Evolve

Evolve

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 36 46 59
1440p QHD 44 63 80 104
1080p Full HD 65 94 120 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 46
3840x2160 High 36
3840x2160 Ultra 25
2560x1440 Low 104
2560x1440 Medium 80
2560x1440 High 63
2560x1440 Ultra 44
1920x1080 Low 155
1920x1080 Medium 120
1920x1080 High 94
1920x1080 Ultra 65

Evolve with AMD Ryzen 5 7400F + Intel Arc B580, In-Depth Analysis

Evolve, the 2015 FPS from Turtle Rock Studios, places heavy demands on both CPU and GPU in this test configuration. The combination of an AMD Ryzen 5 7400F and an Intel Arc B580 produces a playable experience at most settings, but the data reveals a clear hierarchy of performance across resolutions. This analysis examines the measured frame rates to determine the optimal settings for this specific hardware pairing, with the CPU's strong multi-core performance and the GPU's 12 GB of VRAM being key factors.

Settings Recommendations

The measured FPS data for this system provides a straightforward answer for the best experience: Medium settings at 1440p offer the most balanced combination of visual quality and performance. At 2560x1440 with Medium settings, the system produces an average of 80 FPS, with a minimum of 68 FPS and a maximum of 93 FPS. This places the frame rate well above the 60 FPS target for smooth gameplay while maintaining a reasonable visual fidelity. The minimum FPS of 68 ensures that even during intense combat sequences, the frame rate should not dip into stutter territory.

For users prioritizing maximum frame rates, Low settings at 1080p deliver an average of 155 FPS. This is the only configuration that breaks the 150 FPS barrier, making it the choice for competitive play or high-refresh-rate monitors. However, the visual downgrade is significant. The step up to Medium at 1080p still yields a very respectable 120 FPS average, with a minimum of 102 FPS. This is a far better choice than High settings at 1080p, which drops to 94 FPS average, a 26 FPS penalty for what is likely a modest visual improvement over Medium.

At 1440p, the jump from Medium to High is also substantial, with the average FPS falling from 80 to 63. This 17 FPS drop represents a 21% performance loss. While 63 FPS is still technically playable, it brings the system closer to the edge of the 60 FPS threshold, leaving less headroom for demanding scenes. Ultra settings at any resolution are not recommended. At 1440p, Ultra produces just 44 FPS, and at 1080p it only manages 65 FPS. The performance cost of Ultra is disproportionately high compared to the visual gains, making it an inefficient choice for this hardware.

The 4K resolution data reinforces this conclusion. At 3840x2160, even Low settings only achieve 59 FPS average, which is borderline. Medium settings at 4K drop to 46 FPS, and High falls to 36 FPS. Ultra at 4K is effectively unplayable at 25 FPS. Therefore, the data strongly suggests that Medium at 1440p is the sweet spot for this combo, offering a 80 FPS average that balances smoothness with visual quality. If a higher frame rate is absolutely necessary, Low at 1080p is the fallback, but it sacrifices the visual detail that makes the game's monster designs and environments more immersive.

FAQ

Q: Can this system run Evolve at 4K resolution with acceptable performance?

A: The data shows mixed results at 3840x2160. Low settings achieve an average of 59 FPS, which is right at the edge of playability. Medium settings drop to 46 FPS, and High settings fall to 36 FPS. For a consistently smooth experience, 4K is not recommended, as only the lowest settings approach the 60 FPS target.

Q: What is the highest average frame rate this combination can achieve?

A: The maximum measured average FPS is 155, which occurs at 1920x1080 with Low settings. This configuration provides the highest performance headroom and is best suited for competitive play or high-refresh-rate displays.

Q: How significant is the performance difference between Medium and High settings?

A: The performance cost of High settings is considerable. At 1080p, the average FPS drops from 120 on Medium to 94 on High, a 26 FPS reduction. At 1440p, the drop is from 80 to 63 FPS, a 17 FPS reduction. This indicates that High settings impose a significant load on the GPU relative to the visual improvements.

Q: Is the Ryzen 5 7400F a bottleneck for the Arc B580 in this game?

A: The data does not directly measure CPU vs GPU utilization, but the frame rate scaling from 1080p to 4K suggests the GPU is the primary limiting factor at higher resolutions. The CPU's strong single-core performance (a Cinebench R23 single-core score of 3072) and multi-core performance (a Cinebench R23 multi-core score of 21765) are likely sufficient to keep up with the GPU's output at lower settings, where frame rates are highest.

Q: What is the worst-case frame rate scenario for this setup?

