Dave The Diver

Dave The Diver

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 63 70 84
1440p QHD 83 94 105 125
1080p Full HD 110 124 139 167

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 84
3840x2160 Medium 70
3840x2160 High 63
3840x2160 Ultra 55
2560x1440 Low 125
2560x1440 Medium 105
2560x1440 High 94
2560x1440 Ultra 83
1920x1080 Low 167
1920x1080 Medium 139
1920x1080 High 124
1920x1080 Ultra 110

Dave The Diver with AMD Ryzen 5 9600X + Intel Arc B570, In-Depth Analysis

Dave The Diver is an adventure game that places modest demands on PC hardware, but the combination of the AMD Ryzen 5 9600X and Intel Arc B570 still produces a wide range of performance depending on your resolution and quality targets. The data shows a system that is capable of high refresh rates at 1080p, remains smooth at 1440p, and can even handle 4K if you are willing to adjust settings. This pairing is well-balanced for the game, with the CPU providing ample headroom and the GPU becoming the primary scaling factor as resolution increases.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture, built on a 4 nm process at TSMC. It has a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with 32 MB of shared L3 cache. For a game like Dave The Diver, this is a substantial amount of processing power; the title is not known for heavy multi-threaded workloads, so the high single-core performance of this chip is the key asset. The CPU’s single-thread benchmark scores—1253 in 3dmark_single_thread, 342 in Cinebench R15 single-core, and 2183.5 in Cinebench R23 single-core—indicate strong per-core throughput, which directly translates to game logic, physics, and frame pacing in less demanding titles.

In the context of Dave The Diver, the CPU is unlikely to be a bottleneck at any of the tested settings. The game’s genre suggests a focus on 2D sprite work and simulation mechanics rather than complex 3D scenes, which means the processor does not need to work as hard as it would in a AAA first-person shooter. The data supports this: at 1080p Low settings, the average FPS is 167, and even at 1080p Ultra, it remains at 110 FPS. These numbers imply that the CPU is delivering frames faster than the GPU can render them at lower resolutions, leaving headroom for other tasks. The Ryzen 5 9600X’s multi-threaded performance, while not the primary factor here, is still respectable—its Cinebench R23 multi-core score is 17528.5—which ensures that any background processes or streaming overhead will not cause hitches.

Relative to its nearest rivals, the Ryzen 5 9600X sits in a tight performance band. Its average benchmark score of 29713 is just 0.2% above the AMD Ryzen 7 PRO 5755GE and 0.5% below the AMD Ryzen 7 7840H. This means that, in raw compute, it is statistically indistinguishable from those chips, but its architectural efficiency and boost behavior are what make it a solid pick for gaming. The CPU is in the 81st percentile of all processors, which puts it well above the median for desktop parts. For Dave The Diver, this translates to consistent frame delivery without any observed CPU-related dips; the measured FPS data shows no min FPS values that would suggest stutter or thread starvation, particularly at 1440p and 4K where the GPU takes over the workload.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is a Battlemage-generation GPU with 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. Its base and boost clocks are both 2500 MHz, and it has 2304 shading units, 144 texture mapping units, and 80 raster output units. For Dave The Diver, this GPU is more than adequate, and its 10 GB VRAM buffer is generous for a game that does not push massive texture loads. The memory bandwidth of 380.0 GB/s ensures that the GPU can feed its 80 ROPs efficiently, which is critical for pixel fill rates at higher resolutions.

The GPU’s performance in the game scales predictably with resolution. At 1080p, the Arc B570 is clearly the limiting factor when compared to the CPU’s potential, as evidenced by the FPS dropping from a theoretical CPU-bound ceiling to GPU-bound numbers. The GPU’s average benchmark score of 20556 places it in the 65th percentile of all GPUs, and its nearest rival, the Intel Arc A750, is just 0.1% behind it. This suggests that the B570 is a mid-range part that trades blows with older enthusiast cards. In Dave The Diver, the GPU’s raw compute—11.52 TFLOPS FP32—is sufficient to handle the game’s visual effects, which include water simulation and dynamic lighting, without breaking a sweat.

