Revolution Idle
This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 27 | 36 |
| 1440p QHD | 32 | 49 | 52 | 69 |
| 1080p Full HD | 50 | 78 | 82 | 109 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 5 7400F + Intel Arc B580, In-Depth Analysis
Revolution Idle is an unusual case for hardware analysis because it is an idle game, a genre that typically does not stress GPUs in the way a first-person shooter or action RPG would. The measured frame rates for the AMD Ryzen 5 7400F paired with the Intel Arc B580, however, show that this title still exercises the graphics card considerably, likely due to visual effects or background simulation rendering. The data from the measured FPS rows indicates a clear and consistent performance hierarchy across resolution and settings presets, with the GPU emerging as the primary bottleneck at every tested configuration. What follows is a detailed breakdown of those results, based exclusively on the provided measurements.
Resolution Scaling
The measured FPS numbers show a steep and consistent drop as resolution increases from 1080p to 4K, which is the classic signature of a GPU-bound workload. At the High preset, the average frame rate falls from 78 FPS at 1920x1080 to 49 FPS at 2560x1440, then to 26 FPS at 3840x2160. That is, moving from 1080p to 1440p costs roughly 29 FPS (a 37% decline), while moving from 1440p to 4K costs another 23 FPS (a 47% decline). The frame rate at 4K High is only 33% of the 1080p High result, which indicates the graphics card is working progressively harder at each higher resolution.
The same trend is visible in the Low preset, where 1080p averages 109 FPS, 1440p averages 69 FPS, and 4K averages 36 FPS. The relative drop from 1080p to 4K is 67% — a slightly smaller percentage than High, but still a massive reduction. This indicates that even at Low settings, the resolution scaling is not linear, and the GPU remains the limiting factor. The Medium preset shows a similar pattern: 82 FPS at 1080p, 52 FPS at 1440p, and 27 FPS at 4K. The Ultra preset, the most demanding, starts at 50 FPS at 1080p, drops to 32 FPS at 1440p, and ends at a barely playable 17 FPS at 4K.
The difference between presets at the same resolution also grows as resolution increases. At 1080p, the spread between Low (109 FPS) and Ultra (50 FPS) is 59 FPS. At 1440p, the spread narrows to 37 FPS (69 vs 32). At 4K, the spread is only 19 FPS (36 vs 17). This is because at higher resolutions, the GPU is so saturated that even lowering settings from Medium to Low only recovers a few frames per second — the resolution pressure dominates the frame rate more than the quality presets. The data shows the limiting component in this combo is strongly the graphics card. The CPU (with its 6 cores and 12 threads) is likely not a bottleneck at any resolution, as the frame rates are entirely determined by the GPU's render load.
GPU Role
The Intel Arc B580 is a 12 GB GDDR6 card with a base clock of 2670 MHz and a boost clock of 2670 MHz, meaning it runs at a constant 2670 MHz. The memory is clocked at 2375 MHz (19 Gbps effective) across a 192-bit bus, yielding a bandwidth of 456.0 GB/s. The card has 2560 shading units, 160 texture mapping units, and 80 ROPs, with a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. These specs align with the measured FPS behavior where the card is the limiter at all tested resolutions and settings.
The 12 GB VRAM capacity is not stressed in this game at the measured settings — nothing in the data suggests exceeding 12 GB. The constant clock speed of 2670 MHz is notable; it means the card does not boost higher even under load, so performance scaling is driven entirely by settings and resolution. The card's FP32 compute is 13.67 TFLOPS, which is modest for modern gaming, but Revolution Idle is not a heavy compute title, so that number is not a constraint.
The B580's performance rank among all GPUs is the 68th percentile. Its nearest rivals in aggregate benchmark score include the AMD Radeon RX 580 2048SP (deltaPct -0.2), the NVIDIA GeForce RTX 2080 (deltaPct 0.6), the NVIDIA GeForce RTX 3080 (deltaPct -0.7), and the NVIDIA P106-100 (deltaPct -1). These deltas are all within 1%, meaning the B580's average benchmark score is effectively tied with those older cards, despite being a modern architecture. In this game, the B580's performance is further constrained by its rasterization capabilities, which is evidenced by the measured FPS. The card's passmark G3D score is 15748, which places it in the 68th percentile overall, and its 3DMark Steel Nomad DX12 score is 3068, but these numbers do not translate into high FPS in this title at 4K, where the GPU is the primary limiter.
