Road 96
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 55 | 66 | 88 |
| 1440p QHD | 78 | 103 | 122 | 172 |
| 1080p Full HD | 125 | 160 | 192 | 264 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 9 5950X and NVIDIA GeForce RTX 3080 combination in Road 96 delivers a broad performance envelope that shifts from a CPU-limited regime at lower resolutions to a clearly GPU-bound scenario at 4K. The data indicates a 16-core Zen 3 processor with a base clock of 3.40 GHz and a boost clock of 4.90 GHz, paired with a 10 GB GDDR6X graphics card that has a base clock of 1440 MHz and a boost clock of 1710 MHz. The benchmark results show that while the CPU has ample headroom for high frame rates, the GPU’s memory bandwidth and shading throughput become the decisive factors when pixel count increases.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 9 5950X presents a formidable processing foundation for Road 96, an adventure title that does not appear to stress multi-threaded workloads heavily. With 16 cores and 32 threads, the processor’s architectural capacity is far beyond what this game’s engine likely requires. The benchmark data supports this interpretation: the transition from 1080p to 1440p shows only a modest performance drop, indicating that the CPU is not the limiting factor at these settings. For instance, at High settings, the average frame rate moves from 160.2 FPS at 1920x1080 to 102.5 FPS at 2560x1440, a drop that is more consistent with GPU workload scaling than CPU saturation.
The processor’s single-thread performance, as measured by a Cinebench R23 single-core score of 5450, is strong enough to avoid bottlenecking even at the highest frame rates observed. The 3DMark single-thread score of 944 and the Passmark single-thread score of 3470 both suggest that the Zen 3 architecture’s per-core efficiency is well suited to the typical game logic and physics calculations in an adventure title. The CPU’s 64 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide a high-capacity, low-latency data path for game assets, though the game’s modest demands mean these features are likely underutilized.
At 1080p Low settings, the average frame rate reaches 264.4 FPS, which is the highest figure in the entire dataset. This extreme performance level indicates that the CPU can feed the GPU with frames faster than the renderer can process them, even with the RTX 3080’s substantial compute capabilities. The processor’s percentile ranking of 93 against all CPUs, with an average benchmark score of 49062, places it in the top tier, and its nearest rivals include the Intel Core i5-14600K with a delta of -0.2 percent and the Intel Core i5-14600KF at -0.6 percent. This suggests that the Ryzen 9 5950X performs on par with much newer mid-range processors in synthetic benchmarks, which translates to negligible CPU-side limitations in Road 96.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 serves as the primary performance arbiter in this configuration, particularly when resolution and settings scale upward. The GPU’s 10 GB of GDDR6X memory operates at 1188 MHz with a 19 Gbps effective data rate, providing a bandwidth of 760.3 GB/s over a 320-bit bus. This memory subsystem is critical for Road 96’s visual fidelity, as the game’s art style likely involves high-resolution textures and effects that consume memory bandwidth. The GPU’s 8704 shading units, 272 texture mapping units, and 96 raster operation pipelines deliver a pixel rate of 164.2 GPixel/s and a texture rate of 465.1 GTexel/s, which are substantial resources for rendering the game’s environments.
The GPU’s benchmark scores reinforce its position in the market. With a Passmark G3D score of 25086 and a 3DMark Steel Nomad DX12 score of 4407, the RTX 3080 achieves a percentile rank of 80 against all GPUs. Its average benchmark score of 35787 places it in close competition with the AMD Radeon Pro Duo (delta -0.2 percent) and the AMD Radeon RX 7900 GRE (delta -0.9 percent), while slightly outperforming the NVIDIA GeForce RTX 5070 Ti Mobile by 1 percent. This parity with newer and differently positioned cards suggests that the RTX 3080 remains a capable rendering engine for this title.
The influence of the GPU becomes apparent when examining the 4K results. At 3840x2160, the average frame rate at High settings is 55.2 FPS, which drops to 42.8 FPS at Ultra settings. These figures are significantly lower than the 1440p results, indicating that the GPU is working near its limits to fill the increased pixel count. The RTX 3080’s 29.77 TFLOPS of FP32 compute and its support for DirectX 12 Ultimate ensure that it can handle the game’s rendering features, but the data shows a clear ceiling around 4K Ultra.
FAQ
Q: How does the Ryzen 9 5950X compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 9 5950X has an average benchmark score of 49062, which is nearly identical to the Intel Core i5-14600K’s score of 49166, showing a delta of -0.2 percent. It also trails the Intel Core i5-14600KF by 0.6 percent and the AMD EPYC 4345P by 1.1 percent, while slightly surpassing the Intel Xeon Gold 5318H by 0.7 percent.
Q: What is the RTX 3080’s position relative to other GPUs in terms of average benchmark score?
