Fortnite

Fortnite

AVERAGE FPS
155
excellent

This combination delivers exceptional performance with an average of 155 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 66 85 121
1440p QHD 83 125 162 229
1080p Full HD 130 197 254 361

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 121
3840x2160 Medium 85
3840x2160 High 66
3840x2160 Ultra 44
2560x1440 Low 229
2560x1440 Medium 162
2560x1440 High 125
2560x1440 Ultra 83
1920x1080 Low 361
1920x1080 Medium 254
1920x1080 High 197
1920x1080 Ultra 130

Fortnite with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070, In-Depth Analysis

Fortnite with the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5070 presents a dataset that clearly separates the workload across resolutions. The measured frames per second reveal a system that is heavily GPU-bound at high settings and pixel counts, but which transitions to a more balanced or even CPU-relevant profile when settings are lowered. This analysis walks through the resolution scaling, component roles, and measurable performance tiers for this specific pairing.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 demonstrates a classic rendering load curve, with the most dramatic drop occurring when moving from 1440p to 4K. At the Low preset, the average frame rate falls from 361 fps at 1080p to 229 fps at 1440p, a reduction of 132 fps. Moving from 1440p to 4K at Low settings drops the average from 229 fps to 121 fps, a further reduction of 108 fps. The scaling here is steep but consistent, indicating that even at Low settings, the pixel throughput demand at 4K begins to saturate the GPU’s capabilities.

The High preset shows a similar pattern but with lower absolute values. At 1080p, the average is 197 fps; at 1440p it drops to 125 fps; and at 4K it falls to 66 fps. The percentage drop from 1080p to 1440p is approximately 36.5%, while the drop from 1440p to 4K is approximately 47.2%. This increasing rate of decline as resolution rises points directly to the GPU as the limiting component at High settings, since the CPU has ample headroom at the lower resolution and the frame rate collapse tracks the increase in fragment processing.

The Ultra preset exhibits the most severe scaling. At 1080p, the system manages 130 fps, which is already lower than the High preset’s 197 fps, showing that the additional graphical features are costly even at 1080p. At 1440p, Ultra drops to 83 fps, and at 4K it falls to 44 fps. The 4K result, which is less than half of the 1080p score, indicates that the RTX 5070 is fully occupied with the Ultra preset’s visual effects and is unable to maintain fluid frame rates at higher resolutions.

For the Medium preset, which includes both minimum and maximum frame data, the scaling is informative. At 1080p, the average is 254 fps with a minimum of 216 fps and a maximum of 292 fps. At 1440p, the average drops to 162 fps, with a minimum of 137 fps and a maximum of 186 fps. At 4K, the average is 85 fps, with a minimum of 73 fps and a maximum of 98 fps. The spread between minimum and maximum stays relatively tight, suggesting that the frame pacing is consistent even as the average drops, which is a positive sign for gameplay stability.

The data suggests that the 1080p to 1440p transition is where the system remains highly playable across all presets, but the 4K jump is where the GPU becomes the definitive bottleneck, particularly for High and Ultra settings. The Low preset at 4K, with its 121 fps average, shows that the RTX 5070 can still deliver high refresh rates at 4K when the visual load is minimized, but the Ultra preset at 44 fps is below the threshold for smooth competitive play.

GPU Role

The NVIDIA GeForce RTX 5070 is the primary driver of the frame rate differences between presets. Its 12 GB of GDDR7 memory on a 192-bit bus provides a memory bandwidth of 672.0 GB/s, which is sufficient for the texture and geometry data at 1440p and 1080p, but becomes strained at 4K with higher detail settings. The GPU’s 6144 shading units and 80 ROPs are tasked with the pixel fill rate, and the measured data shows that the Ultra preset’s additional effects are disproportionately expensive.

The GPU’s boost clock of 2512 MHz and base clock of 2325 MHz are the operational frequencies during the benchmark, and the results indicate that the card does not throttle at 1080p, where the 361 fps Low result shows high utilization. The 4K Ultra result of 44 fps, however, suggests that the card is working at its compute limit, as the FP32 performance of 30.87 TFLOPS is fully engaged by the game’s shader complexity. The data shows that the RTX 5070’s performance percentile is 82, which places it above most GPUs in the database, but the Fortnite results reveal that 4K Ultra is simply beyond its comfortable operating range.

