Downfall

Downfall

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Downfall with AMD Ryzen 5 8400F + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 8400F and Intel Arc B570 combination delivers a highly playable experience in Downfall, but the data reveals a clear performance hierarchy heavily dependent on resolution and quality presets. Across the twelve measured configurations, the combo demonstrates a strong capability at 1080p and 1440p, while 4K gaming pushes the hardware to its limits, with the Ultra preset becoming unplayable. The measured FPS data shows a consistent pattern where the GPU becomes the primary bottleneck at higher resolutions, while the CPU’s six-core, twelve-thread design provides ample headroom for the horror title’s demands.

Resolution Scaling

The transition from 1080p to 4K causes a dramatic and predictable drop in frame rates across all settings, highlighting the Intel Arc B570’s role as the limiting factor as pixel count increases. At High settings, the average FPS falls from 109 at 1920x1080 to 78 at 2560x1440, a reduction of 28.4%, and then plummets further to 49 at 3840x2160, representing a 55% decrease from the 1080p baseline. This scaling pattern is classic GPU-bound behavior; the Ryzen 5 8400F’s processing power remains constant, but the B570’s 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are increasingly strained by the 4K pixel workload.

The Low preset shows even steeper relative declines, moving from 163 FPS at 1080p to 116 FPS at 1440p (a 28.8% drop) and then to 72 FPS at 4K (a 55.8% drop from 1080p). Interestingly, the Medium preset demonstrates the most consistent scaling, with average FPS of 133, 95, and 59 across the three resolutions, respectively. The minimum FPS data for Medium settings reveals the stability concern: at 1080p, the minimum of 113 FPS is only 15% below the average, but at 1440p, the minimum of 81 FPS is 14.7% below average, and at 4K, the minimum of 50 FPS is 15.3% below average. This consistent variance suggests the engine’s frame pacing remains stable even as the GPU load increases.

The Ultra preset is where the scaling becomes punishing. Starting at 68 FPS at 1080p, it drops to 49 FPS at 1440p (a 27.9% decline) and collapses to 30 FPS at 4K, a 55.9% reduction from the 1080p figure. This 30 FPS average at 4K Ultra is barely at the threshold of playability, indicating that the combination is not designed for maximum fidelity at the highest resolution. The data implies that the B570’s 11.52 TFLOPS of FP32 compute and 200.0 GPixel/s pixel rate are sufficient for 1080p and 1440p gaming but are overwhelmed by the 8.3 million pixels of 4K, particularly when shader complexity increases with higher presets.

How This Combo Ranks

The combination ranks 2343rd out of 2928 tested combos in Downfall, placing it in the 20th percentile of all possible system configurations. This positioning, with a rank that is 585 places from the bottom, indicates that while the combo is not a top-tier performer, it sits comfortably within the lower-midrange of tested systems. The data suggests that the Ryzen 5 8400F and Intel Arc B570 pairing is more capable than roughly 80% of the tested combinations, but it is far from the elite tier that would rank in the top 1000.

This rank is consistent with the individual component standings. The CPU holds a 77th percentile ranking against all CPUs, with an average benchmark score of 25005, putting it just 0.2% ahead of the AMD Ryzen 5 7500F (score 24964) and 0.3% ahead of the Intel Core i7-11850H (score 24935). The GPU, meanwhile, sits at the 65th percentile against all GPUs, with an average score of 20556, placing it 0.1% behind the NVIDIA GeForce RTX 3070 Mobile (score 20534) and 0.1% ahead of the Intel Arc A750 (score 20582). The combination of a slightly-above-average CPU and a slightly-below-average GPU relative to their peer groups results in a system that is competent but not exceptional in Downfall’s benchmark hierarchy.

The rank of 2343 out of 2928 implies that many combinations with higher-end GPUs or CPUs will outperform this setup in Downfall, but the data also shows that the combo is not a poor performer. The measured FPS at 1080p Medium (133 FPS) and 1440p High (78 FPS) are both respectable figures that would satisfy most gamers seeking smooth gameplay. The rank reflects the overall competitive landscape, where this pairing’s balanced characteristics place it in the lower half of the distribution but with enough headroom to handle the game’s horror-themed environments effectively.

FAQ

Q: What is the best resolution for this combo to maintain a 60+ FPS average?

A: The data shows that 1920x1080 and 2560x1440 are the only resolutions where all presets except Ultra achieve a 60+ FPS average. At 1080p, Low, Medium, and High all exceed 100 FPS, while at 1440p, Low (116 FPS) and Medium (95 FPS) remain above the 60 FPS threshold. At 4K, only the Low preset (72 FPS) achieves a 60+ FPS average.

Q: How does the Ultra preset compare to High in terms of performance cost?

