Revolution Idle
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 42 | 44 | 58 |
| 1440p QHD | 51 | 80 | 84 | 111 |
| 1080p Full HD | 81 | 127 | 133 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080, In-Depth Analysis
Revolution Idle is not a typical GPU-bound title, and the measured FPS data for the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 combination reflects that unusual profile. The data shows a configuration that is heavily influenced by settings presets, with frame rates that scale in a way that suggests the CPU is the primary bottleneck at lower resolutions, while the GPU becomes more relevant as resolution increases. This analysis breaks down the measured results to provide clear guidance on how to run the game and what the numbers indicate about the hardware.
Settings Recommendations
The measured FPS data provides a clear hierarchy for the four settings presets, and the optimal choice depends heavily on the target resolution. At 1920x1080, the High preset delivers an average of 127 FPS, which is a substantial 46 FPS higher than the Ultra preset’s 81 FPS. The High preset offers a 57% improvement in frame rate over Ultra at this resolution, with only a modest visual downgrade that is typical of the step from Ultra to High. The Medium preset at 1080p, with an average of 133 FPS, is only 6 FPS faster than High, making the High preset the better choice for image quality per frame. The Low preset at 1080p reaches 176 FPS, but the jump from High to Low is not as significant as the drop from Ultra to High, suggesting that the High preset is the sweet spot for high refresh rate displays.
At 2560x1440, the pattern shifts slightly. The High preset averages 80 FPS, while Medium averages 84 FPS. This 4 FPS difference is negligible, but the High preset again provides better visual fidelity for nearly the same performance. The Ultra preset at 1440p falls to 51 FPS, which is a 36% reduction from High. For a smooth experience at 1440p, the High preset is the recommended choice, as it stays well above the 60 FPS threshold, while Ultra dips below it.
At 3840x2160, the situation becomes more constrained. The High preset averages 42 FPS, which is playable but not ideal for fast-paced action. The Ultra preset at 4K drops to 27 FPS, which is a significant performance hit. The Low preset at 4K averages 58 FPS, which is actually the highest average at this resolution. However, the Low preset sacrifices most visual features. Given the data, the Medium preset at 4K, with an average of 44 FPS and a minimum of 37 FPS, is the most balanced option, as it provides a playable frame rate with a moderate visual quality step up from Low. The Medium preset’s minimum FPS of 37 indicates that the game can stutter, but it remains the best compromise for 4K on this hardware.
GPU Role
The NVIDIA GeForce RTX 3080 in this configuration has 10 GB of GDDR6X memory on a 320-bit bus, delivering 760.3 GB/s of bandwidth. The GPU’s boost clock is 1710 MHz, and it features 8704 shading units. In the context of Revolution Idle, the GPU’s role is less about raw geometry and more about memory bandwidth and fill rate, given the game’s genre. The measured FPS data shows that the RTX 3080 is not the limiting factor at 1080p, where the CPU seems to dominate. However, as resolution increases to 4K, the GPU’s workload grows, and the performance drop from 176 FPS at 1080p Low to 58 FPS at 4K Low indicates that the GPU is starting to exert more influence.
The memory bandwidth of 760.3 GB/s is a key asset for this game. At higher resolutions, the larger framebuffer demands more data throughput, and the RTX 3080’s bandwidth appears to be sufficient to avoid severe bottlenecks, as evidenced by the 4K High preset still achieving 42 FPS. The GPU’s 68 RT cores and 272 tensor cores are present, but for an idle game, these features are unlikely to be utilized heavily. The data suggests that the RTX 3080’s raw compute power, with 29.77 TFLOPS FP32, is more than enough for this title, and the primary constraint at 4K is the combination of the CPU’s ability to feed the GPU and the GPU’s memory subsystem. The GPU’s percentile ranking of 68 places it above average, but the measured FPS in this game does not align with its peak benchmark potential, reinforcing that Revolution Idle is not a demanding GPU title.
