Road 96

Road 96

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 21 29
1440p QHD 25 32 40 54
1080p Full HD 39 50 62 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 21
3840x2160 High 17
3840x2160 Ultra 13
2560x1440 Low 54
2560x1440 Medium 40
2560x1440 High 32
2560x1440 Ultra 25
1920x1080 Low 85
1920x1080 Medium 62
1920x1080 High 50
1920x1080 Ultra 39

Road 96 with AMD Ryzen 5 4600G + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 4600G paired with the Intel Arc B370 produces a very specific performance envelope in Road 96, with results that are heavily dictated by settings and resolution. The data shows a system that is primarily limited by the integrated-class GPU, making preset selection the most critical factor for achieving a playable experience.

Settings Recommendations

Benchmark results indicate that the Low preset is the only reliable option for smooth gameplay across all tested resolutions, while Medium provides a viable compromise for users who prioritize visual fidelity at lower resolutions. The performance delta between presets is substantial, underscoring the GPU's limited headroom.

At 1920x1080, the Low preset delivers an average of 85 FPS, which is the highest score recorded for this combo in the entire test suite. This represents a 37% performance increase over the Medium preset's 62 FPS average and a 70% increase over the High preset's 50 FPS average. For users with displays capped at 60 Hz, the Medium preset's 62 FPS average is sufficient, though the minimum FPS of 53 indicates occasional dips that could be noticeable in fast-paced scenes. The High preset at 50 FPS average is borderline, and the Ultra preset at 39 FPS average falls below the threshold for smooth motion on most displays.

Moving to 2560x1440, the Low preset remains the only setting that consistently exceeds 60 FPS, with an average of 54 FPS. This is a 35% improvement over the Medium preset's 40 FPS average and a 41% improvement over the High preset's 32 FPS average. The Ultra preset drops to 25 FPS average, rendering it unsuitable for gameplay. At 3840x2160, all presets fall below playable thresholds, with Low at 29 FPS average being the highest score, followed by Medium at 21 FPS, High at 17 FPS, and Ultra at 13 FPS.

The data suggests that the Medium preset at 1080p offers the best balance between visual quality and performance, as the 62 FPS average stays above the 60 FPS target while the minimum of 53 FPS remains tolerable. For users who demand maximum frame rates or play at higher resolutions, the Low preset is the recommended choice, as it provides the only consistently smooth experience at 1440p and the best possible results at 4K.

GPU Role

The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, built on Intel's 3 nm process. Its performance profile in Road 96 is defined by its memory configuration: the GPU uses System Shared memory, meaning it draws from the system's DDR4 RAM rather than dedicated VRAM. The memory bandwidth is listed as System Dependent, which ties performance directly to the host system's memory capabilities.

The GPU's clock behavior shows a base clock of 300 MHz and a boost clock of 2400 MHz. This wide range indicates that the GPU aggressively scales its frequency based on workload, but the thermal and power constraints of a 25 W TDP likely limit sustained boost clocks under heavy load. The shading units count of 1280, TMUs at 40, and ROPs at 20 provide a theoretical pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s, which are modest figures that align with the measured frame rates.

Benchmark data places this GPU in the 5th percentile of all GPUs, with an average 3DMark Steel Nomad DX12 score of 1184. Its nearest rivals include the ATI Mobility Radeon HD 5570 with a score of 1186, the ATI Radeon HD 5770 at 1190, and the AMD Radeon HD 7650M at 1192. The Intel Arc B370 trails these by 0.2% to 0.7%, while the AMD FirePro M2000 sits 1.4% behind. This indicates that the B370's raw graphics throughput is comparable to decade-old discrete GPUs, which explains its struggle with Road 96's higher presets.

The lack of dedicated VRAM is a critical factor. In an adventure game like Road 96, texture streaming and scene complexity can spike memory usage, and with System Shared memory, the GPU must compete with the CPU for bandwidth. This shared-resource contention likely contributes to the significant frame rate drops when moving from Low to Ultra presets, as higher settings demand more memory bandwidth and capacity.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases, confirming that the GPU is the primary bottleneck in this configuration. The scaling from 1080p to 1440p to 4K is consistent across all presets, but the percentage drops vary.