A: The performance cost of Ultra over High is substantial. At 1080p, Ultra (68 FPS) is 37.6% slower than High (109 FPS). At 1440p, Ultra (49 FPS) is 37.2% slower than High (78 FPS). At 4K, Ultra (30 FPS) is 38.8% slower than High (49 FPS). This consistent ~38% penalty suggests Ultra introduces significant rendering effects that heavily tax the GPU.

Q: Is the CPU or GPU the main bottleneck at 4K?

A: The data indicates the Intel Arc B570 is the primary bottleneck at 4K. The Ryzen 5 8400F’s 6 cores and 12 threads, with a boost clock of 4.70 GHz, are more than sufficient for the game’s CPU demands. The FPS drop from 72 at 4K Low to 30 at 4K Ultra, a 58.3% reduction, aligns with the GPU’s 10 GB VRAM and 160-bit bus being overwhelmed by higher resolution textures and effects.

Q: What is the average FPS difference between Low and Medium settings at 1440p?

A: At 2560x1440, the Low preset averages 116 FPS, while the Medium preset averages 95 FPS. This is a difference of 21 FPS, or an 18.1% reduction in performance when moving from Low to Medium. The Medium preset also shows a minimum FPS of 81, which is 30.2% below Low’s average, indicating that Medium introduces more frame time variance.

Q: How does this combo’s performance at 1080p High compare to its 4K Ultra performance?

A: The performance gap is enormous. At 1080p High, the combo achieves an average of 109 FPS, while at 4K Ultra, it drops to 30 FPS. This represents a 72.5% reduction in average FPS when scaling from the lowest resolution with High settings to the highest resolution with Ultra settings. The 79 FPS difference underscores the GPU’s limitations at 4K.

Q: Does the Medium preset offer better frame consistency than High?

A: Based on the available data, the Medium preset shows explicit minimum and maximum FPS values, while High only reports averages. At 1080p, Medium’s minimum of 113 FPS is 15% below its average of 133 FPS, suggesting good consistency. At 1440p, Medium’s minimum of 81 FPS is 14.7% below its average of 95 FPS, and at 4K, the minimum of 50 FPS is 15.3% below the average of 59 FPS. This consistent 15% variance indicates stable frame pacing.

Settings Recommendations

The measured FPS data reveals that the Medium preset offers the best balance of visual fidelity and performance across all three resolutions. At 1080p, Medium delivers an average of 133 FPS with a minimum of 113 FPS, ensuring smooth gameplay with no perceptible stuttering. At 1440p, Medium maintains an average of 95 FPS with a minimum of 81 FPS, which is still well above the 60 FPS threshold for a horror game where atmospheric tension relies on fluid motion. Even at 4K, Medium achieves an average of 59 FPS with a minimum of 50 FPS, making it the only preset besides Low that approaches playability at the highest resolution.

The High preset is a reasonable alternative for users prioritizing image quality over raw frame rate, but the data shows it sacrifices performance without a proportional visual gain over Medium. At 1080p, High averages 109 FPS, which is 18% lower than Medium’s 133 FPS. The gap widens at 1440p, where High (78 FPS) is 17.9% slower than Medium (95 FPS). At 4K, High (49 FPS) is 16.9% slower than Medium (59 FPS). The consistent ~18% penalty suggests High enables effects that are not worth the performance cost when Medium already provides a playable experience.

The Low preset is only recommended for users targeting maximum frame rates, particularly at 4K where it is the only preset to exceed 60 FPS (72 FPS average). However, the visual compromise is severe, and the data shows that Low at 4K (72 FPS) is only 8.1% faster than Medium at 1440p (95 FPS) in terms of absolute frame rate, while offering worse visual quality. The Ultra preset should be avoided entirely, as it fails to maintain 60 FPS even at 1080p (68 FPS) and becomes unplayable at 4K (30 FPS). For the optimal experience, Medium at 1440p provides the best combination of visual quality, frame rate, and consistency, with the 95 FPS average and 81 FPS minimum ensuring a smooth experience.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance across all presets. The Low preset achieves an average of 163 FPS, which is the highest measured frame rate for this combination. Medium follows with an average of 133 FPS, a minimum of 113 FPS, and a maximum of 153 FPS, demonstrating a 30 FPS spread. High settles at 109 FPS average, while Ultra drops to 68 FPS, a 58.3% reduction from Low. The 1080p data clearly shows that the Ryzen 5 8400F and Intel Arc B570 can handle the game’s most demanding scenes with ease at this resolution, as even the most demanding preset maintains a playable frame rate.

Moving to 2560x1440, the performance scales down proportionally. Low retains a high average of 116 FPS, while Medium averages 95 FPS with a minimum of 81 FPS and a maximum of 110 FPS. High achieves 78 FPS, and Ultra falls to 49 FPS. The 1440p results show a 58% reduction from Low to Ultra (116 to 49 FPS), which is nearly identical to the 1080p reduction of 58.3% (163 to 68 FPS). This consistent ratio suggests that the game’s rendering engine scales predictably with resolution, and the GPU’s 10 GB VRAM is not yet saturated at 1440p, as the medium preset’s minimum of 81 FPS indicates stable memory usage.

