Revolution Idle

Revolution Idle

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 25 29 34
1440p QHD 30 48 53 66
1080p Full HD 51 79 84 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 29
3840x2160 High 25
3840x2160 Ultra 17
2560x1440 Low 66
2560x1440 Medium 53
2560x1440 High 48
2560x1440 Ultra 30
1920x1080 Low 106
1920x1080 Medium 84
1920x1080 High 79
1920x1080 Ultra 51

Revolution Idle with AMD Ryzen 5 7600X + Intel Arc B580, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 7600X paired with the Intel Arc B580 lands at rank 1372 out of 1774 tested combos in Revolution Idle. That places this configuration in the lower third of all tested systems, which is a notable result for a desktop setup featuring recent hardware. The combo ranks below the median, suggesting that Revolution Idle's workload does not favor this pairing as strongly as it might favor other CPU-GPU combinations. The rank reflects a system that is fully capable of running the game, but it is not positioned among the higher-performing configurations in the database.

The CPU alone sits in the 83rd percentile among all processors tested, while the GPU sits in the 66th percentile among all graphics cards tested. When combined, however, the system's in-game rank does not match those individual percentile scores. This gap indicates that the game's demands do not scale linearly with raw component strength. Revolution Idle, being an idle game, likely places a lighter load on the hardware than more graphically intensive titles, so the combo's rank reflects how the game specifically interacts with this CPU-GPU pairing rather than a general measure of component quality.

# CPU Role

The AMD Ryzen 5 7600X provides 6 cores and 12 threads, with a base clock of 4.70 GHz and a boost clock of 5.30 GHz. This Zen 4 architecture chip, built on a 5 nm process, delivers strong single-thread performance that shows up in synthetic benchmarks. The 3DMark single-thread score of 1060 and the Cinebench R23 single-core score of 3406 both illustrate a processor that handles lightly threaded workloads with ease. In Revolution Idle, where the simulation likely runs on a single or few threads, this single-core strength helps maintain consistent frame pacing, especially when the game is running in the background.

Multithreaded performance is also solid, with a Cinebench R23 multicore score of 24128 and a Geekbench multicore score of 12905. The CPU's 32 MB of shared L3 cache and support for DDR5 memory with 83.2 GB/s bandwidth provide ample headroom for the game's background calculations. The nearest rivals for this CPU include the AMD Ryzen 7 PRO 6850U with a deltaPct of 0, the AMD Ryzen 7 7735U at -0.1, the AMD Ryzen 5 PRO 5655GE at -0.2, and the AMD Ryzen 7 5700X at 0.2. These deltas are all within a fraction of a percent, meaning the 7600X performs essentially identically to these alternatives in average benchmark scores, with an average benchmark score of 26272.

For an idle game like Revolution Idle, the CPU's role is less about rendering frames and more about maintaining game state and logic. The 7600X's high boost clock of 5.30 GHz ensures that even when the game is running alongside other applications, there is enough single-thread headroom to avoid stutters. The CPU's 105 W TDP and active production status indicate it is a current, power-efficient choice for a system that may run for extended periods, which is typical for idle game players.

# GPU Role

The Intel Arc B580 brings 12 GB of GDDR6 memory on a 192-bit bus, with a memory bandwidth of 456.0 GB/s. The GPU's base and boost clocks are both 2670 MHz, and its memory runs at an effective 19 Gbps. This Battlemage generation card, built on a 5 nm process with the BMG-G21 chip, offers 2560 shading units, 160 TMUs, and 80 ROPs. The 13.67 TFLOPS of FP32 compute and 27.34 TFLOPS of FP16 performance provide the raw throughput needed for modern graphics workloads, though Revolution Idle is not a demanding title.

The GPU's average benchmark score is 23021, placing it in the 66th percentile among all GPUs. Its nearest rivals include the AMD Radeon 760M with a deltaPct of 0.1, the NVIDIA P106-100 at 0.3, the NVIDIA GeForce RTX 4060 at -0.7, and the NVIDIA GeForce RTX 4060 Mobile at 1.3. The B580 is essentially on par with the RTX 4060 in average score, differing by only -0.7%, which puts it in a competitive position for its class. In Revolution Idle, the GPU's 12 GB of VRAM is more than sufficient, and the card's DirectX 12 Ultimate support ensures compatibility with the game's rendering pipeline.

The GPU's 190 W TDP and suggested 450 W PSU make it a moderately power-hungry component, but for an idle game that does not push the graphics card to its limits, the B580 will operate well below its thermal and power ceilings. The dual-slot design and 272 mm length require a standard mid-tower case, but the card's 1x 8-pin power connector simplifies installation. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are more than adequate for the 2D and simple 3D elements typical of idle games.