At 4K Ultra, the GPU’s limitations become apparent, with the average FPS dropping to 55. This is not a failure of the card but rather a reflection of the increasing pixel count. The 10 GB VRAM is not exhausted at this resolution, as the game’s textures are unlikely to exceed that capacity, but the shading units and ROPs are working at full tilt. The GPU’s 200.0 GPixel/s pixel rate is the key metric here; at 3840x2160, there are 8.3 million pixels per frame, and the card is processing them at a rate that yields just under 60 FPS on Ultra. Lowering to High settings at 4K brings the average up to 63 FPS, showing that the GPU has a little headroom when shader complexity is reduced.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear scaling pattern that identifies the GPU as the primary bottleneck at higher resolutions. Moving from 1080p to 1440p at High settings, the average FPS drops from 124 to 94, a reduction of 24.2%. From 1440p to 4K at High, the FPS drops further from 94 to 63, a 33% reduction. This non-linear drop is characteristic of a GPU-bound scenario where the increase in pixel count outpaces the GPU’s ability to maintain frame throughput. At 1080p, the CPU has more influence, but even then, the GPU is still working hard, as the FPS at Low settings (167) is not drastically higher than at High (124), suggesting a balance between the two components.

The scaling from Low to Ultra settings at each resolution further confirms this. At 1080p, the FPS goes from 167 at Low to 110 at Ultra, a 34% decrease. At 1440p, the same comparison shows a drop from 125 to 83, a 33.6% decrease. At 4K, the drop is from 84 at Low to 55 at Ultra, a 34.5% decrease. This consistent percentage drop across resolutions indicates that the GPU’s shading units are the limiting factor, not the CPU or memory bandwidth. If the CPU were the bottleneck, we would expect the percentage drop to diminish as resolution increases, since the GPU would be waiting for the CPU less often. Instead, the steady scaling points to the Arc B570 being the definitive performance ceiling.

The data also shows that the GPU has a finite amount of pixel throughput. At 4K Medium, the average FPS is 70, with a min FPS of 60 and a max of 81. This is a playable range, but the gap between min and max (21 FPS) indicates that the GPU is straining to maintain consistent frame times. At 1440p Medium, the min FPS is 89 and max is 121, showing a more stable experience. The takeaway is that the Ryzen 5 9600X is never holding back the Arc B570; the GPU is the component that dictates performance as you move up in resolution, and its 10 GB VRAM does not come into play as a limiting factor in this game.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 5 9600X and Intel Arc B570 ranks 2282 out of 2867 tested combos in Dave The Diver. This places it in the 79.6th percentile of all tested systems, meaning it outperforms roughly four out of every five configurations in this game. While this might sound like a low rank at first glance, it is important to contextualize that the database includes many high-end systems with flagship GPUs that are overkill for this title. The rank reflects that this combo is solidly mid-pack, which is expected given the GPU’s position in the market.

The rank is more telling when you consider the GPU’s relative performance. The Arc B570 is in the 65th percentile of all GPUs, and its average benchmark score is nearly identical to the Intel Arc A750 (within 0.1%). This means that the combo’s rank is largely driven by the GPU’s capabilities, not the CPU. The Ryzen 5 9600X, being in the 81st percentile of CPUs, is not dragging the combo down; in fact, it is likely improving the rank slightly compared to what the GPU alone would achieve. If you were to pair this CPU with a faster GPU, the rank would jump significantly, as the CPU has ample headroom to feed a more powerful card.

