Red Dead Redemption 2
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 50 | 60 | 80 |
| 1440p QHD | 54 | 75 | 90 | 121 |
| 1080p Full HD | 73 | 101 | 121 | 162 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070, In-Depth Analysis
# Red Dead Redemption 2: Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070
This combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5070 ranks 563rd out of 2902 tested combos for Red Dead Redemption 2, placing it in the top 19.4% of all configurations. The pairing demonstrates strong overall capability in this title, with the CPU's 20-core/20-thread Arrow Lake architecture complementing the GPU's Blackwell 2.0 design effectively. Benchmark results show a system that can handle 1080p and 1440p gaming with high refresh rates, while 4K remains playable at medium settings, though demanding ultra presets push the GPU to its limits.
How This Combo Ranks
The combo's rank of 563 out of 2902 tested configurations places it firmly in the upper quintile of performance for Red Dead Redemption 2. This positioning indicates that the Intel Core Ultra 7 265 and RTX 5070 pairing delivers well above-average frame rates for this title, though it does not reach the top tier of extreme enthusiast builds. The CPU itself holds the 93rd percentile among all tested processors, with an average benchmark score of 64640, while the GPU sits at the 82nd percentile with an average score of 40377. These percentile rankings suggest the processor is relatively stronger than the graphics card when compared against their respective peers.
In CPU-centric benchmarks, the Core Ultra 7 265 posts a Cinebench R23 multi-core score of 42216 and a single-core score of 5960, demonstrating balanced performance across both heavily threaded and lightly threaded workloads. Its PassMark multi-thread score of 49682 and single-thread score of 4689 reinforce this profile. The nearest CPU rivals show extremely tight competition: the AMD EPYC 4464P trails by just 0.3%, while the Intel Core Ultra 7 265F leads by the same margin. The AMD EPYC 7343 and EPYC 9124 are within 0.7% and 0.7% respectively, indicating that this processor sits in a highly competitive performance cluster.
For the GPU, the RTX 5070's nearest rivals in the database include the AMD Radeon Pro 580 (0.1% higher average score), Radeon Pro WX 7100 (0.8% higher), and Radeon Pro 5300 (1.2% lower). The NVIDIA RTX A500 Mobile trails by 2%. These deltas are all within a narrow 3.2% band, suggesting the RTX 5070's raw compute performance aligns closely with these professional-grade alternatives, though gaming-specific results in Red Dead Redemption 2 will be influenced by driver optimizations and the GPU's architectural strengths.
GPU Role
The NVIDIA GeForce RTX 5070 brings 12 GB of GDDR7 memory across a 192-bit bus, delivering 672.0 GB/s of memory bandwidth. This memory configuration proves adequate for Red Dead Redemption 2's open-world environments, which require substantial texture streaming and geometry data. The GPU's 6144 shading units, 192 texture mapping units, and 80 raster output pipelines provide the raw throughput needed for this game's complex rendering tasks. Clock speeds of 2325 MHz base and 2512 MHz boost, with memory running at 1750 MHz (28 Gbps effective), allow the card to maintain consistent performance across varied scenes.
The RTX 5070's 48 ray tracing cores and 192 tensor cores support the game's advanced lighting effects, though Red Dead Redemption 2 does not heavily utilize ray tracing compared to newer titles. The GPU's FP32 throughput of 30.87 TFLOPS and texture rate of 482.3 GTexel/s indicate strong fill-rate capabilities that benefit the game's dense vegetation and detailed character models. The 250 W TDP and PCIe 5.0 x16 interface ensure the card can operate at full capacity without interface bottlenecks.
In actual game measurements, the GPU's performance scales predictably with resolution. At 4K Ultra settings, the average FPS drops to 36, indicating the card's rasterization capabilities are strained by the combination of high resolution and maximum quality settings. The 12 GB VRAM capacity becomes a consideration at 4K with high-resolution textures, though the measured data does not show VRAM-related stuttering at the tested settings. The GPU's PassMark G3D score of 29137 and 3DMark Steel Nomad DX12 score of 5077 provide synthetic benchmarks that correlate with the observed gaming performance.