How This Combo Ranks
In the database of measured combos for Revolution Idle, this specific pairing of AMD Ryzen 5 7400F and Intel Arc B580 ranks 2795th out of 3712 tested combinations. This places it in the 25th percentile of all tested combos — meaning roughly 75% of all tested CPU/GPU pairings achieve a higher average FPS in this game. The combo ranking is relatively low, which is consistent with the GPU being the bottleneck: the Intel Arc B580 is not a high-end card, and its performance in this title is mediocre.
The CPU (AMD Ryzen 5 7400F) has a strong aggregate benchmark profile — it sits at the 83rd percentile among all CPUs, with an average benchmark score of 32750. Its nearest rivals are the Intel Core i5-14600T (deltaPct 0.1), the Intel Core Ultra 7 155H (deltaPct 0.2), the AMD Ryzen 7 PRO 6850H (deltaPct -0.2), and the AMD Ryzen AI 7 PRO 360 (deltaPct 0.3). All of these are within 0.3% of it, meaning the 7400F is a mid-to-high-tier desktop CPU in aggregate terms. But in this idle game, that CPU strength is not the limiting factor; the GPU is. The rank of 2795/3712 reflects the fact that the B580 is holding the combo back, not the CPU.
In fact, the data shows that this CPU is not the bottleneck at any resolution or preset. The frame rates at Low settings (109 FPS at 1080p, 69 FPS at 1440p, 36 FPS at 4K) are still limited by the GPU, as the CPU has ample headroom with its 6 cores and 12 threads. If the CPU were limiting, the frame rates would be more similar across resolutions; instead, they scale directly with resolution, confirming the GPU-limited nature.
FAQ
Q: Why does the frame rate drop so much when going from 1080p to 4K?
A: The data shows a strong resolution scaling effect. At High settings, the average FPS is 78 at 1080p, 49 at 1440p, and 26 at 4K, a 67% reduction from 1080p to 4K. This indicates the GPU is the primary limiting component, as resolution increase directly increases the rendering load on the graphics card.
Q: Is the AMD Ryzen 5 7400F a bottleneck in this game?
A: The data does not indicate a CPU bottleneck. The frame rates scale with resolution in a way typical of GPU-bound workloads, and the CPU has ample headroom (6 cores, 12 threads, boost clock 4.70 GHz). The 3DMark scores confirm the CPU is strong, but the game is limited by the GPU.
Q: How does the Intel Arc B580 compare to its nearest rivals in this game?
A: The B580's average benchmark score is within 1% of the NVIDIA GeForce RTX 2080 (deltaPct 0.6), the AMD Radeon RX 580 2048SP (deltaPct -0.2), the NVIDIA GeForce RTX 3080 (deltaPct -0.7), and the NVIDIA P106-100 (deltaPct -1). However, in this game, the B580's measured frame rates are low due to its rasterization performance.
Q: Is the B580 with 12 GB VRAM sufficient for 4K in this game?
A: The 12 GB VRAM is not stressed in the data, as no VRAM usage is listed. However, the GPU is still the limiting factor at 4K, with average FPS of 26 High, 27 Medium, and 36 Low. The issue is the card's compute performance, not VRAM capacity.
Q: What is the best resolution for this combo in Revolution Idle?
A: At 1080p, the combo achieves 78 FPS at High and 109 FPS at Low, which is smooth. At 1440p, it drops to 49 FPS at High and 69 FPS at Low, which is still acceptable. At 4K, the frame rates fall below 36 FPS, making it not ideal for a smooth experience.
Q: How does the combo rank compared to other tested setups?
A: This AMD Ryzen 5 7400F + Intel Arc B580 combo ranks 2795th out of 3712 tested combos in Revolution Idle, placing it in the lower 25% of all tested configurations. This is due to the GPU being a mid-range card, as the CPU is a high-percentile part.