At the Low preset, the average FPS falls from 85 at 1080p to 54 at 1440p, a 36% reduction, and then to 29 at 4K, another 46% reduction. This steep decline indicates that the GPU's fill rate and memory bandwidth are severely taxed at higher pixel counts. The Medium preset shows a similar pattern: 62 FPS at 1080p drops to 40 FPS at 1440p (35% reduction) and then to 21 FPS at 4K (48% reduction). The High preset goes from 50 FPS at 1080p to 32 FPS at 1440p (36% reduction) and then to 17 FPS at 4K (47% reduction). The Ultra preset follows the same trend: 39 FPS at 1080p, 25 FPS at 1440p (36% reduction), and 13 FPS at 4K (48% reduction).

The consistency of these percentage drops across all presets is telling. Whether the GPU is rendering simple scenes on Low or complex scenes on Ultra, the resolution scaling penalty remains roughly the same. This suggests that the limiting factor is pure pixel throughput rather than scene complexity. The GPU's ROP count of 20 and pixel rate of 48.00 GPixel/s are the likely constraints, as quadrupling the pixel count from 1080p to 4K requires proportionally more fill rate.

The data also shows that the gap between presets narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 46 FPS (85 vs 39). At 4K, that gap shrinks to 16 FPS (29 vs 13). This compression indicates that at 4K, the GPU is so saturated that even lowering settings cannot meaningfully improve performance, as the resolution itself becomes the hard limit.

How This Combo Ranks

The AMD Ryzen 5 4600G and Intel Arc B370 combination ranks 2680 out of 2903 tested combos in Road 96, placing it in the bottom 8% of all configurations. This ranking reflects the GPU's severe performance limitations, as the CPU is significantly more capable relative to its peers.

The combo's position in the lower percentile is consistent with the measured frame rates, which fail to reach playable levels at 4K and only achieve smooth performance at 1080p on lower presets. The ranking suggests that the vast majority of tested hardware combinations deliver better results in this game, likely because most systems include discrete GPUs with dedicated VRAM.

Despite the low overall ranking, the data shows that this combo is not entirely without merit. At 1080p Low, the 85 FPS average is a respectable score that would be playable on any display, and even 1440p Low at 54 FPS is tolerable for a narrative-driven adventure game where precise timing is not critical. However, the combo's inability to handle higher presets or resolutions places it firmly in the entry-level category.

The ranking also highlights the imbalance between the CPU and GPU. The Ryzen 5 4600G is a 6-core, 12-thread processor that performs well in synthetic benchmarks, but the Arc B370's 5th percentile GPU ranking drags the overall combo down. This is a classic case of a balanced pairing on paper that fails to deliver balanced performance in practice, as the GPU becomes the overwhelming bottleneck.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, manufactured on TSMC's 7 nm process. It features a base clock of 3.70 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 8 MB L3 cache. Memory support is dual-channel DDR4 with a theoretical bandwidth of 51.2 GB/s.

In Road 96, the CPU's role is secondary to the GPU, but its capabilities still influence the results. The 3DMark benchmarks show a single-thread score of 726 and a max-thread score of 4889, indicating solid multi-threading performance. Cinebench R23 results show a multicore score of 13593 and a singlecore score of 1919, while Geekbench reports 6637 multicore and 1460 singlecore. PassMark data reveals a multithread score of 15992 and a single-thread score of 2653.

These CPU scores place the 4600G in the 71st percentile of all CPUs, with an average benchmark score of 17507. Its nearest rivals include the AMD Ryzen 3 PRO 5355GE at 17482 (0.1% behind), the AMD Ryzen 3 8300GE at 17614 (0.6% ahead), the Intel Core 7 150U at 17395 (0.6% behind), and the Intel Core i3-14100T at 17648 (0.8% ahead). This puts the 4600G in a tightly contested mid-range CPU segment.

For Road 96, the CPU's 6 cores and 12 threads are more than sufficient to feed the GPU, as the game is not heavily multi-threaded. The CPU's single-thread performance, while modest by modern standards, is adequate for the game's logic and AI. The bottleneck is unequivocally the GPU, as evidenced by the fact that frame rates scale almost entirely with resolution and settings rather than with CPU load.

The CPU's integrated Radeon Vega 7 graphics are irrelevant in this configuration, as the system uses the discrete Intel Arc B370. However, the CPU's memory controller and bandwidth are crucial, as the GPU relies on System Shared memory. The 51.2 GB/s of dual-channel DDR4 bandwidth is a limiting factor for the GPU, as it must share this bandwidth with CPU operations.

