Revolution Idle

Revolution Idle

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 42 45 58
1440p QHD 52 81 87 112
1080p Full HD 81 128 134 178

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 45
3840x2160 High 42
3840x2160 Ultra 27
2560x1440 Low 112
2560x1440 Medium 87
2560x1440 High 81
2560x1440 Ultra 52
1920x1080 Low 178
1920x1080 Medium 134
1920x1080 High 128
1920x1080 Ultra 81

Revolution Idle with Intel Core i5-13400F + NVIDIA GeForce RTX 3080, In-Depth Analysis

Settings Recommendations

For Revolution Idle, the measured data shows a clear trade-off between visual fidelity and frame rate, but the optimal choice depends heavily on your display. At 1920x1080, the High preset delivers 128.2 FPS, which is already well above smooth-gameplay thresholds, while Low reaches 177.6 FPS and Medium sits at 133.7 FPS. The Ultra preset at this resolution drops to 80.6 FPS, a substantial 37% reduction from High, making it the least efficient option for the modest visual gains typical of an idle game. Given that Revolution Idle is an idle genre title where reaction time is not critical, High at 1080p is the best experience: it balances a crisp image with a frame rate that leaves headroom for background tasks.

At 2560x1440, the pattern shifts. High produces 80.5 FPS, Medium 87.2 FPS, and Low 111.7 FPS, while Ultra falls to 51.8 FPS. Here, Medium is arguably the sweet spot, as it outperforms High by 8% while likely offering comparable visuals, and it stays above 60 FPS with margin. Low is the only preset that comfortably exceeds 100 FPS at this resolution, but the visual compromise may not be worth it for an idle game. At 3840x2160, no preset reaches 60 FPS: High manages 41.5 FPS, Medium 44.8 FPS, Low 57.9 FPS, and Ultra just 27 FPS. For 4K users, Low is the only viable option for near-playable frame rates, but the data suggests this combo is not suited for 4K gaming in this title. The verdict: use High at 1080p, Medium at 1440p, and avoid 4K unless you accept Low settings.

CPU Role

The Intel Core i5-13400F is a 10-core, 16-thread processor from the Raptor Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its benchmark profile indicates strong multi-threaded performance: Cinebench R23 multi-core scores 21279, while single-core scores 3004, and Geekbench multi-core reaches 10971 with single-core at 2301. These numbers place the CPU in the 82nd percentile among all CPUs, with an average benchmark score of 25236. Compared to its nearest rivals, the i5-13400F is essentially tied with the Intel Core i7-13620H (deltaPct 0.1) and the AMD Ryzen 5 5600X3D (deltaPct -0.5), while edging out the AMD EPYC 9474F and AMD Ryzen AI 5 PRO 340 (both deltaPct 0.5). This means the CPU is not a bottleneck in most scenarios.

In Revolution Idle, the CPU's role is modest because the game is an idle title with simple mechanics. The measured FPS data shows that at 1920x1080 Low, the combo achieves 177.6 FPS, which is likely near the upper bound of what the engine can render. The 3DMark 16-thread score of 7314 and max-thread score of 7307 indicate that the CPU scales well with multi-threading, but an idle game rarely leverages all 16 threads. The single-thread score of 960 in 3DMark and 3634 in PassMark suggests that single-core performance is adequate for game logic, but the frame rate differences across settings are primarily driven by the GPU. The CPU's 20 MB shared L3 cache and 1.25 MB per-core L2 cache provide ample bandwidth for the game's data, and the 65 W TDP means it runs efficiently without thermal throttling. The data shows the CPU is not the limiting factor at any resolution; rather, it provides consistent headroom for the GPU to work.

GPU Role

The NVIDIA GeForce RTX 3080 is an Ampere-architecture GPU with 8704 shading units, 272 TMUs, and 96 ROPs, built on Samsung's 8 nm process. It features 10 GB of GDDR6X memory on a 320-bit bus, delivering 760.3 GB/s of bandwidth, with base and boost clocks of 1440 MHz and 1710 MHz, respectively. The GPU's benchmark scores are strong: PassMark G3D scores 25086, Geekbench OpenCL scores 167014, and Geekbench Vulkan scores 145176, placing it in the 80th percentile among all GPUs with an average benchmark score of 35787. Its nearest rivals include the AMD Radeon Pro Duo (deltaPct -0.2), AMD Radeon 880M (deltaPct 0.4), AMD Radeon RX 7900 GRE (deltaPct -0.9), and NVIDIA GeForce RTX 5070 Ti Mobile (deltaPct 1). This positions the RTX 3080 as a high-end card that is slightly outperformed by some newer parts but remains competitive.

In Revolution Idle, the GPU's role is dominant, as evidenced by the FPS scaling with resolution and settings. At 1080p Low, the GPU pushes 177.6 FPS, but at 4K Low, it drops to 57.9 FPS, a 67% reduction. This indicates that the GPU is the primary bottleneck at higher resolutions. The 10 GB VRAM is sufficient for this title even at 4K, as the game likely does not require heavy texture memory. The 760.3 GB/s bandwidth ensures that memory throughput is not a constraint. The RTX 3080's FP32 performance of 29.77 TFLOPS and pixel rate of 164.2 GPixel/s are more than adequate for an idle game's simple rendering. However, the data shows that Ultra settings at 4K crush the GPU to 27 FPS, suggesting that the game's Ultra preset includes effects that are disproportionately heavy. The GPU's 320 W TDP and suggested PSU of 700 W indicate it is power-hungry, but the performance it delivers in this title is solid up to 1440p.

