Revolution Idle

Revolution Idle

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 34 35 47
1440p QHD 41 65 68 90
1080p Full HD 66 102 107 142

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 35
3840x2160 High 34
3840x2160 Ultra 22
2560x1440 Low 90
2560x1440 Medium 68
2560x1440 High 65
2560x1440 Ultra 41
1920x1080 Low 142
1920x1080 Medium 107
1920x1080 High 102
1920x1080 Ultra 66

Revolution Idle with Intel Core i5-14600K + NVIDIA GeForce RTX 5060, In-Depth Analysis

Revolution Idle is not a typical twitch shooter, but the measured frame rate data for this Intel Core i5-14600K + NVIDIA GeForce RTX 5060 combination still reveals a clear performance hierarchy across resolutions. At 1080p, the system is never the bottleneck, delivering 142 FPS on Low settings and 102 FPS on High. The step to 1440p shows a predictable scaling pattern, with High settings producing 65 FPS. The most dramatic shift occurs at 4K, where the average FPS on High drops to 34, a 67% reduction from the 1080p High result. This steep decline points directly at the GPU as the limiting component at higher pixel counts. The 4K Ultra preset is the only configuration that falls below 30 FPS, hitting 22 FPS, which suggests that the RTX 5060's 8 GB frame buffer and memory bandwidth are being saturated by the combination of high resolution and maximum graphical fidelity in this idle title.

The scaling from 1080p to 1440p is more moderate than the jump to 4K. For example, Low settings drop from 142 FPS at 1080p to 90 FPS at 1440p, a 37% decrease. Medium settings go from 107 FPS to 68 FPS, and High goes from 102 FPS to 65 FPS. This indicates that while the GPU is still the primary driver, the performance cost of increasing resolution is not uniform across presets. The 4K results, however, tell a different story: Medium and High presets produce nearly identical averages of 35 FPS and 34 FPS, respectively, suggesting that beyond a certain pixel count, the additional shading work from higher settings has diminishing returns because the GPU is already overwhelmed by the raw pixel throughput. The Low preset at 4K manages 47 FPS, which is still playable but far from the smooth experience available at lower resolutions.

FAQ

Q: Is the RTX 5060 capable of running this game at 4K?

A: The data shows it is only playable at the Low preset, where it achieves 47 FPS. At Medium and High settings, the average drops to 35 FPS and 34 FPS, respectively, and the Ultra preset falls to 22 FPS, which is below a generally acceptable threshold for smooth gameplay.

Q: What is the best resolution for a 144Hz monitor with this combo?

A: At 1080p, the system easily exceeds 100 FPS on all presets except Ultra, which still manages 66 FPS. At 1440p, High and Medium settings deliver 65 FPS and 68 FPS, respectively, which are suitable for a 60Hz display but not a 144Hz one. For a 144Hz monitor, 1080p with High settings is the most consistent choice.

Q: How does the CPU's 14 cores and 20 threads influence performance in this game?

A: The benchmark results indicate that the Core i5-14600K is not the limiting factor. The FPS scaling from 1080p to 4K is consistent with GPU-bound behavior. The CPU's high single-core score of 2064 in Cinebench R23 is more than sufficient for the game's logic, as evidenced by the 142 FPS at 1080p Low, which is the highest measured result.

Q: Is there a significant difference between the Medium and High presets at 1440p?

A: The measured average FPS is nearly identical: 68 FPS for Medium and 65 FPS for High. The minimum FPS for Medium is 58, and the maximum is 78. Given the minimal performance cost, the High preset offers a better visual experience without a meaningful frame rate penalty.

Q: What does the 72nd percentile ranking for the GPU mean in this context?

A: The RTX 5060 ranks in the 72nd percentile of all GPUs according to average benchmark scores. Its nearest rivals include the AMD Radeon RX 6750 XT, which scores 1.2% higher, and the AMD Radeon 860M, which scores 0.3% lower. This places it in the upper-midrange tier, which aligns with its observed performance in this game.

Q: Does the game benefit from the GPU's ray tracing or tensor cores?

A: The measured data does not provide any specific information about ray tracing performance in Revolution Idle. The GPU does have 30 RT cores and 120 tensor cores, but the benchmark results focus on standard rasterization performance across different presets and resolutions. The game's genre suggests that these features are not heavily utilized.

Settings Recommendations

The measured FPS data provides a clear path for optimal settings based on your target display. For 1080p, the High preset is the recommended choice, delivering 102 FPS average. This is a solid experience for most displays, and stepping up to Ultra only reduces performance to 66 FPS, which is still playable but not worth the visual gain for a marginal 36 FPS loss. The Medium preset at 107 FPS offers no practical advantage over High, as the difference is statistically negligible. At 1440p, the High preset at 65 FPS is the sweet spot for a 60Hz monitor. The Medium preset at 68 FPS is slightly faster, but the visual quality reduction is not justified for a 3 FPS gain. The Ultra preset at 41 FPS is too demanding for a smooth experience at this resolution.

