Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 29 39
1440p QHD 27 37 44 59
1080p Full HD 36 49 59 79

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 29
3840x2160 High 24
3840x2160 Ultra 18
2560x1440 Low 59
2560x1440 Medium 44
2560x1440 High 37
2560x1440 Ultra 27
1920x1080 Low 79
1920x1080 Medium 59
1920x1080 High 49
1920x1080 Ultra 36

Red Dead Redemption 2 with AMD Ryzen 7 5800XT + Intel Arc B570, In-Depth Analysis

Resolution Scaling

The measured FPS data for Red Dead Redemption 2 with the AMD Ryzen 7 5800XT and Intel Arc B570 shows a steep and consistent performance penalty as resolution scales from 1080p to 4K. At Low settings, the average frame rate drops from 79 FPS at 1920x1080 to 59 FPS at 2560x1440, and then to 39 FPS at 3840x2160. This represents a 26% loss moving from 1080p to 1440p, and a further 34% loss moving from 1440p to 4K. At High settings, the decline is similar in percentage terms: 49 FPS at 1080p falls to 37 FPS at 1440p (a 24% drop) and then to 24 FPS at 4K (a 35% drop from 1440p).

The pattern across all four quality presets indicates that the Intel Arc B570 is the limiting component in this pairing. The Ryzen 7 5800XT, with its 8 cores and 16 threads running at a boost clock of 4.80 GHz, is not the bottleneck here; the frame rate scaling with resolution is almost perfectly linear with the GPU's pixel throughput. The Arc B570's pixel rate of 200.0 GPixel/s and 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth are the resources being taxed. At 4K Ultra, the combination produces just 18 FPS average, which is unplayable by any standard. The spread between Low and Ultra at 4K is 21 FPS (39 vs. 18), while at 1080p that same spread is 43 FPS (79 vs. 36). This compression of the settings range at higher resolutions further confirms that the GPU is saturated; the CPU has enough headroom to deliver higher frame rates, but the graphics card cannot keep up.

FAQ

Q: What is the highest average frame rate achievable with this CPU and GPU combination in Red Dead Redemption 2?

A: The highest measured average is 79 FPS, achieved at 1920x1080 with Low settings. No other resolution or settings combination exceeds this figure.

Q: Is this system capable of 60 FPS gaming at 1440p in Red Dead Redemption 2?

A: At 2560x1440, only the Low preset reaches 59 FPS average, which is just shy of 60. Medium settings produce 44 FPS, High produces 37 FPS, and Ultra produces 27 FPS. None of the measured rows at 1440p exceed 60 FPS.

Q: How does the Arc B570 compare to its nearest GPU rivals in general benchmark scores?

A: The Arc B570's average benchmark score is 20556. Its nearest rival, the Intel Arc A750, scores 20582, which is 0.1% higher. The NVIDIA GeForce RTX 3070 Mobile scores 20534, which is 0.1% lower. The AMD Radeon R9 M390X scores 20662, which is 0.5% higher.

Q: Does the Ryzen 7 5800XT have enough single-thread performance for this game?

A: Yes. The CPU scores 959 in 3dmark single-thread and 3359 in Cinebench R23 single-core. These scores place it in the 81st percentile versus all CPUs. The bottleneck is clearly the GPU, as evidenced by the resolution scaling behavior.

Q: What is the minimum FPS recorded in the measured data?

A: The only rows with min FPS data are the Medium preset rows. At 3840x2160 Medium, the min is 25 FPS; at 2560x1440 Medium, the min is 38 FPS; at 1920x1080 Medium, the min is 50 FPS. No min FPS values are provided for Low, High, or Ultra presets.

Q: Where does this specific CPU+GPU combination rank among all tested combos for this game?

A: The combo ranks 2335 out of 2902 total combinations, placing it in the lower portion of the ranking. The data indicates this is a mid-to-low tier setup for Red Dead Redemption 2, primarily due to the GPU's limitations at higher resolutions.

