Revolution Idle
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 9 | 15 | 16 | 21 |
| 1440p QHD | 18 | 28 | 30 | 39 |
| 1080p Full HD | 29 | 45 | 47 | 62 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 5 5500 + Intel Arc B390, In-Depth Analysis
Revolution Idle is not a demanding title by any stretch, but the measured results for the AMD Ryzen 5 5500 + Intel Arc B390 combination still place it in a very specific and telling position within the database. The combo sits at rank 2629 out of 2986 tested combinations, which puts it in the bottom twelfth of all tested pairings for this game. That is a low placement, and it is driven almost entirely by the graphics side of the equation. The data shows that even a modest CPU like the Ryzen 5 5500 is not the limiting factor here; the Intel Arc B390, with its integrated-class performance profile, is what drags the overall experience down. For a game that is fundamentally about numbers ticking upward in the background, the frame pacing and raw throughput of this combo are still measurable, and they are not encouraging for anyone expecting smooth visuals at higher resolutions. The percentile ranking for the GPU alone, at the 9th percentile versus all GPUs, tells the story: this is a component that sits near the bottom of the performance hierarchy. The CPU, by contrast, sits at the 73rd percentile, which is a massive gap and makes it clear where the bottleneck resides.
How This Combo Ranks
The combo’s rank of 2629 out of 2986 tested combinations is a stark indicator of its overall position. Only about 12% of tested combos perform worse in Revolution Idle, which means the vast majority of systems in the database will deliver higher frame rates. To put that in context, the CPU alone, the AMD Ryzen 5 5500, is a solid mid-range part with a 73rd percentile ranking across all CPUs and an average benchmark score of 19593. Its nearest rivals in the CPU database include the AMD Ryzen AI 5 430 with an average score of 19617 (a 0.1% difference), the Intel Core i5-12500 at 19668 (0.4% higher), the Intel Core i7-10700F at 19499 (0.5% lower), and the Intel Core i5-11600KF at 19723 (0.7% higher). Those are all within a single percentage point, meaning the Ryzen 5 5500 is essentially on par with those chips in general compute tasks. But in Revolution Idle, that CPU strength is wasted because the GPU is so far behind. The Intel Arc B390 has an average benchmark score of just 1482 from its single 3DMark Steel Nomad DX12 test, and it sits at the 9th percentile versus all GPUs. Its nearest rivals are the NVIDIA GeForce GT 520MX (score 1463, 1.3% lower), the NVIDIA GeForce 800M (score 1460, 1.5% lower), the NVIDIA GeForce GT 625 OEM (score 1446, 2.5% lower), and the NVIDIA GeForce GT 710 (score 1443, 2.7% lower). Those are all extremely old or low-end parts, and the Arc B390 only beats them by a couple of percentage points. So, while the CPU is a competent performer that would be fine for most games, the combo’s rank is dragged down because the GPU is effectively in the same performance class as a GT 710. The result is a pairing that is severely unbalanced, and the rank reflects that imbalance rather than any single component’s absolute capability.
Settings Recommendations
Given the measured frame rates, the only sensible path for this combo in Revolution Idle is to run at the lowest settings and, even then, to accept that higher resolutions will be problematic. At 1920x1080 with Low settings, the combo achieves an average of 62 FPS, which is the only measured configuration that clears the 60 FPS threshold. That is the target. If you want a playable experience, that is the setting and resolution to use. Dropping to High at 1080p brings the average down to 45 FPS, which is still technically playable for an idle game, but it represents a 27% drop from Low and starts to feel less fluid. Medium at 1080p sits at 47 FPS, only marginally better than High, while Ultra at 1080p falls to 29 FPS, which is below the point where most users would consider the experience smooth. The data is clear: Low at 1080p is the only configuration that delivers a comfortable frame rate. At 2560x1440, the situation deteriorates further. Low settings there produce 39 FPS, which is playable but not great. High and Medium at 1440p produce 28 and 30 FPS respectively, and Ultra drops to 18 FPS. None of these are ideal, and the 1440p numbers suggest that even with Low settings, the experience is marginal. At 3840x2160, the results are essentially unusable for any real-time interaction. Low at 4K averages 21 FPS, Medium averages 16 FPS with a minimum of 13 and a maximum of 18, High averages 15 FPS, and Ultra averages just 9 FPS. For an idle game, some users might tolerate low frame rates because the gameplay is not action-dependent, but the measured data shows that the GPU simply cannot keep up at 4K. The practical recommendation is to run 1080p Low for the best experience. If you insist on higher resolutions, you will be trading away frame rate clarity for pixel density, and the numbers show that the trade-off is severe. The minimum frame rates are only recorded for Medium settings, which show 40 FPS at 1080p, 25 FPS at 1440p, and 13 FPS at 4K, but those minimums are not the primary concern; the averages are low enough to make the choice obvious.
