.1 GB/s of bandwidth. The GPU's FP32 throughput is 2.984 TFLOPS, and it has a pixel rate of 53.28 GPixel/s with a texture rate of 93.24 GTexel/s.

In Roblox, the GTX 1650's role becomes increasingly dominant as resolution rises. At 1080p, the GPU's 4 GB VRAM and 128-bit bus are sufficient to feed the rendering pipeline, allowing the CPU to push high frame rates. The 40th percentile ranking among all GPUs, with an average benchmark score of 7472, places it near the AMD Radeon HD 8850M (0.3% delta) and Intel UHD Graphics 750 (0.4% delta), but behind the Intel Arc A310 by 1.0%. This mid-range positioning explains why the combo struggles at 4K, where the 128.1 GB/s bandwidth becomes a serious constraint.

The measured FPS data indicates that the GTX 1650's memory bandwidth is the limiting factor at higher resolutions. The narrow 128-bit bus cannot provide enough data throughput to maintain smooth frame rates at 3840x2160, regardless of quality settings. The fact that Low settings at 4K only achieve 55 FPS, while the same settings at 1080p reach 147 FPS, underscores how the GPU's memory subsystem bottlenecks the render output. The boost clock of 1665 MHz helps at lower resolutions, but it cannot compensate for the fundamental bandwidth limitation at 4K.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo in Roblox depends heavily on the target resolution. At 1920x1080, the Medium preset is the recommended choice, delivering an average of 134 FPS with a minimum of 114 FPS. This provides a comfortable margin above 60 FPS and retains visual quality improvements over Low settings. The High preset at 118 FPS is also viable for users prioritizing visual fidelity, but Ultra at 96 FPS begins to introduce diminishing returns without a substantial visual boost.

For 2560x1440, the Medium preset again stands out with an average of 89 FPS and a minimum of 76 FPS. This ensures that frame rates stay above 60 FPS even in demanding scenes, while High at 79 FPS is acceptable for users who prefer higher quality. The Ultra preset at 64 FPS is borderline, as it averages just above 60 FPS but may dip below during complex scenes, making Medium the safer choice for consistent performance.

At 3840x2160, no preset achieves a consistent 60 FPS. The Low preset at 55 FPS is the only option that approaches playability, while Medium at 50 FPS and High at 45 FPS are below the 60 FPS threshold. Ultra at 36 FPS is not recommended for competitive or smooth gameplay. For 4K users, the data suggests that lowering resolution to 1440p is the most effective way to achieve better frame rates, as the GTX 1650's memory bandwidth cannot sustain 60 FPS at 2160p under any settings.

The overall best experience across the measured rows is at 1920x1080 with Medium settings, which balances a 134 FPS average with a 114 FPS minimum. This configuration leverages the Ryzen 5 7500F's strong single-thread performance while keeping the GTX 1650 within its comfortable operating range. Users with 1440p displays should select Medium for the best combination of visual quality and smoothness, while 4K users should accept lower frame rates or reduce resolution to maintain playability.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1650 in Roblox

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 50.0
3840x2160 High 45.0
3840x2160 Ultra 36.0
2560x1440 Low 98.0
2560x1440 Medium 89.0
2560x1440 High 79.0
2560x1440 Ultra 64.0
1920x1080 Low 147.0
1920x1080 Medium 134.0
1920x1080 High 118.0
1920x1080 Ultra 96.0

Roblox with Ryzen 5 7500F + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with GTX 1650 + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.