CPU Role
The AMD Ryzen 5 7400F is part of the 7000 series, built on the Zen 4 architecture (Raphael) on a 5 nm process from TSMC. It has 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.70 GHz. The cache layout includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3. The TDP is 65 watts. The CPU is unlocked, and it uses the AMD Socket AM5 platform with DDR5 memory in a dual-channel configuration, with a memory bandwidth of 83.2 GB/s. It supports PCIe Gen 5 with 24 lanes (CPU only). The CPU has no integrated graphics, so the B580 is required for display.
The CPU's aggregate benchmarks are strong: its Cinebench R23 multi-core score is 21765, single-core score is 3072, and its average benchmark score is 32750, placing it in the 83rd percentile of all CPUs. Its nearest rivals are all within 0.3% of its score, showing it is a well-rounded mid-high tier CPU. In this game, the CPU's role is not a factor in the measured FPS. The frame rates are consistently GPU-bound, as the resolution scaling is perfectly linear with GPU load. If the CPU were the bottleneck, the frame rates would be similar across resolutions, but they are not.
The CPU's power consumption is modest at 65 W TDP, but that has no bearing on the game's performance. The measured FPS data does not show any CPU-related variability (e.g., frame drops due to thread scheduling), so the CPU is a stable platform for this combo. The CPU's 12 threads are more than enough for Revolution Idle, which is a light CPU title. The only potential CPU-related nuance is that the 7400F has no integrated graphics, so the Arc B580 is necessary for display output, but that does not affect the benchmark results.
Settings Recommendations
The measured FPS rows provide clear guidance on the optimal settings for this combo. The goal is to achieve a playable frame rate, and the data shows which presets meet that target at each resolution.
At 1080p, the Low preset delivers an average of 109 FPS, which is exceptionally smooth. The Medium preset drops to 82 FPS, still well above 60 FPS. The High preset drops further to 78 FPS, which is still acceptable for a smooth experience. The Ultra preset, however, falls to 50 FPS, which is below the 60 FPS target. So at 1080p, the recommended settings are either Medium or High, depending on whether the user prefers higher visual quality or maximum smoothness. The data shows 82 FPS for Medium and 78 FPS for High, both comfortably above 60 FPS. Ultra is not recommended at 1080p because it drops below 55 FPS.
At 1440p, the situation changes. The Low preset averages 69 FPS, which is above 60 FPS. The Medium preset drops to 52 FPS, which is below 60 FPS. The High preset is 49 FPS, and the Ultra is 32 FPS. Therefore, the only preset at 1440p that achieves 60+ FPS is Low (69 FPS). Medium yields 52 FPS, which is serviceable but not smooth enough for a 60 Hz display. At 1440p, the best experience is Low, with Medium as an acceptable trade-off if the user prefers higher quality and can tolerate 52 FPS.
At 4K, the frame rates are all below 36 FPS. The Low of 36 FPS is the highest, but it's still not smooth. Medium gives 27 FPS, High 26 FPS, and Ultra 17 FPS. None of these meet a 60 FPS target, so 4K is not recommended for this combo in this game. The best experience would be to drop the resolution to 1440p and use Low settings (69 FPS) or 1080p and use High (78 FPS).
Therefore, the recommended settings for this combo are: 1080p High (78 FPS) for the best balance of visual quality and smoothness, with 1080p Medium (82 FPS) as a slightly faster option, and 1440p Low (69 FPS) as a higher resolution option that still maintains 60+ FPS. The data shows that Ultra is not a good choice at any resolution, as it results in 50 FPS at 1080p, 32 FPS at 1440p, and 17 FPS at 4K, all below the 60 FPS threshold (except 1080p, but still low). The High preset at 1080p (78 FPS) is the optimal point on the performance curve for this game.
Hardware Specifications
AMD Ryzen 5 7400F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + Intel Arc B580 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 36.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 69.0 |
| 2560x1440 | Medium | 52.0 |
| 2560x1440 | High | 49.0 |
| 2560x1440 | Ultra | 32.0 |
| 1920x1080 | Low | 109.0 |
| 1920x1080 | Medium | 82.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 50.0 |
Revolution Idle with Ryzen 5 7400F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B580 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.