At 4K, the situation changes dramatically. The Low preset at 47 FPS is the only acceptable option for gameplay, as it maintains a playable frame rate. The Medium and High presets at 35 FPS and 34 FPS are borderline, and the Ultra preset at 22 FPS is not recommended. The data suggests that 4K gaming with this GPU requires significant compromises in visual fidelity. For the best balance of visual quality and performance, the High preset at 1080p is the top recommendation, followed by High at 1440p for users with higher-resolution monitors. The Low preset at 4K is a viable fallback for those prioritizing resolution over detail. Avoid the Ultra preset at all resolutions, as it consistently provides the largest FPS penalty relative to the High preset.

Measured FPS Breakdown

The following data represents the exact measured average frame rates for the Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5060 in Revolution Idle. At 1920x1080, the Low settings produce the highest average FPS at 142. The Medium preset averages 107 FPS, with a minimum of 91 FPS and a maximum of 123 FPS. The High preset averages 102 FPS, and the Ultra preset averages 66 FPS. This shows a clear progression where each step in settings from Low to Ultra incurs a significant performance cost.

Moving to 2560x1440, the average FPS for Low settings is 90. The Medium preset averages 68 FPS, with a minimum of 58 FPS and a maximum of 78 FPS. The High preset averages 65 FPS, and the Ultra preset averages 41 FPS. The gap between Medium and High is only 3 FPS, suggesting that the Medium preset at this resolution is not worth the visual downgrade. At 3840x2160, the Low settings average 47 FPS. The Medium preset averages 35 FPS, with a minimum of 30 FPS and a maximum of 41 FPS. The High preset averages 34 FPS, and the Ultra preset averages 22 FPS. This data confirms that 4K is only viable on the Low preset, and even then, the 47 FPS average is the lowest across all tested configurations.

GPU Role

The NVIDIA GeForce RTX 5060 is the primary determinant of performance in this game, especially at higher resolutions. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, providing a memory bandwidth of 448.0 GB/s. The benchmark results show that this memory configuration is sufficient for 1080p and 1440p but becomes a limiting factor at 4K. The 4K High preset's 34 FPS average, compared to the 4K Low preset's 47 FPS, indicates that the GPU's shading units and ROPs are not the only bottleneck; the memory subsystem is likely struggling to feed the 3840x2160 pixel count with higher-quality textures and effects.

The GPU's clock speeds are 2280 MHz base and 2497 MHz boost, with a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. These numbers explain the solid performance at 1080p, where the GPU is not fully saturated. The 72nd percentile ranking against all GPUs, with an average benchmark score of 26331, places it in a competitive position. Its nearest rivals, the AMD Radeon RX 6750 XT and the AMD Radeon 860M, have average scores within 1.2% and 0.3% of the RTX 5060, respectively. This close competition suggests that the RTX 5060's performance in this game is typical for its class, and the observed FPS drops at 4K are expected given its memory size and bandwidth.

CPU Role

The Intel Core i5-14600K plays a secondary but important supporting role in this game. With 14 cores and 20 threads, the CPU provides substantial parallel processing power, but the benchmark data shows that the game's frame rate is not limited by the processor. The CPU's single-core performance, as measured by a Cinebench R23 score of 2064, is more than adequate for the game's main thread. The multi-core score of 24491 in Cinebench R23 also ensures that background tasks or game logic threads will not cause stuttering.

The CPU's high boost clock of 5.30 GHz and 24 MB of shared L3 cache contribute to its responsiveness. The 90th percentile ranking against all CPUs, with an average benchmark score of 48618, confirms its high-end status. Its nearest rivals include the Intel Xeon Gold 5318H, which scores 0.2% lower, and the AMD EPYC 4345P, which scores 0.3% higher. The fact that the 1080p Low preset achieves 142 FPS while the 4K Ultra preset only reaches 22 FPS clearly indicates that the CPU is not the bottleneck. The performance scaling is entirely consistent with a GPU-bound workload, where the CPU can easily keep up with the GPU's output at all tested resolutions and settings.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5060 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 35.0
3840x2160 High 34.0
3840x2160 Ultra 22.0
2560x1440 Low 90.0
2560x1440 Medium 68.0
2560x1440 High 65.0
2560x1440 Ultra 41.0
1920x1080 Low 142.0
1920x1080 Medium 107.0
1920x1080 High 102.0
1920x1080 Ultra 66.0

Revolution Idle with ii5-14600K + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 5060 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.