FAQ

Q: What is the best resolution to play Road 96 with this combo?

A: The data shows that 1920x1080 is the only resolution where all presets achieve playable frame rates, with Low at 85 FPS, Medium at 62 FPS, High at 50 FPS, and Ultra at 39 FPS average. At 1440p, only Low at 54 FPS and Medium at 40 FPS are playable, while at 4K, all presets fall below 30 FPS.

Q: Is the Low preset the only way to get 60 FPS?

A: At 1080p, the Low preset's 85 FPS average is the only score that comfortably exceeds 60 FPS with a large margin. The Medium preset at 62 FPS average also exceeds 60 FPS, but with a minimum of 53 FPS that may cause occasional stutters. At 1440p, even Low at 54 FPS falls short of 60 FPS.

Q: How does the Intel Arc B370 compare to its closest GPU rivals?

A: The Arc B370 has an average 3DMark Steel Nomad DX12 score of 1184. Its nearest rivals are the ATI Mobility Radeon HD 5570 at 1186 (0.2% ahead), the ATI Radeon HD 5770 at 1190 (0.5% ahead), the AMD Radeon HD 7650M at 1192 (0.7% ahead), and the AMD FirePro M2000 at 1168 (1.4% behind).

Q: Why does the combo rank so low (2680 out of 2903) in this game?

A: The low ranking is driven by the GPU's 5th percentile performance, which places it among the weakest GPUs tested. While the CPU ranks in the 71st percentile, the GPU's inability to handle higher resolutions and presets drags the overall combo performance down.

Q: Does the CPU limit performance in Road 96?

A: The data does not indicate CPU limitation. The CPU's 6 cores, 12 threads, and 4.20 GHz boost clock are sufficient, as frame rates scale consistently with resolution changes, which is characteristic of a GPU bottleneck rather than a CPU bottleneck.

Q: What is the expected frame rate at 4K with this combo?

A: At 3840x2160, the Low preset averages 29 FPS, Medium averages 21 FPS, High averages 17 FPS, and Ultra averages 13 FPS. None of these scores reach the 30 FPS threshold generally considered the minimum for playability.

Measured FPS Breakdown

The following table presents the exact measured average FPS values for each resolution and settings combination, with minimum and maximum values where recorded.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 1920x1080 | Low | 85 | - | - |

| 1920x1080 | Medium | 62 | 53 | 72 |

| 1920x1080 | High | 50 | - | - |

| 1920x1080 | Ultra | 39 | - | - |

| 2560x1440 | Low | 54 | - | - |

| 2560x1440 | Medium | 40 | 34 | 46 |

| 2560x1440 | High | 32 | - | - |

| 2560x1440 | Ultra | 25 | - | - |

| 3840x2160 | Low | 29 | - | - |

| 3840x2160 | Medium | 21 | 18 | 24 |

| 3840x2160 | High | 17 | - | - |

| 3840x2160 | Ultra | 13 | - | - |

The data reveals a consistent hierarchy: Low outperforms Medium by 37% at 1080p, 35% at 1440p, and 38% at 4K. Medium outperforms High by 24% at 1080p, 25% at 1440p, and 24% at 4K. High outperforms Ultra by 28% at 1080p, 28% at 1440p, and 31% at 4K. The performance deltas between presets are remarkably stable across resolutions, indicating that each preset tier imposes a similar relative cost on the GPU.

The minimum FPS values, where recorded, show that the Medium preset's frame pacing is consistent, with the 4K minimum of 18 FPS being 14% below the average, and the 1440p minimum of 34 FPS being 15% below the average. The 1080p minimum of 53 FPS is 15% below the average, suggesting that the Medium preset experiences similar relative frame drops regardless of resolution. This consistency further confirms that the GPU's workload scales uniformly with pixel count and settings.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + Intel Arc B370 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 21.0
3840x2160 High 17.0
3840x2160 Ultra 13.0
2560x1440 Low 54.0
2560x1440 Medium 40.0
2560x1440 High 32.0
2560x1440 Ultra 25.0
1920x1080 Low 85.0
1920x1080 Medium 62.0
1920x1080 High 50.0
1920x1080 Ultra 39.0

Road 96 with Ryzen 5 4600G + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with Arc B370 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.