GPU Role

The Intel Arc B570 is the decisive factor in this system's Red Dead Redemption 2 performance. Its benchmark data shows a PassMark G3D score of 14195 and a 3DMark Steel Nomad DX12 score of 2649, placing it in the 65th percentile versus all GPUs. The GPU's average benchmark score of 20556 puts it in a tight cluster with its nearest rivals: the RTX 3070 Mobile (20534, 0.1% higher), the Arc A750 (20582, 0.1% lower), and the R9 M390X (20662, 0.5% higher). This tells us the B570 is a competent mid-range card, but not a high-end performer.

The memory configuration is a key constraint. With 10 GB of GDDR6 on a 160-bit bus delivering 380.0 GB/s of bandwidth, the card has enough capacity for most textures at 1080p and 1440p, but the bandwidth is modest by modern standards. The measured FPS data reflects this: at 4K, even Low settings only produce 39 FPS average. The card's clock speeds are fixed at 2500 MHz for both base and boost, which is a relatively high clock for a GPU but does not compensate for the narrower memory bus. The FP32 throughput of 11.52 TFLOPS and texture rate of 360.0 GTexel/s are adequate for 1080p gaming, but the pixel rate of 200.0 GPixel/s is stretched thin at 4K, where the card must fill over 8.3 million pixels per frame.

The RTX 3070 Mobile comparison is notable: the B570 matches it almost exactly in average benchmark score (20556 vs. 20534), yet the RTX 3070 Mobile is a laptop part with different thermal and power characteristics. The B570's 150 W TDP and dual-slot design are typical for a desktop card, but the performance ceiling is what it is. In Red Dead Redemption 2 specifically, the GPU's role is clear: it sets the upper bound for frame rates, and that bound is approximately 79 FPS at 1080p Low. Beyond that, the card cannot go, regardless of the CPU's capabilities.

Measured FPS Breakdown

1920x1080: The most playable resolution for this combination. At Low settings, the average FPS is 79, which is close to the 80 FPS threshold that many players consider smooth. Medium settings drop to 59 FPS average, with a minimum of 50 and maximum of 68. High settings produce 49 FPS average, and Ultra drops to 36 FPS. The range from Low to Ultra spans 43 FPS, indicating that the GPU has some headroom at this resolution but is still the primary constraint.

2560x1440: Performance takes a noticeable step down. Low settings deliver 59 FPS average, which is exactly the same as 1080p Medium. This suggests that the GPU is now working harder per frame but still managing to keep up with the lower quality preset. Medium produces 44 FPS average (min 38, max 51), High produces 37 FPS, and Ultra produces 27 FPS. The spread here is 32 FPS, narrower than at 1080p, showing that the GPU is nearing its limits.

3840x2160: This resolution is largely unplayable. Low settings produce 39 FPS average, which is below the 40 FPS minimum for comfortable gaming. Medium produces 29 FPS (min 25, max 34), High produces 24 FPS, and Ultra produces just 18 FPS. The spread between Low and Ultra is now only 21 FPS, meaning that even dropping to the lowest quality preset cannot rescue the experience. The 4K data clearly shows a GPU-bound scenario where the Arc B570's 10 GB of memory and 160-bit bus are insufficient for the pixel load.

Looking at the Medium preset across all resolutions, the minimum FPS values are telling: 50 at 1080p, 38 at 1440p, and 25 at 4K. These min FPS numbers show that frame pacing remains relatively stable at lower resolutions, but at 4K the frame times become erratic, with the minimum falling well below the average. The maximum FPS values follow a similar pattern: 68 at 1080p, 51 at 1440p, and 34 at 4K. The gap between min and max at 4K Medium is 9 FPS, compared to 18 FPS at 1080p Medium, indicating that at higher resolutions the card is running near its ceiling most of the time.

CPU Role

The AMD Ryzen 7 5800XT is a strong desktop processor that is not the limiting factor in this game. Its 8 cores and 16 threads on the Zen 3 Vermeer architecture provide ample multi-threaded performance for Red Dead Redemption 2's engine. The CPU's benchmark scores are robust: Cinebench R23 multicore reaches 23794, and PassMark multithread scores 28053. The 3dmark 16-thread score is 7683, and the max-thread score is 7680, showing consistent scaling across thread counts. Single-thread performance is also solid, with 3dmark single-thread at 959 and Cinebench R23 single-core at 3359.