Settings Recommendations
For the best balance of visual quality and frame rate, the Medium preset emerges as the optimal choice across all tested resolutions. At 1080p, Medium delivers 121 average FPS with a minimum of 103 and maximum of 139, providing smooth gameplay well above the 60 FPS threshold. At 1440p, Medium maintains 90 average FPS with a minimum of 77, still comfortably above 60 FPS for a fluid experience. Even at 4K, Medium achieves 60 average FPS with a minimum of 51, making it the only preset that maintains playable performance at this resolution.
High settings offer a visual upgrade but come with measurable frame rate costs. At 1080p, High produces 101 average FPS, a 16.5% reduction from Medium. At 1440p, the drop to 75 average FPS represents a 16.7% decrease. At 4K, High falls to 50 average FPS, which may fall below the threshold for fast-paced sequences. The data suggests that High is suitable for 1080p and 1440p gaming on high refresh rate monitors, but 4K users should remain on Medium.
Ultra settings are only viable at 1080p, where 73 average FPS remains playable. At 1440p, Ultra drops to 54 average FPS, and at 4K, it falls to 36 average FPS, which is generally considered below the threshold for smooth gameplay. Low settings provide the highest frame rates — 162 at 1080p, 121 at 1440p, and 80 at 4K — but sacrifice significant visual fidelity. For most users, Medium offers the best compromise, delivering near-60 FPS at 4K and high refresh rates at lower resolutions.
Measured FPS Breakdown
At 1920x1080, the RTX 5070 demonstrates clear headroom across all presets. Low settings produce 162 average FPS, Medium achieves 121 (with a 103-139 range), High reaches 101, and Ultra maintains 73. The spread from Low to Ultra represents a 55% reduction in frame rate, indicating that the GPU has substantial performance reserves at this resolution. The minimum FPS recorded at Medium (103) stays well above 60, suggesting consistent frame pacing without major dips.
At 2560x1440, performance remains strong but shows the expected resolution penalty. Low settings deliver 121 average FPS, Medium produces 90 (77-104 range), High reaches 75, and Ultra drops to 54. The transition from Medium to High at 1440p costs 15 FPS, while moving from High to Ultra costs an additional 21 FPS. This steeper drop at higher settings indicates the GPU is becoming more limited as resolution increases.
At 3840x2160, the performance curve steepens considerably. Low settings yield 80 average FPS, Medium produces 60 (51-69 range), High falls to 50, and Ultra drops to 36. The gap between Medium and High is 10 FPS, while High to Ultra costs 14 FPS. At 4K, even the minimum FPS at Medium (51) approaches the edge of playability, suggesting that users seeking consistent 60+ FPS at this resolution should consider lowering settings below Medium or reducing resolution.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals that the RTX 5070 becomes the primary limiting factor at higher resolutions, while the Core Ultra 7 265 provides sufficient headroom. At Low settings, the transition from 1080p (162 FPS) to 1440p (121 FPS) represents a 25.3% drop, and from 1440p to 4K (80 FPS) a further 33.9% drop. This scaling pattern indicates that the GPU is the bottleneck, as the CPU's 20 cores and 5.30 GHz boost clock are not fully utilized at lower resolutions.
At Medium settings, 1080p delivers 121 FPS, 1440p drops to 90 (25.6% reduction), and 4K falls to 60 (33.3% reduction from 1440p). The consistent percentage drops across resolutions suggest a uniform GPU-bound scenario. At High settings, the pattern continues: 101 FPS at 1080p, 75 at 1440p (25.7% reduction), and 50 at 4K (33.3% reduction). Ultra settings show the largest absolute drops: 73 to 54 (26.0%) from 1080p to 1440p, then 54 to 36 (33.3%) from 1440p to 4K.