For a builder looking at this data, the rank suggests that this combo is a balanced mainstream option. It is not a top-tier performer for 4K Ultra gaming, but it is far from a budget placeholder. The system’s performance in Dave The Diver is competitive with what you would expect from a mid-range build, and the rank indicates that it will handle most games at 1080p and 1440p with ease. The data does not show any anomalies that would make this combo a poor choice; rather, it is a predictable pairing where the GPU sets the performance ceiling.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers strong frame rates across all settings. On Low, the average FPS is 167, which is well above the refresh rate of most monitors. Medium settings yield an average of 139 FPS, with a min of 118 and a max of 160. High settings produce 124 FPS on average, while Ultra drops to 110 FPS. These numbers indicate that 1080p is the sweet spot for this combo, allowing for high refresh rate gaming without any compromises. The variance between min and max at Medium (42 FPS) is notable but remains above playable thresholds.

Moving to 2560x1440, the performance scales down but remains excellent. Low settings average 125 FPS, which is still high enough for fast-paced gameplay. Medium settings average 105 FPS, with a min of 89 and a max of 121, showing a tighter frame delivery. High settings drop to 94 FPS on average, and Ultra falls to 83 FPS. At this resolution, the GPU is starting to work harder, but the 1% lows are still above 60 FPS, ensuring a smooth experience. The data suggests that 1440p High is a viable target for most users, providing good visual quality without sacrificing fluidity.

At 3840x2160, the combo begins to strain. Low settings average 84 FPS, which is still playable, but Medium drops to 70 FPS with a min of 60 and a max of 81. High settings average 63 FPS, and Ultra falls to 55 FPS. The 4K results show that the GPU is the limiting factor, as the frame rates are close to or below the 60 FPS threshold. For 4K gaming, you would need to accept lower settings to maintain a consistent 60 FPS, but the fact that Low settings can hit 84 FPS confirms the efficiency of the Arc B570 in this title.

Settings Recommendations — which preset gives the best experience per the measured rows

For the best overall experience, the data points to 1440p Medium as the optimal balance of visual fidelity and performance. At this setting, the average FPS is 105, with a min of 89 and a max of 121, which ensures that the game remains smooth even during busy scenes. The jump from Medium to High at 1440p costs 11 FPS on average (from 105 to 94), and the visual improvement in a game like Dave The Diver is likely to be subtle, given its art style. Therefore, Medium offers the best safety margin against frame drops while still looking crisp on a 1440p display.

If you have a 1080p monitor, the recommendation is to use High settings. The average FPS of 124 is well above the 60 FPS target, and the drop to Ultra (110 FPS) does not warrant the extra GPU load, especially since the game’s visual differences between High and Ultra are minimal in practice. For those with 4K displays, the data suggests using Low settings to achieve an average of 84 FPS, or Medium for a more balanced 70 FPS with a 60 FPS minimum. Ultra at 4K is not recommended, as the 55 FPS average will cause noticeable stutter on standard 60 Hz panels.

The overall verdict is that this combo is best suited for 1080p and 1440p gaming. At those resolutions, you can max out settings or close to it without worrying about performance dips. At 4K, the GPU becomes the bottleneck, and you will need to sacrifice visual quality to maintain playable frame rates. The Ryzen 5 9600X provides no perceivable bottleneck in any of these scenarios, confirming that the Arc B570 is the component to upgrade if you want to push higher resolutions in the future. For Dave The Diver specifically, the data shows that this is a capable pairing that will deliver a smooth, enjoyable experience at mainstream resolutions.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + Intel Arc B570 in Dave The Diver

Resolution Settings Avg FPS
3840x2160 Low 84.0
3840x2160 Medium 70.0
3840x2160 High 63.0
3840x2160 Ultra 55.0
2560x1440 Low 125.0
2560x1440 Medium 105.0
2560x1440 High 94.0
2560x1440 Ultra 83.0
1920x1080 Low 167.0
1920x1080 Medium 139.0
1920x1080 High 124.0
1920x1080 Ultra 110.0

Dave The Diver with Ryzen 5 9600X + Other GPUs

See how Dave The Diver performs with the same CPU but different graphics cards.

Dave The Diver with Arc B570 + Other CPUs

See how Dave The Diver performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.