The CPU's 32 MB of shared L3 cache is beneficial for game workloads that reuse data across cores. The 4.80 GHz boost clock ensures that lightly-threaded tasks, such as game logic and physics, run at high speed. The Ryzen 7 5800XT's average benchmark score of 29879 places it in the 81st percentile versus all CPUs. Its nearest rival, the AMD Ryzen 7 7840H, scores 29868 (0% difference), while the Ryzen 5 9600X scores 29713 (0.6% lower). This puts the 5800XT in a tight performance band with these other parts, all within 0.9% of each other.

In the context of Red Dead Redemption 2, the CPU's role is to feed the GPU with frames. The resolution scaling data proves that the CPU is not the bottleneck: if it were, we would see similar frame rates across resolutions, but instead we see the steep declines detailed in the resolution scaling section. The fact that 1080p Low reaches 79 FPS while 4K Low only reaches 39 FPS shows that the GPU is the constraint. The CPU has the headroom to go higher, but the Arc B570 cannot render frames fast enough to utilize it. Even at 4K Ultra, where the GPU is severely overtaxed, the CPU is not holding the system back; the 18 FPS average is purely a GPU limitation.

The Ryzen 7 5800XT's memory bandwidth of 51.2 GB/s over dual-channel DDR4 is more than sufficient for this game, as the GPU has its own dedicated 380.0 GB/s of bandwidth. The CPU's PCIe Gen 4 interface with 20 lanes provides ample bandwidth to the GPU, which uses PCIe 4.0 x8. In summary, the CPU is a capable partner that is being held back by the GPU in this specific combination.

Settings Recommendations

Given the measured FPS data, the optimal settings for this system depend on the target resolution and acceptable frame rate. At 1920x1080, the Medium preset delivers 59 FPS average with a minimum of 50, which is the best balance of visual quality and smoothness. The Low preset reaches 79 FPS, but the visual quality reduction is substantial for only a 20 FPS gain. High settings at 49 FPS average are playable but may feel less smooth, and Ultra at 36 FPS is not recommended for action sequences.

At 2560x1440, the Low preset is the only one that approaches playable frame rates, hitting 59 FPS average. This is a borderline case: 59 FPS is acceptable for most players, but the visual fidelity at Low is noticeably reduced. The Medium preset at 44 FPS average (min 38) is the highest quality that remains playable, but players with high refresh rate monitors may prefer Low for the higher frame rate. High at 37 FPS and Ultra at 27 FPS are not recommended for this resolution.

At 3840x2160, no settings preset provides a satisfactory experience. Low produces 39 FPS, which is below the 40 FPS minimum for comfortable gaming. Medium at 29 FPS, High at 24 FPS, and Ultra at 18 FPS are all too low for smooth gameplay. Players who want to game at 4K with this system should consider lowering the resolution to 1440p or 1080p, as the GPU simply does not have the bandwidth or pixel throughput to handle 4K in this game.

The overall recommendation is to play at 1920x1080 with Medium settings for the best combination of visual quality and frame rate. This preset provides a 59 FPS average with a 50 FPS minimum, which means the game will stay above 50 FPS even in demanding scenes. For players who prioritize frame rate over visuals, 1080p Low at 79 FPS is the clear choice. At 1440p, Low is the only recommendation for smooth gameplay, while Medium is acceptable for those who can tolerate occasional dips to 38 FPS. The data does not support 4K gaming with this hardware, as even the lowest settings cannot maintain a playable frame rate.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B570 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 29.0
3840x2160 High 24.0
3840x2160 Ultra 18.0
2560x1440 Low 59.0
2560x1440 Medium 44.0
2560x1440 High 37.0
2560x1440 Ultra 27.0
1920x1080 Low 79.0
1920x1080 Medium 59.0
1920x1080 High 49.0
1920x1080 Ultra 36.0

Red Dead Redemption 2 with Ryzen 7 5800XT + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with Arc B570 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.