How This Combo Ranks

This combo of the Intel Core i5-13400F and NVIDIA GeForce RTX 3080 ranks 485th out of 1774 tested combinations in Revolution Idle, placing it in the top 27% of all combos. This is a strong showing, given that the CPU and GPU are from different generations (Raptor Lake and Ampere, respectively) and the game is not particularly demanding. The rank reflects that the combo delivers playable frame rates at 1080p and 1440p across most settings, but struggles at 4K Ultra. Compared to other combos in the database, this pairing is well-balanced: the CPU's 82nd percentile and GPU's 80th percentile are closely matched, meaning neither component is severely underpowered relative to the other. The rank of 485 suggests that while many combos outperform it (likely with newer GPUs or higher-tier CPUs), it still beats the majority of systems. For an idle game, this rank is more than sufficient, as the genre does not demand extreme frame rates. The data indicates that the combo is best utilized at 1080p or 1440p, where it ranks in the upper echelon of playable experiences.

FAQ

Q: What is the best settings preset for 1080p gameplay?

A: The High preset at 1920x1080 delivers 128.2 FPS, which is the best balance of visual quality and performance. Low reaches 177.6 FPS and Medium 133.7 FPS, but Ultra drops to 80.6 FPS, making High the recommended choice.

Q: Can this combo handle 4K gaming in Revolution Idle?

A: No preset reaches 60 FPS at 3840x2160. Low is the closest at 57.9 FPS, while High manages 41.5 FPS and Ultra only 27 FPS. The data suggests 4K is not practical for this combo in this title.

Q: How does the CPU compare to its nearest rival, the Intel Core i7-13620H?

A: The i5-13400F has an average benchmark score of 25236, which is 0.1% higher than the i7-13620H's 25201. They are effectively tied in performance, with the i5-13400F being the better value given its lower launch MSRP of $196.

Q: Is the GPU or CPU the limiting factor at 1440p?

A: At 2560x1440, the GPU is the limiting factor. The frame rates range from 51.8 FPS (Ultra) to 111.7 FPS (Low), and the GPU's performance scales significantly with settings, while the CPU maintains consistent headroom based on its benchmark scores.

Q: What is the combo's overall rank among tested systems?

A: The combo ranks 485th out of 1774 tested combinations, placing it in the top 27%. This is a strong result, indicating that the pairing is well-matched for most gaming scenarios.

Q: Does the RTX 3080's 10 GB VRAM cause issues in this game?

A: The data shows no VRAM-related bottlenecks. The 10 GB GDDR6X memory with 760.3 GB/s bandwidth is sufficient for all settings and resolutions tested, as frame rates are consistent with GPU compute limitations rather than memory constraints.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low 177.6, Medium 133.7, High 128.2, and Ultra 80.6. The gap between Low and Ultra is 97 FPS, indicating that Ultra settings impose a heavy penalty. Medium is only 4% slower than High, making it a viable alternative if you prefer slightly higher frame rates. At 2560x1440, the values are: Low 111.7, Medium 87.2, High 80.5, and Ultra 51.8. Here, the drop from Low to Ultra is 59.9 FPS, and Medium is 8% faster than High. At 3840x2160, the values are: Low 57.9, Medium 44.8, High 41.5, and Ultra 27. The difference between Low and Ultra is 30.9 FPS, and even Low is below 60 FPS. Across all resolutions, the trend is consistent: Low is always the fastest, Ultra is always the slowest, and Medium and High are close. The data shows that the game's Ultra preset is disproportionately demanding, likely due to effects that do not scale linearly with resolution.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals the GPU-bound nature of this combo. At Low settings, the frame rate falls from 177.6 FPS at 1080p to 111.7 FPS at 1440p (a 37% drop) and then to 57.9 FPS at 4K (a 67% drop from 1080p). At High settings, the drop is from 128.2 FPS to 80.5 FPS (37% drop) and then to 41.5 FPS (68% drop). This pattern is consistent with a GPU that is heavily taxed by pixel count, as the RTX 3080's 760.3 GB/s bandwidth and 164.2 GPixel/s pixel rate are the limiting factors. The CPU, with its strong multi-core scores, does not show signs of bottlenecking at any resolution, as the frame rate scaling is proportional to the pixel count increase. Specifically, 4K has 4 times the pixels of 1080p, but the FPS does not drop to a quarter — it drops to roughly 33% of the 1080p value at Low, indicating some efficiency gains but overall GPU limitation. The data suggests that the combo is best suited for 1080p and 1440p, where the GPU has enough headroom to deliver smooth frame rates. At 4K, the GPU is clearly the limiting component, and users should expect to use Low settings for any semblance of playability. This scaling behavior is typical for a high-end GPU paired with a mid-range CPU, and it confirms that the RTX 3080 is the primary driver of performance in Revolution Idle.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3080 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 57.9
3840x2160 Medium 44.8
3840x2160 High 41.5
3840x2160 Ultra 27.0
2560x1440 Low 111.7
2560x1440 Medium 87.2
2560x1440 High 80.5
2560x1440 Ultra 51.8
1920x1080 Low 177.6
1920x1080 Medium 133.7
1920x1080 High 128.2
1920x1080 Ultra 80.6

Revolution Idle with ii5-13400F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 3080 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.