How This Combo Ranks
The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 combination is ranked 1026 out of 3712 tested combos for this game. This places the combo in the top 27.6% of all configurations tested, which is a solid position, but not exceptional. The ranking suggests that while this hardware is capable, there are many other combinations that achieve higher frame rates in Revolution Idle. The CPU’s percentile of 78 against all CPUs indicates that the Ryzen 5 7600 is a strong performer, but the GPU’s percentile of 68 is lower, suggesting that the GPU might be holding back the combo in some scenarios.
The combo’s rank is likely influenced by the CPU’s single-thread performance, as Revolution Idle may rely on a single core for game logic. The Ryzen 5 7600 scores 999 in 3dmark_single_thread and 1852 in cinebench_r23_singlecore, which are respectable scores. However, the combo’s mid-tier ranking implies that other CPUs with higher single-thread scores, or GPUs with better driver optimization for this specific title, could push higher. The data shows that the combo is not a top-tier performer for this game, but it is far from being inadequate. The 1026th rank out of 3712 combos means that a significant majority of tested configurations perform worse, which is a positive indicator for most users.
FAQ
Q: What is the best setting to use at 1080p to balance performance and visual quality?
A: The High preset at 1920x1080 delivers an average of 127 FPS, which is 46 FPS higher than the Ultra preset’s 81 FPS. The Medium preset is only 6 FPS faster than High, so High is the recommended choice for the best balance.
Q: Can this combo handle 4K gaming in Revolution Idle?
A: Yes, but with limitations. The 4K High preset averages 42 FPS, which is playable. The Ultra preset drops to 27 FPS. The Medium preset at 4K averages 44 FPS with a minimum of 37 FPS, making it the best option for a smoother 4K experience.
Q: Is the CPU or GPU the bottleneck at 1440p?
A: At 2560x1440, the High preset averages 80 FPS, while the Low preset reaches 111 FPS. The 31 FPS difference between Low and High suggests that the GPU is becoming more involved, but the CPU still has headroom, as the drop from 1080p High (127 FPS) to 1440p High (80 FPS) is a 37% reduction, indicating a mix of CPU and GPU load.
Q: How does the Ryzen 5 7600 compare to its nearest rivals in CPU benchmarks?
A: The Ryzen 5 7600 has an average benchmark score of 26324, which is 0.2% higher than the AMD Ryzen 9 6900HX and 0.4% higher than the Intel Core i9-11900KF. It is 0.3% lower than the AMD Ryzen 7 7435HS.
Q: What is the minimum FPS recorded in the measured data?
A: The lowest minimum FPS recorded is 37 FPS at 3840x2160 with the Medium preset. At 2560x1440 Medium, the minimum is 71 FPS, and at 1920x1080 Medium, the minimum is 113 FPS.
Q: Does the RTX 3080’s VRAM limit performance in this game?
A: The RTX 3080 has 10 GB of GDDR6X memory. The data shows that at 4K Ultra, the average FPS is 27, which is low, but this is likely due to overall GPU load rather than VRAM capacity alone, as the 4K High preset with similar memory usage achieves 42 FPS.
Resolution Scaling
The measured FPS data shows a clear trend of decreasing performance as resolution increases, but the magnitude of the decrease varies by settings preset. At the Low preset, the average FPS drops from 176 at 1920x1080 to 111 at 2560x1440, a 37% reduction, and then to 58 at 3840x2160, a 48% reduction from 1440p. This indicates that the GPU is becoming the primary limiting factor at higher resolutions, as the CPU’s workload remains relatively constant while the pixel count increases.
