Don't Starve Together
This combination delivers exceptional performance with an average of 146 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 74 | 84 | 127 |
| 1440p QHD | 94 | 124 | 145 | 210 |
| 1080p Full HD | 144 | 178 | 211 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Don't Starve Together with Intel Core i5-13400F + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Intel Core i5-13400F and NVIDIA GeForce RTX 3080 combination ranks 459th out of 1,667 tested combos for Don't Starve Together, placing it in the top 27.5% of all pairings. This is a strong position, though not elite, reflecting a setup that delivers high frame rates across the board. The ranking suggests the combo is well-balanced for this title, with the CPU's 82nd percentile standing among all processors and the GPU's 80th percentile among all graphics cards working in concert to avoid severe bottlenecks. The data indicates this is a pairing that prioritizes smooth, high-refresh gameplay over absolute maximum fidelity, as evidenced by the measured performance at various settings.
How This Combo Ranks
The combo's 459th rank out of 1,667 tested combinations places it firmly in the upper tier of systems for Don't Starve Together. This position is explained by the synergy between the i5-13400F and RTX 3080. The CPU, with a 10-core, 16-thread configuration from the Raptor Lake architecture, posts an average benchmark score of 25,236, placing it just 0.1% ahead of the Intel Core i7-13620H and 0.5% behind the AMD Ryzen 5 5600X3D. The GPU, based on the Ampere architecture with 8,704 shading units, achieves an average benchmark score of 35,787, which is 0.9% behind the AMD Radeon RX 7900 GRE and 1% ahead of the NVIDIA GeForce RTX 5070 Ti Mobile. These benchmark scores translate into a system that is neither CPU-bound nor GPU-bound in most scenarios, allowing the measured frame rates to scale predictably with resolution and settings.
GPU Role
The NVIDIA GeForce RTX 3080 plays a pivotal role in this combo's performance, particularly at higher resolutions. With 10 GB of GDDR6X memory on a 320-bit bus, the GPU offers a bandwidth of 760.3 GB/s, which is ample for the stylized visuals of Don't Starve Together. The GPU's boost clock of 1710 MHz, paired with its 29.77 TFLOPS of FP32 compute power, ensures that the game's rendering tasks are handled efficiently. The data shows the GPU's impact most clearly at 4K, where the average frame rate drops to 60 FPS on Ultra settings. This is a direct result of the GPU's raw throughput being taxed by the increased pixel count. In contrast, at 1080p, the GPU has headroom to spare, as evidenced by the 300.6 FPS average on Low settings, indicating that the CPU is more than capable of feeding the GPU with enough draw calls. The RTX 3080's 80th percentile ranking among all GPUs reinforces that it is a high-end part, but its end-of-life production status and 2020 release date mean it is now positioned as a capable, but not current-generation, component.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance scaling as resolution increases. At 1080p, the combo delivers exceptionally high frame rates, with the Low preset hitting 300.6 FPS and Ultra still achieving 144.2 FPS. Moving to 1440p, the frame rates remain very playable, with Low at 209.8 FPS and Ultra at 94.4 FPS. The most significant drop occurs at 4K, where the Ultra preset falls to 60 FPS, a 58.4% decrease from the 1080p Ultra result. This scaling pattern indicates that the system becomes increasingly GPU-bound as resolution rises. At 1080p, the i5-13400F's strong single-thread performance, evidenced by its Geekbench single-core score of 2,301, is sufficient to keep the GPU well-utilized. However, at 4K, the GPU's workload becomes the limiting factor, as the RTX 3080's memory bandwidth and compute resources struggle to maintain the same frame rates. The data suggests that for 4K gaming, users should consider lower settings, while 1440p appears to be the sweet spot for balancing visual quality and performance.
Measured FPS Breakdown
At 1920x1080, the combo shows its full potential. Low settings produce an average of 300.6 FPS, Medium delivers 210.7 FPS, High reaches 177.6 FPS, and Ultra still manages a strong 144.2 FPS. These numbers indicate that even at the highest settings, the system is far from being stressed, leaving ample headroom for background tasks or future game updates. Moving to 2560x1440, the performance remains impressive: Low averages 209.8 FPS, Medium 145.3 FPS, High 124.4 FPS, and Ultra 94.4 FPS. The step down from 1080p to 1440p is roughly a 30% reduction in frame rates across all settings, which is consistent with the increased pixel count. At 3840x2160, the GPU begins to show its limitations. Low settings still deliver a very playable 127.1 FPS, but Medium drops to 84.3 FPS, High to 73.6 FPS, and Ultra to exactly 60 FPS. The 4K Ultra result is notable for being exactly on the 60 FPS threshold, suggesting that the RTX 3080 is running at its limits with this preset, whereas the 4K Low result shows the CPU is still capable of pushing much higher frame rates if the GPU were not the bottleneck.
Settings Recommendations
Based on the measured rows, the optimal settings depend heavily on the target resolution and refresh rate. For 1080p displays, the Ultra preset at 144.2 FPS is the clear choice, as it provides the highest visual fidelity while still delivering frame rates well above the 60 FPS standard, and even above 120 FPS for high-refresh monitors. At 1440p, the High preset at 124.4 FPS offers the best balance, providing a significant visual upgrade over Medium while retaining a frame rate that is smooth on most monitors. Pushing to Ultra at 1440p drops the average to 94.4 FPS, which is still playable but represents a noticeable performance hit for marginal visual gains. At 4K, the data suggests that users should avoid the Ultra preset, as the 60 FPS average is right at the edge of playability and may suffer from dips in busy scenes. The High preset at 73.6 FPS is a more comfortable choice, offering a substantial improvement over Medium's 84.3 FPS while still maintaining a frame rate that is above the 60 FPS baseline. For users with 4K displays who prioritize smoothness above all, the Medium preset at 84.3 FPS is the safest recommendation, as it provides a consistent experience without the risk of dropping below 60 FPS. The Low preset, while achieving 127.1 FPS at 4K, is not recommended for regular play, as it sacrifices too much visual detail for a performance gain that is unnecessary at this resolution.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3080 in Don't Starve Together
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 127.1 |
| 3840x2160 | Medium | 84.3 |
| 3840x2160 | High | 73.6 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 209.8 |
| 2560x1440 | Medium | 145.3 |
| 2560x1440 | High | 124.4 |
| 2560x1440 | Ultra | 94.4 |
| 1920x1080 | Low | 300.6 |
| 1920x1080 | Medium | 210.7 |
| 1920x1080 | High | 177.6 |
| 1920x1080 | Ultra | 144.2 |
Don't Starve Together with ii5-13400F + Other GPUs
See how Don't Starve Together performs with the same CPU but different graphics cards.
Don't Starve Together with RTX 3080 + Other CPUs
See how Don't Starve Together performs with the same GPU but different processors.
Other Games with ii5-13400F + RTX 3080
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