A: The RTX 3080 has an average benchmark score of 35787, which places it 0.2 percent behind the AMD Radeon Pro Duo and 0.9 percent behind the AMD Radeon RX 7900 GRE. It outperforms the AMD Radeon 880M by 0.4 percent and the NVIDIA GeForce RTX 5070 Ti Mobile by 1 percent.
Q: What frame rate can be expected at 1440p High settings with this combination?
A: At 2560x1440 with High settings, the average frame rate is 102.5 FPS. This is a substantial drop from the 160.2 FPS observed at 1080p High, but it remains well above the 60 FPS threshold for smooth gameplay.
Q: Is the CPU or GPU more likely to limit performance at 1080p Low settings?
A: At 1920x1080 with Low settings, the average frame rate is 264.4 FPS, which is the highest in the dataset. This indicates that the GPU is fully utilized while the CPU still has headroom, suggesting that the RTX 3080 is the primary limiter even at the lowest settings.
Q: How does the 4K Ultra setting compare to the 1080p Ultra setting in terms of performance?
A: The average frame rate at 3840x2160 Ultra is 42.8 FPS, which is a 65.6 percent reduction from the 124.5 FPS achieved at 1920x1080 Ultra. This dramatic drop highlights the GPU’s difficulty in handling the 4K resolution with maximum settings.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The complete set of measured average frame rates provides a detailed view of how this hardware scales across resolutions and settings. At 1920x1080, the lowest resolution tested, the performance ranges from 264.4 FPS at Low settings to 124.5 FPS at Ultra. The medium setting yields 192.1 FPS, while High produces 160.2 FPS. This progression shows a consistent reduction in frame rate as graphical fidelity increases, with the gap between Low and Ultra being substantial.
Moving to 2560x1440, the frame rates remain high but show a clear step down. The Low setting achieves 171.5 FPS, which is still a very playable figure. Medium drops to 122.2 FPS, High to 102.5 FPS, and Ultra to 77.6 FPS. The relative performance loss from 1080p to 1440p is more pronounced at higher settings, indicating that the GPU’s shading and memory resources are being taxed more heavily.
At 3840x2160, the performance takes a significant hit. The Low setting averages 87.9 FPS, which is still respectable, but Medium falls to 66.1 FPS, High to 55.2 FPS, and Ultra to 42.8 FPS. The 4K Ultra result is the only data point below 45 FPS, suggesting that this configuration is not ideal for maximum fidelity at that resolution. The dataset lacks minimum and maximum frame rate figures, so the analysis focuses solely on average FPS, but the trends are clear and consistent across all settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling behavior reveals a classic pattern of GPU-bound performance, with the CPU’s influence diminishing as pixel count increases. From 1920x1080 to 2560x1440 at High settings, the average frame rate drops from 160.2 FPS to 102.5 FPS, a reduction of 36 percent. This is a substantial decline that aligns with the increased number of pixels that the RTX 3080 must process. The same transition at Low settings shows a drop from 264.4 FPS to 171.5 FPS, a 35 percent reduction, which is proportionally similar, indicating that the GPU’s fill rate and memory bandwidth are the key constraints.
When scaling from 2560x1440 to 3840x2160, the performance penalty becomes even steeper. At High settings, the frame rate goes from 102.5 FPS to 55.2 FPS, a 46 percent decrease. At Ultra settings, the drop is from 77.6 FPS to 42.8 FPS, a 45 percent reduction. These larger percentage losses at 4K suggest that the GPU is nearing its architectural limits, particularly in terms of memory bandwidth and rasterization throughput. The 10 GB VRAM capacity is likely sufficient for Road 96, but the 760.3 GB/s bandwidth may be a bottleneck when handling the higher resolution assets.
The data clearly indicates that the Ryzen 9 5950X is not the limiting component in this configuration. Even at 1080p Low, where the frame rate is extremely high, the CPU has enough single-thread and multi-thread performance to keep pace. The bottleneck shifts almost entirely to the RTX 3080 as resolution increases, with the 4K Ultra result of 42.8 FPS representing the most challenging scenario for this GPU. The overall ranking of this combo, at 521 out of 1684 tested combinations, places it in the upper third of all configurations, though the 4K results suggest that users targeting 60 FPS at maximum settings would need to consider a more powerful GPU.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 3080 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.9 |
| 3840x2160 | Medium | 66.1 |
| 3840x2160 | High | 55.2 |
| 3840x2160 | Ultra | 42.8 |
| 2560x1440 | Low | 171.5 |
| 2560x1440 | Medium | 122.2 |
| 2560x1440 | High | 102.5 |
| 2560x1440 | Ultra | 77.6 |
| 1920x1080 | Low | 264.4 |
| 1920x1080 | Medium | 192.1 |
| 1920x1080 | High | 160.2 |
| 1920x1080 | Ultra | 124.5 |
Road 96 with Ryzen 9 5950X + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with RTX 3080 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.