Comparing the GPU to its nearest rivals, the average benchmark score of 40377 places it within 0.1% of the AMD Radeon Pro 580 and 0.8% above the AMD Radeon Pro WX 7100. It is 1.2% below the AMD Radeon Pro 5300 and 2.0% above the NVIDIA RTX A500 Mobile. These deltas are small, indicating that the RTX 5070 is in a tight performance cluster, but the Fortnite data shows that its actual gaming performance is more dependent on the specific workload than on the synthetic average.

The 12 GB VRAM capacity is sufficient for the Low and Medium presets at all resolutions, as the frame rates do not show signs of memory swapping. At 4K Ultra, the 44 fps average is more likely due to compute limitations than VRAM overflow, but the 192-bit bus width could be a contributing factor to the steep scaling curve. The GDDR7 memory operates at 1750 MHz with a 28 Gbps effective rate, which is fast for the generation, but the bus width limits the total bandwidth to 672.0 GB/s, which is the key metric for high-resolution texture streaming.

CPU Role

The Intel Core Ultra 7 265 provides the computational foundation for the frame generation, and its role becomes more apparent at lower resolutions and settings. With 20 cores and 20 threads, the CPU has a high parallel throughput capability, which is reflected in its Cinebench R23 multicore score of 42216. The boost clock of 5.30 GHz ensures strong single-thread performance, as evidenced by the Cinebench R23 single-core score of 5960, which is critical for Fortnite’s game logic and physics calculations.

At 1080p Low, the system reaches 361 fps, which is a frame rate that requires the CPU to feed the GPU quickly. The CPU’s PassMark single-thread score of 4689 indicates that it can handle this load, as the game’s main thread is not bottlenecked at this resolution. The CPU’s 30 MB of shared L3 cache helps reduce memory latency for the game’s frequently accessed data structures, and the DDR5 memory support with a dual-channel bus provides a theoretical bandwidth of 102.4 GB/s, which is adequate for the data transfer rates at high frame rates.

The CPU’s performance relative to its nearest rivals is measured by its average benchmark score of 64640. This is 0.3% below the AMD EPYC 4464P, 0.3% above the Intel Core Ultra 7 265F, 0.7% above the AMD EPYC 7343, and 0.7% below the AMD EPYC 9124. These sub-1% deltas show that the Core Ultra 7 265 is well-positioned in the market, but the Fortnite data shows that its gaming performance is not the limiting factor at 4K.

At 1440p Low, the frame rate of 229 fps is still high enough that the CPU must maintain a consistent draw call throughput. The transition to 4K Low at 121 fps shows that the GPU is now the primary constraint, as the CPU has more than enough headroom to render at a higher rate if the GPU could keep up. The data indicates that at Low settings, the CPU is capable of exceeding 300 fps, but the GPU’s pixel processing limits the final output.

The CPU’s 65 W TDP and 3 nm process node contribute to its efficiency, but this is not a direct performance metric in the measured FPS data. The architecture, Arrow Lake-S, is designed for high single-thread performance, which is evident in the 1080p Low result. The data shows that for Fortnite, the CPU is a capable partner for the RTX 5070, but the GPU is the component that determines the playable resolution and settings combinations.

Settings Recommendations

The measured rows provide a clear hierarchy of settings for this combo. For competitive play at high refresh rates, the Low preset at 1920x1080 offers the best experience, with an average of 361 fps. This is well above any standard display refresh rate and provides maximum responsiveness. The Medium preset at 1080p, with an average of 254 fps, is also excellent and offers better visual fidelity while still maintaining a very high frame rate.

For users with 1440p displays, the Low preset at 229 fps is the smoothest option, but the Medium preset at 162 fps is a strong recommendation for a balance of visual quality and performance. The High preset at 1440p delivers 125 fps, which is still above the 120 Hz threshold for many monitors, and is a viable option for those who prioritize graphics. The Ultra preset at 1440p, with 83 fps, is playable but may not satisfy users with 144 Hz or higher refresh rate displays.

At 4K, the recommendations change significantly. The Low preset at 121 fps is the only preset that provides a truly smooth experience for fast-paced gameplay. The Medium preset at 85 fps is acceptable for slower, more strategic play, but the High preset at 66 fps and the Ultra preset at 44 fps are not recommended for competitive Fortnite. The data shows that the RTX 5070 cannot maintain a 60 fps minimum at 4K High or Ultra, making those presets unsuitable for consistent performance.

The Medium preset includes minimum and maximum frame data, which offers insight into frame pacing. At 1080p, the minimum of 216 fps and maximum of 292 fps show a 76 fps variance, which is a relatively tight range for a game with dynamic scenes. At 1440p, the variance is 49 fps (137 to 186), and at 4K, the variance is 25 fps (73 to 98). This tightening of the frame range as resolution increases suggests that the GPU becomes the bottleneck and prevents large frame spikes, which actually improves consistency, albeit at lower average performance.

