Revolution Idle
This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 25 | 30 | 33 |
| 1440p QHD | 31 | 47 | 50 | 69 |
| 1080p Full HD | 48 | 77 | 79 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 7 3700X + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 7 3700X paired with the Intel Arc B580 in Revolution Idle presents a clear study in bottleneck dynamics. At 1080p, the combination delivers playable frame rates, but the data indicates a steep performance cliff as resolution increases, revealing a system where the graphics card becomes the overwhelming limiting factor under heavier loads. This analysis breaks down the measured performance across resolutions, component roles, and comparative ranking.
Resolution Scaling
The measured FPS data shows a dramatic and consistent decline as resolution scales from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 77.1 FPS at 1080p to 47.4 FPS at 1440p, a reduction of approximately 38.5%. Pushing further to 4K yields an average of just 24.5 FPS, which is a 68.2% decrease from the 1080p result. This pattern strongly indicates that the Intel Arc B580 is the primary bottleneck at higher resolutions, as the pixel throughput demand outpaces the GPU’s capabilities.
The scaling behavior is not uniform across all quality presets, which provides additional insight into the limiting component. At Low settings, the frame rate at 1080p peaks at 105.5 FPS, but this falls to 69.2 FPS at 1440p and 33.4 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is 68.3%, which is nearly identical to the drop observed at High settings. This consistency suggests that even when graphical effects are minimized, the sheer pixel count at 4K overwhelms the GPU, confirming that the Arc B580’s raw rasterization throughput, rather than specific visual features, is the limiting factor.
The Ultra preset, however, tells a slightly different story. At 1080p, the average FPS is 47.9, which drops to 31.4 FPS at 1440p and a very demanding 14.3 FPS at 4K. The performance gap between Medium and Ultra at 4K is significant, with Ultra being 52.5% slower than Medium (14.3 vs. 30.1 FPS). This indicates that while resolution is the primary stressor, the additional computational load from Ultra settings compounds the GPU bottleneck, pushing the experience into unplayable territory. The data suggests that for a smooth 4K experience, the user must significantly reduce both resolution and quality settings, as even Medium at 4K fails to maintain 30 FPS.
GPU Role
The Intel Arc B580 is built on the Xe2-HPG architecture and features 12 GB of GDDR6 memory on a 192-bit bus, delivering a bandwidth of 456.0 GB/s. This memory configuration is substantial and should provide ample headroom for texture-heavy scenes at 1080p and 1440p. However, the benchmark results indicate that the GPU’s compute capabilities, not its memory capacity, are the primary constraint. The card’s FP32 performance is rated at 13.67 TFLOPS, and its benchmark scores, such as a Passmark G3D score of 15748, place it in the 66th percentile of all GPUs. This mid-range positioning is reflected in the measured FPS, where the card struggles to maintain high frame rates at 4K.
The GPU’s clock behavior is also relevant. With a base and boost clock of 2670 MHz, the Arc B580 operates at a high frequency, but this does not translate into 4K dominance. The nearest rivals for the Arc B580 include the NVIDIA GeForce RTX 4060, which has an average benchmark score of 23181, a delta of -0.7% relative to the Arc B580’s average of 23021. This near parity in synthetic benchmarks does not hold up in Revolution Idle at 4K, where the combination's 24.5 FPS average at High settings suggests that the game’s rendering demands expose the GPU’s limitations more severely than generic tests. The 12 GB VRAM is unlikely to be a limiting factor at these settings, as the game is an Idle genre title, which typically does not feature massive texture datasets; the bottleneck is purely in the GPU’s fill rate and shader processing.
CPU Role
The AMD Ryzen 7 3700X is an 8-core, 16-thread processor from the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.40 GHz. Its benchmark performance is solid, with a Cinebench R23 multi-core score of 19087 and a single-core score of 2694. The CPU’s average benchmark score of 28631 places it in the 85th percentile of all CPUs, indicating it is a capable processor for general and multi-threaded workloads. In the context of Revolution Idle, a game that is not typically CPU-intensive, the 3700X provides more than enough processing power to avoid becoming a bottleneck at lower resolutions.