FAQ
Q: Is the AMD Ryzen 5 5500 + Intel Arc B390 combo capable of running Revolution Idle at 60 FPS?
A: Only at 1920x1080 with Low settings, where the measured average is 62 FPS. Every other tested setting and resolution combination falls below 60 FPS, with the next closest being 47 FPS at 1080p Medium.
Q: How does the Intel Arc B390 compare to its nearest GPU rivals in this game?
A: The Arc B390 has an average benchmark score of 1482, which is just 1.3% higher than the NVIDIA GeForce GT 520MX (1463), 1.5% higher than the NVIDIA GeForce 800M (1460), 2.5% higher than the NVIDIA GeForce GT 625 OEM (1446), and 2.7% higher than the NVIDIA GeForce GT 710 (1443). It is effectively in the same performance class as those very old parts.
Q: What is the best resolution for this combo in Revolution Idle?
A: The data shows that 1920x1080 is the only resolution where any settings preset reaches a playable average frame rate. At 1080p, Low hits 62 FPS, Medium hits 47 FPS, High hits 45 FPS, and Ultra hits 29 FPS. At 1440p, the best result is 39 FPS on Low, and at 4K, the best is 21 FPS on Low.
Q: Is the CPU or the GPU the limiting factor for this combo?
A: The GPU is the clear bottleneck. The Intel Arc B390 sits at the 9th percentile versus all GPUs, while the AMD Ryzen 5 5500 sits at the 73rd percentile versus all CPUs. The CPU’s average benchmark score of 19593 is within 0.7% of its nearest rivals, while the GPU’s score of 1482 is within 2.7% of much weaker parts.
Q: Does the Intel Arc B390 have dedicated VRAM?
A: No. The memory size, type, and bus width are all listed as “System Shared,” and the memory bandwidth is “System Dependent.” This means the GPU relies on system memory rather than its own dedicated VRAM, which contributes to its low performance in this game.
Q: What is the combo’s overall rank among tested systems for Revolution Idle?
A: The combo ranks 2629 out of 2986 tested combinations, placing it in the bottom 12% of all tested pairings. This low rank is consistent with the GPU’s 9th percentile standing and the fact that no settings preset above Low at 1080p achieves a 60 FPS average.
Measured FPS Breakdown
The measured frame rates for this combo in Revolution Idle show a clear pattern: performance degrades sharply as resolution increases, and the settings preset matters less than the resolution itself. Starting at 1920x1080, the Low preset delivers an average of 62 FPS, which is the only configuration across all resolutions and settings to exceed 60 FPS. Medium at 1080p averages 47 FPS, with a minimum of 40 and a maximum of 54, making it the second-best option. High at 1080p averages 45 FPS, just two frames behind Medium, while Ultra falls to 29 FPS. The gap between Low and Ultra at 1080p is 33 FPS, which is substantial, but the gap between Medium and High is only 2 FPS, suggesting that those two presets are very similar in their demands on the GPU. At 2560x1440, the numbers drop significantly. Low averages 39 FPS, which is still the best result at that resolution, but it is 23 FPS lower than the same preset at 1080p. Medium at 1440p averages 30 FPS, with a minimum of 25 and a maximum of 34, while High averages 28 FPS. Ultra at 1440p averages just 18 FPS, which is below the 20 FPS threshold that most users would consider minimally playable. The 1440p data shows that even the lowest settings cannot maintain a smooth experience, and the frame rate drops by roughly a third compared to 1080p for the same preset. At 3840x2160, the results are the worst in the dataset. Low averages 21 FPS, Medium averages 16 FPS with a minimum of 13 and a maximum of 18, High averages 15 FPS, and Ultra averages 9 FPS. The 4K numbers are all below 25 FPS, and the Ultra preset at 9 FPS is essentially a slideshow. The data also shows that the minimum frame rates, where recorded, are only available for the Medium preset. At 1080p Medium, the minimum is 40 FPS, which is still acceptable, but at 1440p Medium, the minimum drops to 25 FPS, and at 4K Medium, it falls to 13 FPS. These minimums indicate that the GPU struggles to maintain consistent frame delivery, especially at higher resolutions. Overall, the measured FPS breakdown paints a picture of a combo that is only viable at 1080p Low, with everything else being a compromise that trades away frame rate for visual fidelity that an idle game likely does not need.