How This Combo Ranks

The combo of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5070 is ranked 773 out of 3700 tested combos in Fortnite. This places it in the 79.1st percentile of all tested configurations, meaning it outperforms roughly four out of five other combos in this specific game. The rank reflects the balance between the CPU’s high single-thread performance and the GPU’s strong rasterization capabilities.

The rank is influenced by the fact that the RTX 5070 is in the 82nd percentile of all GPUs, while the CPU is in the 93rd percentile of all CPUs. The combination is stronger than the GPU alone, indicating that the CPU does not hold back the GPU in most scenarios. However, the 4K Ultra result of 44 fps shows that the combo is not in the top tier for extreme settings, which likely prevents it from ranking higher.

The nearest rivals for the GPU, such as the AMD Radeon Pro 580 and AMD Radeon Pro WX 7100, have similar synthetic scores but are not typically paired with this CPU in gaming systems. The combo rank of 773 suggests that while the individual components are strong, the overall Fortnite experience is not at the absolute top tier, which is reserved for higher-end GPUs with more memory and bandwidth. The rank reflects the RTX 5070’s capability at 1080p and 1440p, but the 4K performance caps its placement.

FAQ

Q: What is the maximum average frame rate achievable with this combo at 1080p?

A: The highest average frame rate is 361 fps, achieved at the Low preset with a 1920x1080 resolution.

Q: Can this system run Fortnite at 4K with a 60 fps average?

A: Yes, at the Low preset it averages 121 fps, and at the Medium preset it averages 85 fps, but the High preset drops to 66 fps and the Ultra preset to 44 fps.

Q: How does the CPU’s single-thread performance compare to its multicore performance in relation to the game?

A: The CPU has a Cinebench R23 single-core score of 5960 and a multicore score of 42216, which allows it to maintain high frame rates at 1080p Low (361 fps) without becoming a bottleneck.

Q: What is the frame time consistency at 1440p Medium?

A: At 1440p Medium, the average is 162 fps, with a minimum of 137 fps and a maximum of 186 fps, showing a 49 fps variance.

Q: Is the 12 GB VRAM sufficient for the Ultra preset at any resolution?

A: The data shows that the Ultra preset runs at 130 fps at 1080p, 83 fps at 1440p, and 44 fps at 4K, indicating that VRAM is not the limiting factor, but the GPU’s compute power is.

Q: How does this combo’s ranking compare to its component percentiles?

A: The combo is ranked 773 out of 3700 combos (79.1st percentile), which is below the CPU’s 93rd percentile and the GPU’s 82nd percentile, indicating the game is more demanding than the average workload.

Measured FPS Breakdown

At 1920x1080, the Low preset delivers an average of 361 fps. The Medium preset averages 254 fps, with a minimum of 216 fps and a maximum of 292 fps. The High preset averages 197 fps, and the Ultra preset averages 130 fps.

At 2560x1440, the Low preset averages 229 fps. The Medium preset averages 162 fps, with a minimum of 137 fps and a maximum of 186 fps. The High preset averages 125 fps, and the Ultra preset averages 83 fps.

At 3840x2160, the Low preset averages 121 fps. The Medium preset averages 85 fps, with a minimum of 73 fps and a maximum of 98 fps. The High preset averages 66 fps, and the Ultra preset averages 44 fps.

The data shows a consistent pattern: the Low preset is always the fastest, followed by Medium, High, and Ultra. The Medium preset is the only one with complete min/max data, providing the most detail on frame pacing. The scaling from 1080p to 4K is steepest at High settings, where the frame rate drops from 197 fps to 66 fps, a 66.5% reduction. The Low preset shows a 66.5% reduction as well, from 361 fps to 121 fps, indicating that the GPU is the limiting factor across all settings at higher resolutions.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070 in Fortnite

Resolution Settings Avg FPS
3840x2160 Low 121.0
3840x2160 Medium 85.0
3840x2160 High 66.0
3840x2160 Ultra 44.0
2560x1440 Low 229.0
2560x1440 Medium 162.0
2560x1440 High 125.0
2560x1440 Ultra 83.0
1920x1080 Low 361.0
1920x1080 Medium 254.0
1920x1080 High 197.0
1920x1080 Ultra 130.0

Fortnite with iUltra 7 265 + Other GPUs

See how Fortnite performs with the same CPU but different graphics cards.

Fortnite with RTX 5070 + Other CPUs

See how Fortnite performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.