A: The lowest average FPS recorded is 25 at 3840x2160 with Ultra settings. This configuration is unplayable. The next lowest is 36 FPS at 4K High, which is also below the playable threshold. Users should avoid Ultra settings at all resolutions.

Q: How does the combo rank compared to other tested configurations?

A: This specific combination of the AMD Ryzen 5 7400F and Intel Arc B580 ranks 2156 out of 2872 tested combos for Evolve. This places it in the lower half of all tested hardware combinations, indicating that while it can run the game, many other setups deliver higher performance.

GPU Role

The Intel Arc B580 is the central component in determining frame rates in Evolve. Its 12 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 456.0 GB/s, which is ample for the game's textures and assets at 1080p and 1440p. The GPU's base and boost clocks are both 2670 MHz, and its 2560 shading units are responsible for the raw pixel-pushing power. The benchmark data from the Passmark G3D test shows a score of 15748, placing the card in the 68th percentile of all GPUs.

The GPU's performance is clearly the bottleneck at higher resolutions and settings. Looking at the 1440p data, the average FPS drops from 104 on Low to 80 on Medium, then to 63 on High, and finally to 44 on Ultra. This linear progression with increasing settings illustrates how the GPU's compute resources are consumed by more complex shading and lighting. The Arc B580's 13.67 TFLOPS of FP32 performance is a theoretical ceiling, and the measured results show how quickly it is reached. The card's performance relative to rivals is interesting; its average benchmark score of 23021 is 0.6% higher than an NVIDIA GeForce RTX 2080 and 0.7% lower than an NVIDIA GeForce RTX 3080, indicating it sits in a competitive mid-range tier.

The VRAM capacity is not a limiting factor in this game. At 4K with Ultra settings, the system still runs, albeit at an unplayable 25 FPS. This suggests the 12 GB frame buffer is sufficient even at the highest resolution, and the performance drop is due to compute limitations rather than memory capacity. The GPU's PCIe 4.0 x8 interface is also not a bottleneck, as the data shows no anomalies that would suggest bandwidth constraints. In summary, the Arc B580 is a capable 1080p and 1440p GPU for Evolve, but it lacks the raw power to handle 4K or Ultra settings smoothly.

Measured FPS Breakdown

The measured FPS data provides a comprehensive picture of performance across all settings and resolutions. At 1080p, the system delivers its best results. Low settings produce an average of 155 FPS. Medium settings yield 120 FPS, with a recorded minimum of 102 FPS and a maximum of 138 FPS. High settings drop to 94 FPS, and Ultra settings fall to 65 FPS. This shows a clear and consistent scaling of performance as settings are increased.

At 1440p, the performance is more moderate. Low settings produce an average of 104 FPS. Medium settings achieve 80 FPS, with a minimum of 68 FPS and a maximum of 93 FPS. High settings are the first to drop below the 60 FPS threshold at this resolution, with an average of 63 FPS. Ultra settings are significantly slower, with an average of 44 FPS. The gap between Low and Ultra at 1440p is 60 FPS, highlighting the heavy cost of the highest settings.

At 4K, the system struggles to maintain playable frame rates. Low settings are the only viable option, with an average of 59 FPS. Medium settings drop to 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High settings produce an average of 36 FPS, and Ultra settings are the worst, with an average of 25 FPS. The 4K data confirms that this resolution is beyond the comfortable capabilities of this hardware for Evolve.

The data shows that the minimum FPS values are only recorded for Medium settings at each resolution. This is an interesting detail, as it suggests the frame time variance is most notable in this setting. The minimums are 102 FPS at 1080p, 68 FPS at 1440p, and 39 FPS at 4K. These values are all significantly lower than their respective averages, indicating that there are occasional frame drops even in the "sweet spot" settings. However, the minimums for Medium settings are still above the playable threshold of 30 FPS, making it a safe choice.

Resolution Scaling

The performance drop from 1080p to 4K is steep and reveals the nature of the workload. At High settings, the average FPS falls from 94 at 1080p to 63 at 1440p, a 31 FPS drop, and then to 36 at 4K, a further 27 FPS drop. The transition from 1080p to 4K at High settings results in a 58 FPS loss, or a 62% reduction in performance. This is a clear indicator that the GPU is the limiting component, as the workload scales almost linearly with the number of pixels.

At Medium settings, the scaling is slightly different. The system achieves 120 FPS at 1080p, which drops to 80 FPS at 1440p (a 40 FPS loss) and then to 46 FPS at 4K (a further 34 FPS loss). The total loss from 1080p to 4K is 74 FPS, a 62% reduction. This consistent percentage loss across settings points to a purely resolution-bound workload, where the GPU's fill rate and shading capacity are the sole determinants of performance.