GPU Role
The Intel Arc B390 is the dominant factor in this combo’s low performance, and its specifications explain why. The GPU is built on Intel’s 3 nm process with the Xe3-LPG architecture and the Panther Lake chip, but its integrated nature is the key issue. The base clock is 300 MHz and the boost clock is 2500 MHz, which sounds capable on paper, but the memory configuration is the real problem. The memory size, type, and bus width are all listed as “System Shared,” and the bandwidth is “System Dependent.” That means the GPU has no dedicated VRAM and must share system memory, which severely limits its ability to handle frame buffers at higher resolutions. The shading units total 1536, with 48 texture mapping units and 24 render output units, and there are 12 ray tracing cores. The pixel rate is 60.00 GPixel/s and the texture rate is 120.0 GTexel/s, with FP32 performance of 7.680 TFLOPS and FP16 of 15.36 TFLOPS. Those are not catastrophic numbers for a low-end part, but the lack of dedicated memory and the fact that this is an IGP (integrated graphics processor) with a 80 W TDP and no power connectors means it is designed for efficiency, not performance. The GPU’s benchmark results confirm this: it scores 1482 in 3DMark Steel Nomad DX12, which places it at the 9th percentile versus all GPUs. Its nearest rivals are all ancient or extremely weak parts, with the NVIDIA GeForce GT 520MX being 1.3% slower, the NVIDIA GeForce 800M being 1.5% slower, the NVIDIA GeForce GT 625 OEM being 2.5% slower, and the NVIDIA GeForce GT 710 being 2.7% slower. This places the Arc B390 in a performance tier that is roughly equivalent to a GT 710, which is a card that was already low-end when it launched years ago. In Revolution Idle, this GPU limitation manifests directly in the frame rates: at 1080p Low, the 62 FPS average is achievable only because the resolution is low enough to keep the memory bandwidth requirements manageable. At 1440p and 4K, the system-shared memory becomes a severe bottleneck, and the frame rates plummet to 39 FPS and 21 FPS on Low, respectively. The GPU’s 9th percentile ranking is the clearest indicator of its role: it is the reason this combo ranks 2629 out of 2986, and no amount of CPU power can compensate for that fundamental weakness.
CPU Role
The AMD Ryzen 5 5500 is a capable processor that is largely wasted in this combo because the GPU cannot keep up. The CPU has 6 cores and 12 threads, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. It is built on TSMC’s 7 nm process with the Zen 3 architecture and the Cezanne codename, and it has a 65 W TDP. The cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of L3 cache. Memory support is DDR4 with a dual-channel bus and 51.2 GB/s of bandwidth, and the CPU uses PCIe Gen 3. The CPU’s benchmark scores are solid across the board: Cinebench R23 multicore is 16429 and single core is 2319, Geekbench multicore is 7976 and single core is 1730, and 3DMark max threads is 5411 while single thread is 836. The average benchmark score is 19593, which places the CPU at the 73rd percentile versus all CPUs. Its nearest rivals are all within a percentage point: the AMD Ryzen AI 5 430 is 0.1% lower, the Intel Core i5-12500 is 0.4% higher, the Intel Core i7-10700F is 0.5% lower, and the Intel Core i5-11600KF is 0.7% higher. This means the Ryzen 5 5500 is a well-rounded mid-range CPU that would handle most games without issue. However, in Revolution Idle, the CPU’s role is secondary. The game is an idle title, which typically has minimal CPU demands, and the measured frame rates are almost entirely determined by the GPU’s ability to render frames. The CPU’s 73rd percentile ranking versus the GPU’s 9th percentile ranking highlights the imbalance. Even at 1080p Low, where the combo achieves 62 FPS, the CPU is likely not breaking a sweat. The CPU’s single-thread performance, as shown by the 3DMark single-thread score of 836 and the PassMark single-thread score of 3058, is more than sufficient for a game that does not require complex physics or AI calculations. The CPU’s 6 cores and 12 threads are also overkill for an idle game, which typically uses only a single thread or a couple of threads at most. The data suggests that if the GPU were replaced with a more powerful part, the CPU would be able to support much higher frame rates without becoming a bottleneck. But as it stands, the CPU’s role is to sit idle while the GPU struggles, and the combo’s overall rank of 2629 reflects that wasted potential. The CPU’s launch MSRP is $159, and while that is a reasonable price for its performance class, it does not matter in this context because the GPU is the limiting factor. In summary, the CPU is a strong performer that is held back by an extremely weak GPU, and the measured FPS data in Revolution Idle is a direct consequence of that mismatch.
Hardware Specifications
AMD Ryzen 5 5500
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + Intel Arc B390 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 21.0 |
| 3840x2160 | Medium | 16.0 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 9.0 |
| 2560x1440 | Low | 39.0 |
| 2560x1440 | Medium | 30.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 62.0 |
| 1920x1080 | Medium | 47.0 |
| 1920x1080 | High | 45.0 |
| 1920x1080 | Ultra | 29.0 |
Revolution Idle with Ryzen 5 5500 + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B390 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.