At the High preset, the average FPS drops from 127 at 1080p to 80 at 1440p, a 37% reduction, and then to 42 at 4K, a 48% reduction from 1440p. The pattern is consistent, with a similar percentage drop between each resolution step. This suggests that the scaling is primarily resolution-driven, and the GPU’s fill rate and memory bandwidth are the key constraints. The Ultra preset shows the most severe scaling, with a drop from 81 FPS at 1080p to 51 FPS at 1440p (37% reduction) and then to 27 FPS at 4K (47% reduction). The consistent percentage drops across presets indicate that the bottleneck shifts from the CPU at 1080p to the GPU at 4K, but the CPU still has a significant role to play, as evidenced by the 127 FPS ceiling at 1080p High, which is not a typical GPU-bound result.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz. It has 32 MB of shared L3 cache and a TDP of 65 W. In the context of Revolution Idle, the CPU’s single-thread performance is likely the most critical factor, as idle games often have a primary game logic thread that cannot be fully parallelized. The CPU’s 3dmark_single_thread score of 999 and cinebench_r23_singlecore score of 1852 are indicative of strong single-core performance, which is reflected in the high FPS at 1080p.
The data shows that at 1080p Low, the combo achieves 176 FPS, which is a very high frame rate that suggests the CPU is capable of feeding the GPU at this resolution. However, the drop from 1080p High (127 FPS) to 1080p Ultra (81 FPS) is 36%, which is a larger drop than expected if the CPU were the sole bottleneck. This indicates that the GPU’s rendering workload, even at 1080p, has a measurable impact. The CPU’s multi-threaded performance, with a cinebench_r23_multicore score of 12735, is also solid, but it is unlikely to be fully utilized in this game. The Ryzen 5 7600’s percentile of 78 against all CPUs places it in the upper quartile, and its nearest rivals, such as the AMD Ryzen 9 6900HX and Intel Core i9-11900KF, have nearly identical average scores, confirming that the CPU is a competitive choice for this workload. The data suggests that the CPU is not the primary bottleneck at 1080p, but it does set the upper limit for frame rates, and its performance becomes less critical as resolution increases.
Measured FPS Breakdown
The complete measured FPS data for this combo is as follows:
- 1920x1080, Low: Average 176 FPS. The highest frame rate recorded in the entire dataset.
- 1920x1080, Medium: Average 133 FPS, with a minimum of 113 FPS and a maximum of 153 FPS.
- 1920x1080, High: Average 127 FPS. This is 6 FPS lower than Medium, indicating a minor performance hit for the visual upgrade.
- 1920x1080, Ultra: Average 81 FPS. A significant drop from High, representing a 36% reduction in frame rate.
- 2560x1440, Low: Average 111 FPS. A 37% reduction from the 1080p Low score.
- 2560x1440, Medium: Average 84 FPS, with a minimum of 71 FPS and a maximum of 97 FPS.
- 2560x1440, High: Average 80 FPS. Only 4 FPS lower than Medium, making High the preferable choice.
- 2560x1440, Ultra: Average 51 FPS. A 36% drop from the 1440p High preset.
- 3840x2160, Low: Average 58 FPS. This is the highest average at 4K, but it uses the lowest visual settings.
- 3840x2160, Medium: Average 44 FPS, with a minimum of 37 FPS and a maximum of 50 FPS.
- 3840x2160, High: Average 42 FPS. Nearly identical to Medium, but with potentially better visual quality.
- 3840x2160, Ultra: Average 27 FPS. The lowest average in the dataset, indicating that this preset is not practical at 4K.
The data reveals that the Medium and High presets often produce similar results, with the High preset being only marginally slower. The Ultra preset is consistently the most demanding, with frame rates that are roughly half of the High preset at each resolution. The Low preset offers the highest frame rates, but the gap between Low and High narrows as resolution increases, suggesting that the GPU’s workload becomes more dominant at 4K.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 84.0 |
| 2560x1440 | High | 80.0 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 176.0 |
| 1920x1080 | Medium | 133.0 |
| 1920x1080 | High | 127.0 |
| 1920x1080 | Ultra | 81.0 |
Revolution Idle with Ryzen 5 7600 + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 3080 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.