The consistent 25-26% reduction from 1080p to 1440p and 33% reduction from 1440p to 4K across all settings indicates that the GPU's memory bandwidth and compute resources scale predictably with pixel count. The RTX 5070's 672.0 GB/s bandwidth and 30.87 TFLOPS FP32 throughput are the constraining factors at higher resolutions. The CPU's 102.4 GB/s memory bandwidth and 30 MB L3 cache appear sufficient to feed the GPU without introducing frame rate drops at any tested resolution.
FAQ
Q: What frame rate can I expect at 4K with Medium settings?
A: The measured data shows 60 average FPS with a minimum of 51 and maximum of 69 at 3840x2160 with Medium settings, making it the highest quality preset that maintains playable performance at 4K.
Q: How does the Core Ultra 7 265 compare to its nearest CPU rivals?
A: The processor's average benchmark score of 64640 places it 0.3% above the Intel Core Ultra 7 265F and 0.7% above the AMD EPYC 7343, while trailing the AMD EPYC 4464P by 0.3% and the AMD EPYC 9124 by 0.7%.
Q: Is the RTX 5070's 12 GB VRAM sufficient for Red Dead Redemption 2 at 4K?
A: The measured results show no performance degradation attributable to VRAM limitations at any tested resolution or settings, indicating that 12 GB of GDDR7 memory is adequate for this title's requirements.
Q: What is the best settings preset for competitive play at 1440p?
A: Low settings provide the highest frame rate at 1440p with 121 average FPS, while Medium settings deliver 90 average FPS with a minimum of 77, making Medium the highest quality option that stays above 60 FPS consistently.
Q: How does the combo rank among all tested configurations for this game?
A: The combination ranks 563rd out of 2902 tested combos, placing it in the top 19.4% of all configurations benchmarked for Red Dead Redemption 2.
Q: What is the frame rate difference between High and Ultra at 1080p?
A: High settings produce 101 average FPS, while Ultra settings drop to 73 average FPS, representing a 27.7% reduction in performance for the visual quality increase.
CPU Role
The Intel Core Ultra 7 265 provides the computational foundation for this gaming configuration, featuring 20 cores and 20 threads running at a base clock of 2.40 GHz with a boost clock of 5.30 GHz. This Arrow Lake-S architecture, built on a 3 nm TSMC process with 17,800 million transistors, delivers substantial multi-threaded performance that prevents CPU bottlenecks in Red Dead Redemption 2's simulation-heavy open world. The processor's 30 MB shared L3 cache and 102.4 GB/s dual-channel DDR5 memory bandwidth ensure rapid data access for game assets and physics calculations.
In synthetic benchmarks, the CPU demonstrates its capabilities across various workloads. The Cinebench R23 multi-core score of 42216 and single-core score of 5960 indicate strong performance in both heavily threaded and latency-sensitive tasks. PassMark results show particular strengths in data compression (522983), integer math (134773), and floating-point math (172776), while the physics score of 2923 suggests adequate performance for game physics calculations. The 93rd percentile ranking among all CPUs confirms that this processor sits well above average for gaming workloads.
For Red Dead Redemption 2 specifically, the CPU's 20 threads are more than sufficient to handle the game's AI, physics, and world-streaming systems. The measured frame rates across all resolutions and settings show no signs of CPU limitation — even at 1080p Low settings, where the GPU produces 162 FPS, the processor maintains frame delivery without stuttering. The 5.30 GHz boost clock provides the single-thread performance required for the game's main thread, while the multi-core design handles background tasks and NPC simulation efficiently.
The processor's nearest rivals in benchmark scores include the AMD EPYC 4464P (-0.3% delta) and Intel Core Ultra 7 265F (+0.3% delta), indicating that this chip performs essentially identically to its closest competitors. With an average benchmark score of 64640, the Core Ultra 7 265 provides ample headroom for gaming, ensuring that the RTX 5070 remains the performance limiter across all tested scenarios in Red Dead Redemption 2.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 60.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 90.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 162.0 |
| 1920x1080 | Medium | 121.0 |
| 1920x1080 | High | 101.0 |
| 1920x1080 | Ultra | 73.0 |
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