Road 96
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 29 | 36 | 49 |
| 1440p QHD | 43 | 54 | 67 | 92 |
| 1080p Full HD | 67 | 85 | 106 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with AMD Ryzen 9 5950X + Intel Arc B570, In-Depth Analysis
Road 96 is an adventure title that scales heavily with resolution and graphics presets, and the measured data for the AMD Ryzen 9 5950X paired with the Intel Arc B570 shows a clear performance hierarchy across the board. The combination of a 16-core, 32-thread processor with a 10 GB graphics card produces playable results at lower resolutions, but the frame rates collapse as the pixel count increases, revealing a system that is primarily bound by the GPU in this specific title.
FAQ
Q: What is the best resolution to play Road 96 with this hardware?
A: According to the measured data, 1920x1080 is the only resolution where all settings presets deliver playable frame rates. At 1080p, the average FPS ranges from 67 on Ultra to 145 on Low, while 2560x1440 drops to a range of 43 to 92, and 3840x2160 falls to just 23 to 49.
Q: How much of a performance difference is there between the Low and Ultra presets?
A: The gap between Low and Ultra is significant at every resolution. At 1080p, the difference is 78 FPS (145 vs 67). At 1440p, the gap is 49 FPS (92 vs 43). At 4K, the difference narrows to 26 FPS (49 vs 23), though the absolute numbers are much lower.
Q: Is the frame rate stable at higher settings, or does it fluctuate?
A: The only preset with measured minimum and maximum FPS data is Medium. At 1080p Medium, the frame rate varies between 90 and 122, with an average of 106. At 1440p Medium, it ranges from 57 to 78, averaging 67. At 4K Medium, the range narrows to 30 to 41, averaging 36.
Q: Does this CPU-GPU combo perform better in single-threaded or multi-threaded workloads?
A: The CPU benchmarks show a strong multi-threaded profile, with a Cinebench R23 multi-core score of 26017 versus a single-core score of 1614. The PassMark multithread score is 45424, while the single-thread score is 3470, indicating the processor excels when all cores are utilized.
Q: How does the Intel Arc B570 compare to its nearest rivals in raw GPU benchmarks?
A: The Arc B570 has an average benchmark score of 20556. It is nearly identical to the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 (a delta of 0.1%). It also sits close to the Intel Arc A750, which scores 20582 (a delta of -0.1%).
Q: What is the overall ranking of this specific hardware combination for Road 96?
A: The combo ranks 2324 out of 2903 tested combinations for this game. This places it in the lower portion of the database, indicating that while it can run the game, many other hardware pairings produce higher frame rates.
GPU Role
The Intel Arc B570 is the primary driver of frame rates in Road 96, and the measured data shows that its 10 GB of GDDR6 memory and 160-bit bus width are sufficient for 1080p but become a bottleneck at higher resolutions. The GPU has a base and boost clock of 2500 MHz, with a memory clock of 2375 MHz (19 Gbps effective), delivering a bandwidth of 380.0 GB/s. This configuration provides a solid foundation for 1080p gaming, where the card achieves a high average of 145 FPS on Low settings.
At 1440p, the GPU’s rendering load increases, and the average FPS drops by roughly 37% across all settings compared to 1080p. The card’s shading units, 2304 in total, and 80 ROPs are tasked with more pixels, and the performance curve suggests the memory bandwidth is keeping up but not providing headroom. The gap between Low and High at 1440p is 38 FPS (92 vs 54), which shows that the GPU’s compute resources are the limiting factor when settings are raised.
At 4K, the Arc B570 struggles significantly. The 10 GB frame buffer is still adequate for the game’s assets, but the sheer pixel count overwhelms the GPU’s 11.52 TFLOPS of FP32 compute. The average FPS on Ultra is just 23, which is below the threshold for smooth gameplay. The data shows that the GPU’s performance scales almost linearly with resolution decreases; dropping from 4K Ultra to 1080p Ultra yields a 44 FPS improvement, confirming that the GPU is the dominant constraint in this pairing.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this hardware combination is at 1920x1080 with the High preset. At this setting, the game runs at an average of 85 FPS, which is smooth and responsive for an adventure title. The High preset provides a balanced visual quality without the steep performance cost of Ultra, which drops the frame rate to 67 FPS. For players who prioritize frame rate above all else, the Low preset at 1080p delivers 145 FPS, but the visual compromise is substantial.
At 2560x1440, the Medium preset is the recommended choice. It averages 67 FPS, which is playable, and the measured minimum of 57 FPS suggests it stays within an acceptable range during scene transitions. The High preset at 1440p drops to 54 FPS, which is borderline for this genre, while Ultra at 43 FPS is likely to feel sluggish. At 3840x2160, none of the presets are ideal; the lowest setting (Low) averages 49 FPS, but the visual quality is poor. The Medium preset at 4K averages 36 FPS, which is below the standard for comfortable gameplay.
The data indicates that the best “quality per frame” trade-off is at 1080p High, where the hardware has enough headroom to maintain high detail without sacrificing smoothness. Moving to 1440p requires dropping to Medium to keep the experience fluid, and 4K is only viable on Low, which undermines the visual fidelity the resolution is meant to provide.
Measured FPS Breakdown
The measured frame rates for this combo are as follows. At 1920x1080, the Low preset delivers an average of 145 FPS. The Medium preset averages 106 FPS, with a minimum of 90 and a maximum of 122. The High preset averages 85 FPS. The Ultra preset averages 67 FPS. This shows a clear step-down of roughly 20-40 FPS for each quality tier increase.