The data supports this conclusion. At 1080p Low settings, the system achieves 105.5 FPS, which is a high frame rate that suggests the CPU is feeding the GPU frames without issue. If the CPU were the limiting factor, we would expect to see frame rates plateau across different resolutions. Instead, the FPS drops significantly from 1080p to 4K, which points to the GPU as the bottleneck. The CPU’s 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for this workload. The nearest CPU rivals, such as the Intel Core i5-12600 with an average score of 28654 and a delta of -0.1%, show that the 3700X is performing exactly as expected for its class, and this performance is sufficient to keep pace with the Arc B580 in this specific game.
FAQ
Q: What is the maximum average frame rate achievable with this combo at 1080p?
A: The highest measured average FPS is 105.5, achieved at 1080p with Low settings. At High settings, the average is 77.1 FPS.
Q: How does the combo perform at 4K with Ultra settings?
A: The performance is very poor, with an average FPS of 14.3. This is the lowest measured result in the dataset and indicates the game is nearly unplayable at this configuration.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data indicates the GPU is the primary limiting factor. This is evident from the significant FPS drop when moving from 1080p to 4K, which is a classic sign of a GPU bottleneck. The CPU’s performance is sufficient to support higher frame rates, as seen in the 1080p results.
Q: What is the difference in performance between High and Ultra settings at 1440p?
A: At 1440p, the High preset delivers an average of 47.4 FPS, while the Ultra preset delivers 31.4 FPS. This represents a 33.7% reduction in frame rate when switching to Ultra.
Q: How does the Intel Arc B580 compare to its closest rival in synthetic benchmarks?
A: The Arc B580 has an average benchmark score of 23021. Its nearest rival, the NVIDIA GeForce RTX 4060, has a score of 23181, which is a delta of -0.7%. This indicates they are closely matched in general GPU benchmarks.
Q: What is the overall rank of this CPU+GPU combination among all tested combos in this game?
A: The combo ranks 1384th out of 1774 tested combinations. This places it in the lower percentile of all tested systems for this specific game.
How This Combo Ranks
In the context of Revolution Idle, the AMD Ryzen 7 3700X and Intel Arc B580 combination ranks 1384th out of 1774 tested combos, placing it in the bottom 22% of all systems. This ranking is a direct consequence of the GPU’s performance ceiling, as the CPU is a high-percentile part. The CPU’s 85th percentile ranking contrasts sharply with the GPU’s 66th percentile, and the combined system’s rank in this game is dragged down by the Arc B580’s inability to maintain high frame rates at higher resolutions.
This rank suggests that while the system is capable for 1080p gaming, it is not a strong performer for this particular title when compared to other hardware configurations in the database. The poor performance at 4K, where the average FPS drops below 25 at High settings, significantly impacts the overall score. The data implies that users with this combo should target 1080p or 1440p with Medium to High settings for a playable experience, as 4K is not a viable option without substantial graphical compromises. The system’s mid-range GPU, despite its modern architecture and 12 GB of VRAM, does not possess the raw throughput needed to compete with higher-tier cards in resolution-heavy scenarios. This ranking serves as a clear indicator of the system’s overall capability relative to the broader benchmark pool.
Hardware Specifications
AMD Ryzen 7 3700X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + Intel Arc B580 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.4 |
| 3840x2160 | Medium | 30.1 |
| 3840x2160 | High | 24.5 |
| 3840x2160 | Ultra | 14.3 |
| 2560x1440 | Low | 69.2 |
| 2560x1440 | Medium | 49.9 |
| 2560x1440 | High | 47.4 |
| 2560x1440 | Ultra | 31.4 |
| 1920x1080 | Low | 105.5 |
| 1920x1080 | Medium | 79.4 |
| 1920x1080 | High | 77.1 |
| 1920x1080 | Ultra | 47.9 |
Revolution Idle with Ryzen 7 3700X + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B580 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.