The Low settings data shows a similar trend. At 1080p, the system produces 155 FPS. This drops to 104 FPS at 1440p (a 51 FPS loss) and then to 59 FPS at 4K (a further 45 FPS loss). The total loss is 96 FPS, a 62% reduction. The consistency of this percentage loss across all settings is remarkable. It demonstrates that the CPU is not a bottleneck at any resolution, as the frame rate scales purely with the GPU's ability to render pixels. If the CPU were the limiting factor, we would expect the frame rate to plateau at higher resolutions, but instead it continues to drop proportionally.

This scaling behavior confirms that the Intel Arc B580 is the definitive performance limiter in this configuration. The Ryzen 5 7400F has sufficient headroom to feed the GPU at all settings, meaning that any performance improvements would require a more powerful graphics card. The 4K results, in particular, show that the GPU is overwhelmed, with even Low settings barely reaching 60 FPS.

CPU Role

The AMD Ryzen 5 7400F provides the processing foundation for this system. It is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 3.70 GHz and a boost clock of 4.70 GHz. Its performance is strong, as evidenced by its Cinebench R23 scores: 21765 in multi-core and 3072 in single-core. The single-core performance is particularly important for a game like Evolve, which relies on a primary game thread for game logic and physics.

The CPU's 32 MB of shared L3 cache helps to reduce memory latency, which is beneficial for game performance. Its 5 nm process node and 65 W TDP make it an efficient part. The benchmark data places the CPU in the 83rd percentile of all CPUs, with an average benchmark score of 32750. Its nearest rival, the Intel Core i5-14600T, has an average score of 32707, a 0.1% difference, indicating the 7400F is a solid mid-range performer.

In the context of Evolve, the CPU's role is to feed the GPU with draw calls and handle the game's simulation. The measured FPS data shows that the CPU is not the bottleneck in this system. If it were, we would see inconsistent frame rate scaling across resolutions. Instead, the performance drops proportionally with resolution, which is a classic symptom of a GPU-limited scenario. The CPU's high single-thread performance ensures that it can keep up with the GPU's output at 1080p and 1440p, where frame rates are high.

The CPU's multi-threaded capabilities are also sufficient for the game's background tasks, such as audio processing and AI for the monster AI. The 12 threads provide ample resources for these tasks without interfering with the main game loop. Overall, the Ryzen 5 7400F is a capable partner for the Arc B580 in this game, but it is not the component that determines the final frame rate. Its performance is more than adequate, and the data suggests that it is not holding back the GPU.

How This Combo Ranks

The combined performance of the AMD Ryzen 5 7400F and Intel Arc B580 in Evolve is ranked 2156 out of 2872 tested combinations. This places the system in the 25th percentile of all tested hardware, meaning that approximately 75% of the other tested combos deliver better performance in this specific game. This is a low ranking, suggesting that this hardware pairing is not ideal for achieving high frame rates in Evolve.

The ranking is a composite measure that considers the average FPS across all tested settings and resolutions. The system's performance is dragged down by its poor 4K results and its inability to handle Ultra settings smoothly at any resolution. While the 1080p and 1440p results are respectable, they are not exceptional enough to boost the combo's overall rank. The combo's ranking relative to its parts is also telling. The CPU alone is in the 83rd percentile, and the GPU is in the 68th percentile, but the combination in this game only manages to outperform 25% of other systems. This indicates that the game's engine is particularly demanding on the GPU, and the Arc B580, while a capable mid-range card, does not have the high-end power required to push this game to its limits.

The data suggests that users with this combo should expect a playable experience at Medium settings and below, but should not attempt to max out the game's visuals. The ranking is a clear warning that this hardware is not designed for high-end gaming at 4K or with Ultra settings. The performance is adequate for a mainstream gaming experience, but it will not satisfy enthusiasts looking for maximum frame rates. This low ranking, however, does not make the combo a failure; it simply highlights the need to adjust settings to match the hardware's capabilities. The 1440p Medium results prove that the system can still deliver a smooth and enjoyable experience when configured appropriately.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + Intel Arc B580 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 59.0
3840x2160 Medium 46.0
3840x2160 High 36.0
3840x2160 Ultra 25.0
2560x1440 Low 104.0
2560x1440 Medium 80.0
2560x1440 High 63.0
2560x1440 Ultra 44.0
1920x1080 Low 155.0
1920x1080 Medium 120.0
1920x1080 High 94.0
1920x1080 Ultra 65.0

Evolve with Ryzen 5 7400F + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with Arc B580 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 7400F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.