At 2560x1440, the Low preset averages 92 FPS. The Medium preset averages 67 FPS, with a minimum of 57 and a maximum of 78. The High preset averages 54 FPS. The Ultra preset averages 43 FPS. The relative drop from 1080p to 1440p is consistent across settings, with the Low preset losing 53 FPS, Medium losing 39 FPS, High losing 31 FPS, and Ultra losing 24 FPS.
At 3840x2160, the Low preset averages 49 FPS. The Medium preset averages 36 FPS, with a minimum of 30 and a maximum of 41. The High preset averages 29 FPS. The Ultra preset averages 23 FPS. The data shows that the performance gap between settings narrows at 4K, as the GPU becomes fully saturated; the difference between Low and Ultra is 26 FPS, compared to 78 FPS at 1080p. The minimum FPS data for Medium at 4K (30 FPS) indicates that even the middle preset is hitting the lower bound of playability.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a GPU-bound scenario. Moving from 1920x1080 to 2560x1440, which increases the pixel count by 1.78 times, the average FPS on the High preset drops from 85 to 54, a 36.5% reduction. On the Low preset, the drop is from 145 to 92, a 36.6% reduction. This consistent percentage drop across settings indicates that the GPU is the limiting component, as a CPU bottleneck would show less degradation at higher resolutions.
Scaling from 1440p to 3840x2160, which is another 2.25 times the pixel count, the High preset drops from 54 to 29 FPS, a 46.3% reduction. The Low preset drops from 92 to 49, a 46.7% reduction. The scaling efficiency decreases slightly at 4K, which is typical for a GPU nearing its memory bandwidth limit. The 380.0 GB/s bandwidth is being saturated, and the 10 GB frame buffer is likely causing additional overhead.
The data suggests that the CPU, with its 16 cores and 32 threads, is not the limiting factor in this game. If the CPU were the bottleneck, the frame rates would plateau at lower resolutions. Instead, the FPS continues to climb from 4K to 1080p, reaching 145 FPS on Low, which indicates the GPU has headroom at lower pixel counts but is exhausted at higher ones.
CPU Role
The AMD Ryzen 9 5950X provides a robust foundation for this pairing, with 16 cores and 32 threads based on the Zen 3 architecture. Its base clock of 3.40 GHz and boost clock of 4.90 GHz, combined with a 64 MB L3 cache, ensure that the CPU is not a bottleneck in Road 96, which is a title that does not heavily utilize multi-threading. The CPU’s benchmark scores reflect its high-end positioning, with a Cinebench R23 multi-core score of 26017 and a single-core score of 1614.
In this game, the CPU’s role is to feed the GPU with draw calls and game logic. The data shows that even at 1080p Low, where the GPU is producing 145 FPS, the CPU keeps up without issue. The single-threaded performance, as measured by PassMark single-thread (3470) and Geekbench single-core (2083), is adequate for the adventure genre, which typically has modest CPU demands. The 5950X’s 91st percentile ranking against all CPUs further confirms that its processing power is more than sufficient for this workload.
The comparison to its nearest rivals shows that the 5950X is well-matched in overall benchmark scores. It is 0.2% behind the Intel Core Ultra 5 235HX, 0.3% behind the AMD EPYC 8124P, and 0.7% behind the Intel Core i7-14700, while being 0.4% ahead of the Intel Core i9-13900F. These marginal differences have no practical impact on Road 96’s frame rates, as the GPU is the deciding factor. The CPU’s 105 W TDP and dual-channel DDR4 memory support are adequate for maintaining stable frame delivery.
How This Combo Ranks
The AMD Ryzen 9 5950X and Intel Arc B570 combination ranks 2324 out of 2903 tested combos for Road 96, placing it in the 20th percentile of all configurations. This low ranking is primarily attributable to the GPU’s performance ceiling, as the CPU is a high-end part. The combo’s position indicates that while it can play the game, the experience is not competitive with the top-tier system configurations in the database.
The GPU’s average benchmark score of 20556 places it in the 65th percentile of all GPUs, and it sits in a tight cluster with its nearest rivals. It is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile, 0.1% behind the Intel Arc A750, 0.4% ahead of the NVIDIA Quadro M4000M, and 0.5% behind the AMD Radeon R9 M390X. This clustering shows that the Arc B570 is a mid-range performer, which aligns with its measured frame rates in Road 96.
The CPU’s ranking is much stronger, as it sits in the 91st percentile of all CPUs. This disparity between CPU and GPU performance is the defining characteristic of this combo. The system has ample processing power to run the game’s logic, but the GPU’s inability to handle high resolutions and settings drags the overall combo ranking down. For a player using this hardware, the data suggests that staying at 1080p is the only way to achieve a satisfying frame rate, as the combo’s ranking reflects its limitations at higher resolutions.
Hardware Specifications
AMD Ryzen 9 5950X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + Intel Arc B570 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 92.0 |
| 2560x1440 | Medium | 67.0 |
| 2560x1440 | High | 54.0 |
| 2560x1440 | Ultra | 43.0 |
| 1920x1080 | Low | 145.0 |
| 1920x1080 | Medium | 106.0 |
| 1920x1080 | High | 85.0 |
| 1920x1080 | Ultra | 67.0 |
Road 96 with Ryzen 9 5950X + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with Arc B570 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.