At 3840x2160, the data reveals the combo’s limitations. Low averages 72 FPS, Medium averages 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS, High averages 49 FPS, and Ultra drops to 30 FPS. The 4K results show a 58.3% reduction from Low to Ultra (72 to 30 FPS), matching the scaling pattern seen at lower resolutions. However, the absolute frame rates are concerning: only Low maintains a 60+ FPS average, while Medium’s minimum of 50 FPS indicates potential frame drops during intense scenes. The Ultra preset’s 30 FPS average is simply too low for a playable experience in a game that relies on atmosphere and immersion.

CPU Role

The AMD Ryzen 5 8400F’s specifications are well-suited to Downfall’s demands, with 6 cores and 12 threads operating at a base clock of 4.20 GHz and a boost clock of 4.70 GHz. The CPU’s Zen 4 architecture, built on a 4 nm process, provides strong single-thread performance, as evidenced by its 3dmark single-thread score of 951 and Cinebench R23 single-core score of 2943. This single-thread capability is crucial for horror games, which often rely on physics calculations and AI for enemy behavior, and the data shows the CPU is not a bottleneck at any resolution.

The CPU’s multi-threaded performance further supports the game’s engine. With a 3dmark max threads score of 6165 and a Cinebench R23 multi-core score of 20851, the 8400F can handle background tasks and game logic without impacting frame rates. The 16 MB of shared L3 cache and 1 MB per-core L2 cache provide sufficient data locality for the game’s assets, while the 83.2 GB/s memory bandwidth from DDR5 dual-channel support ensures the CPU can feed the GPU efficiently. The measured FPS scaling from 1080p to 4K shows a consistent reduction across all presets, indicating that the CPU maintains its performance regardless of resolution, which is a hallmark of a well-balanced system.

The CPU’s benchmark scores place it in the 77th percentile of all CPUs, with an average benchmark score of 25005. This is remarkably close to its nearest rivals: the AMD Ryzen 5 7500F (24964, 0.2% slower), the Intel Core i7-11850H (24935, 0.3% slower), and the Intel Core i7-13620H (24911, 0.4% slower). The data shows that the 8400F is effectively tied with these competitors, and the 0.4% difference between the top and bottom of this group is negligible. In Downfall, the CPU’s role is to maintain a consistent frame delivery, and the data confirms it does so, with the 1080p Low preset achieving 163 FPS without any CPU-related frame drops.

GPU Role

The Intel Arc B570 is the defining component for this combo’s performance in Downfall, and the data reveals its strengths and weaknesses. The GPU’s 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p gaming but becomes strained at 4K. The measured FPS at 4K shows a significant drop from 1080p across all presets, with the Low preset falling from 163 to 72 FPS (a 55.8% reduction), indicating that the GPU’s memory bandwidth is a limiting factor at higher resolutions.

The B570’s 2304 shading units and 144 texture mapping units deliver 11.52 TFLOPS of FP32 compute, which is the theoretical peak performance. The GPU’s boost clock of 2500 MHz is consistent, and the 200.0 GPixel/s pixel rate and 360.0 GTexel/s texture rate provide the necessary throughput for the game’s rendering. However, the 4K Ultra preset’s 30 FPS average suggests that the GPU’s raw compute power is insufficient for the highest settings at 4K, as the 18 ray tracing cores and 80 ROPs are overwhelmed by the increased pixel and shader workload.

The GPU’s benchmark scores place it in the 65th percentile of all GPUs, with an average score of 20556. This is nearly identical to its nearest rivals: the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% slower), the Intel Arc A750 (20582, 0.1% faster), and the AMD Radeon R9 M390X (20662, 0.5% faster). The data shows that the B570 is competitive with these mid-range GPUs, but its 10 GB VRAM is a potential constraint in Downfall at 4K, where the Medium preset’s minimum FPS of 50 suggests possible texture loading issues. The GPU’s PCIe 4.0 x8 interface provides adequate bandwidth for the CPU, but the 150 W TDP and 450 W suggested PSU indicate that the system is power-efficient, allowing the CPU and GPU to operate at their full potential without thermal throttling.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + Intel Arc B570 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 59.0
3840x2160 High 49.0
3840x2160 Ultra 30.0
2560x1440 Low 116.0
2560x1440 Medium 95.0
2560x1440 High 78.0
2560x1440 Ultra 49.0
1920x1080 Low 163.0
1920x1080 Medium 133.0
1920x1080 High 109.0
1920x1080 Ultra 68.0

Downfall with Ryzen 5 8400F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B570 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.