# Measured FPS Breakdown

At 1920x1080, the combo delivers playable frame rates across all settings. Low settings produce an average of 105.6 FPS, Medium yields 84.2 FPS, High reaches 79.3 FPS, and Ultra drops to 50.8 FPS. These numbers show a clear progression where higher settings reduce performance, but even at Ultra, the frame rate remains above 50 FPS, which is smooth for an idle game. The gap between Low and Ultra is 54.8 FPS, indicating that the game's visual settings have a substantial impact on performance at this resolution.

Moving to 2560x1440, the frame rates scale down noticeably. Low settings average 65.8 FPS, Medium drops to 53.2 FPS, High reaches 47.7 FPS, and Ultra falls to 30 FPS. The drop from 1080p Low to 1440p Low is 39.8 FPS, which is a significant reduction. At 1440p Ultra, the 30 FPS average is still technically playable for an idle game, but it approaches the lower boundary of smoothness. The GPU is clearly being exercised more at this resolution, as the pixel count increases by 78% from 1080p to 1440p.

At 3840x2160, the performance takes a sharper hit. Low settings average 34 FPS, Medium averages 28.9 FPS, High averages 24.8 FPS, and Ultra drops to 17 FPS. These numbers indicate that 4K Ultra is not a viable setting for this combo in Revolution Idle, as 17 FPS will result in visible stuttering. Even at 4K Low, the 34 FPS average is borderline, though for an idle game where the action is not fast-paced, it might be acceptable. The scaling from 1440p to 4K shows a 48.2 FPS drop at Low settings, which is the largest single resolution transition in the data.

# Resolution Scaling

The FPS drop from 1080p to 4K reveals a clear pattern of GPU limitation as resolution increases. At Low settings, the average FPS goes from 105.6 at 1080p, to 65.8 at 1440p, to 34 at 4K. This represents a 67.8% reduction from 1080p to 4K, which is a steep curve. The same trend holds for High settings, where FPS drops from 79.3 at 1080p, to 47.7 at 1440p, to 24.8 at 4K — a 68.7% reduction. The consistent percentage drop across settings suggests that the GPU is the primary limiting factor at higher resolutions, as the CPU's performance headroom is not being fully utilized.

At 1080p, the difference between Low and Ultra is 54.8 FPS, indicating that the GPU has enough headroom to handle increased visual fidelity without collapsing. At 4K, the difference between Low and Ultra is only 17 FPS, showing that the GPU is saturated and cannot compensate for the added pixel load. This is a classic sign of a GPU-bound scenario at 4K, where the Arc B580's 13.67 TFLOPS of compute is insufficient to maintain high frame rates at that resolution.

The CPU's role becomes more apparent at 1080p, where the frame rates are high enough that the processor's single-thread performance could become a bottleneck if the game logic were more demanding. However, the data shows that even at 1080p Ultra, the combo achieves 50.8 FPS, which is well above the threshold where CPU limitations would typically manifest. For an idle game, the resolution scaling suggests that players should target 1080p or 1440p for the best experience, with 4K reserved for Low or Medium settings at most.

# FAQ

Q: What is the combo's ranking in Revolution Idle?

A: The AMD Ryzen 5 7600X with Intel Arc B580 ranks 1372 out of 1774 tested combos, placing it in the lower third of all configurations.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 7600X has an average benchmark score of 26272, with its closest rival, the AMD Ryzen 7 PRO 6850U, scoring 26262 at a deltaPct of 0. The Ryzen 7 7735U and Ryzen 5 PRO 5655GE are 0.1% and 0.2% lower, respectively, while the Ryzen 7 5700X is 0.2% higher.

Q: What is the best resolution for this combo in Revolution Idle?

A: At 1080p, all settings are playable, with Ultra averaging 50.8 FPS. At 1440p, Ultra drops to 30 FPS, and at 4K, even Low only averages 34 FPS. The sweet spot is 1080p at High or Ultra settings.

Q: Is the GPU or CPU the limiting factor at 4K?

A: The data indicates the GPU is the primary limiter at 4K. The FPS drops from 105.6 at 1080p Low to 34 at 4K Low, a 67.8% reduction that aligns with the GPU's compute limits rather than CPU constraints.

Q: How does the Intel Arc B580 compare to the RTX 4060?

A: The B580 has an average benchmark score of 23021, which is 0.7% lower than the NVIDIA GeForce RTX 4060's score of 23181. The two GPUs are effectively performance equals in synthetic benchmarks.

Q: Does the CPU's single-thread performance matter for this game?

A: Yes, the 7600X's 3DMark single-thread score of 1060 and Cinebench R23 single-core score of 3406 help maintain consistent frame pacing, particularly at 1080p where the game can run at higher frame rates without GPU constraints.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + Intel Arc B580 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 28.9
3840x2160 High 24.8
3840x2160 Ultra 17.0
2560x1440 Low 65.8
2560x1440 Medium 53.2
2560x1440 High 47.7
2560x1440 Ultra 30.0
1920x1080 Low 105.6
1920x1080 Medium 84.2
1920x1080 High 79.3
1920x1080 Ultra 50.8

Revolution Idle with Ryzen 5 7600X + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B580 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.